Commit Graph

2386 Commits

Author SHA1 Message Date
geron-cn e3c50caf11 add test case for PlayableFrame 2016-01-13 15:25:31 +08:00
zilongshanren e1d0d7f722 Merge pull request #14854 from zilongshanren/fixScale9GrayShader
fix scale9sprite gray state opacity issue.
2016-01-12 11:50:41 +08:00
zilongshanren 161be986af Merge pull request #14340 from fnz/easyjni
easy jni
2016-01-12 11:50:16 +08:00
XiaoFeng ab0efd933a Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	CHANGELOG
	cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
	tests/js-tests/src/RenderTextureTest/RenderTextureTest.js
2016-01-09 18:01:56 +08:00
zilongshanren 7d943f200f fix scale9sprite gray state opacity issue.
Ticket: https://github.com/cocos2d/cocos2d-x/issues/14378
2016-01-07 17:17:55 +08:00
zilongshanren 2797277de8 Revert "fix scale9sprite gray state opacity issue." 2016-01-07 17:07:27 +08:00
zilongshanren 1910f79b2f fix scale9sprite gray state opacity issue.
Ticket: https://github.com/cocos2d/cocos2d-x/issues/14378
2016-01-07 15:26:14 +08:00
zilongshanren 81428737c9 fix compilation errors 2016-01-05 09:51:37 +08:00
Wenhai Lin 168e851cce Fixed WebSocket may automatically disconnected if invoke `send` several times in quick succession on Android. 2015-12-31 10:42:06 +08:00
Ricardo Quesada 692c0f8a0e adds tvOS support
Ported tests:
 - js-tests
 - cpp-tsts
 - lua-tests
 - game-controller tests

all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
XiaoFeng 88196a4879 Both Image/blocks9ss.plist and animations/grossini.plist have image frames grossini_dance_*.png, and in Image/blocks9ss.plist the frames is smaller than frames in animations/grossini.plist, so if load Image/blocks9ss.plist first, the samples use frames named grossini_dance_*.png in animations/grossini.plist will crash. After check in source file, we found these frames in Image/blocks9ss.plist hasn't been used, so we changed frames name in Image/blocks9ss.plist to avoid crash. 2015-12-24 20:22:01 +08:00
Ricardo Quesada 707f08c557 Revert "fix setflip for batch sprite" 2015-12-23 09:54:04 -08:00
Ricardo Quesada 0d0534a2e1 Merge pull request #14697 from super626/v3.10-fixsprite
fix setflip for batch sprite
2015-12-23 09:53:24 -08:00
zilongshanren 830eb3433f Merge pull request #14786 from liamcindy/v3_ui_widget
fix uiWidget clipping error with Node
2015-12-23 18:57:15 +08:00
Liam bcc2ed0e2a update for scrollView test 2015-12-23 18:14:09 +08:00
mogemimi b0c4adcbd0 Fix method name spelling in AutoPolygon 2015-12-23 19:07:03 +09:00
XiaoFeng 82867b0073 Roll back disable force GC change on windows platform, this cause lua binding can not respond mouse click
Remove 3d touch demo iOS sdk checking, it SDK defines won't work in cpp compile
2015-12-22 18:41:44 +08:00
zilongshanren 064cd8d04f Merge pull request #14722 from newnon/v3.10_webp_improvement
WebP loading improvements WebP loaded as premultiplied alpha if it has
2015-12-22 13:43:11 +08:00
fanli 81f9d20158 update for js uiTextAtlasTest 2015-12-21 16:29:16 +08:00
yangxiao 09c139039f add tmx with flipped spritebatch test 2015-12-21 10:00:15 +08:00
pandamicro 022bcc24f1 Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
Conflicts:
	cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
	cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
	cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
2015-12-20 22:56:33 +08:00
Sergey a342866083 Test for WebP with & without alpha 2015-12-20 14:22:04 +03:00
Liam 8bf7908e93 fix loadingbar direction changed error 2015-12-19 15:59:27 +08:00
zilongshanren b480e9191d Merge pull request #14729 from newnon/v3.10_scale9sprite_cropped_spriteframes_support
Scale9Sprite cropped sprite frames support
2015-12-19 13:07:25 +08:00
XiaoYang 593a619dc8 Merge pull request #14715 from liamcindy/v3_textureCache
update for 3D object render, revert old changes
2015-12-18 21:22:31 +08:00
Ricardo Quesada e2f94a7a44 Merge pull request #14698 from super626/v3.10-fixshader
fix Shader-Sprite crash when shader can not compile
2015-12-17 23:22:09 -08:00
Sergey 9025b010ba changeв russian letter с to english c 2015-12-18 10:19:08 +03:00
Liam fb312a761c update for 3D object render, revert old changes 2015-12-18 11:23:33 +08:00
Sergey 714c01991e Scale9Sprite test improvemets 2015-12-18 01:38:53 +03:00
Sergey 98fe1d46cc Scale9Sprite now fully support cropped sprite frames in both mode simple & slice 2015-12-18 00:32:59 +03:00
pandamicro b079705dcd Merge pull request #14702 from pandamicro/v3.10
Fix Downloader callback bug on iOS9
2015-12-17 01:05:10 +08:00
zilongshanren 2881ce7c40 Merge pull request #14632 from liamcindy/UITest
update for ui resource test
2015-12-16 18:18:35 +08:00
pandamicro 7303895866 Improve error message for Downloader and add test case 2015-12-16 15:43:18 +08:00
Wenhai Lin b91882f150 Fixed label's letter can't be hide by `setVisible(false)`. 2015-12-16 14:59:33 +08:00
yangxiao 5e61e37d80 fix crash when shader can not compile 2015-12-16 13:54:43 +08:00
zilongshanren 6318634887 Merge pull request #14641 from liamcindy/v3_ui_controlButton
fix controlButton test error
2015-12-14 19:47:41 +08:00
Liam 508d54ec3c fix pageview child size 2015-12-14 15:29:02 +08:00
zilongshanren 8c9b03112e fix scale9sprite global zorder issue.
1. it also fix the positiong issue when call setScale9Enabled(false)
2015-12-14 10:09:06 +08:00
zilongshanren d75767bfc4 Merge pull request #14639 from liamcindy/v3_ui_text
update for text effect clone
2015-12-11 13:54:46 +08:00
Liam f877f26bd2 update for controlButton 2015-12-11 11:56:58 +08:00
Liam 1a17e94e1c update for scrollview test 2015-12-10 15:25:27 +08:00
Liam 136b2bd514 Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into UITest 2015-12-10 14:53:43 +08:00
Liam e92db43e14 update for text clone 2015-12-10 13:17:31 +08:00
Liam c823821a08 fix controlButton test error 2015-12-10 10:36:00 +08:00
zilongshanren aedd48e74b Merge pull request #14615 from xiaofeng11/v3_testBugFix
Remove default focus item from "Node:UI->1:GUI Dynamic Create Test->4:Focus Test"
2015-12-09 18:36:08 +08:00
zilongshanren bb515dce58 fix issue 12249 2015-12-09 17:15:09 +08:00
zilongshanren db05c13407 update ccs-res ref 2015-12-09 14:45:41 +08:00
zilongshanren df2ebfbc9c change uibutton nons9 to simple rendering mode 2015-12-09 14:21:26 +08:00
XiaoFeng 724e9b42a2 Remove default focus item from "Node:UI-->1:GUI Dynamic Create Test-->4:Focus Test" 2015-12-09 11:12:42 +08:00
XiaoFeng 73d0f8a46e Bug fix & make test case more clear.
1. In CameraBackgroundSkyBoxBrush _actived and _textureValid should set true as default, otherwise will cause user get wrong display status.
2. "Enable Wrap" check box in "31:Node: Label - New API -> 55:Resize content Test" is not used, so set it to disabled, won't let user to change it.
3. When set blank texture to UISlider or UISlider button, use resetRender function to clear texture, use init with blank file name will cause error.
2015-12-07 18:36:28 +08:00