samuele3hu
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219a91a641
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Add the omitted socket script for lua-tests
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2014-03-29 14:58:23 +08:00 |
James Chen
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d5e8bde89e
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Merge pull request #5889 from samuele3hu/develop_socket
close #4400: Use the latest version of LuaSocket and modify the related project config
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2014-03-21 10:52:38 +08:00 |
samuele3hu
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4b25c9f62e
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket
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2014-03-20 17:07:33 +08:00 |
samuele3hu
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d3487d2d3c
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close #4400: Use the newest version of LuaSocket for lua
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2014-03-20 17:04:54 +08:00 |
andyque
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91d972ba87
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rollback the scheme mode of projects
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2014-03-20 17:01:21 +08:00 |
andyque
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dd790ce54d
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add id return value to LuaObjectCBridge
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2014-03-20 16:59:18 +08:00 |
andyque
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7ab639ec0f
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fix lots compile warnings
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2014-03-20 16:24:55 +08:00 |
andyque
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d7b3737605
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fix cocos2d tests and lu-bdinings and cocos2d_libs project config warnings
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2014-03-20 10:14:25 +08:00 |
boyu0
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f23db68151
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build lua.a for arm64bit and iOS simulator 64 bit architectures, change .ma3 files to .caf files.
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2014-03-15 01:19:06 +08:00 |
Ricardo Quesada
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372c26b5ba
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only active arch for DEBUG
RELEAES compiles all valid archs
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2014-03-12 08:40:04 -07:00 |
andyque
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2c2a5ee38e
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rename gui to ui
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2014-03-12 10:46:49 +08:00 |
andyque
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d806274f98
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change gui to ui
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2014-03-12 10:12:02 +08:00 |
Ricardo Quesada
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8f7fd3e13c
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Deployment iOS >= 5.1.1 (needed for ARM64)
Adds also Valid signature = iOS Developer
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2014-03-11 10:18:38 -07:00 |
James Chen
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8c56b11819
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Updates Xcode project and adds scheme for xcbuild.
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2014-03-11 19:27:55 +08:00 |
James Chen
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91a3ba61da
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lua-empty-test, cpp-empty-test work for iOS/Mac
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2014-03-11 19:10:36 +08:00 |
James Chen
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fda8cfa740
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plist rename.
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2014-03-11 19:10:35 +08:00 |
James Chen
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36e9f55c98
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Renames cocos2d_samples to cocos2d_tests, what could i say?
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2014-03-11 19:10:09 +08:00 |
James Chen
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4475209277
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Renames 'cocos2d_tests.xcodeproj' to 'cocos2d_samples.xcodeproj'
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2014-03-10 10:27:16 +08:00 |
CaiWenzhi
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62dfe630c7
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Add custom widget
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2014-03-07 15:36:45 +08:00 |
CaiWenzhi
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8b7a5c3141
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Add RichText sample
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2014-03-06 20:52:29 +08:00 |
CaiWenzhi
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4f9dfdbef8
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Fixed build error except Windows
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2014-03-05 21:18:51 +08:00 |
CaiWenzhi
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ab47cafb31
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Merge branch 'develop' into develop_nutty_modify_framework_for315
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/gui/UIButton.cpp
cocos/gui/UIButton.h
cocos/gui/UIWidget.h
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2014-03-05 16:52:31 +08:00 |
Ricardo Quesada
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4fe3b16287
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Updates to latest version of kazmath
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2014-03-04 16:33:00 -08:00 |
CaiWenzhi
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4a2dc4a607
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Add custom widget and reader
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2014-03-04 16:51:35 +08:00 |
James Chen
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801e981286
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issue #4116: Updates iOS / Mac projects.
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2014-02-26 22:27:38 +08:00 |
James Chen
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e4837e7f94
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issue #4116: Removes script-bindings codes.
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2014-02-26 21:34:06 +08:00 |
Dhilan007
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dfc6522f5c
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update XCode project for add miss file on Mac and IOS.
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2014-02-19 17:11:28 +08:00 |
James Chen
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a5aa547c7b
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Merge pull request #5316 from natural-law/ScenarioTest
closed #3738: Add performance test case on game scenario.
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2014-02-14 11:12:01 +08:00 |
heliclei
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1154c28516
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share xcode build schemes to support xcodebuild command line build
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2014-02-13 18:11:24 +08:00 |
Ricardo Quesada
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1836375468
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schemes are no longer shared
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2014-02-12 08:26:22 +08:00 |
zhangbin
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89cc82c332
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Merge branch 'develop' into ScenarioTest
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2014-02-10 14:26:31 +08:00 |
zhangbin
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926f84d385
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issue #3738, Add game scenario performance test case.
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2014-02-10 11:42:15 +08:00 |
Ricardo Quesada
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ceba63db8b
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Merge branch 'develop' into fast_tmx
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2014-02-08 09:08:33 -08:00 |
Ricardo Quesada
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616feadda1
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More fixes and "tiles" is an uint32 (GID)
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2014-02-07 18:11:17 -08:00 |
heliclei
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e081ea2dc4
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add xcode shared schemes
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2014-02-07 14:46:36 +08:00 |
James Chen
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bed6777673
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issue #3828: Don't package Test_info.plist for `TestJavascript Mac` target.
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2014-02-01 12:20:38 +08:00 |
James Chen
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a4e7d2b658
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issue #3828: Icon resources should be packaged. Only XXX_info.plist should not be packaged. If it was packaged, it would cause problem of running on simulator.
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2014-02-01 12:18:22 +08:00 |
James Chen
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d0a44cd57e
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issue #3828: Don't copy resources in test-xxx/proj.ios(mac)/xxx.png(.plist) in project configuration. This will fix the issue that application installed to iOS simulator can't be launched.
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2014-02-01 11:55:46 +08:00 |
Ricardo Quesada
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e77d22a58f
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samples -> tests
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2014-01-31 14:09:28 -08:00 |
Ricardo Quesada
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5fde81d1e2
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cocos2d-samples -> cocos2d-tests
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2014-01-31 11:13:48 -08:00 |