Commit Graph

590 Commits

Author SHA1 Message Date
一线灵|Deal 732a11f74c
Update CCFileUtils-apple.mm 2022-10-31 08:12:06 +08:00
一线灵|Deal b23c3ca38b
Fix ci [skip ci] 2022-10-31 08:09:55 +08:00
halx99 620b009286 Remove FileUtils::searchResolutionsOrderArray 2022-10-30 23:03:39 +08:00
一线灵|Deal b8bbaa8101
Improve code style 2022-10-30 16:58:48 +08:00
halx99 03d8945362 Fix ci warnings 2022-10-27 13:01:18 +08:00
halx99 576a1a6940 Improve ax::Vector compiler compatible, also fix #933 2022-10-26 23:17:48 +08:00
halx99 c77e9b9e0f Update glad to v2.0.0 2022-10-25 09:01:57 +08:00
halx99 0dda4a2776 Remove unnecessary code 2022-10-24 22:42:34 +08:00
halx99 69363b9e33 Add ETC2 support in pvr3ccz format 2022-10-24 19:06:49 +08:00
halx99 d2da0d6078 Validate shared VertexLayout from Shader Program 2022-10-20 20:22:28 +08:00
halx99 cebba41a1e Validate shared VertexLayout from Shader Program 2022-10-20 20:19:56 +08:00
halx99 4228b658af Fix memory leak 2022-10-20 20:18:32 +08:00
halx99 06079a5369 Migrate 2022-10-18 19:17:36 +08:00
halx99 9c7c80aafa Migrate [skip ci] 2022-10-18 19:13:40 +08:00
一线灵|Deal 39b57ae939
Improve code quality (stage1.Oct) (#916)
* Improve code quality

* Add env PULL_REQUEST [skip ci]

* Update build.ps1

* Fix ci [skip ci]

* Update ZipUtils.cpp

* Update build.ps1

* Resolve reviews

* Improve

* Improve code style

* Resolve reviews

* Use pod_vector

* Improve resize growth

* Update CCAnimation3D.cpp

* Update axstd.h [skip ci]
2022-10-13 21:44:42 +08:00
一线灵|Deal f1d31a15b6
Update Device.h 2022-10-12 20:37:56 +08:00
halx99 1d01e163e9 🔨Fix #887 2022-10-12 19:44:31 +08:00
halx99 046eef5cf0 Fix #873 2022-10-12 12:39:27 +08:00
aismann c206a1456f
/* axmol thread id */ (#924) 2022-10-12 07:04:36 +08:00
CHP 825cfd05bb
Update CMakeLists.txt (#922)
* Update CMakeLists.txt

* Update CMakeLists.txt
2022-10-12 07:04:01 +08:00
aismann a5810457f1
rename cocos2d to axmol (#920)
* rename cocos2d to axmol

* rename cocos2d.h to axmol.h

* Update Physics3DTest.cpp

replace Sprite3D -> MeshRenderer
2022-10-12 00:15:09 +08:00
CHP 01e3b209fb
Fix noisy message "Unable to resolve full path of PCH-header" (#918)
* Update CMakeLists.txt

fix noisy message "Unable to resolve full path of PCH-header"

* Update CMakeLists.txt

* Update CMakeLists.txt
2022-10-11 08:54:02 +08:00
CHP 58c311f63d
precompile_headers all platforms (#901) 2022-10-10 03:52:04 +08:00
一线灵|Deal 573933148c
Improve AutoPolygon::generateTriangles performance (#905) 2022-10-09 18:06:15 +08:00
一线灵|Deal a8ccd8cf05
Add reasonable comment for performance code 2022-10-08 12:26:38 +08:00
aismann f22148e80f
Improve MeshRenderer #879 thanks @solan-solan (#904)
* Update Physics3DTest.cpp

Improve #879  thanks @solan-solan

* Update CCMeshRenderer.cpp

#hope this is fixing #879
2022-10-08 06:15:03 +08:00
halx99 27215d383c Improve code style 2022-10-07 21:48:07 +08:00
halx99 29d99c32fe Improve performance 2022-10-07 21:36:38 +08:00
一线灵|Deal 92e5f465fa
Merge pull request #801 from theunwisewolf/dev-richtext-scale-support
RichElementImage - Add support for scaling
2022-10-04 11:08:49 +08:00
halx99 59257bbbb3 Fix model render blend state, refer to: #879 2022-10-04 10:42:21 +08:00
一线灵|Deal 5645bb241e
Final migrate (#876) 2022-10-01 16:24:52 +08:00
tkzcfc 43cc814ffc
Add macro definition AX_NO_DUP_SEARCH_PATH (#874) 2022-09-30 14:40:52 +08:00
tkzcfc 1263d05b76
Improve FileUtils::addSearchPath(#872)
Avoid duplicate search path
2022-09-29 23:10:30 +08:00
RH 5c1b2d4f16
Fix to ensure Component::onEnter() is called (#867)
* Committing genbindings changes

* Ensure that Component::onEnter() is called if component is added after parent onEnter has been called.

* Code style
2022-09-27 17:32:04 +08:00
halx99 57a76fb2f9 Remove unnecessary APIs 2022-09-26 23:20:54 +08:00
halx99 c312a9c157 Change Program::getActiveAttributes retun type to reference 2022-09-24 11:38:41 +08:00
halx99 0e2194a247 Improve code style 2022-09-24 11:01:45 +08:00
halx99 d1efe584be Improve code style 2022-09-24 10:42:11 +08:00
一线灵|Deal c63b8f2134
Fix ci 2022-09-23 23:25:01 +08:00
halx99 72e6061557 Fix #861 2022-09-23 22:41:30 +08:00
一线灵|Deal c5e4438efc
Update CCAutoPolygon.cpp 2022-09-19 18:22:34 +08:00
aismann 3dddef1bc3
Clipper2 v1 04 (#856)
* Clipper2 v1.04 (and small fixes)

* Update README.md
2022-09-19 14:17:13 +08:00
halx99 fad9afbc9a Update thirdparty libs
fmt: 9.0.0 --> 9.1.0
    llhttp: 6.0.7 --> 6.0.9
    astc-encoder: 4.0.0 --> 4.1.0
    webp: 1.2.2 --> 1.2.4
    flatbuffers: 2.0.0 --> 2.0.8
2022-09-15 20:15:28 +08:00
Paulo Coutinho 8c359917f7
Add apple tvos support (#846)
* support tvos

* support tvos and fix run command

* support tvos, fix run script and fix windows files

* support tvos on ci

* support tvos on ci and fix windows zlib

* support tvos on ci

* support tvos

* support tvos and tvos tests
2022-09-05 14:13:52 +08:00
一线灵|Deal 514dad9af8
Merge pull request #837 from aismann/ISSUE_#825
#825
2022-09-02 11:59:46 +08:00
aismann baceccbb2f #825 2022-09-01 13:51:19 +02:00
halx99 a9ec35f7f9 Fix #817 2022-08-31 13:45:06 +08:00
一线灵|Deal 33b67fa0df
Migrate, use simple namespace ax (#818) 2022-08-29 20:51:22 +08:00
aismann 8b6767e9f6 Update CCAutoPolygon.cpp 2022-08-27 18:30:22 +02:00
aismann 898b9cd9af cleanup2 2022-08-27 17:41:12 +02:00
aismann bb05337bfe cleanup 2022-08-27 17:40:03 +02:00
aismann 9d1f2f3487 Replace Clipper1 (all stuff) 2022-08-27 17:00:10 +02:00
一线灵 bf4c7fefa8
[CMake] Mark engine pch as private 2022-08-19 12:15:49 +08:00
unknown c26ab44880 Add empty check 2022-08-16 15:12:45 +05:30
halx99 264d6f28d1 Improve code style 2022-08-16 17:15:56 +08:00
halx99 d8c9a8826a Avoid unnecessary double lookup 2022-08-16 17:14:06 +08:00
unknown 8a462d89c9 Add support for width & height in percentage for RichElementImage 2022-08-16 12:09:02 +05:30
DESKTOP-16GC0B8\813658 31c06c658a Fixed get writable path for android 2022-08-13 23:53:40 +03:00
unknown f5c7940418 RichElementImage - Add support for scaling 2022-08-12 03:58:36 +05:30
halx99 46bee8284f Fix ci 2022-08-11 22:05:23 +08:00
halx99 9150b9db83 Migrate cmake files 2022-08-11 15:41:10 +08:00
halx99 3cf19787ce Fix #791 really 2022-08-11 10:52:38 +08:00
DelinWorks 4ed7c32cf3 Remove assign dups and simplify function naming. 2022-08-11 01:52:04 +03:00
Turky Mohammed 84003b66b2
Update CCCamera.h [skip ci] 2022-08-10 21:10:34 +03:00
DelinWorks dcd0fd6001 Add initialize member function. 2022-08-10 21:09:10 +03:00
DelinWorks 0dfa828926 Update CCCamera.cpp [skip ci] 2022-08-10 20:38:59 +03:00
DelinWorks 63e72775f5 Fix camera view calculation and tidy up system 2022-08-10 20:14:18 +03:00
halx99 0df0947d05 Improve code style
Refer to: https://github.com/cocos2d/cocos2d-x/pull/20743
2022-08-10 21:08:51 +08:00
aismann 8b408b2cde rename push_back vs emplace_back (fine tuning and remove on Live2D (too much)) 2022-08-09 05:51:07 +02:00
一线灵 13fc72c02c
Migrate axys (#782) 2022-08-08 18:02:17 +08:00
aismann 10530b1a19
Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core (#781)
* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\

D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762

* Replace push_back() vs emplace_back() on axis\core\ #781

* Update CCConsole.cpp

* Update UIWebViewImpl-android.cpp

* Update UIWebViewImpl-android.cpp
2022-08-08 13:18:33 +08:00
halx99 9b7910daea Improve android gradle utils 2022-08-07 09:26:56 +08:00
halx99 f03bce1380 Improve android gradle cmake & ndk setup 2022-08-06 23:09:16 +08:00
halx99 f40c44755f Improve android setup tools
- Rename ANDROID_SDK to ANDROID_SDK_ROOT, refer to: https://developer.android.google.cn/studio/command-line/variables
- CMake: Use ndk in sdk_root/ndk/xxx/
2022-08-06 22:02:58 +08:00
Turky Mohammed 399dac7478
[PROPOSAL] Add wireframe rendering and function classification improvements. (#778)
* Add wireframe rendering and function classification improvements.

* Fix platform compilation.

* Update CommandBufferGL.cpp

GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.

* Update CommandBufferGL.cpp

* Try fix IOS compilation

* Update CommandBufferMTL.h [skip ci]

* GLES & D3D11 wireframe

Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
一线灵 5f099c56ac
Fix #771 2022-08-02 21:48:16 +08:00
unknown 797a41b469 Missed edge case when resizing the memorymapped file in UserDefault that could cause a crash 2022-08-02 16:13:12 +05:30
halx99 84a540ea66 Improve gradle script 2022-08-02 17:55:00 +08:00
unknown 5685db91a3 closeKeyboard() method for EditBox 2022-08-02 03:02:35 +05:30
halx99 0800903a0a Add more compatible macros to cocos2d.h [skip ci] 2022-07-26 22:50:51 +08:00
aismann 73153ad614
Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
DelinWorks 1791579fda Add primitive type support for mesh materials. 2022-07-20 02:33:45 +03:00
DelinWorks a0e6d4a045 Fix quad vertex shader compilation. 2022-07-19 08:20:13 +03:00
halx99 c0a4371879 Migrate more macors 2022-07-16 10:43:05 +08:00
halx99 f3ac6ea871 Migrate macros 'CC_' to 'AX_' 2022-07-15 19:17:01 +08:00
一线灵 c7a26bebbf
Fix warning format 2022-07-12 22:57:45 +08:00
一线灵 5a1b8074f1
[Gradle] Fix findNDK 2022-07-12 21:51:44 +08:00
一线灵 406f962cad
Migrate extension lua (#747) 2022-07-12 21:31:54 +08:00
halx99 cf6baeed52 Improve android gradle script axistools.gradle 2022-07-12 13:07:27 +08:00
halx99 4ad4bf93b0 Avoid unexpected frame refs increase 2022-07-11 19:34:31 +08:00
一线灵 279337f17f
Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
halx99 986540dbef Update byte_buffer to fix #741 2022-07-11 09:12:40 +08:00
一线灵 8bbcf80330
Fix logic 2022-07-10 21:22:08 +08:00
一线灵 3594b161bf
Fix ci 2022-07-10 20:47:50 +08:00
halx99 16a30c8fb8 Fix #741 2022-07-10 20:23:48 +08:00
DelinWorks 9db438a375 Update FastRNG.h 2022-07-10 10:00:02 +03:00
一线灵 3329e1b0ea
Merge pull request #739 from axis-project/migrate-engine-test-extension-config
Migrate tests, extensions and configs
2022-07-10 09:47:41 +08:00
一线灵 04ca16125b
Merge pull request #738 from solan-solan/index_array_to_stl
IndexArray to stl
2022-07-10 09:47:27 +08:00
halx99 9ee4181976 Migrate tests, extensions and configs ReSquash for unexpected changes +2 2022-07-09 22:23:34 +08:00
DESKTOP-16GC0B8\813658 2f8d5dd2f6 operator[] changed for better usage 2022-07-09 02:07:01 +03:00
一线灵 18076d09f0
Merge pull request #734 from solan-solan/index_array_to_stl
IndexArray to stl
2022-07-09 01:23:36 +08:00
Turky Mohammed 8517d0ee7f
Replace everything under `core` (#735)
Co-authored-by: deal <halx99@live.com>
2022-07-09 01:23:11 +08:00
DESKTOP-16GC0B8\813658 21f928c4a0 Added operator[] for IndexArray to align it to stl container to protect existing code which could use IndexArray with the corresponding api;
Added uint16_t as default template parameter for IndexArray::push_back(...)
2022-07-08 17:08:39 +03:00
一线灵 86e56f304f
Update version [skip ci] 2022-07-08 16:02:51 +08:00
一线灵 590fbba6bd
Merge pull request #730 from DelinWorks/migrate-engine-name
Fix engine setup files.
2022-07-08 15:34:23 +08:00
halx99 fff2bd59ed Fix setup cmake files and some relative sources 2022-07-08 14:20:41 +08:00
DelinWorks a27486a7f7 [skip ci] 2022-07-08 07:36:32 +03:00
DelinWorks 49b6dda016 Fix CMAKE 2022-07-08 02:10:35 +03:00
一线灵 1062a2251f
Merge pull request #720 from axis-project/improve-index-array
Improve IndexArray
2022-07-07 16:53:18 +08:00
halx99 698b84d7b2 Delete unused comments 2022-07-07 15:41:32 +08:00
halx99 39d40728cb The `operator[]` not good for template use, always use at instead. 2022-07-07 15:40:16 +08:00
halx99 a9be51ff72 Improve IndexArray implementation 2022-07-07 14:49:26 +08:00
DelinWorks d1d8873964 Fix shader matrix multiplication. 2022-07-07 05:38:28 +03:00
halx99 062e0d38f9 Merge branch 'dev' of https://github.com/adxeproject/adxe into improve-index-array 2022-07-07 10:06:21 +08:00
一线灵 8ff01d47c4
Fix ci 2022-07-07 09:59:21 +08:00
一线灵 fca740889d
Update CCBundle3DData.h 2022-07-07 09:52:11 +08:00
halx99 43e1a41440 Improve IndexArray 2022-07-07 09:31:34 +08:00
halx99 62b356a107 Improve code style 2022-07-07 09:30:48 +08:00
aismann 043207e9c1 Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
Its look professional now ;)
2022-07-06 16:02:41 +02:00
一线灵 83a3011f65
Merge pull request #715 from aismann/dev
Rename internal variable '_displayStats' to '_statsDisplay'
2022-07-06 13:44:55 +08:00
aismann b28e6d5aa6 Rename internal variable '_displayStats' to '_statsDisplay'
fix #709
2022-07-06 06:58:24 +02:00
Turky Mohammed 9951bbe820
Merge branch 'adxeproject:dev' into improve-engine-types 2022-07-06 07:21:13 +03:00
DelinWorks b4d04f4df9 Update FastRNG.h 2022-07-06 07:20:40 +03:00
一线灵 83ebbfcf60
Merge pull request #710 from DelinWorks/improve-engine-types
[IMPROVMENT] Rename `RngSeed` to `FastRNG`.
2022-07-05 23:07:19 +08:00
halx99 71539ffd89 Compatible cocos2d.h 2022-07-05 23:03:22 +08:00
DelinWorks d1379cd5c2 Improve RngSeed. 2022-07-05 17:21:21 +03:00
halx99 701c1aa6ff Merge branch 'improve-3d-renderer' of https://github.com/DelinWorks/adxe into dev 2022-07-05 15:42:38 +08:00
Turky Mohammed fb4e263b8b
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]

* Improve comments [skip ci]

* Rename MeshRendererMaterial to MeshMaterial [skip ci]

* Update dependent classes.

* Replace occurrences of Sprite3D with MeshRenderer.

* Update cpp-tests and extensions.

* Fix compilation.

* Try fixing lua-bindings

* Try fixing lua-bindings

* Update lua_cocos2dx_3d_manual.cpp [skip ci]

* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
DelinWorks 4f1212e655 Update CCMeshVertexIndexData.cpp [skip ci] 2022-07-04 21:15:11 +03:00
DelinWorks ad451adb4b Update CCMeshVertexIndexData.cpp [skip ci] 2022-07-04 21:14:33 +03:00
DelinWorks 15f43941e8 Update quad.frag [skip ci] 2022-07-04 21:13:29 +03:00
Turky Mohammed 995a6469d1
Update quad.frag [skip ci]
Co-authored-by: 一线灵 <halx99@live.com>
2022-07-04 21:12:17 +03:00
DelinWorks 35f7bd2f76 Update CCBundle3DData.h [skip ci] 2022-07-04 21:09:54 +03:00
DelinWorks b2583b2614 Update CCBundle3DData.h [skip ci] 2022-07-04 21:07:06 +03:00
DelinWorks 74a2ed5ab1 Update CCBundle3DData.h 2022-07-04 21:05:27 +03:00
DelinWorks 293c28f6b6 Expose stride conversion functions. 2022-07-04 20:54:56 +03:00
DelinWorks 21cb99695a Update CCBundle3DData.h [skip ci] 2022-07-04 20:42:44 +03:00
DelinWorks 96a4d83700 Update CCBundle3DData.h 2022-07-04 20:41:53 +03:00
DelinWorks 0c6998cf41 Update CCBundle3DData.h 2022-07-04 20:35:31 +03:00
DelinWorks 31a2f46891 Use integral_constant rathar than bool_contant. 2022-07-04 20:32:29 +03:00
DelinWorks 5797662ca1 Update CCBundle3DData.h [skip ci] 2022-07-04 20:29:50 +03:00
DelinWorks 9057a47996 Update CCBundle3DData.h 2022-07-04 20:25:16 +03:00
DelinWorks 1ed03a41ad Separate renderer enums to their own file. 2022-07-04 19:52:17 +03:00
Turky Mohammed 94dcf63300
Merge branch 'adxeproject:dev' into improve-3d-renderer 2022-07-04 19:40:56 +03:00
一线灵 b51e50a498
Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks d56731a158 Update CCBundle3D.cpp [skip ci] 2022-07-04 19:38:46 +03:00
DelinWorks 399bd7e89f Add stride functions and remove unneeded UNSPEC value. 2022-07-04 19:20:04 +03:00
halx99 7fe382ed54 Improve meshdata load
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks da39a66e99 Improve function naming. 2022-07-04 17:45:23 +03:00
halx99 768a8bd5e1 Refator sampler name in shader 2022-07-04 21:26:48 +08:00
Turky Mohammed 40e30edd58
Update CCBundle3D.cpp
Co-authored-by: 一线灵 <halx99@live.com>
2022-07-04 08:22:42 +03:00
Turky Mohammed 6917430f6e
Update CCMeshVertexIndexData.cpp [skip ci]
Co-authored-by: 一线灵 <halx99@live.com>
2022-07-04 08:22:06 +03:00
Turky Mohammed 1a0a06c4b5
Update CCBundle3DData.h
Co-authored-by: 一线灵 <halx99@live.com>
2022-07-04 07:59:14 +03:00
Turky Mohammed dc02ea5ac5
Update CCBundle3DData.h
Co-authored-by: 一线灵 <halx99@live.com>
2022-07-04 07:57:44 +03:00
DelinWorks ad189af97f Update CCBundle3DData.h 2022-07-04 07:36:42 +03:00
DelinWorks 13710ff075 Update CCBundle3DData.h 2022-07-04 07:30:16 +03:00
DelinWorks 6c242f3e35 Update CCBundle3DData.h 2022-07-04 07:27:35 +03:00
DelinWorks 3a5e8821c2 Update CCBundle3D.cpp 2022-07-04 07:25:04 +03:00
DelinWorks 13a9949c30 Update CCBundle3DData.h 2022-07-04 07:23:02 +03:00
DelinWorks dd90911e07 Add safety checks. 2022-07-04 06:34:44 +03:00
DelinWorks 5c8b5dd003 Improve function naming. 2022-07-04 06:23:49 +03:00
DelinWorks 0e355244d5 Improve function naming and add descriptions. 2022-07-04 05:55:29 +03:00
DelinWorks af4c3b0948 Revert "Update CCDirector.h"
This reverts commit 11200dfac0.
2022-07-04 05:12:54 +03:00
DelinWorks 11200dfac0 Update CCDirector.h 2022-07-04 04:58:13 +03:00
halx99 86a08575ba Improve class IndexArray 2022-07-04 09:13:06 +08:00
DelinWorks 210816a8bc Fix android arm64 incorrect random number generation. 2022-07-04 03:28:55 +03:00
DelinWorks 78150ff25a Revert "Update CCBundle3D.cpp [skip ci]"
This reverts commit 07bbe4e06c.
2022-07-03 23:25:36 +03:00
DelinWorks 07bbe4e06c Update CCBundle3D.cpp [skip ci] 2022-07-03 23:25:05 +03:00
DelinWorks 7a8b123548 Fix mobile compilation.
Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks bdffd39784 Fix platforms compilation. 2022-07-03 21:01:21 +03:00
DelinWorks f7b50fe836 Use enum class instead. 2022-07-03 20:55:40 +03:00
DelinWorks 9009228ef4 [skip ci] 2022-07-03 20:50:02 +03:00
DelinWorks 166ebd2ce6 Move global enums to their own file. 2022-07-03 20:43:55 +03:00
halx99 0e99b4ece0 Improve class IndexArray 2022-07-03 21:17:49 +08:00
halx99 8eea4cccdc [WIP] Wrapper IndexArray with byte_buffer 2022-07-03 17:24:10 +08:00
aismann b3726421b2 use engine global namespace 2022-07-03 07:26:37 +02:00
halx99 62e2be281b Move enum FPSPosition to engine global namespace 2022-07-03 11:24:00 +08:00
DelinWorks cb7bd4118b Improve type naming. 2022-07-02 19:46:41 +03:00
DelinWorks 27c5e9ad83 Update CCDirector.cpp [skip ci] 2022-07-02 18:26:17 +03:00
DelinWorks a7a022c48d Remove buffers stat and add quad mesh shaders.
Remove drawn buffers label and Add a simple position_texture_color shader for simple primitives like quads to implement static sprite batching in the future.
2022-07-02 18:22:31 +03:00
aismann d94137be54 Remove unused variable and cleanup on windowtest.cpp 2022-07-02 11:29:26 +02:00
aismann 6c702daa3b Cleanup, last fixes, rename enum FPSPosition 2022-07-02 08:17:24 +02:00
aismann 8f5cc3ff2c fix typo 2022-07-02 06:19:47 +02:00
aismann 88fe2d7666 add 'no change' check. 2022-07-02 06:02:22 +02:00
aismann 97d7b793f7 FPS display set position should be set by API #695 2022-07-01 17:15:20 +02:00
DelinWorks 1ac8788815 Fix mesh index formatting. 2022-07-01 14:40:09 +03:00
DelinWorks b32f4d1196 Change shorts to ints 2022-07-01 14:11:00 +03:00
Turky Mohammed 66598df93f
Merge branch 'adxeproject:dev' into improve-3d-renderer 2022-07-01 13:46:04 +03:00
halx99 1a0848c95f Setup vsync for all PC platforms 2022-07-01 17:55:54 +08:00
halx99 047206e529 Fix warnings 2022-07-01 13:47:47 +08:00
一线灵 03b01cd414
Merge pull request #690 from DelinWorks/engine-bug-fixes
[BUG] Fix `getDefaultCamera()` returning nullptr on scene initialization.
2022-07-01 12:17:08 +08:00
halx99 9b1edadb2f Fix #689 2022-07-01 12:14:44 +08:00
halx99 6017f90907 Improve mac fps limit 2022-07-01 11:02:31 +08:00
DelinWorks 6d8aa5e6c1 Update CCCamera.cpp [skip ci] 2022-07-01 05:59:45 +03:00
DelinWorks 4997f613de Fix overriding position when applying custom properties. [skip ci] 2022-07-01 05:58:42 +03:00
DelinWorks 8d3c2b0cdb Use CCASSERT instead. 2022-07-01 05:54:20 +03:00
DelinWorks 79d228d007 Update CCRenderer.cpp 2022-07-01 04:06:26 +03:00
DelinWorks b24f4fb520 [skip ci] 2022-07-01 03:39:27 +03:00
DelinWorks b4bac6d651 Fix get default camera nullptr on scene initialization. 2022-07-01 03:34:37 +03:00
DelinWorks 24c2550a09 Fix typos. [skip ci] 2022-06-30 23:21:21 +03:00