Commit Graph

13158 Commits

Author SHA1 Message Date
Arnold 19c9e922eb cocos2d::JniHelper::* long type convert error (#19101)
* fix type

* remove redundant
2018-10-16 17:00:33 +08:00
Tai-Yuan Kuo 05ae5f7e83 Replace binary_funciton for C++17 Support (#19117) 2018-10-16 16:51:54 +08:00
Arnold b70a6a6def [physics] add pre/post callback in `update()` (#19118)
* add physics update pre/post callback

* update space

* run before simulation
2018-10-16 16:37:51 +08:00
leda 48cce75be4
remove un-elegant prebuilt feature in cmake (#19109)
* remove unclearly cmake prebuilt feature

* reduce useless code

* add project info print
2018-10-12 12:36:17 +08:00
Arnold 1ceb222c7f concat path error (#19075)
when trying to remove dir `test0`, the function will build a pattern
like `"test0*.*"` rather than `test0/*.*`
2018-10-08 11:51:36 +08:00
Arnold 11339c4545 CCConsole: remove fd from _read_set when it is closed by client. (#19066)
* CCConsole: remove fd from _read_set when it is closed by client.

* simplify code

* remove comment
2018-10-08 11:50:28 +08:00
Arnold c61e45103c LUA: cc.downloader binding (#19078) 2018-10-08 10:42:24 +08:00
CocosRobot a59519a4ef [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#19082) 2018-09-28 23:38:04 -07:00
gestern 085ae2603f Fix several bugs with button's title (#19073)
* Fix several bugs with button's title:
(a)when using setTitleLabel() the button didn't resolve the corresponded parameters;
(b)bug with measurement accuracy (ignores the fractional part) of the system font and ttf-fonts sizes;
(c)bug with the size of the button title (by default) did not match the value size of the label's typeface;
(d)removes high coupling the typeface parameters of button because it already contains the used label

* Hotfix to call parent `Widget::init()`
2018-09-28 23:26:58 -07:00
dingdekai ebc32043ea [android] fix crash when point JNIEnv is a nullptr in getStringUTFCharsJNI func. (#19079) 2018-09-28 22:58:06 -07:00
leda 98120fb9d8
refactor cmake on use libs (#19054)
* link external build by modern cmake

* use "--whole-archive" for part android spec

* update travis

* update CI, add cmake tests on win32
2018-09-24 20:16:04 -07:00
CocosRobot a504c54a05 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#19068) 2018-09-21 10:03:47 +08:00
Arnold 6ea37d4c9d [linux] CCFileUtils::isFileExistInternal should reject a folder (#19062)
* accept regular file only

* simplify code
2018-09-21 10:02:19 +08:00
AIGRIND a6530a5aca Correct last delta time (#18898)
If next delta time was zeroed (via setNextDeltaTimeZero) the last update time was not corrected.
2018-09-20 18:03:30 +08:00
Billy O'Neal 6a52b3ff4a Add missing <functional> header which the standard requires and will be necessary to use std::function in VS2019. (#18989) 2018-09-20 17:49:15 +08:00
Arnold b170daf9d8 fix wrong parameter (#19060) 2018-09-20 15:19:10 +08:00
Arnold 53bed4fda3 DrawNode add isolate flag (#19056)
* add isolate flag

* add comment for DrawNode::visit

* add modifier: const/virtual

* update comment & change initializer
2018-09-20 15:18:03 +08:00
Arnold f8ed20e4b3 Android: CCFileUtils listFiles impl (#19044) 2018-09-19 18:05:16 +08:00
ggggamer 7d840ac6e1 CameraBackgroundDepthBrush should handle opengl recreate event. (#19037) 2018-09-18 09:14:27 +08:00
CocosRobot 16126f2571 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#19052) 2018-09-17 12:33:20 +08:00
leda e0210bd870
shorten the android build path, reduce long path error (#19045)
* remove import-add-path

* add module path into gradle

* modify PROP_BUILD_TYPE to ndk-build for tmp test

* import-module uv into ndk-build scripts

* part lib rename in Android.mk

* fix build path error on Lua&JS test project

* shorten all libs name, except external libs related

* "_static" suffix isn't necessary, since all internal build is static

* little catch

* re-change to cmake as default build type

* add both build type into Travis for android

* update external libs name

* fix gradlew cmd error

* update external config
2018-09-17 11:54:39 +08:00
Arnold f352225f14 CCFileUtils: improve thread safety (use single recursive_mutex) (#19046)
* CCFileUtils: add const modifier

* mac: add const

* android: add const

* use recursive_mutex

* win: add const modifier

* mac: revert

* android: add const

* rename __guard__ to mutexGuard
2018-09-17 10:47:41 +08:00
Arnold 3cad2a85d4 remove assert (#19047) 2018-09-17 10:21:43 +08:00
CocosRobot 2c37cc5ac6 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#19048) 2018-09-15 19:46:48 +08:00
gestern 368684d13d Android: Adds supporting edge screens (#19043)
* Android: Adds supporting edge screens

* Update CCGLViewImpl-android.h

* getSafeAreaRect(): Specifying indentation

Specifying indentation if the scale factor is different for grid
2018-09-15 16:45:22 +08:00
Arnold d9b2e0519d cocos2d::Data: prevent use after free. (#19034) 2018-09-14 14:36:47 +08:00
minggo 7dcee2bcf9
Remove ccglstatecache (#19013) 2018-09-11 14:39:30 +08:00
verketh 482c9eb8ca add image format check for Image::saveToFile in CCImage-ios.mm (#18986)
IOS保存灰度图崩溃
2018-09-10 16:35:31 +08:00
WangHe 3c8c5139c1 add error check for AVAudioSession setActive. (#19000) 2018-09-10 16:23:40 +08:00
Guilherme Gibertoni 6fb631e68e fix background music may resumes even though the application is on the background (#19005)
If the device is locked or sleeps
Then the application that was running on foreground will be dismissed and trigger a onWindowsFocusChanged(true) event while the game is already on background
2018-09-10 16:06:43 +08:00
ggggamer cf56f96a14 ClassLoader.loadClass use 'Binary names'. (#19011) 2018-09-10 15:06:19 +08:00
ggggamer f91ef9deee Fix some EVENT_RENDERER_RECREATED problem. (#19023)
* fix EVENT_RENDERER_RECREATED problem

* macro

* Event listener should add only once.
2018-09-10 15:04:35 +08:00
CHP 6a442192d4 Fix uninitialized variables problems found by drmemory (#19028) 2018-09-10 11:23:14 +08:00
TankorSmash 768ba5b6af add another xbox 360 configuration (#19032)
This is more a standard wired 360 controller.
2018-09-10 09:52:41 +08:00
Arnold 8d75c07dcb Upgrade dep libs (#19015)
* add libuv
* recompile libwebsocket 2.4.2 with libuv enabled
2018-09-06 16:07:25 +08:00
Arnold f99c81c336 https downloader timeout on win/mac (#18935) 2018-08-31 10:12:04 +08:00
Jeff Wang 925b727bb1 replace setColor with setTextColor for RichElementText (#18985) 2018-08-17 11:52:16 +08:00
CocosRobot e946c11eb3 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18982) 2018-08-07 11:24:27 +08:00
Jeff Wang 3948e5eece refine EditBox: add support for pressed and disabled image (#18965)
* refine EditBox add support for pressed and disabled image

* add test case

* fix compile error

* fix compatibility

* fix compile warning

* fix test cases

* remove CC_DEPRECATED_ATTRIBUTE mark
2018-08-07 09:29:51 +08:00
tyfkda aacec550c9 Fix out of range access in Label (#18789)
Out of range occurred in some condition
when using `Label` with its `getLetter()` member function.

`Label::recordPlaceholderInfo()` member function is called for
new line (\n) letter in `Label::multilineTextWrap()`,
but the function doesn't set `_lettersInfo[letterIndex].lineIndex`.

But `lineIndex` is used in `Label::updateLabelLetters()`
even if letter is new line.

This change checks `letterInfo.valid` to avoid
accessing `_linesOffsetX[letterInfo.lineIndex]`
for invalid (i.e. `NewLine`) letter.
2018-08-06 14:27:47 +08:00
saumyamukul dfa0360d99 Fix memory leaks (#18564) 2018-08-06 14:17:08 +08:00
ggggamer cddcf545db Node::draw and Node::visit use wrong arg type. (#18970)
Should we use `FLAGS_TRANSFORM_DIRTY` here?
2018-08-06 13:46:31 +08:00
raphael10241024 bad8091e99 fix bug:when download's http request didn't return Content-Length header, downloader will return a negative progress value (#18806) 2018-08-06 13:37:34 +08:00
panzhihao 5693097fce Keep the same performer of CCDownloader #18871 2018-08-06 12:38:14 +08:00
Jimmy Yin 4a3263d294 Lua: Optimize http header setting code (#18904) 2018-08-06 12:37:25 +08:00
Sylvain L. Kamdem d41820b14b Update UIAbstractCheckButton.cpp (#18858)
This factory method to create a checkbox instance was not working (UICheckBox.cpp:79):
CheckBox* CheckBox::create(const std::string& backGround,
                           const std::string& cross,
                           TextureResType texType)
Because the program tries to load missing textures. I just added some exit conditions to avoid it.
2018-08-06 11:46:19 +08:00
Riyachang c8c5fc74f7 Fix: LabelLetter::isVisible always returns false (#18975) 2018-08-06 10:09:48 +08:00
Arnold fc09d1af05 disable auto URI encode in AsyncHttp client, fix #18949 (#18957) 2018-07-23 21:32:52 +08:00
CHP 2bab501cac Update android build tools to 27.0.3 (#18952)
* Update gradle and android gradle plugin

* Update android build tools to 27.0.3
2018-07-22 13:58:58 +08:00
Arnold 81b1e904cd SocketIO#emit/send support multiple parameters (#18944) 2018-07-18 13:41:12 +08:00
Umair Javed ec1fc92e37 Added initialisation checks in pcm audio service (#18934) 2018-07-13 16:24:36 +08:00
leda 8d4ee80ac1
add test case for issue #18597(audio crash on iOS), and fix (#18865)
* use atomic_bool type for _isRotateThreadExited

* add test case for issues 18597

* fix test case error

* add data race comments, fix lock usage error

* add comments for audioplayer

* fix typo in comments

* revert wrong changes

* update test case, keep reproduce

* add alSourceUnqueueBuffers before stop

* improve UnqueueBuffers

* detail test case to show side effect

* remove unused comments

* add comments for AudioPlayer change

* correct a audio log level

* change log level from W to VV

* update time step, add play state check

* remove record time of UnqueueBuffers
2018-07-11 09:36:57 +08:00
Koveshnikov Peter e27f33a74b Issue18909 Widget::getAncestorWidget fix (#18913) 2018-07-10 23:02:37 +08:00
newnon df4d8e75f6 Fix websocket memory zereoing (#18643) 2018-07-10 22:57:05 +08:00
leda b26e1bb086
correct #18768, add check for unsafe strcpy() (#18885)
* add check for unsafe strcpy()

add check for unsafe strcpy()

* complying with required coding style

substitute tab with 4 spaces

* NULL -> nullptr
2018-06-08 17:52:50 +08:00
Valera 702fc83974 Fix include guard in CCEventListenerMouse.h (#18872)
* Fix include guard in CCEventListenerMouse.h

* Remove extra new line
2018-06-08 17:13:38 +08:00
rh101 fd7f7ba085 Fix for Label and UIRichEdit text trailing space trimming (#18876)
* [UIRichText.cpp] Allow user to select if they want to trim trailing spaces for a RichElementText. Also fixed crash if estimatedIdx is less than 0 in certain conditions.
[UIRichText.h] New flag added for enabling trailing space trimming.
[CCLabelTextFormatter.cpp] Only trim trailing whitespace if lines are being split. This will trim all whitespace up to the next non-whitespace token in a line.

* Fix for oversized sprites that need to be offset by X and Y to be aligned correctly in the UIRichText

* Revert "Fix for oversized sprites that need to be offset by X and Y to be aligned correctly in the UIRichText"

This reverts commit fc5492e878a982ff748488bf1de4ffa88a3d4755.

* [UIRichText] Reverted changes made for trimming since they are no longer required. The changes made to CCLabelTextFormatter.cpp fixed all the current issues.

* Added test cases from #18869

* Removed the forced trailing space clipping since it is not required here, and causing side-effects.

* Removed comment that no longer applies to that section of code
2018-06-08 17:06:29 +08:00
Jo Huang 5d7e58a2a1 Fix iOS editbox EndAction wrong when single line mode. (UITextField) (#18870) 2018-06-01 11:11:21 +08:00
CocosRobot 8988f999f6 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18868) 2018-05-30 21:54:47 +08:00
CocosRobot 1b5f08f528 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18866) 2018-05-30 20:56:51 +08:00
Stewart Imel c84c5761a1 fix typos and grammar in comments (#18853) 2018-05-30 20:41:59 +08:00
Vasily Fomin eb87dec447 Fix misleading comment text in CCMenu.h (#18855) 2018-05-30 20:39:23 +08:00
Ricardo Petrére dfdaf9ed61 cc.PI2 was only present in html5 release, added it into JSB (#18860)
[JavaScript] cc.PI2 was only present in html5 release, added it into JSB
2018-05-30 20:36:21 +08:00
ggggamer 59c854a159 Avoid duplicate find action when founded. (#18863) 2018-05-30 20:33:53 +08:00
pyrosphere d1661a7e85 Fix ZipUtils include headers order (#18857)
An old hack that changed the default order of included headers in ZipUtils causes issues when compiling cocos2d for Android 64-bit, throwing errors of missing `fgetpos` and `fsetpos` functions.
2018-05-29 22:57:15 +08:00
panzhihao cc145cb852 be safe to handle operator= (#18850)
* 等号赋值函数,先判断this是否不等于other再做赋值

1、CCData那个会闪退
2、CCGLProgramState那个会造成_value.tex.texture泄漏

* replace TAB to  4 SPACE
2018-05-25 09:58:11 +08:00
leda a44e208975
fix cmake android prebuilt libcpufeatures path error (#18847)
* add cpufeatures lib output path

* added audio header
2018-05-25 09:56:19 +08:00
CocosRobot 2b80503972 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18844) 2018-05-23 11:32:42 +08:00
Valera 0519685f72 Add methods to change window icons on windows and linux (#18833)
* Add GLViewImpl::setIcon and GLViewImpl::setDefaultIcon for windows and linux

* Include CCImage.h only if required

* Fix empty icon image

* Fix windows build

* [skip ci] Replace `{ return; }` with `{}`

* Add icon test to cpp-empty-test

* [skip ci] Replace TABs with spaces, add comments

* Chnage requested things, fix formatting

* Fix define

* Fix ios build
2018-05-23 09:29:49 +08:00
newnon b940d7dcdb Аdded the ability not to stop sound & music on game start in android and changed default behaviour to not stop (#18640) 2018-05-15 14:30:05 +08:00
Peter Siegmund bac694dc55 fix reorder warning (#18819) 2018-05-14 10:34:56 +08:00
leda 4675ee79cd correct iOS project config when using CMake `-GXcode` generate (3.17 round 2 test) (#18808)
* ARCH_DIR only useful for search linux prebuilt libs

* add iOS app target ONLY_ACTIVE_ARCH property

* set Xcode property for application, include all depend target

* fix bugs-editbox-win32 crash

* improve EditBox-align test case

* typo error

* update cocos-console submodule

* VS RelWithDebInfo build use release folder external libs
2018-05-11 15:09:09 +08:00
leda 391f30a3f3 beauty cmake format, reduce duplicate defines (#18799)
* reduce cmake module duplicate

* make module use more clear, correct cmake style

* keep default physics option

* delete the modules distributed with cmake

* unify the cmake files format

* use AndroidNdkModules at cmake sys modules

* add cmake comments for win

* update cocos2dx files list, manually
2018-05-02 15:33:01 +08:00
leda a5c52607d5 check test cases and fix small bugs before 3.17 release (#18786)
* update edit box H alignment case

* improve label no-break-space test case

* fix label test cases bug

* add GetterSetter define for the placeHolder of TextField

* fix event condition bugs on ParticleTest.lua
2018-04-25 09:50:53 +08:00
François Perrad 2991a18fae CMake: avoid unsafe header path when cross-compiling (#18782) 2018-04-23 09:04:45 +08:00
leda ed0288f22d replace ptr_fun with lambda, avoid compile error (#18783)
* update trim func, avoid compile error using c++17

* resume wrong deleted
2018-04-20 18:04:19 +08:00
CocosRobot 68adbb08ec [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18779) 2018-04-20 17:50:34 +08:00
leda fbad734633 Revert "fix issue that render texture will have wrong effect if using with global z order (#18629)" (#18777)
This reverts commit 38864456bf.
2018-04-19 09:37:05 +08:00
leda bed8c0ac77 add bullet include dir to cocos mk (#18774) 2018-04-19 09:27:15 +08:00
leda 8ada72aa5c update web Spine to 3.6.39 2018-04-19 09:26:37 +08:00
Jordi Vilalta Prat 712b093b27 Don't count spaces at the end of line as part of the line width (#18751) 2018-04-04 11:53:16 +08:00
sp-andres-barrera d66af06112 Support for non-breaking characters in label (#18753)
* Added non-breaking character check function

* Check for non-breaking characters in words when formatting label text

* Added nbsp again as space character (removed in previous PR https://github.com/cocos2d/cocos2d-x/pull/18147)
2018-04-02 10:27:26 +08:00
halx99 6317e35f01 Fix issue #18724 (#18741)
see issue: https://github.com/cocos2d/cocos2d-x/issues/18724
2018-03-20 10:13:33 +08:00
leda 86ea3a8aee cmake add collect headers list, unify the logic of source add (#18722)
* fix mistake for ios lua template

* auto select headers depend on sources

* change cmake "cocos_build_app" from macro to function

* fix cmake dll repeat copy

* update travis srcipt

* add header list for cocos lib

* add header list in cmake files

* re-add include dir Classes

* improve template cpp var name

* remove func get_headers_by_sources

* cmake add simulator header list

* make source and header collect more clear

* improve macos app pkg

* improve ios pkg, run failed

* revert the ios pak logic, keep older

* expand var APP_BIN_DIR scope

* fix use sqlite3 error on linux

* fix win32 compile error

* remove multi-add mistake

* try to fix python install issue on travis

* fix js-tests build on android

* uninstall old python in travis

* add travis  python print info

* fix command ll to ls -l

* remove useless link

* PYTHON_BIN adapt homebrew python
2018-03-14 13:51:29 +08:00
Dimon4eg d32f33056f Fix no-break space size (#18661)
* fix warnings

* added test

* fix warning

* fix no-break space size

* Correct code
2018-03-13 09:40:24 +08:00
Jordi Vilalta Prat 239b63e207 Fix infinite loop when counting text lines on Android (#18710)
In some situations, breakText() can return 0, which leads to an infinite
loop. In that case we just increase the index so the measuring doesn't
get stuck.
2018-03-09 10:01:17 +08:00
deyongzhong c087be314c ^fix crash when the error msg is too long (#18715) 2018-03-08 15:33:14 +08:00
CocosRobot e5d4a54bff [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18718) 2018-03-08 15:32:40 +08:00
gestern 84be684e38 Adds support for executing sequential commands separated by a delimiter (#18686) 2018-03-08 10:51:21 +08:00
AIGRIND 607507d97e Get ValueMap by reference (#18684)
* Get value map by reference

* Get ValueMap by constant reference
2018-03-08 10:49:29 +08:00
leda 50ecf00115 cmake support win32 ,and support generate&use prebuilt libs (#18683)
* fix win32 prebuilt error, and set cmake as default android native build

* cpp-template support msvc

* add msvc version check

* add -D_USRLUASTATIC, fix lua lib cmake compile error

* fix cpp-empty-test res copy dir, add function needed

* improve msvc res copy

* refactor cmake copy dll logic

* fix cpp-tests compile error

* refactor copy dll temp

* refactor win32 exe using dlls

* js-project compile support cmake using msvc

* improve res mark for win32

* update the way of lua project res mark

* add D_USRLUASTATIC for lua project

* unify RELEASE Release to Release, add CMAKE_CONFIGURATION_TYPES

* improve VS shows targets, add folder

* improve mac/ios res mark

* reduce useless comments

* unify cpp src include variable

* refactor cpp test project  package logic

* improve pkg app logic

* start support prebuilt libs for cpp project using cmake

* improve prebuilt libs generate

* expand js/lua support prebuilt libs on mac

* adapt IDE generate libs path

* start do prebuilt for android

* improve the way of using external libs for prebuilt

* prebuilt libs support cpp-empty-test on android studio

* cpp-tests prebuilt libs, and remove useless

* start to improve libs using, to adapt prebuilt

* improve cpp tests prebuilt on android

* prebuilt support lua & js test on android

* prebuilt support cpp&js template

* rename prebuilt variabl, detail androd config

* finish android support prebuilt using cmake

* fix cmake script run in windows error

* reduce variable name length

* improve the way of win32 use dlls to adapt prebuilt

* loosen pick js/lua engine lib condition

* self review and start check linux build

* unify compile option location

* strict copy dlls condition

* improve libs link order

* start redo the way of copy dlls

* unify dlls copy logic

* fix linux res copy error

* update cmake copy file path in linux

* make prebuilt dir if needed, and divide Debug and Release dir

* cmake win32 divide Debug and Release dir well

* comment Lua Template project, for the unfinished lua simulator support

* add simulator cmake file

* start support simulator

* simulator support cmake build on macOS

* fix simulator compile error on win32

* add simulator prebuilt support

* improve mark cocos app macro

* improve cmake template project format

* improve cmake app files format

* fix format improve mistake

* detail cmake readme

* improve readme, useless comments

* add game.rc to template project

* check travis openssl version

* try update travis openssl

* upgrade travis openssl

* change openssl link

* change to upgrade openssl

* re install python with upgrade openssl

* add comment for macro and func, improve variable name
2018-03-08 09:47:57 +08:00
Dimon4eg 74daac0751 Support Belarusian language (#18658)
* Support Belarusian language

* Fixed code duplication - moved language convertion code to ccUtils

* added Belarusian language for all platforms

* Fix ios/mac build errors
2018-02-11 09:19:47 +08:00
TankorSmash 7e0a0435ac Fix warning for converting int to float (#18672)
Could use a static_cast but it doesn't seem to be the style
2018-02-08 09:26:22 +08:00
leeda edee97278f V3 android cmake support, add mac/ios support (#18646)
* CMake build improvements

* android cmake support

* Enable proguard for cocos2d

* examples & test cmake support

* add android build type param to gradle.properties file

* less warnings

* update all android configs to recomended settings

* fix network cmake error

* fix js-tests cmake error

* android build config, add cmake

* android build config, add cmake

* add lua share lib

* android lua cmake build fix

* fix

* luajit test

* run fail, still

* fix js-warning

* correct lua main include

* lua test project cmake support android

* try to add lua-template cmake support

* lua template fix

* js_tests support cmake on android

* js-tests improve

* cmake support js-template

* test to realise prebuild

* cmake improve, no feature

* improve templates cmake

* refactor cmake struct

* correct cpp-tests cmake

* cpp-templates cmake improve

* typo fix

* cmake struct refator

* change default option

* adapt new project struct

* uniform cmake test style

* add_dependencies to support make -j

* little struct improve

* little fix

* adapt cmake bin dir

* little improve about cmake version

* change build all tests condition

* add source_group for Xcode

* add mark source files

* add more mark source code

* add template project to test

* add macos info.plist template

* add pak macos for all project

* lua test icon fix

* not consider lua project for now

* modify pak method

* add another ios toolchain

* add ios system library

* update ios toolchain, and reduce ios compile errors

* reduce error

* make ios engine lib compile pass

* cpp-empty-test ios bundle

* cpp-tests ios support

* js-tests ios support

* templates project support ios

* fix the way of lua-tests package

* try to fix lua-template on macOS

* comment lua-template sim file

* improve display on xcode

* update cmake readme

* check android compile again

* fix android compile error

* fix linux cmake res error

* update deps version, for cmake

* fix lua_template linux compile error

* close android cmake support for now

* review template android share library name

* change PROP_BUILD_TOOLS_VERSION version to 27.0.1

* change android compile version

* make `PROP_APP_PLATFORM` back, add comments for android native build

* Revert "make `PROP_APP_PLATFORM` back, add comments for android native build"

This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
Dimon4eg b3285edb56 Speed up windows build (#18662)
* added precompiled headers

* Configure Visual Studio projects to use precompiled headers
2018-01-29 16:36:38 +08:00
leeda 18a6d8241d update Copyright. might need manual fix later (#18659)
* Copyright use python script updated. might be fix by manual later

* Revert "Copyright use python script updated. might be fix by manual later"

This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.

* re modify copyright, consider utf-8-sig encoding

* another situation, add Copyright before  "Permission is hereby granted"

* Revert "another situation, add Copyright before  "Permission is hereby granted""

This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.

* another situation, add Copyright before Permission is hereby granted

* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."

* script modify copyright, consider is cocos copyright or not

* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."

* manual fix, not fix audio related

* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
Jeff Wang e0b5034982 Update CCConsole.cpp (#18649) 2018-01-22 09:23:45 +08:00
minggo e88a05e49a
Fix RenderTexture DepthAndStencil issue on Android (#18648)
* Fixing issue where Stencil and Depths buffers would not function for a render texture if you backgrounded an application, and then resumed.

* Fixing typo: bufffer -> buffer
2018-01-21 19:07:49 +08:00
newnon 2ff42bb38e V3 static analize fixes (#18638)
* fix different problems founded by static analize

* fix bad render assert

* Fix misprint

* reverted calloc in CCScheduler
2018-01-19 13:40:41 +08:00
CocosRobot 4a23e754b2 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18647) 2018-01-19 09:28:46 +08:00