CocosRobot
2c47eae1a0
[AUTO]: updating luabinding automatically
2014-05-20 04:10:28 +00:00
minggo
ae118a9d22
Merge pull request #6752 from andyque/refactorLayout
...
refactor Layout
2014-05-20 12:07:04 +08:00
minggo
6f2f2046c7
Merge pull request #6804 from hyqhyq3/v3
...
fix UIText's fontSize
2014-05-20 11:57:29 +08:00
andyque
993b735392
closed #5183 , done
2014-05-20 10:24:22 +08:00
andyque
432f688a67
issue #5183 , refactor
2014-05-20 10:16:19 +08:00
andyque
e0192e2a1b
issue #5183 , fix win32 compile error
2014-05-20 09:59:12 +08:00
andyque
fe01d12a21
issue #5183 , fix android compile error
2014-05-20 09:39:05 +08:00
andyque
28c3752641
issue #5183 , refacotr some variable names
2014-05-20 09:36:17 +08:00
andyque
834a72315a
issue #5183 , add deprecated function for Widget
2014-05-19 17:43:27 +08:00
GameEgg
9c5f7f0ce3
bug fix FontFNT.cpp
2014-05-19 18:42:11 +09:00
andyque
a9e1c50897
issue #5183 , refactor UIScrollView
2014-05-19 17:34:48 +08:00
andyque
ee24e137f7
issue #5183 , refactor obscure functions
2014-05-19 17:18:04 +08:00
andyque
121d6d3109
issue #5183 , refactor
2014-05-19 16:51:25 +08:00
andyque
5ddfc41414
Merge branch 'v3' into refactorLayout
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-19 13:54:16 +08:00
hyq
11dcf1e1dd
fix UIText's fontSize
...
if set fontsize before setting font family, fontsize was wrong
2014-05-19 11:38:45 +08:00
CocosRobot
9f9b0bc426
[AUTO]: updating luabinding automatically
2014-05-19 03:16:40 +00:00
vision
7d76d774e4
no need to use a singleton inside Director class
2014-05-19 10:00:56 +08:00
CocosRobot
a7485bb4e9
[AUTO]: updating luabinding automatically
2014-05-18 22:18:07 +00:00
Ricardo Quesada
2ab70ca39b
Point is no longer deprecated
...
As discussed on the forums:
- Point must not be deprecated (not it must not be used internally)
- Point2, Point3, must not be used. Use Vec2, Vec3 instead
2014-05-18 15:12:48 -07:00
Ricardo Quesada
6461e26c9f
Squashed commit of the following:
...
commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 14:03:53 2014 -0700
More WP8 fixes
commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c
Merge: c2b1619 fea335f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:41 2014 -0700
Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d
commit c2b1619005b5a62ef77afe727429584d6a57010e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:19 2014 -0700
Adds missing resources for Windows Phone 8
commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:54:15 2014 -0700
Updates CHANGELOG
commit b8b93da914de97662c9df55cfc351ad8b74ea779
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:48:59 2014 -0700
Adds Sprite3d files and tests
commit 059c842938e19068427bb2276d52f3e0ea1cc51f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:16:13 2014 -0700
fixes compiler warnings for windows
commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 10:53:34 2014 -0700
fixes for Sprite3D
Adds copyright header
removes compilation warnings
cleans code a bit
commit 1377787a4bcebdf349f9de0a05c329066c6eb626
Merge: f89725f 9a3c2d0
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:46:26 2014 -0700
Merge pull request #34 from dumganhar/pull/6731
fix compilation error of missing bind Mesh for luabindings.
commit f89725f65ca604efb9abbcfe336c9d50135016b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:45:12 2014 -0700
use const & and changed typo
commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:43:10 2014 +0800
fix compilation error of missing bind Mesh for luabindings.
commit 59524b3850b27342f3cb4c390751bdf97362a794
Merge: ee4ec94
5c5a6b9
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:33:01 2014 +0800
Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731
commit 5c5a6b9bde410027db948b539bc3111dc243cf0b
Merge: d4285e3 5f41732
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:23:58 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit d4285e336808699f828b82c6b90a83b1b0c0978c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:22:49 2014 -0700
remove empty lines
commit 5f4173271101e2411ffb6cbf600066e204df98d3
Merge: e272583 ac8cf25
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:15:44 2014 -0700
Merge pull request #33 from dabingnn/mesh3d_work
Mesh3d work
commit ac8cf2571d92b03c9632d0415078d08526322289
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:14:01 2014 -0700
added mesh3d file to template
commit e272583cb8a7f41d8d74dbf7d7db71584187a779
Merge: 6a1b847 5d3a955
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 19:10:45 2014 -0700
Merge pull request #32 from dabingnn/mesh3d_work
Mesh3d work
commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca
Merge: 4feae11 97cae73
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 18:18:13 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 6a1b847065a1b9d369892ab011478c47e80c9195
Merge: 4feae11 4ece4b3
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Fri May 16 17:15:39 2014 -0700
Merge pull request #31 from Trace0429/mesh3d_work
windows work now
commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Sat May 17 08:12:46 2014 +0800
windows work now
commit 4feae11577f64c3aff943af51adc37dcb987bdc1
Merge: 510fc0c fdf82d3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:32:58 2014 -0700
Merge pull request #30 from dabingnn/mesh3d_work
Mesh3d work
commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:32:00 2014 -0700
fix compile error after merge (MAC can work)
commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe
Merge: 510fc0c d19de29
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:24:11 2014 -0700
Merge branch 'v3' into mesh3d_work
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/cocos2d.vcxproj
cocos/2d/cocos2d.vcxproj.filters
cocos/Android.mk
cocos/CMakeLists.txt
cocos/renderer/CMakeLists.txt
commit 510fc0cea76bdedfae858bb930d98715ce54f7e9
Merge: e098ed7 7fea347
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:11:39 2014 -0700
Merge pull request #29 from dabingnn/mesh3d_work
Mesh3d work
commit 7fea34782f30ef0498a7a993016f45fcb786b771
Merge: a8a409a e098ed7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:08:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit a8a409a7d5280b1075eb6258ee556611a5cba7b3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:05:37 2014 -0700
bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw
commit e098ed7a5c187256be8313ec5d66294d3554c914
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 16:02:27 2014 -0700
bind buffer to 0 when finish draw
commit d13f637a3777e81085e0285faf00105c58229d7c
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 14:00:38 2014 -0700
fix outline width
commit 8a79c98b163ad862a2e09cbcc19a939f06556358
Merge: e208712 a0cf4ef
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:17 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e20871233915f8b6010e59595c38793ec3d6956e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:12 2014 -0700
make some member protected
commit a0cf4efc48af801636a55d1c330fb6841896d33b
Merge: c0b8902 8b723e8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:06:17 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d
commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:04:27 2014 -0700
linux work now
commit 8b723e82d81cbffd78e7378cab6d11df30baa044
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:48:34 2014 -0700
inc drawcall
commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c
Merge: 1e7032b e783da9
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:31:44 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e783da91fe6c14c8594d3da865e965256376dd10
Merge: 5da20fd 8f7a19a
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:31:31 2014 -0700
Merge pull request #28 from dabingnn/mesh3d_work
Mesh3d work
commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:30:01 2014 -0700
optimize code
commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:29:37 2014 -0700
adjust code style
commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b
Merge: 659fbd6 553acfb
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:06:53 2014 -0700
Merge pull request #27 from dabingnn/mesh3d_work
Mesh3d work
commit 553acfb3ee685f5461a6d2a68779200abcca8670
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:06:02 2014 -0700
fix visual error for outline
commit 659fbd652aa7f4c2d3629fe446051c3dd0377510
Merge: 056c3e1 c617bb7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:54 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:47 2014 -0700
fix shader, add multiple sprite to Sprite3DEffectTest
commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa
Merge: 94d7896 7b19c56
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 11:33:31 2014 -0700
Merge pull request #26 from dabingnn/mesh3d_work
Mesh3d work
commit 7b19c564e4053ad883617873b11043df1fb98a45
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:30:34 2014 -0700
share the same glprogram in effect3DOutline
commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:19:56 2014 -0700
add class static variable for EffectOutline
commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d
Merge: 213bbb0 6837cea
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:07:04 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 213bbb0c289e579895e92620153b95a8cf374521
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:55:28 2014 -0700
add mesh.h in cocos2d.h
commit 94d789610c9d4426b14e655a73197c652afc74f6
Merge: fa69e09 9af9da5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:24 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:05 2014 -0700
remove namespace
commit 9af9da50a91804d11537cffe0750e486cf95c8a5
Merge: ff15926 8a38a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 10:30:23 2014 -0700
Merge pull request #25 from dabingnn/mesh3d_work
Mesh3d work
commit 8a38a384742ba130946de8ad1759b61ed2f70495
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:27:28 2014 -0700
remove redundant uniform CC_Texture0
commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034
Merge: ff15926 511295e
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:20:01 2014 -0700
Merge branch 'v3' into mesh3d_work
commit ff15926f47edfbb1250440b060c1d887cfecd033
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 09:11:36 2014 -0700
warning more than one texture
commit 5debbf8d6de4563361974b67aa52e572f7df9dd6
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 08:45:03 2014 -0700
remove redundant line
commit ed357e7484a63bc3eb208d589943f802b7832e4d
Merge: a1e2306 25dd07e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:53:10 2014 -0700
Merge pull request #24 from dabingnn/mesh3d_work
Mesh3d work
commit 25dd07edb7005f593003e90120d6e6439686e5f6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:52:33 2014 -0700
fix memory leak
commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:49:04 2014 -0700
remove unused member variable
commit a1e23064140328f4c9bbe434383ca6f25fcb7548
Merge: bac54fc 712e816
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:37:16 2014 -0700
Merge pull request #23 from dabingnn/mesh3d_work
Mesh3d work
commit 712e81606f2782ac41276c1e8a87d32217ac9d28
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:35:48 2014 -0700
fix memory leak
commit bac54fce097edd4040b0a7cd522d15644e6b482a
Merge: 8ed28c4 54538e8
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 20:01:49 2014 -0700
Merge pull request #22 from dabingnn/mesh3d_work
Mesh3d work
commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 20:01:29 2014 -0700
android work now
commit a6cc0f77875e045d169758adf0cde87360f41475
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:53:39 2014 -0700
remove sprite3dEffect include
commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:50:17 2014 -0700
remove unused Sprite3dEffect
commit c5e2d5579daca64b0e9394a2b07613352847eca8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:48:12 2014 -0700
remove unused outline shader files
commit 09a100cf388d80aa1389d96994ae189cbb0652b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:43:17 2014 -0700
fix error on IOS
commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5
Merge: d23ffe3 c0e8ea2
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 18:47:37 2014 -0700
Merge pull request #21 from dabingnn/mesh3d_work
Mesh3d work
commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:46:54 2014 -0700
adjust indent, and line to the end of the file
commit 661ceb72831d6eccfa522a09cedf994541af6f88
Merge: 8e764e7 d23ffe3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:35:18 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
Conflicts:
cocos/3d/CCSprite3D.cpp
cocos/3d/CCSprite3D.h
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
commit 8e764e74dd019852a0ef35b257895a7e79cd9a14
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:31:06 2014 -0700
add testCase for outline
commit c2ced288851892299fd7258e51f32303959b374d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:03:34 2014 -0700
extract base class Effect3D
commit d23ffe3167476d10740df321e579bf647a3698d0
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 18:02:45 2014 -0700
RendeMeshData member rename
commit fb8f25553cd317a277c1b924da2c11b9f3188666
Merge: 73cb4b4 819db70
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:57:29 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 819db702d5ffa9461fc9d1d232cea7d373536664
Merge: 2676911 b408f43
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Thu May 15 17:54:24 2014 -0700
Merge pull request #20 from Trace0429/mesh3d_work
Mesh3d work
commit 73cb4b444b222d34e135b0d09b426b9c73c1b790
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:54:03 2014 -0700
android meshcommand
commit b408f4343e47766416b19a583bc6bb5167439693
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Fri May 16 08:50:38 2014 +0800
windows work now
commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 17:38:41 2014 -0700
raw EffectSprite
commit 2676911bb71ef92b3d9cf198021169d9e4466525
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:37:20 2014 -0700
remove SpriteEffect from Sprite3D
commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 16:34:36 2014 -0700
raw effectSpriteTest
commit 39e372ef2037090317c9c4a2287b06cadf83c9c5
Merge: 734633e 6d27912
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:14:57 2014 -0700
use meshcommand
commit 734633ec1ffc66e590b2ad2da94f6477d78146f2
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 15:38:30 2014 -0700
use meshcommand
commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 15:31:43 2014 -0700
comment out effect framework
commit 6d27912f148e03acc07da3e3b4d0c565af8afefa
Merge: d6f6f63 61a9011
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 15:11:25 2014 -0700
Merge pull request #19 from dabingnn/mesh3d_work
Mesh3d work
commit 61a9011d6c78ea6918664bb608dc51344e0236e5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:55:06 2014 -0700
fix compile error in testcases
commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:52:43 2014 -0700
fix compile error after merge with v3
commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47
Merge: d6f6f63 760ee57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:48:19 2014 -0700
Merge branch 'v3' into mesh3d_work
commit d6f6f633927eb00df984ec4239555f9ce2c7e44d
Merge: c6fbd6e 76d2523
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 14:26:40 2014 -0700
Merge pull request #18 from dabingnn/mesh3d_work
Mesh3d work
commit 76d2523ae735384533a1e37f06e370cb3481b0f2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:25:40 2014 -0700
move 3d shaders to shader cache
commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de
Merge: 2c9a573 c6fbd6e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:56:00 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:55:49 2014 -0700
meshcommand
commit 0631a51c5d9c0aae55447105b962a888e1158cd3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:21:36 2014 -0700
add mesh rebuild when come to foreground in android
commit 8695016869ab56f3a046f488485f9fdfb6532417
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:13:59 2014 -0700
android work now
commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5
Merge: cd7b235 0466a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 12:21:40 2014 -0700
Merge pull request #17 from dabingnn/mesh3d_work
Mesh3d work
commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8
Merge: e349e4e cd7b235
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:19:24 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:18:49 2014 -0700
commit the changed IOS/MAC project file
commit a7c9a65d5603622b1d40cc009dfceee60c376f50
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:17:57 2014 -0700
remove MeshPart
commit cd7b235b5ec5b3ce21bc856888d383e6224fd047
Merge: e666045 3b7b406
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 11:03:54 2014 -0700
Merge pull request #16 from dabingnn/mesh3d_work
Mesh3d work
commit 3b7b406caff0b6f79fe044612a32e909f778d1e3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 10:59:10 2014 -0700
raw version of single Mesh
commit e666045aa4768199c530f494f0a1fb402f2ce922
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:44:04 2014 -0700
fix outline
commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:09:45 2014 -0700
without normal no outline effect
commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 22:39:03 2014 -0700
android listenBackToForeground
commit 6bec670319ea154474c32c941c250bc3909a7e2e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:58:09 2014 -0700
add boss1 with normal
commit 35c1b8d5fcec188cbef92457e24721ae53820328
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:54:20 2014 -0700
change cache
commit 076166fba142d5432bbadaf3e75d6c35bcb6905a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:35:59 2014 -0700
depress no .mtl crash
commit 498c9693a7e7009615382c5769b7493c3ff6be68
Merge: 8a63b49 d4fd946
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:50 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970
Merge: b4a8fee f395cc5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:36 2014 -0700
merge dabingnn
commit d4fd946fc8afdc95741f6a170e489d3dca9e2519
Merge: f395cc5 a17f074
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:53:58 2014 -0700
Merge pull request #15 from dabingnn/mesh3d_work
Mesh3d work
commit a17f074302d10ff03881cba7e634e094d31feb0a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:52:58 2014 -0700
android can work now
commit b4a8fee4b9735e16331a5656055572db9e551367
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:33:07 2014 -0700
refactoring render code
commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2
Merge: f129e02 a2c12df
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:27:21 2014 -0700
Merge pull request #14 from dabingnn/mesh3d_work
Mesh3d work
commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac
Merge: 1932e22 f129e02
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:26:19 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work
commit 1932e22962a79530adf583f24070efcee32251d3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:25:55 2014 -0700
android can compile now(can not work)
commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def
Merge: ae2aa0d c0d9097
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 14:21:09 2014 -0700
Merge pull request #13 from dabingnn/mesh3d_work
Mesh3d work
commit c0d90973c2b87582e99966256c74dcdf23712d6a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 14:15:16 2014 -0700
include Sprite3DEffect in the cocos2d header
commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 12:51:09 2014 -0700
outline sprite
commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a
Merge: 1c76d4c 48e9f39
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:48:55 2014 -0700
meshvertexattrib work
commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:40:55 2014 -0700
use meshvertexattribute
commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6
Merge: b70bf52 e0d87a9
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 09:41:57 2014 -0700
Merge pull request #12 from dabingnn/mesh3d_work
Mesh3d work
commit e0d87a99f42f808429917c8b586509ca75e8a5e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:40:14 2014 -0700
remove compile error
commit c445e07c895fc2352f1220459d91f41f77690cd8
Merge: b70bf52 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:31:14 2014 -0700
Merge branch 'v3' into mesh3d_work
commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc
Merge: da24c48 5a2127d
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 00:25:47 2014 -0700
vertex attrib
commit da24c48c981029493900bcd2143495e546faa75e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 23:49:09 2014 -0700
mesh vertex attribute
commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd
Merge: d98adb7 5148f76
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 19:06:38 2014 -0700
Merge pull request #11 from dabingnn/mesh3d_work
Mesh3d work
commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93
Merge: 02deb39 d98adb7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:05:40 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 02deb399314f01ec1222d78f2383a65614e33a34
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:04:15 2014 -0700
fix texcoord y flipped
commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775
Merge: 300eb4e 946283b
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 18:35:08 2014 -0700
Merge pull request #10 from dabingnn/mesh3d_work
Mesh3d work
commit 946283b83218de893c727dc9780291fe1683a4f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 18:22:16 2014 -0700
added blendFunc
commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6
Merge: da7d6a0 ccc0baf
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 16:03:01 2014 -0700
Merge pull request #9 from dabingnn/mesh3d_work
Mesh3d work
commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 16:01:59 2014 -0700
fix compile error after merge
commit 5bfc30b2b930131d23058d99a6862061c2217f38
Merge: da7d6a0 0171e27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 15:56:46 2014 -0700
Merge branch 'v3' into mesh3d_work
commit da7d6a087f22f4a11827ff3410fbcd2561f155fc
Merge: 0caad32 f413b4e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 14:19:24 2014 -0700
Merge pull request #8 from dabingnn/mesh3d_work
Mesh3d work
commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0
Merge: f47cfc6 0caad32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:17:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit f47cfc67041ed4655a916623a6731876758a5182
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:15:06 2014 -0700
add new interface for createSprite3D
commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 13:58:35 2014 -0700
default GLProgram to object
commit 901ccef93593e2c39cca190784b4fc9684dfa9d0
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:13:24 2014 -0700
remove compile warning
commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8
Merge: 68bdd0b 3eef54c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:01:20 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 12:59:59 2014 -0700
rename init->initWithFile in Sprite3D
commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5
Merge: f719f45 1c8773c
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 12:58:23 2014 -0700
Merge pull request #7 from super626/mesh3d_tmp
Mesh3d
commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e
Merge: 23e8786 f719f45
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 12:56:06 2014 -0700
Merge branch 'mesh3d_tmp' into mesh3d
commit f719f45aba37791ffdfe107569350a1af94cbeb0
Merge: 6bd3f28 1b76467
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:59:46 2014 -0700
Merge pull request #6 from dabingnn/mesh3d_work
Mesh3d work
commit 1b7646759d9efcdf0942a42c0c22964a99309853
Merge: 6bd3f28 87adf9d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:53:17 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:52:41 2014 -0700
adjust line indent and header file define
commit 23e8786892b89e25d1add091a7c3bc618990e579
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 11:44:22 2014 -0700
using vbo
commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5
Merge: 56fc0f4 a239a7e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:42:10 2014 -0700
Merge pull request #5 from dabingnn/mesh3d_work
Mesh3d work
commit a239a7e35a82f497c337d96a025125b92c8daefd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:39:06 2014 -0700
add CCSprite3d include into cocos2d.h
commit 8d580c28a084c1dab2a5ce925871f3361e6b970a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:33:18 2014 -0700
remove cocos2d.h include in Sprite3DTest.h
commit 56fc0f4cbccb07cda972efda302ff6689b958ab2
Merge: ab16a26 8bb75e3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:28:47 2014 -0700
Merge pull request #4 from dabingnn/mesh3d
Mesh3d
commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:26:40 2014 -0700
fix compile error after rename
commit 230a73132c09c66b449efbacbc417974616694c6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:07:30 2014 -0700
rename FileXXX to CCFileXXX
commit ab16a26376f7deddf1a82f3085668e3fd9f09a12
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 10:52:36 2014 -0700
rename _model to _mesh
commit 92ac7f75d06ad081282bbddcad5920a1f7584264
Merge: 6b911b5 df147d1
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 22:23:59 2014 -0700
Merge pull request #3 from dabingnn/mesh3d
Mesh3d
commit df147d14ddb8e61d907a44c6f03f404c8a68103f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 22:21:22 2014 -0700
fix retain/release in sprite3D
commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 20:04:16 2014 -0700
remove compile warnings
commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 19:16:25 2014 -0700
using glprogramstate work ok
commit 0b4f36a964c28f5f4b3224522f27402e0efbe123
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:38:52 2014 -0700
add obj
commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:33:23 2014 -0700
use glprogramstate
commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 13:01:56 2014 -0700
sprite3d
commit 2a490c344f2db27d467506cf28c910410bb892e6
Merge: 23a5232 01b015d
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 10:52:17 2014 -0700
Merge pull request #1 from dabingnn/newcode
Newcode
commit 01b015d1238c89b6837ea276a95ce359cf0da5a7
Merge: 23a5232 5d24b3d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 10:50:14 2014 -0700
Merge branch 'v3' into newcode
commit 23a5232fe5bb4c0b0bc821d1945426486dafe253
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 09:44:41 2014 -0700
3d mesh initial code
2014-05-18 14:49:16 -07:00
vision
81ddbaa7b1
update the calculation of device pixel resolution
2014-05-19 01:12:56 +08:00
zifter
d875f27c67
Merge branch 'FixNodeConst' of https://github.com/zifter/cocos2d-x into FixNodeConst
...
Conflicts:
cocos/ui/UIListView.h
cocos/ui/UIPageView.h
2014-05-17 10:40:36 +03:00
James Chen
7da07342fe
Merge pull request #6734 from 2youyouo2/v3
...
fixed no effect with stopping tween between two frames
2014-05-17 12:17:34 +08:00
CocosRobot
844cc9bcef
[AUTO]: updating luabinding automatically
2014-05-17 03:20:49 +00:00
Ricardo Quesada
ef700f2e3a
Fixes android build issues
...
also restores file for VS
2014-05-16 18:16:20 -07:00
Ricardo Quesada
a1243ca9ed
Squashed commit of the following:
...
commit 8342086a358287a77d6f6bf8dd6e2ae0a488aef7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 17:37:58 2014 -0700
little fixes in project
commit 832397c96cc63523a2ad0490ac9d8ad3e3bf7d5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 17:33:11 2014 -0700
CopyTemplates working
commit 8c1555cb0369bf123f84733839ef30c30f70f4ff
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 17:22:05 2014 -0700
Re-adds CopyTemplate to VS solution
commit fef2ad65596fd0ff60846e3a0b09dfea82c692a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 16:40:22 2014 -0700
Updated shaders
and project fixes
2014-05-16 17:38:52 -07:00
Ricardo Quesada
0f67247325
Squashed commit of the following:
...
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 14:33:49 2014 -0700
Yeah... everything compiles on win32 and wp8
commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:58:38 2014 -0700
CCIME moved to base
and compiles on Android
commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:02:57 2014 -0700
compiles Ok for Windows Phone 8
commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 12:25:31 2014 -0700
fixes for Windows Phone 8
commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 11:15:13 2014 -0700
Compiles on Win32
commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 10:08:31 2014 -0700
Compiles on linux!
commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 09:30:42 2014 -0700
moves cocos/2d/platform -> cocos/platform
commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 08:24:41 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into files
commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 15 19:36:23 2014 -0700
files in the correct directory
2014-05-16 14:36:00 -07:00
Huabing.Xu
38b4e7ad2c
fix memory leak for GLProgramState create logic
2014-05-16 11:02:23 -07:00
minggo
e3f2c3985d
Merge pull request #6777 from boyu0/physics_rollback_for_lua
...
Roll back lua PhysicsTest.
2014-05-16 21:55:52 +08:00
minggo
540418840b
Merge pull request #6737 from seobyeongky/dispatcher_bug_fix
...
EventDispatcher bug fix
2014-05-16 18:35:51 +08:00
minggo
bf2250a67a
Merge pull request #6738 from cocoscodeide/v3
...
update template project lua
2014-05-16 18:10:10 +08:00
boyu0
74335a92f7
Roll back lua PhysicsTest.
2014-05-16 17:19:02 +08:00
minggo
eb38809630
Merge pull request #6756 from zifter/FixTwiceCallingOnExit
...
Fix twice calling on exit
2014-05-16 17:10:42 +08:00
Jason Xu
67a558c83d
for 93562d6aa6
...
update Cocos2dxHelper and AndroidManifest.xml template.
2014-05-16 15:55:00 +08:00
andyque
b434840bc9
issue #5183 , add layout parameter type to widget for convenient access
2014-05-16 10:33:28 +08:00
andyque
1b3c28ea90
Merge branch 'v3' into refactorLayout
...
Conflicts:
cocos/ui/UILayout.cpp
2014-05-16 10:22:53 +08:00
James Chen
d6007a395c
Adds a virtual method for loading native libraries.
2014-05-16 10:20:49 +08:00
Ricardo Quesada
7e4597508c
Does not crash on Mac if the .ttf file is not found
2014-05-15 17:22:53 -07:00
Ricardo Quesada
9d1ab1ba07
uniform sampler CC_Texture0 MUST NOT be defined on shaders
...
since it is a built-in.
Built-in uniforms MUST NOT be defined on shaders.
Basically all CC_ uniforms must be defined by cocos2d-x
2014-05-15 16:47:54 -07:00
minggo
9f67e74878
Merge pull request #6764 from minggo/monkey-test
...
EditBox: Check text content before being sent to cpp
2014-05-15 18:22:35 +08:00
samuele3hu
6f6cfba21b
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-15 16:57:08 +08:00
samuele3hu
cde4e4811b
Update some GuiConstants and resubmission pr#6361.
2014-05-15 16:54:55 +08:00
CocosRobot
44c6c4d542
[AUTO]: updating luabinding automatically
2014-05-15 08:18:44 +00:00
samuele3hu
95dfbf7dae
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-15 15:40:28 +08:00
samuele3hu
5a14b1d67b
fix compile error and synchronizate the UI change for Lua
2014-05-15 15:39:15 +08:00
minggo
385b2507aa
Merge pull request #6615 from xhcnb/fix_ActionObject
...
FIx: correct TotalTime of ActionObject.
2014-05-15 15:39:15 +08:00
zifter
c8a1004a4d
Little refactor.
2014-05-15 09:43:18 +03:00
andyque
fc8d286fcb
closed #5188 , fixed android NULL pointer exception
2014-05-15 12:11:11 +08:00
minggo
39d3d65157
Merge pull request #6754 from minggo/monkey-test
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Matrix -> Mat4
2014-05-15 11:10:39 +08:00
minggo
67f809e223
Matrix -> Mat4
2014-05-15 11:09:17 +08:00
andyque
cfa0342618
Merge branch 'v3' into issue5005
...
Conflicts:
cocos/ui/UIWidget.cpp
2014-05-15 11:03:03 +08:00
andyque
3f08dd2758
issue #5183 , remove no needed type
2014-05-15 10:48:33 +08:00
andyque
b32ca246e7
issue #5183 , done
2014-05-15 10:44:19 +08:00
andyque
5697d2417a
issue #5183 , done
2014-05-15 10:23:25 +08:00
andyque
0639e49031
issue #5183 , add LayoutProtocol
2014-05-15 10:07:42 +08:00
byeonggee.seo
c6f2a2aeb3
name fix
2014-05-15 10:19:59 +09:00
zifter
287b10f070
Fixed double calling onExit method.
2014-05-14 23:28:47 +03:00
Ricardo Quesada
6c025d22b5
Merge pull request #6746 from ricardoquesada/shadertest2_fixes
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Improvments on the shader2 tests
2014-05-14 13:10:17 -07:00
Ricardo Quesada
839170c147
Improvments on the shader2 tests
2014-05-14 13:09:33 -07:00
CocosRobot
7b45fc90a8
[AUTO]: updating luabinding automatically
2014-05-14 17:16:02 +00:00
Ricardo Quesada
dc711643cd
Squashed commit of the following:
...
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 14 10:03:44 2014 -0700
math renames
`Vector2` -> `Vec2`
`Vector3` -> `Vec3`
`Vector4` -> `Vec4`
`Matrix` -> `Mat4`
commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:24:28 2014 -0700
raw version of rename Vector3
commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:07:14 2014 -0700
rename Vector2 after merge
commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:05:30 2014 -0700
Merge branch 'v3' into v3_renameMathClassName
Conflicts:
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp
commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 08:51:45 2014 -0700
rename vector2 in tests/cpp-empty-test folder
commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:58:23 2014 -0700
rename vector2 in tests/cpp-tests cpp files
commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:52:57 2014 -0700
rename vector2 in tests/cpp-tests head files
commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:49:48 2014 -0700
rename vector2 in extension folder
commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:47:22 2014 -0700
rename vector2 in cocos/2d cpp files
commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:44:39 2014 -0700
rename vector2 in cocos/2d head files
commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:59 2014 -0700
rename vector2 in cocos/base folder
commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:43 2014 -0700
rename vector2 in cocos/deprecated folder
commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:26 2014 -0700
rename vector2 in cocos/editor-support folder
commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:36:48 2014 -0700
rename vector2 in cocos/ui folder
commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:39 2014 -0700
rename vector2 in cocos/renderer folder
commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:15 2014 -0700
rename vector2 in cocos/physics folder
commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:25:01 2014 -0700
rename vector2 in cocos/math folder
commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:16:55 2014 -0700
rename Vector2 to Vec2
deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
zifter
6fcef92708
Fix Progress Action.
2014-05-14 19:13:14 +03:00
vision
90e2b8a4af
move the method from ccUtils to Director
2014-05-14 19:42:24 +08:00
minggo
abc08e703f
Merge pull request #6728 from pandamicro/FixParticlesInit
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Fixed #5040 : Remove memory allocation assertion to permit multiply init
2014-05-14 18:39:13 +08:00
minggo
d46362abb3
Merge pull request #6681 from minggo/director-fix
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[ci skip] don't trigger onExitTransitionDidStart
2014-05-14 18:24:26 +08:00
andyque
967c071c68
issue #5183 , refator LayoutExecutant
2014-05-14 18:24:23 +08:00
andyque
8c8f9611f7
issue #5183 , add CCLayoutExecutant file
2014-05-14 18:03:44 +08:00
James Chen
8a92b6cc7f
Merge pull request #6736 from CocosRobot/update_lua_bindings_1400061063
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[AUTO]: updating luabinding automatically
2014-05-14 18:02:30 +08:00
byeonggee.seo
76cd9911cb
bug fix
2014-05-14 18:58:55 +09:00
minggo
fba3bf2d15
Merge pull request #6735 from Dhilan007/v3_labelfix
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label's small improvement.
2014-05-14 17:58:46 +08:00
CocosRobot
6f6d233ea5
[AUTO]: updating luabinding automatically
2014-05-14 09:52:20 +00:00
minggo
db0ea94b8a
Merge pull request #6730 from andyque/refactor5110
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refactor ui framework
2014-05-14 17:47:47 +08:00
andyque
6cb3b47488
closed #5110 , refactor
2014-05-14 17:07:24 +08:00
Dhilan007
059ea3dd8a
label's small improvement.
2014-05-14 16:41:26 +08:00
vision
dfb016dde3
move the utility from Renderer to UtilsHelper
2014-05-14 16:25:47 +08:00
andyque
9d5c2ba773
closed #5110 , add const specifier to getStringLength function
2014-05-14 16:25:30 +08:00
andyque
09fce798f0
closed #5110 , add const reference to typedef
2014-05-14 16:14:28 +08:00
andyque
437b30487c
issue #5110 , refactor UITextBMFont
2014-05-14 16:02:31 +08:00
andyque
76cefcaa3f
issue #5110 , refactor UITextAtlas
2014-05-14 15:51:50 +08:00
andyque
e6889dca36
issue #5110 , refactor UIText
2014-05-14 15:26:14 +08:00
yinkaile
e30e05ce92
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-05-14 15:13:38 +08:00
samuele3hu
ee4e5e4800
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-14 14:45:15 +08:00
andyque
578ff2735d
issue #5110 , fix VideoPlayer android compile error
2014-05-14 14:44:04 +08:00
samuele3hu
534ad2aafb
fix the compile error in Xcode 4.6 for mac platform which trigger by the Architectures’ value
2014-05-14 14:43:10 +08:00
minggo
f22804241a
Merge pull request #6725 from dumganhar/ref-tracker
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Adds ref memory tracker to easily find out memory leak for instance of Ref or its subclasses
2014-05-14 13:44:22 +08:00
James Chen
4c23ff5b8c
trackRef and untrackRef are static function now.
2014-05-14 11:55:20 +08:00
pandamicro
a463a1630f
Fixed #5040 : Remove memory allocation assertion to permit multiply init
2014-05-14 11:49:09 +08:00
andyque
46cf6251b6
issue #5110 , rename a member variable and delete gui prefix in ui tests
2014-05-14 11:26:04 +08:00
vision
7b0cf3c860
replace std::function with const std::function&
2014-05-14 11:21:46 +08:00
andyque
e6a36fde18
issue #5110 , refactor VideoPlayer
2014-05-14 11:18:11 +08:00
andyque
08801c035e
issue #5110 . refactor UILoadingBar, remove unneeded deprecats
2014-05-14 10:48:16 +08:00
vision
e7df247d65
replace more tabs with spaces to uniform the code styles.
2014-05-14 10:40:56 +08:00
James Chen
54176b0267
Include <algorithm> for std::find
2014-05-14 10:31:09 +08:00
James Chen
c14482254d
Fixes wrong indention and whitespace cleanup
2014-05-14 10:25:45 +08:00
James Chen
ba3f5f8eee
Updates indention in CCRef.h
2014-05-14 10:17:08 +08:00
James Chen
72d29976c3
Disables memory tracker by default
2014-05-14 10:16:05 +08:00
James Chen
eb8f07370c
Remove a comment in CCRef.cpp
2014-05-14 10:12:49 +08:00
James Chen
d9d4d9d51a
Adds ref memory tracker to easily find out memory leak for instance of Ref or its subclasses
2014-05-14 10:07:03 +08:00
CocosRobot
20c50ef189
[AUTO]: updating luabinding automatically
2014-05-14 02:03:18 +00:00
minggo
0303e5d270
Merge pull request #6716 from andyque/issue4900
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closed #4900 , add TTF font to UIText
2014-05-14 09:57:57 +08:00
andyque
ca4a7a7e53
issue #4900 , refactor
2014-05-14 09:55:55 +08:00
andyque
92d9120967
issue #4900 , refactor
2014-05-14 09:37:21 +08:00
andyque
df86b07f15
closed #5005 , refactor
2014-05-14 09:23:56 +08:00
vision
021be6ef9b
Merge branch 'screenshot' of github.com:visiblelight/cocos2d-x into screenshot
2014-05-14 09:22:36 +08:00
Ricardo Quesada
723938e292
Adds effectNode in ShaderTest2
2014-05-13 18:12:58 -07:00
Ricardo Quesada
0171e27747
Merge pull request #6714 from Dhilan007/v3_nodefix
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Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
zifter
249dffa346
getter always must be a const method.
2014-05-13 23:28:04 +03:00
Ricardo Quesada
6462a1bf79
Adds simple sample for multitexturing
2014-05-13 12:55:34 -07:00
Ricardo Quesada
31dd70dba2
Matrix::identity() -> IDENTITY
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consistency with the rest of the cocos2d API
2014-05-13 10:26:25 -07:00
visiblelight
541d03d668
Now it shoudl run fine on iOS
2014-05-14 01:06:26 +08:00
visiblelight
4df8624a54
Merge branch 'screenshot' of github.com:visiblelight/cocos2d-x into screenshot
2014-05-13 22:37:40 +08:00
andyque
a28bdb0ed5
closed #5005 , refactor
2014-05-13 18:41:38 +08:00
minggo
05c16de87a
Merge pull request #6715 from dumganhar/iss5160-animation-notification
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closed #5160 : Dispatch a custom event after an animation frame is displayed
2014-05-13 18:38:44 +08:00
visiblelight
fe91f46882
The target filename shuld use a writable path.
2014-05-13 18:34:35 +08:00
andyque
2a25afbb76
closed #4900 . add comment
2014-05-13 18:15:53 +08:00
minggo
7d7d0b8251
Merge pull request #6712 from dumganhar/dont-using-cocos2d-namespace-in-header
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PLEASE NEVER `using namespace cocos2d;` in header file
2014-05-13 18:07:18 +08:00
cocoscodeide
0b301d6602
Merge pull request #5 from cocos2d/v3
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update cocos2d-x
2014-05-13 17:59:18 +08:00
andyque
31a2194dcb
closed #4900 , add TTF font to UIText
2014-05-13 17:45:15 +08:00
visiblelight
0de27ad4f1
Merge branch 'screenshot' of github.com:visiblelight/cocos2d-x into screenshot
2014-05-13 17:30:16 +08:00
James Chen
1ced31a2d3
issue #5160 : Don't use static variables, use member variables
2014-05-13 17:29:05 +08:00
visiblelight
5459b581b0
replace tab with spaces; remove the 'flipped' parameter;
2014-05-13 17:17:15 +08:00
andyque
41fe56ee70
closed #5005 , fix a null pointer exception
2014-05-13 17:12:48 +08:00
James Chen
0cd2196b88
closed #5160 : Dispatch a custom event after an animation frame is displayed
2014-05-13 17:08:30 +08:00
James Chen
d0c98d6269
Adds ValueVectorNull, ValueMapNull, ValueMapIntKeyNull global variables.
2014-05-13 17:03:48 +08:00
andyque
2d88c8ea92
closed #5005 , fix visible and enable issue
2014-05-13 16:37:41 +08:00
Dhilan007
1a7ca64be2
Merge branch 'reparentChildren' of https://github.com/darkdukey/cocos2d-x into v3_nodefix
2014-05-13 16:36:42 +08:00
visiblelight
47e4ee4ff2
add a new utility function to capture the screen
2014-05-13 16:23:35 +08:00
James Chen
86411837c6
PLEASE NEVER `using namespace cocos2d;` in header file
2014-05-13 16:15:21 +08:00
Ricardo Quesada
cd194cad9f
Merge pull request #6711 from ricardoquesada/indent_issues
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fixes more indentation issues
2014-05-13 00:10:30 -07:00
Ricardo Quesada
8aea6fe89f
fixes more indentation issues
2014-05-13 00:10:01 -07:00
CocosRobot
7ad48b632a
[AUTO]: updating luabinding automatically
2014-05-13 07:03:12 +00:00
Ricardo Quesada
f25de7869b
indentation issues
2014-05-12 23:57:46 -07:00
andyque
1c47c833c6
issue #5005 , fixed widget visit method
2014-05-13 14:56:44 +08:00
andyque
810c25b85e
Merge branch 'v3' into issue5005
2014-05-13 14:52:49 +08:00
andyque
1a319b3f12
issue #5005 , deprecated setTouchEnabled
2014-05-13 14:52:27 +08:00
Ricardo Quesada
cdac920b5f
Merge remote-tracking branch 'cocos2d/v3' into multitexturingsupport
2014-05-12 23:52:02 -07:00
Ricardo Quesada
71848aca93
Initial multitexturing support
2014-05-12 23:51:37 -07:00
Nite Luo
7d8cfc4cca
set parent transform dirty when addChild
2014-05-12 23:28:20 -07:00
minggo
75196d96ce
Merge pull request #6696 from andyque/issue5121
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issue 5121, fix loading bar init flicker and refator percentage
2014-05-13 13:45:01 +08:00
Dhilan007
a71ee9924e
closed issue:5020:The game still oriented in landscape mode when update the describes of orientation to Portrait in 'MainPage.xaml'.
2014-05-13 12:53:43 +08:00
andyque
7049fd253d
closed #5121 , add const to getPercent method
2014-05-13 12:06:28 +08:00
andyque
b2397f4059
issue #5005 , fix widget hittest problem
2014-05-13 12:04:43 +08:00
CocosRobot
bf6ed6eb8b
[AUTO]: updating luabinding automatically
2014-05-13 03:39:46 +00:00
minggo
ccb55448da
Merge pull request #6685 from andyque/refactor5118
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closed #5118 , remove WidgetType and refactor LayoutType to Type
2014-05-13 11:35:36 +08:00
andyque
7db02fc0e9
closed #5121 , change percentage from int to float
2014-05-13 10:34:08 +08:00
andyque
5e01c61d8b
closed #5118 , fix indent
2014-05-13 10:15:29 +08:00
andyque
9125673c1c
issue #5121 , fix LoadingBar percentage when initialize
2014-05-13 10:13:08 +08:00
Ricardo Quesada
012f1020ca
GLProgramState fixes
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It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
andyque
c2f7c10f1c
closed #5118 , refactor, improving variable name
2014-05-13 09:56:10 +08:00
Ricardo Quesada
5d24b3d99a
Merge pull request #6693 from MSOpenTech/wp8-v3-fix2
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Fixes for WP8 V3 build recently broken by recent commits
2014-05-12 10:06:32 -07:00