Commit Graph

2172 Commits

Author SHA1 Message Date
James Chen c1cb8b0e24 fixed #1177: Updated Android.mk. 2012-05-29 15:56:08 +08:00
James Chen 6e2c257e43 fixed #1177: Updated win32 project configuration. 2012-05-29 15:52:38 +08:00
James Chen 5f5af82254 fixed #1177: Moved CCStdC.h/.cpp to relevant platform folder. 2012-05-29 15:51:13 +08:00
James Chen 94701d9315 fixed #1268: Testjs will crash after clicking the close button on win32.
Also, fixed a bug in CCTextureCache::~CCTextureCache().
2012-05-29 15:23:16 +08:00
Jeff Reitman 821c3933b4 Merge branch 'gles20' into rw_fixes 2012-05-28 07:27:36 -07:00
Jeff Reitman 6c5f309180 Revert "* add ability to disable denshion in lua mode"
This reverts commit b7746882f7.
2012-05-28 07:24:20 -07:00
James Chen 14a218c8cc Merge pull request #922 from dumganhar/gles20
fixed #1240: Added static libraries of tiff for android.
2012-05-28 01:07:08 -07:00
James Chen 785c3c5d60 fixed 1240# : Added static libraries of tiff for android. 2012-05-28 16:05:52 +08:00
James Chen 6e59d5eab4 fixed #1264: CCLabelTTF: wrong string alignment when using utf-8 encoded text. 2012-05-28 14:27:32 +08:00
James Chen 99dcb4de86 issue #1263: Removed CCFileUtils::ccLoadFileIntoMemory in CCFileUtils.mm. Removed some comments. 2012-05-28 14:14:19 +08:00
James Chen 1b7cc47a34 issue #1263: Removed unused files. Fixed an issue in uthash.h. 2012-05-28 13:59:18 +08:00
Jeff Reitman 6c6fbeef8d * fix async texture cache not working on IOS due to sem_open requirement
* allow semaphore to be unlinked and close no thread exit
* removed firstTry as it can now use s_pSem which is only set when the semaphore is successfully created.  Had to move target->retain() under thread creation so we don't leak memory if semaphore fails.
2012-05-27 11:41:12 -07:00
Jeff Reitman b7746882f7 * add ability to disable denshion in lua mode 2012-05-27 11:03:45 -07:00
James Chen 330b019361 Added jstest project for vs2008. 2012-05-27 22:53:48 +08:00
James Chen c902e884f4 fixed #1240: Moved particle files to Particle folder. Fixed a bug in tiff decoding. Refactored CCTextureCache::adddImage. 2012-05-25 16:52:47 +08:00
James Chen 6477a02022 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1240_tiff 2012-05-25 11:00:20 +08:00
James Chen 0b8a75e982 fixed #1240: Used dynamic libtiff library for win32. Fixed some warnings. Added tiff test in Texture2dTest. 2012-05-25 10:58:28 +08:00
Walzer df98ed4792 Merge pull request #914 from walzer/gles20
javascript binding!
2012-05-24 03:48:14 -07:00
Walzer 1e732930b7 fixed #1258, testjs and spidermonkey-ios is merged. But only test_actions.js works. 2012-05-24 17:48:05 +08:00
minggo c258e1e43a fixed #1247: add profile lib 2012-05-24 17:47:46 +08:00
James Chen e5443d22c1 issue #1240: Added libtiff for android. 2012-05-24 12:00:06 +08:00
minggo 138de3171f Merge pull request #912 from minggo/merge_nicolasgramlich
Merge pull request by nicolasgramlich
2012-05-23 19:56:05 -07:00
minggo 0ba62c3854 issue #1246:use CCLabelBMFont instead of CCLabelTTF in CCDirector.cpp 2012-05-24 10:48:39 +08:00
James Chen 6a37158100 issue #1240: Used TIFFClientOpen instead of TIFFOpen to decode memory data of tiff format. 2012-05-23 18:20:51 +08:00
James Chen c2591f1e9e issue #1240: Added tiff support, run ok on win32. There is a 'FIXME' needed to be fixed. 2012-05-23 17:26:06 +08:00
James Chen ea48413d2d fixed #1253: Added static method "purgeConfiguration" for CCConfiguration to avoid memory leak. 2012-05-23 12:11:53 +08:00
James Chen c7359ba1a0 fixed #1252: Added CCEGLViewProtocol::getFrameSize() method for getting the real screen size of device. 2012-05-23 11:57:43 +08:00
James Chen d5f52335d5 fixed #1224: Wrote some comments in CCParticleSystem. 2012-05-23 11:26:21 +08:00
James Chen f7ffdd757c fixed #1244: deleted unused method "release" of CCImage class. 2012-05-23 11:22:17 +08:00
James Chen d998b54269 fixed #1224: Memory leak in CCParticleSystem::initWithDictionary() 2012-05-23 11:18:04 +08:00
Nicolas Gramlich 15ef23bac8 Removed assert which prevented CCSpriteBatchNode from being used as a root node. (Discussed this with Ricardo Quesada) 2012-05-21 17:38:24 -07:00
Nicolas Gramlich 320b181dbf CCDirector stats labels are now CCLabelBMFont instead of CCLabelTTF. 2012-05-21 17:20:47 -07:00
Walzer 9ee1b32c26 Merge pull request #903 from walzer/gles20
add CCBReader_v2.cpp in vcproj & vcxproj
2012-05-21 02:58:59 -07:00
Walzer 9ac0b68981 modify CCBReader.cpp to CCBReader_v2.cpp in vcproj/vcxproj. 2012-05-21 17:56:09 +08:00
minggo 683c91bbfa fixed #1236: return empty string when parameter is null 2012-05-16 14:17:37 +08:00
minggo 1d18c6607a fixed #1237: correct line number output by CCAssert 2012-05-16 14:10:27 +08:00
Walzer a3bd26a52b modify CCBReader.cpp to CCBReader_v2.cpp in cocos2dx/Android.mk 2012-05-11 22:40:31 +08:00
Walzer d6dde5a5ee move kBottomLeft series enum from CCNode.h to CCBReader.h 2012-05-11 21:10:02 +08:00
Walzer dc18dc0942 test ccb v2 format, add relative-position support 2012-05-11 20:53:30 +08:00
Walzer ae12434128 fixed #1205, rename CCCustomClass to CCCustomClassProtocol, add windows support. 2012-05-08 11:30:08 +08:00
Walzer f10b94fd15 issue #1205, CCBReader works on both iOS & Android now; public APIs of CCBReader are reduced; ccb files in subfolder is supported. 2012-05-07 22:52:58 +08:00
Walzer a91032ccb5 Merge commit 'e895a2a1e8109381329d7cd8e29c780b73643351' into gles20 2012-05-07 18:15:16 +08:00
Walzer 1a73064055 issue #1205, refactor the tricky cpp reflection to easier approach, add cocos2d::extension namespace for CCBReader, add doxygen comments. Todo: CCB support on android 2012-05-07 18:14:15 +08:00
minggo 5388e9c863 fixed #1232: don't do type cast 2012-05-07 17:15:32 +08:00
Walzer c76e3c0936 remove CppReflection, add CCBCustomClass and CCBCustomClassFactory to implement reflection, leave some jobs to class HelloCocosBuilder: public CCBCustomClass. The approach is not so tricky, much easier to understand now. 2012-05-07 17:05:17 +08:00
minggo ff6abd1d8c fixed #1230: fix a bug in calculating string width 2012-05-07 10:15:57 +08:00
Walzer 07276c3bba Merge commit '184b31efa3aaa340621f5aa736d3b16e6ad97327' into gles20 2012-05-05 15:49:11 +08:00
Walzer 184b31efa3 fix compilation warnings on android & ios 2012-05-05 10:44:42 +08:00
Walzer 6b374881f0 Merge branch 'gles20' of http://github.com/cocos2d/cocos2d-x into gles20 2012-05-05 10:07:21 +08:00
Walzer f70855e959 fixed #1229, reduce the requirement of gles20 branch from NDK android-10 to android-8 level (official android 2.2 image, the lowest version which supports OpenGL ES 2.0), remove EGL dependency. 2012-05-05 10:06:41 +08:00