Commit Graph

2172 Commits

Author SHA1 Message Date
Walzer be2fa353a7 Merge commit '1afd7f2701b5e9fec0d2a4fd514d1d4e069b3830' into gles20 2012-05-05 09:55:06 +08:00
minggo 1afd7f2701 Merge pull request #893 from minggo/iss1217_EaseAction_reverse
Iss1217 ease action reverse
2012-05-04 01:26:56 -07:00
minggo 14b923409a fixed #1217: implement reverse() for all subclass of CCEaseAction that missing it 2012-05-04 16:22:50 +08:00
James Chen bf0da624b4 issue #1191: Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10. 2012-05-04 11:16:57 +08:00
James Chen 47b8148064 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1191_gles20_template 2012-05-04 02:08:31 +08:00
minggo 27b5fb8074 merge commit of issue 1216 2012-05-03 16:30:13 +08:00
Walzer a584aee897 issue #1205 update license declaration 2012-05-03 15:33:22 +08:00
Walzer ebaf1da460 issue 1205, CCBReader. Not perfect yet, I will use CCNotificationCenter to improve SET macro/assign var to parent. 2012-05-03 15:29:27 +08:00
James Chen 7cdb11b668 fixed #1215: fixed a bug in retina support for win32. 2012-05-03 15:05:19 +08:00
Walzer 2fc1322cc8 update copyright and license declaration of CCCBReader relative files 2012-05-03 14:43:27 +08:00
Walzer 5faaab0d16 add CocosBuilderTest into extension test. fix a bug in CCLayerGradient::updateColor 2012-05-03 12:17:28 +08:00
Walzer 160b0aba88 Merge commit 'b7b21f3dc2e2c541a06fdd381b6b43d213a90093' into gles20 2012-05-03 12:02:13 +08:00
Walzer 9e62412ce9 issue #1205, add CCBReader, CppReflection, CocosBuilderTestCase 2012-05-03 11:58:53 +08:00
James Chen b6a1e89aa5 fixed #1211: Translated Chinese comments to English for CCTextureWatcher and CCListView. And Updated AUTHORS file. 2012-05-03 11:09:27 +08:00
James Chen 82439733c5 fixed #1204: Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
2012-05-03 10:12:00 +08:00
James Chen ca5ef69d50 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance 2012-05-02 18:44:30 +08:00
minggo 4bcf67078d fixed #1201: add prebuilt libs 2012-05-02 18:37:37 +08:00
James Chen 395dbc90aa Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
Conflicts:
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
James Chen 4580fffed7 issue #1204: Updated CCApplication.mm and ios template. 2012-05-02 18:18:43 +08:00
James Chen 5fc72581cb issue #1204: Removed CCApplication::initInstance. 2012-05-02 17:50:26 +08:00
minggo c048fe77c6 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1201_android_build 2012-05-02 14:41:49 +08:00
James Chen db92c9c1dc Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1194_tex_wat 2012-05-02 14:32:27 +08:00
James Chen a998062c57 issue #1194: Updated project configuration for android. Null pointer checking in CCNode::removeFromParentAndCleanup. 2012-05-02 12:04:27 +08:00
minggo 741f219f16 issue 1201: remove module to prebuilt 2012-05-02 10:45:21 +08:00
minggo 57d6884757 rename modules to prebuilt 2012-05-02 10:44:40 +08:00
Walzer 2addd06f21 fixed #1203, remove CCFileUtils::setResource & SimpleAudioEngine::setResource, these 2 methods were created for wophone. 2012-05-02 10:39:17 +08:00
James Chen de35aaa101 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1194_tex_wat 2012-05-02 09:49:12 +08:00
minggo cbfe1e0d0c optimize CCTextureCache::removeUnusedCache() 2012-04-28 11:34:13 +08:00
James Chen 9886f281ee issue #1191: Updated win32 project files. 2012-04-27 18:50:55 +08:00
James Chen c5f7f15090 issue #1194: Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView. 2012-04-27 18:47:49 +08:00
minggo a4e8c9ad17 fixed #931: refactor CCImage and CCTexture2D 2012-04-27 18:37:11 +08:00
minggo a1570e931f issue #931:make convert to rgb565 and A8 correct 2012-04-27 15:53:29 +08:00
James Chen fd08f9852b issue #1194: Added some files refer to TextureWatcher. 2012-04-27 12:00:54 +08:00
James Chen 2bffd3a565 issue #931: dynamically allocate array(row_pointers) in CCImage::_initWithPngData. 2012-04-26 18:17:57 +08:00
minggo 602d34ec78 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-04-26 17:36:59 +08:00
minggo 7ecbd8ea6c issue #931: refactor CCImage and CCTexture2D 2012-04-26 17:36:32 +08:00
James Chen ceb5b122b0 fixed #1190: closed CC_LUA_ENGINE_DEBUG by default. 2012-04-26 14:37:28 +08:00
James Chen f5ffe8249e issue #1190: Updated ios lua project. 2012-04-26 13:05:05 +08:00
James Chen 8d63e9f1bd issue #1190: Updated some files for android port. 2012-04-26 11:52:21 +08:00
James Chen edfb8c1f9c issue #1190: used std::string as key of CCDictionary. Updated CCString.pkg, CCArray.pkg, CCDictionary.pkg. 2012-04-26 11:39:49 +08:00
James Chen 96a177bd37 issue #1190: updated some pkg files for lua binding. 2012-04-26 09:34:42 +08:00
James Chen 1d94ba05a0 fixed #1189: updated linebreak and tab(4 space) for all source files. 2012-04-25 18:17:04 +08:00
James Chen a5f0bc3cbc fixed #1189: syn 1.0 branch: CCLabelBMFont updateLabel() optimizations and fixes 2012-04-25 18:08:23 +08:00
James Chen 568bdce6c1 fixed #1188: Removed some unused files. 2012-04-25 17:46:29 +08:00
James Chen 8e5668472f issue #1188: Updated project configuration for ios platform. 2012-04-25 17:33:28 +08:00
James Chen 0f36a89c7e issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
James Chen e8b826b7a6 fixed #1187: spanish(Buen día) cannot be shown completely in CCLabelBMFont unicode test. 2012-04-25 10:55:59 +08:00
James Chen 062ae1756d fixed #1177: updated project configuration for android and ios platforms. 2012-04-24 17:35:36 +08:00
James Chen f1c5cfef1e fixed #1177: Added CCApplicationProtocol.h. 2012-04-24 17:13:13 +08:00
James Chen 26763c200b Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
Conflicts:
	tests/proj.ios/test.xcodeproj/project.pbxproj
2012-04-24 15:44:53 +08:00
minggo 1e20f2b6db fixed #1185: reload image data and recreate buffer of object when backing to foreground 2012-04-24 15:02:18 +08:00
James Chen 5e0682ed77 Merge branch 'iss1177_platform' of https://github.com/dumganhar/cocos2d-x into iss1177_platform 2012-04-23 15:41:01 +08:00
James Chen af86a52f27 issue #1177:Updated some files for ios port. 2012-04-23 15:40:46 +08:00
James Chen 8fd3518160 issue #1177: fixed a bug about retina in CCDirector. 2012-04-23 15:38:02 +08:00
James Chen 5b77e6e80e Merge branch 'iss1177_platform' of https://github.com/dumganhar/cocos2d-x into iss1177_platform
Conflicts:
	cocos2dx/platform/CCEGLViewProtocol.cpp
	cocos2dx/platform/CCEGLViewProtocol.h
2012-04-23 14:39:27 +08:00
James Chen 24515f009e issue #1177: Updated ios project configuration. 2012-04-23 14:35:41 +08:00
James Chen 521155e9e2 issue #1177: Added some common methods for CCPoint,CCSize,CCRect. Added MutiTouchTest demo. 2012-04-23 14:30:38 +08:00
James Chen 0c6d21c0f9 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform 2012-04-20 17:34:47 +08:00
James Chen 909a759ff6 issue #1177: Updated android project configuration. 2012-04-20 17:33:28 +08:00
James Chen d1d0fd619a issue #1177: Added CCEGLViewProtocol class as CCEGLView's super class. Updated win32, android project configuration. 2012-04-20 15:23:00 +08:00
minggo 160c94dd46 fixed #1179: popup message box when invoking CCAssert on Android 2012-04-20 15:12:20 +08:00
minggo f3d97bd9b6 fixed #1180: synchronize CCConfiguration 2012-04-20 11:39:12 +08:00
James Chen dbeb7423ad Merge branch 'iss1176_refactor' of https://github.com/dumganhar/cocos2d-x into iss1176_refactor 2012-04-19 17:53:15 +08:00
James Chen f619c3e006 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1176_refactor
Conflicts:
	cocos2dx/misc_nodes/CCRenderTexture.cpp
2012-04-19 17:51:58 +08:00
minggo 4e4a26a2db Merge pull request #855 from minggo/iss1150_rendertexture_crash
use texture format kCCTexture2DPixelFormat_RGBA8888 to save image
2012-04-19 02:05:04 -07:00
minggo 92043b4db3 fixed #1150: use texture format kCCTexture2DPixelFormat_RGBA8888 to save image 2012-04-19 17:01:24 +08:00
James Chen 5b50baffd4 issue #1176: Updated ios project. 2012-04-19 15:03:41 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 84ffaf130a delete semicolon after NS_CC_BEGIN and NS_CC_END 2012-04-19 11:56:22 +08:00
James Chen 4068be84e9 Refactored project folders. 2012-04-19 11:46:08 +08:00
James Chen 32b53623c7 Removed some unused folders regard to WOPHONE. 2012-04-19 10:52:53 +08:00
James Chen 783b2fe79b Removed some unused codes regard to WOPHONE. 2012-04-19 10:46:37 +08:00
James Chen a950238d1e updated some files. 2012-04-18 18:45:21 +08:00
James Chen 7d7baf81a2 refactor updated... 2012-04-18 18:43:45 +08:00
James Chen e673bfae90 fixed #1114: Updated SchedulerTest and ShaderTest. Used CCControlSlider instead of UISlider. Added some resources. 2012-04-18 13:58:24 +08:00
James Chen c501255a7a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1114_CCControlExt 2012-04-18 09:40:08 +08:00
James Chen f8dfe1fca0 issue #1114: Updated ShaderTest.Added ShaderBlur. 2012-04-17 18:31:31 +08:00
minggo 4d2e2d7183 fixed #1139: remove unneeded codes 2012-04-17 18:03:48 +08:00
minggo 7750664f8b fixed #1139: re add preprocess macro 2012-04-17 18:01:15 +08:00
minggo cfdc5edf87 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1139_screen_black 2012-04-17 17:55:59 +08:00
minggo 04c0d794af fixed #1139: fix the bug that screen becomes black when backing to foreground on Android 2012-04-17 17:55:26 +08:00
James Chen 75da752aa9 issue #1114: fixed some memory leaks in CCControlExtension. 2012-04-17 17:14:59 +08:00
James Chen 14c10a470a Updated project configuration for android platform. 2012-04-17 16:41:07 +08:00
James Chen a215b037b2 fixed a bug in CCControlSwitch.cpp 2012-04-17 16:39:00 +08:00
James Chen 5ce950b961 fixed a memory leak in CCControl. 2012-04-17 16:37:04 +08:00
James Chen 92e44f1c78 Updated ios project configuration. 2012-04-17 16:14:32 +08:00
James Chen 413bc3c343 Finished CCControlSwitch.Added CCActionTween. 2012-04-17 16:00:18 +08:00
James Chen d4f1dcfc44 finished CControlColourPickerTest.
moved extension resources to 'extensions' folder.
2012-04-17 11:12:05 +08:00
James Chen 044729dab9 Updated CCControlExtension 2012-04-16 23:16:03 +08:00
James Chen 959acd556f first commit CCControlExtension. 2012-04-16 18:58:43 +08:00
James Chen 77919439bc fixed #1166: Added CCArray::arrayWithContentOfFile function. 2012-04-16 15:41:01 +08:00
James Chen 0af443a56f issue #1166: Checked whether memory is allocated successfully in CCString::initWithFormatAndValist function. 2012-04-16 14:27:49 +08:00
James Chen be129913a8 issue #1166: Updated the project configuration for VS2010, android, ios port. 2012-04-16 13:02:44 +08:00
James Chen a71e5be0d8 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
Conflicts:
	cocos2dx/shaders/CCGLProgram.cpp
2012-04-16 12:45:47 +08:00
James Chen 88951bfeec fixed #1165: Close retinaDisplay for HelloWorld by default. Removed ENABLE_ALL_SHADER macro. Fixed some issues in CCSprite.cpp. 2012-04-16 12:00:35 +08:00
James Chen 9ace0d2fdc Fixed memory leaks in CCString and CCDictionary, Updated CCFileUtils_ios.mm.Remove inline prefix for some member function of CCString, so that make it compiled successfully on android and ios. 2012-04-16 10:57:37 +08:00
Phenix Yu ebc7106164 Merge branch 'gles20' of https://github.com/jbyu/cocos2d-x into gles20 2012-04-15 15:46:16 +08:00
Phenix Yu e623cd6357 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/include/CCTexture2D.h
	cocos2dx/include/ccMacros.h
	cocos2dx/textures/CCTexture2D.cpp
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
James Chen d01f1277af optimize data struct. 2012-04-14 19:11:57 +08:00
phenix.yu 5d9c44f897 add project for iOS 2012-04-14 18:19:30 +08:00