aismann
b65b2e1892
Update README.md ( #1103 )
...
better readable of some links
2023-03-08 08:10:49 +08:00
halx99
a9f2e03c18
Committing genbindings changes
2023-03-07 15:34:03 +00:00
Turky Mohammed
969c2257f8
[BUG] TileMap flipped/rotated animated tiles incorrect rendering. ( #1098 )
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* Add test cases
* Delete default_hrtf.txt
* Fix rotated/flipped animated tile maps
* Optimize bitwise operations
* improve bitwise operations
2023-03-07 23:26:37 +08:00
RH
8d52ad2e56
Add missing renderer source file references to CMakeLists.txt ( #1100 )
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* Add missing file references to CMakeLists.txt
2023-03-07 18:51:58 +08:00
Turky Mohammed
6a7522ae84
[BUG] TileMap OpenGL pixel-tolerance fix ( #1085 )
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* Update CCFastTMXLayer.cpp
* [skip ci]
* Implement equation into engine
* Update CCFastTMXLayer.cpp [skip ci]
* [correction] fix sub-pixel equation
2023-03-06 22:41:16 +08:00
halx99
e5acd7da01
Fix dead lock when post new http request on failure callback
2023-03-06 12:13:12 +08:00
RH
00989196af
Fix incorrect content variable in cpp template ( #1095 )
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* Fix cpp-template-default CMakeLists.txt content folder reference
Update test project content folder variable name to match cpp template
2023-03-04 21:25:05 +08:00
halx99
f4855f0e14
Add more compatible macros
2023-03-04 16:13:21 +08:00
halx99
a4fae9dd57
Add more compatible macro [skip ci]
2023-03-04 15:48:33 +08:00
halx99
d487b3128c
Fix #1088
2023-03-04 15:38:39 +08:00
RH
14ccdfcffa
[Apple] Fix for missing resources ( #1092 )
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* [Apple] Ensure resources are mapped to the expected directory by iOS and MacOS targets
2023-03-03 21:53:18 +08:00
tkzcfc
b4b25b3edd
fix: type judgment error ( #1084 )
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* fix: type judgment error
---------
Co-authored-by: tkzcfc <tkzcfc@users.noreply.github.com>
Co-authored-by: 涓€绾跨伒|Deal <halx99@live.com>
Co-authored-by: HYGK-PC\Administrator <tkzc@foxmail.com>
2023-02-27 19:12:21 +08:00
halx99
01a74f3b61
Fix #1082
2023-02-27 15:43:35 +08:00
aismann
2cb695e398
removed unused variable: const Vec2 pt ( #1079 )
...
const Vec2 pt(so.x / PRECISION, so.y / PRECISION);
2023-02-26 04:29:57 +08:00
Deal(涓€绾跨伒)
e8d63fd992
Update workflow files
2023-02-25 03:06:54 +00:00
halx99
c4e219160a
Fix #1075
2023-02-25 06:21:23 +08:00
halx99
cc9cb5f38e
[CMake] Improve link prebuilts
2023-02-24 19:33:26 +08:00
Deal(涓€绾跨伒)
b06c60dfe5
Update lua debug project files
2023-02-24 04:31:05 +08:00
Deal(涓€绾跨伒)
aaadb1752f
Revert design size.
2023-02-24 04:20:14 +08:00
halx99
b377f1238e
Tidy lua-template-default
2023-02-24 00:17:36 +08:00
halx99
b6ca5716c5
Fix android assets
2023-02-23 23:48:06 +08:00
RH
9c526c81e4
[Android] Update icons to Axmol logo ( #1073 )
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* Update Android icons in test projects.
2023-02-23 23:43:51 +08:00
halx99
ed9c2d161c
Improve UserDefault code style
2023-02-23 21:59:27 +08:00
halx99
ad9760aa85
Fix live2d sdk crash issue
2023-02-23 21:59:00 +08:00
Deal(涓€绾跨伒)
83d53ba46b
Tidy project tree and full symlink support ( #1072 )
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* Tidy project file tree and all symlink support
2023-02-23 21:57:30 +08:00
RH
c642b3babc
Better richtext word wrapping ( #1071 )
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* [RichText] Do not word-wrap on punctuation characters for better readability
2023-02-23 13:55:42 +08:00
RH
a8b02df98a
Update app icon to Axmol logo ( #1070 )
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* [iOS] Axmol logo
* [Windows] Add Axmol logo as icon
Replace old logos in test resources with Axmol logo
* [tvos] Update to Axmol logo
* Update iOS and tvOS app logo
* Update cpp template app logos
* Fix resources for iOS and tvos. Update to new Axmol logo.
2023-02-23 13:07:12 +08:00
halx99
c42d6a220f
Fix ci
2023-02-23 10:14:14 +08:00
halx99
b666fe93c8
Improve cpp-tests design resolution setup
2023-02-23 09:50:36 +08:00
halx99
452754981a
[CMake] Add symlink support, refer to #1005
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- Rename ax_<xxx>_copy_xxx to ax_<xxx>_sync_xxx
- Add optional arg `SYM_LINK`
2023-02-22 23:37:32 +08:00
aismann
cfcf541744
Visible artifacts on DrawNode::drawCircle() with a corresponding lineWidth > 5 (window resizing issue) ( #1050 )
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* Fix DrawNode::drawCircle() behavior itf the window is resizing.
* Update CCDrawNode.cpp
Tested also with
resourceSize(960, 640) or (1280, 720)
designSize(480, 320) or (400, 320);
Making a deal with the "boss"
* Update drawCircle and Tests
_lineWidth/4 is needed => the circle grow to fast without
---------
Co-authored-by: Deal(涓€绾跨伒) <halx99@live.com>
2023-02-22 20:02:20 +08:00
RH
b21b34ee66
Scrollbar visibility fix for when auto hide is disabled ( #1067 )
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* Fix for scrollbar visibility when auto-hide is disabled
* Set the default opacity to 255 when the scrollbar auto hide is disabled since _opacity is unknown
2023-02-22 11:13:56 +08:00
RH
20dcad664b
Trim leading space from wrapped lines of text in RichText ( #1066 )
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* Fix issue with a whitespace appearing at the start of left-aligned text in RichText when using wrapping at word boundaries.
Update RichText test.
2023-02-21 13:15:28 +08:00
Deal(涓€绾跨伒)
408d36557d
Update CHANGELOG (Commits on Dec 18, 2022)
2023-02-18 13:45:29 +08:00
halx99
70cef3ca58
Check astc image header wildcard for some extesion formats [skip ci]
2023-02-18 11:43:44 +08:00
halx99
e6a3aedff0
Working on c++23
...
There are many more efficient features on future c++23 standard
2023-02-18 11:39:31 +08:00
halx99
859d2b0b1b
Android CI: signed release apks
2023-02-18 11:26:37 +08:00
Deal(涓€绾跨伒)
456ee6d8d5
Update .clang-format [skip ci]
2023-02-16 13:20:29 +08:00
Deal(涓€绾跨伒)
1fcbab8322
Update .clang-format
2023-02-16 13:13:22 +08:00
Deal(涓€绾跨伒)
0ae5a3e91a
Update update-prebuilts.yml
2023-02-16 06:25:35 +08:00
Deal(涓€绾跨伒)
492c1705ab
Delete README.md
2023-02-15 15:06:53 +08:00
halx99
b8528b920a
Committing genbindings changes
2023-02-14 15:38:16 +00:00
halx99
350a172860
Now lua-binding generator use python3
2023-02-14 23:30:44 +08:00
halx99
233cdd0daf
Remove unused
2023-02-14 23:23:11 +08:00
halx99
c85c778cea
Remove libclang binaries from repo
2023-02-14 23:10:28 +08:00
Turky Mohammed
3ebd6202cc
Improve test naming ( #1057 )
...
* add anchored sprite class
* Add feature tests
* Update SpriteTest.cpp
2023-02-13 17:55:26 +08:00
halx99
7202e55ba2
Drop python2 support
2023-02-13 17:52:05 +08:00
aismann
800da490d8
drawCircle tester improved ( #1054 )
...
* drawCircle tester improved
* add more info to the tester
* codacy fix
2023-02-11 08:05:27 +08:00
Turky Mohammed
63263e09d2
Add Anchored Sprite Class ( #1040 )
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* add anchored sprite class
* Add feature tests
2023-02-10 14:07:20 +08:00
Andreas Loew
d444937358
display error message if shader initialization fails ( #1051 )
2023-02-09 23:07:36 +08:00