James Chen
cdcfda1f2c
issue #2087 : [dispatcher] Removing unused codes.
2013-09-17 17:00:37 +08:00
boyu0
c726765b4a
closed #2745 : fix bug: _dataLen not set at Image::initWithString() and Image::initWithStringShadowStroke()
2013-09-16 17:13:44 +08:00
James Chen
dd7bfd7b60
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-event-dispatcher-rebase
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Conflicts:
cocos2dx/CCDirector.h
cocos2dx/keyboard_dispatcher/CCKeyboardDispatcher.h
cocos2dx/keypad_dispatcher/CCKeypadDelegate.h
cocos2dx/keypad_dispatcher/CCKeypadDispatcher.h
cocos2dx/layers_scenes_transitions_nodes/CCLayer.h
cocos2dx/menu_nodes/CCMenu.h
cocos2dx/platform/CCAccelerometerDelegate.h
cocos2dx/platform/android/CCAccelerometer.h
cocos2dx/platform/ios/CCAccelerometer.h
cocos2dx/platform/mac/CCAccelerometer.h
cocos2dx/platform/win32/CCAccelerometer.h
cocos2dx/script_support/CCScriptSupport.h
cocos2dx/touch_dispatcher/CCTouchDelegateProtocol.h
cocos2dx/touch_dispatcher/CCTouchDispatcher.h
cocos2dx/touch_dispatcher/CCTouchHandler.h
extensions/CocoStudio/Components/CCInputDelegate.h
2013-09-13 19:06:09 +08:00
samuele3hu
d8bd65b2e8
issue #2784:Add class constructor js-binding document
2013-09-13 16:46:31 +08:00
samuele3hu
5ddd9ae23c
issue #2784:Delete class destuctor js-binding and lua-binding document
2013-09-13 13:52:42 +08:00
samuele3hu
a34ec99014
issue #2784:Add js-binding and lua-binding document
2013-09-13 11:41:20 +08:00
James Chen
ea74c30895
[Dispatcher] Updating ios/CCDevice.mm.
2013-09-12 20:41:59 +08:00
James Chen
7071240e30
[EventDispatcher] Remove unused file(CCTouchDispatcher) reference in CCEGLView.mm.
2013-09-12 14:24:30 +08:00
James Chen
da1101beeb
[Dispatcher] New event dispatcher, first commit.
2013-09-11 22:09:34 +08:00
Ricardo Quesada
b78382d5e5
Performance improvements in FileUtils / TextureCache
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Added common "apple" platform to avoid duplicate files in FileUtils and other common files
Improves performance in fetching files.
2013-09-06 15:33:28 -07:00
James Chen
ca78d2d129
closed #2650 : Remove ccTypeInfo since we could get the hash value from *typeid(T).hash_code()* if using c++11.
2013-08-22 18:16:50 +08:00
Ricardo Quesada
a3eb0a058e
Merge branch 'develop' into dictionary_array_fixes
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Conflicts:
cocos2dx/platform/mac/CCFileUtilsMac.mm
extensions/CCBReader/CCBAnimationManager.cpp
extensions/CCBReader/CCBReader.cpp
extensions/CCBReader/CCBSequenceProperty.cpp
extensions/GUI/CCScrollView/CCScrollView.cpp
2013-08-21 20:27:19 -07:00
Ricardo Quesada
2e221ee6cc
Array & Dictionary fixes
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In many places `Dictionary` and `Array` are not being initialized. In fact `Dictionary` doesn't have the `init()` method creating potential leaks.
Also in objects like `Armature` and the new `LabelTTF`, the `Array` object is not being used a pointer. So it doesn't use the 2 phase initialization, creating potential leaks.
This patch fixes all those issues.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:12:09 -07:00
Ricardo Quesada
4104cdc20e
Better destructors logs
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Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:08:51 -07:00
James Chen
1ee7790f0e
Initializing Array after it was constructed.
2013-08-22 10:15:47 +08:00
Ricardo Quesada
d96a504f3c
cocos2d in lowercase
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Cocos2d -> cocos2d
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 14:17:43 -07:00
boyu0
dc6503f7d4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2345_refactor_ccimage
2013-08-06 13:37:38 +08:00
James Chen
9a9ffaeb4d
issue #2170 : A typo fix.
2013-08-05 11:33:59 +08:00
Timothy Qiu
5ed8deb9a6
Fixed more documentation errors.
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Modified mismatching parameters doc caused by refactoring.
Added the missing doc of some parameters.
Fixed incorrect use of doxygen tags.
Removed Hungarian notation from parts of the code.
Replaced 1 tab character with 4 spaces.
2013-08-01 20:55:43 +08:00
boyu0
93aa3c7ada
issue #2345 : refract CCImage and CCTexture2D.
2013-08-01 15:53:52 +08:00
boyu0
41cac18ae2
edit for lua
2013-07-29 14:04:51 +08:00
boyu0
304d636deb
Closed #2345 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345
2013-07-29 11:40:18 +08:00
boyu0
cecfc13bc4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345
2013-07-27 22:06:30 +08:00
James Chen
dc7fcce0fe
Merge branch 'iss2430-modify_enum' of https://github.com/minggo/cocos2d-x into minggo-iss2430-modify_enum
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Conflicts:
scripting/javascript/bindings/generated
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-26 21:22:16 +08:00
James Chen
a73a4b9837
Merge pull request #3276 from dumganhar/constants-refactor
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Enumeration refactoring
2013-07-26 05:36:16 -07:00
Éloi Rivard
3ffc026c6c
Added some guards in file utils.
2013-07-26 14:19:20 +02:00
James Chen
e16a5f469b
issue #2430 : Refactoring enum 'ResolutionPolicy'.
2013-07-26 18:18:58 +08:00
James Chen
2f8d3587bd
Platform::LINUX --> Platform::OS_LINUX, Platform::ANDROID --> Platform::OS_ANDROID. ANDROID is defined by ndk.
2013-07-26 18:17:30 +08:00
boyu0
02bdfbf169
Combine CCTextureETC to CCImage and CCTexture2D.
2013-07-26 17:34:44 +08:00
James Chen
ad1d8b667d
enum class for LanguageType, Application::Platform
2013-07-26 17:29:06 +08:00
minggo
0870581623
fix warnings
2013-07-26 15:22:45 +08:00
Ricardo Quesada
d683e10808
More constant fixes
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Transition::ORIENTATION_XXX -> Transition::Orientation::XXX
Image::FORMAT_XXX -> Image::Format::XXX
Image::_function() -> Image::function() // private methods should not start with '_'
DrawPrimitives::drawColor() -> DrawPrimitives::setDrawColor()
And fixes Premultiplied Alpha in PVR v3 images
And tests are updated with the new functions
2013-07-25 14:49:43 -07:00
minggo
b36a4f1df0
issue #2430:use upper letters for enum item in Image
2013-07-25 23:09:18 +08:00
boyu0
a2b611d8c3
Refactor Image and Texture2D, combine TexturePVR to Image and Texture2D, and delete TexturePVR
2013-07-25 21:35:00 +08:00
minggo
2bb577be8b
issue #2430:change Image enum item to upper letter
2013-07-25 20:29:53 +08:00
James Chen
35dec5d71e
More CCLog --> log.
2013-07-24 10:46:13 +08:00
James Chen
7bc6abfac7
Compilation error fixes, since CCLog has been renamed to 'log', all platforms should implement it.
2013-07-24 10:14:42 +08:00
Ricardo Quesada
1f37d4d00a
More best practices fixes and other bug fixes
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- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
Ricardo Quesada
89d210bdb3
CCAssert -> CCASSERT
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and other best pracitces like:
capacity and "index" are ints and not unsigned int (google's recomendation).
It is easier to detect underflow bugs like this
plus other minor improvements
2013-07-19 22:01:27 -07:00
boyu0
948acd6e29
Refactor CCTexture2D and CCImage
2013-07-19 15:37:54 +08:00
minggo
52a27c5fc9
Merge pull request #3118 from jotel/text-shadow-opacity-fix
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Now opacity option for shadow in CCLabelTTF works.
2013-07-16 02:39:36 -07:00
James Chen
3bdf6b9c69
issue #2397 : Mark Application::sharedApplication as deprecated function.
2013-07-15 16:37:38 +08:00
James Chen
759831c1d8
issue #2397 : Application::sharedApplication --> Application::getInstance.
2013-07-15 16:24:42 +08:00
James Chen
2c1b26acf8
issue #2397 : EGLView::sharedOpenGLView() --> EGLView::getInstance()
2013-07-12 13:11:21 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
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... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Jaroslaw Lewandowski
f1023232db
Now opacity option for shadow in CCLabelTTF works.
2013-07-09 23:23:41 +01:00
Ricardo Quesada
77dbe995d4
Merge branch 'develop' into ios_mac_one_project
2013-07-03 11:39:00 -07:00
Ricardo Quesada
2b73d0cb5f
ios and mac projects unified in one simple xcode project
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Not finished yet:
- iOS only includes Test Cpp (Simple Game not working yet on iOS)
It is easier to maintain and add more targets, files, etc.
2013-07-02 18:20:38 -07:00
Jaroslaw Lewandowski
d26fa847d8
- Fixing shadows for text with stroke in iOS
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- Improved text shadows in Android (they look the same as in iOS)
2013-07-02 22:45:07 +01:00
minggo
8938268183
issue #2329 : remove unneeded codes
2013-06-26 16:42:11 +08:00