Commit Graph

6 Commits

Author SHA1 Message Date
Nite Luo e316ac779b Sprite culling now using vertices directly to avoid calculation on transform 2013-12-04 17:41:18 -08:00
darkdukey 4b7d0c290a Merge pull request #4 from dabingnn/newRendererCommandPool
New renderer command pool
2013-12-04 15:08:17 -08:00
Nite Luo ae551ae294 Convert RenderTexture to use RenderCommands 2013-12-04 11:54:57 -08:00
Huabing.Xu 757f1abc7f 1. protected render command construction/destruction function.
2. use renderCommandPool<T> to allocate and deallocate command
3. use releaseToCommandPool interface to push command back to pool
2013-12-03 14:08:47 +08:00
Huabing.Xu ace75eebce refactor: quad command use a non parameter constructor and a reentrant init function 2013-12-03 11:11:46 +08:00
Nite Luo fbadb3329a Merge branch 'develop' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00