minggo
eada29ee40
issue #2404:created CCDprecated.h and move all global functions and variables into it
2013-07-15 16:14:26 +08:00
samuele3hu
80a6811f9f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-15 10:39:08 +08:00
samuele3hu
51c3ced4ba
issue #2377:Modify the ScripthandlerMgr struct and modify some lua test samples
2013-07-15 10:38:16 +08:00
James Chen
4b2165e648
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into socketio
2013-07-13 19:24:41 +08:00
James Chen
1bdb8f1bb2
Adding SocketIO test for iOS and Mac projects.
2013-07-13 19:24:09 +08:00
James Chen
b5ca0b4ed5
Fixing warnings in SocketIOTest.cpp.
2013-07-13 19:21:31 +08:00
carlo morgantini
45f9edcdc3
some more work on freetype
2013-07-12 17:31:23 -07:00
carlo morgantini
e4af13f1f6
use freetype
2013-07-12 12:39:47 -07:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
minggo
58fe3c7563
closed #2393 : fixed conflicts
2013-07-12 15:07:44 +08:00
minggo
5d9fea1416
issue #2393:mark PointZero RectZero and SizeZero as deprecated
2013-07-12 14:47:36 +08:00
James Chen
33c37f5f9d
issue #2397 : CCTextureCache:sharedTextureCache --> CCTextureCache:getInstance.
2013-07-12 14:44:24 +08:00
James Chen
4a7e884de8
issue #2397 : UserDefault::sharedUserDefault() --> UserDefault::getInstance(), UserDefault::purgeSharedUserDefault() --> UserDefault::destroyInstance();
2013-07-12 14:34:57 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
James Chen
f8cd252c5c
issue #2397 : sharedNotificationCenter --> getInstance
2013-07-12 14:17:42 +08:00
James Chen
6038d69183
issue #2397 : sharedSpriteFrameCache --> getInstance, purgeSharedSpriteFrameCache --> destroyInstance.
2013-07-12 14:12:58 +08:00
minggo
bb758df0d0
issue #2393:mark ccp as deprecated
2013-07-12 14:11:55 +08:00
James Chen
41957f06c9
issue #2397 : sharedAnimationCache --> getInstance.
2013-07-12 13:54:56 +08:00
James Chen
1f8e852020
issue #2397 : Shader::sharedShaderCache() --> Shader::getInstance().
2013-07-12 13:40:01 +08:00
James Chen
2c1b26acf8
issue #2397 : EGLView::sharedOpenGLView() --> EGLView::getInstance()
2013-07-12 13:11:21 +08:00
James Chen
a678d12615
issue #2397 : FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms
2013-07-12 12:03:39 +08:00
James Chen
88a28b041e
issue #2397 : Director::sharedDirector --> Director::getInstance() for all files.
2013-07-12 11:50:36 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Chris Hannon
126ebb888c
Implements a socket.io client extension, adds a test case and updates the android makefiles.
...
Contains the following tasks:
-initial socket.io extension commit
-sioclientimpl subclasses websocket:delegate to respond to websocket events
-implement static connect methods and basic client creation
-move SocketIO class files into correct extension folder (network)
-create SocketIO test in TestCpp
-update project references
-add missing static modifier to connect method
-implement basic test methods
-update extensions tests with SocketIO test entry
-implement basic handshake and opensocket methods for SocketIO
-add Delegate class to handle callbacks, implement virtual Delegate methods in test
-implement socket and client registries for lookup when connecting to hosts and endpoints
-connect delegate onOpen method by separating impl creation from connection
-update test to demonstrate onOpen callback
-create send and emit methods, move SIOClient into header file, add send and emit methods to test
-implement basic socket.io message parsing
-improve logging for events and messages
-add logic to pull event name from payload
-schedule heartbeat to keep connection alive, scheduled for 90% of the heartbeat interval from the server for safety
-add onConnect handler to to catch socket.io onconnect vs websocket onopen
-add disconnect and disconnectFromEndpoint methods to properly disconnect and destroy objects
-modify SIOClientImpl to track _uri for easier lookup in registries
-connect handler for onMessage to message event from socket.io, modify onError handler to take a string instead of WebSocket error code
-create SIOEvent callback type, implement event registry in clients, add test for event registration and callback
-update SIOEvent to use std::function and c++11, utilize cocos2d CC_CALLBACK method to bind selectors, this ensures that the *this reference is properly passed
-check for connect before sending or emitting in the client, cleanup some codes
-change connect logic to reuse existing socket connections instead of opening a new one
-implements get and set Tag methods for clients for easy reference
-improve endpoint handling, add endpoint tests to test layer
-additional error handling within socket disconnect error and failure to open connection
-fixes extracting endpoint from socket.io messages (in cases of the connect message, where there is 1 less colon for the connect message to the default namespace). Also fixes connecting to the default namespace "/" in the connectToEndpoint method
-add disconnect and onClose handlers to client so that onClose is called in the delegate
-add disconnect test methods to test layers
-change c-style casts to static_casts when using a CCDICT_FOREACH
-remove some unneeded namespace completion
-add usage documentation
-add handling for disconnect from server, cleanup some codes
-update comments and documentation in the socketiotest
-update includes so the NDK doesn't complain when compiling with c++11
-add socketio.cpp and test.cpp to the android makefiles
-update test URL to my public server, test script can also be found in my repo at https://github.com/hannon235/socket.io-testserver.git
Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2013-07-11 17:41:42 -04:00
carlo morgantini
002ae77698
new dynamic TTF label stuff
2013-07-11 14:41:03 -07:00
James Chen
3c64bc8972
issue #2396 : Updating Scale9SpriteTest.cpp.
2013-07-11 17:08:09 +08:00
samuele3hu
ea0a19e7a2
issue #2377:Adjust tab and space
2013-07-11 16:49:29 +08:00
samuele3hu
c4de89870a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-11 16:43:25 +08:00
samuele3hu
81ad976eed
issue #2377:Remove registerNotificationHandler function
2013-07-11 16:42:11 +08:00
minggo
c37af8fa77
issue #2393:mark functions in CCPointExtensions deprecated
2013-07-11 16:38:58 +08:00
pktangyue
5e8de73061
add S9FrameNameSpriteSheetRotatedSetCapInsetLater test
2013-07-11 16:09:07 +08:00
James Chen
227afc37b9
Merge branch 'iss2395-s9sprite-test' of https://github.com/dumganhar/cocos2d-x into iss2395-s9sprite-test
2013-07-11 15:10:27 +08:00
James Chen
1527c1b4c3
issue #2395 : Updating TestCpp/Android.mk
2013-07-11 15:09:13 +08:00
James Chen
ab4e9749b6
issue #2395 : [Win32] Updating TestCpp project configuration
2013-07-11 14:17:43 +08:00
James Chen
9946bc4f00
issue #2395 : Adding Scale9SpriteTest for other platforms.
2013-07-11 14:13:01 +08:00
James Chen
ad95ba4894
closed #2395 : Adding Scale9SpriteTest for TestCpp
2013-07-11 14:07:14 +08:00
James Chen
2e9d727466
issue #2395 : Removing unused codes in ActionTest.h.
2013-07-11 14:00:26 +08:00
samuele3hu
ff29d2b5d4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-11 13:40:16 +08:00
samuele3hu
9007b9feee
issue #2377:Replace the CallFunc script Handler and repair Testlua Bug
2013-07-11 13:38:25 +08:00
carlo morgantini
9264b3de1d
more clean up
2013-07-10 11:59:05 -07:00
samuele3hu
31d0e492c2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-10 15:05:02 +08:00
samuele3hu
cf1cbe1bd6
issue #2377:add scriptHandlerMgr and modify ActionManager.lua
2013-07-10 15:04:00 +08:00
Lee, Jae-Hong
9322e5594b
Support Tizen 2.2 SDK.
...
- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
Jaroslaw Lewandowski
626ba2686f
Solving 'black screen' on android
2013-07-09 21:21:43 +01:00
Éloi Rivard
05ae6f8518
Fixed some warnings
2013-07-09 16:33:21 +02:00
Éloi Rivard
e6354bbf0a
Various linux eclipse projects compilation fixes
2013-07-09 15:23:19 +02:00
Éloi Rivard
b8242cfe97
Removed unused include in eclipse HelloLua project
2013-07-09 15:23:19 +02:00
Éloi Rivard
d853934f1b
Added -std=c++0x flag in C++ eclipse projects
2013-07-09 15:23:19 +02:00
James Chen
9b9fe67d25
issue #2387 : Using static_cast instead of C style cast in iteration of CCArray.
2013-07-09 14:29:51 +08:00
minggo
6d7b9ca236
Merge pull request #3108 from minggo/pitch_7platforms
...
Pitch 7platforms
2013-07-08 20:24:15 -07:00
minggo
e5a80eed91
fixed conflict
2013-07-09 10:39:16 +08:00
James Chen
85ef6b3b98
closed #2384 : Using static_cast instead of C cast in ExtensionsTest.cpp.
2013-07-09 10:18:15 +08:00
James Chen
3c394bba87
Merge branch 'iss3102-extensionstest-menuscroll' of https://github.com/hannon235/cocos2d-x into hannon235-iss3102-extensionstest-menuscroll
2013-07-09 10:16:31 +08:00
James Chen
976d4ad11e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
...
Conflicts:
cocos2dx/actions/CCActionInterval.cpp
cocos2dx/cocoa/CCDictionary.cpp
samples/Cpp/TestCpp/Classes/NodeTest/NodeTest.cpp
2013-07-09 09:48:41 +08:00
Ricardo Quesada
c7bf2ead10
More static_cast<>
2013-07-08 14:42:08 -07:00
Ricardo Quesada
9fe9341646
From C++ best practices
...
Uses static_cast<> instead of C casting.
2013-07-08 14:38:14 -07:00
Chris Hannon
bba9722faa
iss3102: make extension test submenu in TestCpp scrollable to access all entries
2013-07-08 16:20:24 -04:00
dumganhar
9b126e79d7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-08 23:09:48 +08:00
dumganhar
8f900d02b8
issue #2300 : Removing all 'copyWithZone' pattern.
2013-07-08 23:05:47 +08:00
minggo
87125e4b2a
issue #2129:use capital words for static const member variables
2013-07-08 18:11:32 +08:00
James Chen
e28cf8d258
issue #2129 : Windows doesn't support 'initializer list', using constructor instead.
2013-07-07 21:08:14 +08:00
minggo
5ff7baf126
update to latest branch
2013-07-05 17:53:39 +08:00
minggo
dfde41b932
issue #2129:fix conflicts
2013-07-05 17:32:50 +08:00
minggo
04465622b7
issue #2129:remove prefix of types in ccTypes.h
2013-07-05 16:49:22 +08:00
James Chen
a996b878cd
issue #2368 : Updating JS-test.
2013-07-05 15:30:33 +08:00
James Chen
fcc02d476c
Updating AppDelegate.cpp
2013-07-05 15:24:29 +08:00
James Chen
d2746bbe90
issue #2373 : Removing inline for virtual function. Adding more const getter functions.
2013-07-05 15:08:52 +08:00
minggo
12bc534475
Merge pull request #3079 from dabingnn/Issue-2367-ClippingNodes-Bug
...
issue #2367 : Fix Bug "ClippingNodes work different in Android and IOS"
2013-07-04 22:42:03 -07:00
Huabing.Xu
7a61ead598
issue #2367 : Fix Bug "ClippingNodes work different in Android and IOS"
2013-07-05 11:59:46 +08:00
James Chen
3138281cab
issue #2371 : [Lua] Only 64bit target needs the linking flag '-pagezero_size 1000 -image_base '
2013-07-04 17:53:23 +08:00
James Chen
6ed014ab00
issue #2371 : Removing unused file.
2013-07-04 17:25:52 +08:00
James Chen
dca0874ee3
issue #2371 : Removed unused projects.
2013-07-04 17:24:34 +08:00
James Chen
a67ac821f7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2371-add-lua-ios-mac
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-04 17:15:09 +08:00
James Chen
7d3a63bb23
issue #2371 : Adding HelloLua and TestLua projects for MAC.
2013-07-04 17:10:47 +08:00
James Chen
83b23c67fd
issue #2371 : Set design resolution for TestLua.
2013-07-04 17:07:34 +08:00
James Chen
808ce2e208
close #2371 : Adding Lua projects for Mac.
2013-07-04 16:29:06 +08:00
minggo
f019700b91
Merge pull request #3072 from minggo/const_love
...
Fix compiling errors of #3070
2013-07-03 23:19:14 -07:00
James Chen
397b698f07
[iOS] Adding lua projects.
2013-07-04 13:50:09 +08:00
Ricardo Quesada
1d011510af
setTexParams() is passed as a const reference
...
All structs (PODs), should be passed as const reference.
eg: Size, Point, ccTexParams, etc... should be passed as const reference.
2013-07-03 17:59:22 -07:00
Ricardo Quesada
d88a4244b9
Obfuscated Test JS added on iOS and Mac
...
new version of game.js. I guess it was autogenerated
2013-07-03 15:29:57 -07:00
Ricardo Quesada
d399a044a9
Adds JS tests for iOS
2013-07-03 14:05:02 -07:00
Ricardo Quesada
22b42bfe7d
SimpleGame and HelloCpp works as expected
...
their Info.plist was broken
2013-07-03 13:24:39 -07:00
Ricardo Quesada
77dbe995d4
Merge branch 'develop' into ios_mac_one_project
2013-07-03 11:39:00 -07:00
James Chen
7892f1ac9d
Merge pull request #3053 from dumganhar/iss2285-js-motionstreak
...
Adding MotionStreak test for TestJavascript.
2013-07-03 01:36:07 -07:00
Ricardo Quesada
2b73d0cb5f
ios and mac projects unified in one simple xcode project
...
Not finished yet:
- iOS only includes Test Cpp (Simple Game not working yet on iOS)
It is easier to maintain and add more targets, files, etc.
2013-07-02 18:20:38 -07:00
Darragh Coy
e247b5d960
Add ccDrawSolidCircle
...
Similar to ccDrawCircle() primitives drawing function except the circle is filled.
2013-07-02 13:39:16 -07:00
James Chen
54736814fa
issue #2285 : New JS-test MotionStreak.
2013-07-02 17:57:48 +08:00
James Chen
53884d8238
issue #2285 : Adding MotionStreak test for TestJavascript.
2013-07-02 17:47:33 +08:00
minggo
55202b978a
Merge pull request #3048 from dabingnn/iss2328-refractor-etc
...
Iss2328 refractor etc
2013-07-02 01:37:55 -07:00
Huabing.Xu
dded008909
issue #2328 refractor etc support:remove comments
2013-07-02 15:46:17 +08:00
Huabing.Xu
041bef148a
Merge branch 'origin/develop'
...
Conflicts:
cocos2dx/proj.ios/cocos2dx.xcodeproj/project.pbxproj
cocos2dx/proj.win32/cocos2d.vcxproj.filters
2013-07-02 13:47:02 +08:00
James Chen
eeff9b3d75
issue #2325 : [MAC] Adding missing resources for TestCpp.
2013-07-02 10:43:21 +08:00
James Chen
ec5edeb8f6
issue #2325 : Updating title for Mac projects.
2013-07-02 10:42:50 +08:00
Ricardo Quesada
c38e932fe8
Adds SimpleGame and HelloCpp to the mac samples project
2013-07-01 17:31:03 -07:00
Ricardo Quesada
9e13cb91a5
Adds xcworspace data
2013-07-01 16:33:17 -07:00
Ricardo Quesada
92469a635c
CrystalCraze and CocosDragon added
2013-07-01 16:24:41 -07:00
Ricardo Quesada
1e6a7f6bbc
MoonWarriors works on Mac
2013-07-01 16:02:36 -07:00
Ricardo Quesada
631ea4ef1d
restore js shared
2013-07-01 15:26:03 -07:00
Ricardo Quesada
527d209ca8
Tries to compile WaterMelonWithMe
2013-07-01 15:20:31 -07:00
Ricardo Quesada
f83383b86c
removes unused projects
2013-07-01 14:43:47 -07:00