geron-cn
e3c50caf11
add test case for PlayableFrame
2016-01-13 15:25:31 +08:00
zilongshanren
e1d0d7f722
Merge pull request #14854 from zilongshanren/fixScale9GrayShader
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fix scale9sprite gray state opacity issue.
2016-01-12 11:50:41 +08:00
zilongshanren
161be986af
Merge pull request #14340 from fnz/easyjni
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easy jni
2016-01-12 11:50:16 +08:00
XiaoFeng
ab0efd933a
Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into v3
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Conflicts:
CHANGELOG
cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
tests/js-tests/src/RenderTextureTest/RenderTextureTest.js
2016-01-09 18:01:56 +08:00
zilongshanren
7d943f200f
fix scale9sprite gray state opacity issue.
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Ticket: https://github.com/cocos2d/cocos2d-x/issues/14378
2016-01-07 17:17:55 +08:00
zilongshanren
2797277de8
Revert "fix scale9sprite gray state opacity issue."
2016-01-07 17:07:27 +08:00
zilongshanren
1910f79b2f
fix scale9sprite gray state opacity issue.
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Ticket: https://github.com/cocos2d/cocos2d-x/issues/14378
2016-01-07 15:26:14 +08:00
zilongshanren
81428737c9
fix compilation errors
2016-01-05 09:51:37 +08:00
Wenhai Lin
168e851cce
Fixed WebSocket may automatically disconnected if invoke `send` several times in quick succession on Android.
2015-12-31 10:42:06 +08:00
Ricardo Quesada
692c0f8a0e
adds tvOS support
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Ported tests:
- js-tests
- cpp-tsts
- lua-tests
- game-controller tests
all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
XiaoFeng
88196a4879
Both Image/blocks9ss.plist and animations/grossini.plist have image frames grossini_dance_*.png, and in Image/blocks9ss.plist the frames is smaller than frames in animations/grossini.plist, so if load Image/blocks9ss.plist first, the samples use frames named grossini_dance_*.png in animations/grossini.plist will crash. After check in source file, we found these frames in Image/blocks9ss.plist hasn't been used, so we changed frames name in Image/blocks9ss.plist to avoid crash.
2015-12-24 20:22:01 +08:00
Ricardo Quesada
707f08c557
Revert "fix setflip for batch sprite"
2015-12-23 09:54:04 -08:00
Ricardo Quesada
0d0534a2e1
Merge pull request #14697 from super626/v3.10-fixsprite
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fix setflip for batch sprite
2015-12-23 09:53:24 -08:00
zilongshanren
830eb3433f
Merge pull request #14786 from liamcindy/v3_ui_widget
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fix uiWidget clipping error with Node
2015-12-23 18:57:15 +08:00
Liam
bcc2ed0e2a
update for scrollView test
2015-12-23 18:14:09 +08:00
mogemimi
b0c4adcbd0
Fix method name spelling in AutoPolygon
2015-12-23 19:07:03 +09:00
XiaoFeng
82867b0073
Roll back disable force GC change on windows platform, this cause lua binding can not respond mouse click
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Remove 3d touch demo iOS sdk checking, it SDK defines won't work in cpp compile
2015-12-22 18:41:44 +08:00
zilongshanren
064cd8d04f
Merge pull request #14722 from newnon/v3.10_webp_improvement
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WebP loading improvements WebP loaded as premultiplied alpha if it has
2015-12-22 13:43:11 +08:00
fanli
81f9d20158
update for js uiTextAtlasTest
2015-12-21 16:29:16 +08:00
yangxiao
09c139039f
add tmx with flipped spritebatch test
2015-12-21 10:00:15 +08:00
pandamicro
022bcc24f1
Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
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Conflicts:
cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
2015-12-20 22:56:33 +08:00
Sergey
a342866083
Test for WebP with & without alpha
2015-12-20 14:22:04 +03:00
Liam
8bf7908e93
fix loadingbar direction changed error
2015-12-19 15:59:27 +08:00
zilongshanren
b480e9191d
Merge pull request #14729 from newnon/v3.10_scale9sprite_cropped_spriteframes_support
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Scale9Sprite cropped sprite frames support
2015-12-19 13:07:25 +08:00
XiaoYang
593a619dc8
Merge pull request #14715 from liamcindy/v3_textureCache
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update for 3D object render, revert old changes
2015-12-18 21:22:31 +08:00
Ricardo Quesada
e2f94a7a44
Merge pull request #14698 from super626/v3.10-fixshader
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fix Shader-Sprite crash when shader can not compile
2015-12-17 23:22:09 -08:00
Sergey
9025b010ba
changeв russian letter с to english c
2015-12-18 10:19:08 +03:00
Liam
fb312a761c
update for 3D object render, revert old changes
2015-12-18 11:23:33 +08:00
Sergey
714c01991e
Scale9Sprite test improvemets
2015-12-18 01:38:53 +03:00
Sergey
98fe1d46cc
Scale9Sprite now fully support cropped sprite frames in both mode simple & slice
2015-12-18 00:32:59 +03:00
pandamicro
b079705dcd
Merge pull request #14702 from pandamicro/v3.10
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Fix Downloader callback bug on iOS9
2015-12-17 01:05:10 +08:00
zilongshanren
2881ce7c40
Merge pull request #14632 from liamcindy/UITest
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update for ui resource test
2015-12-16 18:18:35 +08:00
pandamicro
7303895866
Improve error message for Downloader and add test case
2015-12-16 15:43:18 +08:00
Wenhai Lin
b91882f150
Fixed label's letter can't be hide by `setVisible(false)`.
2015-12-16 14:59:33 +08:00
yangxiao
5e61e37d80
fix crash when shader can not compile
2015-12-16 13:54:43 +08:00
zilongshanren
6318634887
Merge pull request #14641 from liamcindy/v3_ui_controlButton
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fix controlButton test error
2015-12-14 19:47:41 +08:00
Liam
508d54ec3c
fix pageview child size
2015-12-14 15:29:02 +08:00
zilongshanren
8c9b03112e
fix scale9sprite global zorder issue.
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1. it also fix the positiong issue when call setScale9Enabled(false)
2015-12-14 10:09:06 +08:00
zilongshanren
d75767bfc4
Merge pull request #14639 from liamcindy/v3_ui_text
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update for text effect clone
2015-12-11 13:54:46 +08:00
Liam
f877f26bd2
update for controlButton
2015-12-11 11:56:58 +08:00
Liam
1a17e94e1c
update for scrollview test
2015-12-10 15:25:27 +08:00
Liam
136b2bd514
Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into UITest
2015-12-10 14:53:43 +08:00
Liam
e92db43e14
update for text clone
2015-12-10 13:17:31 +08:00
Liam
c823821a08
fix controlButton test error
2015-12-10 10:36:00 +08:00
zilongshanren
aedd48e74b
Merge pull request #14615 from xiaofeng11/v3_testBugFix
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Remove default focus item from "Node:UI->1:GUI Dynamic Create Test->4:Focus Test"
2015-12-09 18:36:08 +08:00
zilongshanren
bb515dce58
fix issue 12249
2015-12-09 17:15:09 +08:00
zilongshanren
db05c13407
update ccs-res ref
2015-12-09 14:45:41 +08:00
zilongshanren
df2ebfbc9c
change uibutton nons9 to simple rendering mode
2015-12-09 14:21:26 +08:00
XiaoFeng
724e9b42a2
Remove default focus item from "Node:UI-->1:GUI Dynamic Create Test-->4:Focus Test"
2015-12-09 11:12:42 +08:00
XiaoFeng
73d0f8a46e
Bug fix & make test case more clear.
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1. In CameraBackgroundSkyBoxBrush _actived and _textureValid should set true as default, otherwise will cause user get wrong display status.
2. "Enable Wrap" check box in "31:Node: Label - New API -> 55:Resize content Test" is not used, so set it to disabled, won't let user to change it.
3. When set blank texture to UISlider or UISlider button, use resetRender function to clear texture, use init with blank file name will cause error.
2015-12-07 18:36:28 +08:00