halx99
25a9a4fb7a
Committing genbindings changes
2023-01-01 10:21:43 +00:00
halx99
c149cb6c79
Committing genbindings changes
2022-12-29 09:01:26 +00:00
halx99
445e51d4c4
Committing genbindings changes
2022-12-07 01:31:10 +00:00
halx99
e943d5d24e
Committing genbindings changes
2022-11-28 00:44:15 +00:00
halx99
4d9ec2ac36
Committing genbindings changes
2022-11-07 08:04:54 +00:00
halx99
7f77a5e9f4
Committing genbindings changes
2022-11-01 04:19:28 +00:00
halx99
14bf3b776a
Committing genbindings changes
2022-11-01 01:34:53 +00:00
halx99
9558360df1
Committing genbindings changes
2022-10-31 22:56:01 +00:00
halx99
620b009286
Remove FileUtils::searchResolutionsOrderArray
2022-10-30 23:03:39 +08:00
halx99
4732d7c073
Committing genbindings changes
2022-10-20 12:52:19 +00:00
halx99
8ea5342cca
Committing genbindings changes
2022-10-13 14:08:14 +00:00
halx99
8e5a378f1c
Luabinding: Add std: 🧵 :id support
2022-10-12 14:22:45 +08:00
halx99
16c592367d
Committing genbindings changes
2022-10-11 23:33:16 +00:00
halx99
b9f79ac07a
Committing genbindings changes
2022-10-04 03:15:52 +00:00
tkzcfc
c01af9d338
export 'setAttachment' function to lua ( #868 )
...
* export: sp.SkeletonAnimation:findBone sp.SkeletonAnimation:getBoundingBox
* export 'setAttachment' function to lua
Co-authored-by: tkzcfc <tkzcfc@users.noreply.github.com>
2022-09-27 19:15:11 +08:00
halx99
f8c3d95176
Committing genbindings changes
2022-09-26 16:13:15 +00:00
halx99
57a76fb2f9
Remove unnecessary APIs
2022-09-26 23:20:54 +08:00
halx99
a5d7781455
Committing genbindings changes
2022-09-24 04:39:58 +00:00
halx99
72e6061557
Fix #861
2022-09-23 22:41:30 +08:00
一线灵|Deal
33b67fa0df
Migrate, use simple namespace ax ( #818 )
2022-08-29 20:51:22 +08:00
halx99
2c07233232
Committing genbindings changes
2022-08-11 03:03:29 +00:00
halx99
2b1770bdc7
Committing genbindings changes
2022-08-11 01:57:48 +00:00
一线灵
13fc72c02c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
halx99
7a7c8fe2ae
Committing genbindings changes
2022-08-06 12:11:55 +00:00
Turky Mohammed
399dac7478
[PROPOSAL] Add wireframe rendering and function classification improvements. ( #778 )
...
* Add wireframe rendering and function classification improvements.
* Fix platform compilation.
* Update CommandBufferGL.cpp
GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.
* Update CommandBufferGL.cpp
* Try fix IOS compilation
* Update CommandBufferMTL.h [skip ci]
* GLES & D3D11 wireframe
Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
halx99
6fda3c6e57
Committing genbindings changes
2022-08-02 00:29:11 +00:00
tkzcfc
9791189fd3
[Lua Binding] Support return type 'ResourceData' ( #763 )
2022-07-22 13:13:22 +08:00
halx99
c3558448c2
Committing genbindings changes
2022-07-20 00:57:28 +00:00
halx99
5b98fa33a2
Committing genbindings changes
2022-07-19 10:58:12 +00:00
halx99
f3ac6ea871
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
一线灵
406f962cad
Migrate extension lua ( #747 )
2022-07-12 21:31:54 +08:00
一线灵
279337f17f
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
halx99
9d2ed962e6
Committing genbindings changes
2022-07-05 07:53:11 +00:00
Turky Mohammed
fb4e263b8b
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
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* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99
4d5f644518
Committing genbindings changes
2022-07-04 16:47:16 +00:00
DelinWorks
6dd8b2c74a
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
DelinWorks
88bf095310
Update lua_cocos2dx_auto.cpp
2022-07-03 21:40:51 +03:00
halx99
5288b7a513
Committing genbindings changes
2022-07-03 07:36:16 +00:00
halx99
1d74df858b
Committing genbindings changes
2022-06-30 13:51:59 +00:00
一线灵
bfe12be7b6
Revert "Unify frame rate control logical to director mainLoop"
2022-06-30 21:04:00 +08:00
halx99
cf45042ba8
Committing genbindings changes
2022-06-30 12:22:46 +00:00
halx99
af3435ff69
Committing genbindings changes
2022-06-28 09:42:02 +00:00
一线灵
de04f33b5e
Merge pull request #675 from adxeproject/unify-fps-limit
...
Unify frame rate control logical to director mainLoop
2022-06-28 17:33:00 +08:00
halx99
040a64b920
Committing genbindings changes
2022-06-28 08:51:45 +00:00
halx99
c464e0b2c3
Fix ci
2022-06-28 14:53:39 +08:00
halx99
64b69ad5b5
Committing genbindings changes
2022-06-25 07:30:20 +00:00
halx99
6431cd1256
Committing genbindings changes
2022-06-24 06:28:59 +00:00
halx99
08c142eb4a
Committing genbindings changes
2022-06-19 17:57:08 +00:00
halx99
990531ecdc
Committing genbindings changes
2022-06-16 13:25:34 +00:00
halx99
f79530837b
Committing genbindings changes
2022-06-09 09:21:12 +00:00