James Chen
f51c39c034
closed #3897 : Constructors should be protected, but should be a way to disable them, added CC_CONSTRUCTOR_ACCESS.
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Thank @pandamicro.
2014-03-21 13:44:29 +08:00
edba
4da6b97786
Added getPropertiesForGID that assings value instead of returning it.
2014-01-31 14:57:26 -08:00
walzer
64af0de648
update copyrights for 2014, in cocos/2d/ folder
2014-01-07 11:25:07 +08:00
James Chen
17ff6ef764
Renames: IntValueMap —> ValueMapIntKey
2013-12-26 22:07:20 +08:00
boyu0
6e6ccbd5f9
change some const char* to const std::string&
2013-12-24 15:49:58 +08:00
Ricardo Quesada
a8c317bd83
getDescription() works as expected
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renames `description` to `getDescription`. Adds `virtual` to it.
Adds `getDescription` to missing nodes.
2013-12-12 14:30:22 -08:00
James Chen
54289276de
issue #2790 : ValueArray —> ValueVector, ValueDict —> ValueMap, IntValueDict —> IntValueMap.
2013-12-04 17:46:57 +08:00
James Chen
4ec6e50cc4
issue #2790 : Pure base data from Dictionary* to ValueDict, Array* to ValueArray.
2013-12-04 16:02:52 +08:00
James Chen
cb215bc931
issue #2790 : Vector<T> replaces Array* finished.
2013-12-04 16:01:55 +08:00
Ricardo Quesada
17a6575bd3
more protected constructors
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Adds protected constructors for:
* ClippingNode
* ParallaxNode
* RenderTexture
* TMXTiledMap
2013-11-14 16:33:43 -08:00
Ricardo Quesada
ddb0111392
continue replacing `const char*` with `const std::string&`
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This patch includes:
* Continue replacing `const char*` with `const std::string&` where it makes sense.
* It also removes some Hungarian notation from the code.
* It fixes some indentation issues in part of the code
* It replaces `int` or `unsigned int` with `long` where it makes sense.
2013-11-06 17:05:13 -08:00
minggo
95acb1b9e3
issue #2905 : helloworld build ok on android
2013-10-14 14:01:00 +08:00
minggo
49d7bbd600
issue #2905 : remove sub folders except platform
2013-10-12 15:41:45 +08:00