mogemimi
|
a348cbda8b
|
Move StringUtils functions from deprecated header file to ccUTF8.h (#15835)
* Move StringUtils functions outside of deprecated header
* Replace deprecated headers with 'base/ccUTF8.h'
|
2016-06-15 15:01:26 +08:00 |
mogemimi
|
fc6c612c4c
|
Remove duplicate header includes
|
2016-05-26 23:25:44 +09:00 |
Ricardo Quesada
|
1a7c22bd97
|
Merge pull request #15594 from yutaka-takeda-drecom/fix/sprite3d_singlesprite_bug
CCSprite::createNode bug fix.
|
2016-05-26 08:59:46 -03:00 |
mogemimi
|
948f64631f
|
Use const references whenever possible
|
2016-05-17 13:17:56 +09:00 |
Huabing.Xu
|
e8acf38212
|
fix animate 3d bug
|
2016-05-09 15:21:19 +08:00 |
TAKEDA Yutaka
|
d17fdfe3cc
|
CCSprite::createNode bug fix.
|
2016-05-09 15:42:39 +09:00 |
minggo
|
86df9b535a
|
Merge pull request #15493 from njh0602/somefix
Renamed ignoreAnchorPointForPosition()
|
2016-04-26 11:41:09 +08:00 |
mogemimi
|
d2c46167c3
|
Fix compiler warning C4804 under Visual Studio
|
2016-04-25 10:46:33 +09:00 |
NamJunHyone
|
401f3a84ac
|
Renamed ignoreAnchorPointForPosition()
|
2016-04-22 21:36:02 +09:00 |
mogemimi
|
a3ad4cddf8
|
Fix warnings about signed/unsigned mismatch
|
2016-04-22 12:20:05 +09:00 |
tomi-payne
|
fbadcf188a
|
Update CCSprite3D.cpp
Fixed Sprite3DCache::removeSprite3DData error
|
2016-04-19 10:11:29 +08:00 |
Steve Tranby
|
24fd25e143
|
Iterator erase pattern
|
2016-04-01 18:29:21 -06:00 |
Xpol Wan
|
e7864cdb89
|
Removed unnecessary search paths.
|
2016-03-22 16:04:12 +08:00 |
Xpol Wan
|
90456d29ba
|
Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
|
2016-03-20 21:53:44 +08:00 |
Wenhai Lin
|
4992037c5c
|
Avoid creating temporary string objects
|
2016-02-03 23:12:37 +08:00 |
James Chen
|
b04e4754d7
|
Refactor CCBundle3D, remove wrong use of getDataFromFile. _jsonBuffer is std::string, _binaryBuffer is Data instance now.
|
2016-01-15 00:55:10 +08:00 |
pandamicro
|
022bcc24f1
|
Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
Conflicts:
cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
|
2015-12-20 22:56:33 +08:00 |
XiaoYang
|
593a619dc8
|
Merge pull request #14715 from liamcindy/v3_textureCache
update for 3D object render, revert old changes
|
2015-12-18 21:22:31 +08:00 |
Liam
|
fb312a761c
|
update for 3D object render, revert old changes
|
2015-12-18 11:23:33 +08:00 |
Wenhai Lin
|
4fa58602a8
|
Adds `std::nothrow` to the `new` statements
|
2015-12-16 14:02:55 +08:00 |
XiaoYang
|
d904246aa8
|
Merge pull request #14613 from super626/v3
fix 3d model bug
|
2015-12-14 10:04:25 +08:00 |
mogemimi
|
f280a31323
|
Fix typo in documentation and comments
|
2015-12-09 01:48:24 +09:00 |
yangxiao
|
6e1f38fdc4
|
fxi model bug
|
2015-12-08 16:32:06 +08:00 |
pandamicro
|
6ff2586f26
|
Merge pull request #14574 from super626/v3
Fix Sprite3D::setMaterial when multiple meshes exist
|
2015-12-04 17:38:56 +08:00 |
Ricardo Quesada
|
f6c2758801
|
Merge pull request #14409 from xiaofeng11/v3_combine_opengl
Combine Studio change for openGL related operation
|
2015-12-03 23:03:40 -08:00 |
yangxiao
|
8d546828f4
|
fix Sprite3D::setMaterial
|
2015-12-04 10:54:43 +08:00 |
Shun Lin
|
d0ce2473a1
|
Merge pull request #14499 from xiaofeng11/v3_combine_safety
Change ASSERT to safety mode
|
2015-12-04 00:04:36 +08:00 |
Liam
|
07bc48c1b8
|
revert glprogram
|
2015-12-03 16:29:02 +08:00 |
yangxiao
|
ebd5c1cca7
|
resolve conflict and fix checktexture bug
|
2015-12-02 11:26:05 +08:00 |
xiaofeng11
|
18666a9b41
|
Merge pull request #14393 from xiaofeng11/v3_combine_3d
Combine Studio change for 3d components
|
2015-12-02 09:47:12 +08:00 |
yangxiao
|
54e13c3acd
|
update comment
|
2015-12-01 17:47:34 +08:00 |
yangxiao
|
23f03bc65f
|
update comment
|
2015-12-01 10:47:25 +08:00 |
yangxiao
|
11f1bd6e28
|
builtin material normal map support
|
2015-12-01 10:37:53 +08:00 |
Liam
|
4d379ed9bd
|
revert ccplane
|
2015-11-30 14:53:37 +08:00 |
Liam
|
e0349ae975
|
update sprite 3d test
|
2015-11-30 14:48:19 +08:00 |
XiaoFeng
|
71871bacf9
|
Add aabb dirty mark when load from file
|
2015-11-27 15:53:26 +08:00 |
XiaoFeng
|
2d28b78e41
|
Add 3 missing class export
Change clearShader logic.
|
2015-11-27 14:58:18 +08:00 |
XiaoFeng
|
a61fe711e2
|
Update
|
2015-11-27 14:01:43 +08:00 |
XiaoFeng
|
f5f09133e6
|
Change ASSERT to safety mode
|
2015-11-26 16:49:01 +08:00 |
XiaoFeng
|
09606e96cd
|
Add comment for new function
|
2015-11-25 11:33:24 +08:00 |
XiaoFeng
|
d0cd640ac8
|
Update
|
2015-11-25 11:15:17 +08:00 |
songchengjiang
|
9241797acb
|
support normal mapping material
|
2015-11-25 10:45:03 +08:00 |
XiaoFeng
|
722f20c4b6
|
Update implement remove condition macro check.
|
2015-11-24 18:29:58 +08:00 |
yangxiao
|
1ac82fa273
|
fix terrain ray trace bug when there is offset
|
2015-11-24 15:13:52 +08:00 |
XiaoFeng
|
eb644ee79f
|
Combine Studio change for 3d components
|
2015-11-16 15:05:43 +08:00 |
yangxiao
|
39a6f1e8f1
|
char* to string
|
2015-11-12 18:08:29 +08:00 |
yangxiao
|
3016bf696a
|
fix updateVerticesForLOD
|
2015-11-05 15:18:46 +08:00 |
yangxiao
|
16a79ed9df
|
function genMaterial keeps old state block
|
2015-11-04 11:10:28 +08:00 |
yangxiao
|
11f5e6cf96
|
setGLProgramState should not modify state block
|
2015-10-29 14:22:13 +08:00 |
yangxiao
|
a4d67867d7
|
check light enable or not when switching shader
|
2015-10-20 15:11:39 +08:00 |