Commit Graph

67 Commits

Author SHA1 Message Date
Timothy Qiu b3da051807 Remove colon after @param @warning @deprecated
Added a missing @param.
2013-07-30 10:56:14 +08:00
Ricardo Quesada 1f37d4d00a More best practices fixes and other bug fixes
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
Jaroslaw Lewandowski 626ba2686f Solving 'black screen' on android 2013-07-09 21:21:43 +01:00
Ricardo Quesada adaa72fbb4 Adds const to getters
Many getters in cocos2d are not declared as const.
This patch adds const to many cocos2d properties, specially in CCNode and
subclasses
2013-07-03 17:22:15 -07:00
minggo 68559dfa00 issue #2305: use c++11 thread instead of pthread in CCTextureCache 2013-06-21 15:29:21 +08:00
James Chen 93b6328303 issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
James Chen 1eadcd8b38 fixed #2301: Merge branch 'emscriptenate' of https://github.com/j4m3z0r/cocos2d-x into j4m3z0r-emscriptenate
Conflicts:
	cocos2dx/proj.emscripten/cocos2dx.mk
2013-06-19 13:03:51 +08:00
Ricardo Quesada 98190a21c0 Actions with clone() pattern 1/3
This is the 1st patch of 3.

1)
Removes the copyWithZone() patterns.
Adds the clone() pattern instead (which is more C++ friendly)
Adds also "const" to getters.
2013-06-13 17:25:14 -07:00
James Gregory 872be8e964 Initial commit of browser accelerated async image-loading code for Emscripten. 2013-06-12 14:46:32 -07:00
James Gregory 0c8f7dd608 Enable texture caching with emscripten. 2013-05-06 21:23:06 -07:00
James Gregory de9df010c3 Enable texture cache on Emscripten. Not sure yet if this is the best balance, since we're both short on memory *and* compute time. 2013-05-06 21:17:22 -07:00
James Gregory 19c6a50d50 Enable texture caching with emscripten. 2013-05-06 20:59:46 -07:00
minggo 80dfd4d493 Merge pull request #2407 from sergey-shambir/attribute_format
Added __attribute__(__format__()) for CCLog and CCString
2013-05-06 20:06:52 -07:00
Sergey Shambir 41f5538ff4 Added CC_DISABLE_COPY macro 2013-04-20 15:13:19 +04:00
Sergey Shambir 3ae98978d4 Added CC_FORMAT_PRINTF to CCString
Added for CCString::initWithFormat() and CCString::createWithFormat().
Fixed warnings.
2013-04-19 14:00:16 +04:00
Sergey Shambir e5b2f300f9 Added CC_FORMAT_PRINTF(x,y) macro to warn on CCLog() format errors
Uses printf format. Enabled for GCC and clang.
2013-04-19 11:54:08 +04:00
minggo 78d3c7f048 fixed #1613:not reload resources on Android platform after return from background 2013-04-17 15:34:57 +08:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
James Chen 6565fa92cc fixed #1649: Changed return type to const reference for member variable access. 2013-01-14 15:51:53 +08:00
James Chen ebd522e3fa issue #1564: Return a new object instead of 'const reference' for some get methods. 2012-11-20 16:34:55 +08:00
minggo 0e81fd0568 fixed #1442: use CREATE_FUNC instead of SCENE_CREATE_FUNC and NODE_CREATE_FUNC 2012-08-27 16:11:07 +08:00
Walzer dc37896ed9 change the param sequence of CCLabelTTF::create and initWithString, according to JS APIs 2012-08-01 13:24:23 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
James Chen 77f1fba566 issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00
James Chen b818c0afa6 fixed #1336: Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces. 2012-06-20 11:48:31 +08:00
minggo 9ec29d715a issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx 2012-06-19 13:50:11 +08:00
James Chen 23574172ff issue #1324: Added create() for static member functions that new an autorelease object, updated cocoa folder. 2012-06-14 16:05:58 +08:00
James Chen 76a560a474 issue #1310: Made CCFileUtils as a singleton. 2012-06-08 16:22:57 +08:00
James Chen 6bb2941ec9 fixed #1300: Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA 2012-06-06 10:06:51 +08:00
James Chen c5f7f15090 issue #1194: Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView. 2012-04-27 18:47:49 +08:00
James Chen 0f36a89c7e issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
minggo 160c94dd46 fixed #1179: popup message box when invoking CCAssert on Android 2012-04-20 15:12:20 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 3c0653ffa7 fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad.
2. delete some unused codes for win32 port.
3. Add CC_REBIND_INDICES_BUFFER macro.
2012-04-13 17:24:50 +08:00
James Chen 275891dfb0 issue #1056: synchronise cocos2d-iphone-2.0-rc0a 2012-03-16 13:42:53 +08:00
James Chen b8d760064d issue #1056: Add CCVertex.h CCVertex.cpp, implement CCMotionStreak. 2012-03-14 16:10:01 +08:00
YuLei Liao 47d88bfbba * add macro defines for Lua engine 2012-02-02 10:37:21 +08:00
dumganhar 30a02030b0 make the property function to virtual 2012-01-09 11:07:45 +08:00
minggo 37915cfed6 remove unneeded function, and make protocol an abstract class 2011-12-28 14:46:49 +08:00
dumganhar bfdb908d01 add Cocos2dx project
add HelloWorld project and rename proj.blackberry fold to proj.qnx
2011-12-06 14:56:37 +08:00
dumganhar 3442d17dbe fixed #880: implement preLoadBackgroundMusic on bada, fix the bug that playEffect repeatly can't work. Modify CC_ASSERT macro define. 2011-11-28 18:05:38 +08:00
dumganhar 20455bf164 fix a bug that when selecting "target-release" in building configurations, CCFileUtils::getFileData can't work correctly because CC_ASSERT is called uncorrectly. 2011-11-28 14:27:48 +08:00
dumganhar e87b00db67 add pthread support for bada 1.0 2011-11-24 17:26:04 +08:00
dumganhar 0fa48e2cfb Update cocos2dx/platform/CCPlatformMacros.h 2011-11-14 11:35:04 +08:00
dumganhar ca3b91855a debug issue #852 2011-11-10 16:44:58 +08:00
dumganhar 7d2a26ec10 comment some applog 2011-11-07 00:28:09 +08:00
dumganhar eb9cb31ca4 use shared lib for cocos2dx project 2011-10-09 18:15:31 +08:00
dumganhar db4d51496e Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into bada
Conflicts:
	cocos2dx/platform/CCAccelerometer_platform.h
	cocos2dx/platform/CCApplication_platform.h
	cocos2dx/platform/CCArchOptimalParticleSystem.h
	cocos2dx/platform/CCEGLView_platform.h
	cocos2dx/platform/CCPlatformConfig.h
	cocos2dx/platform/CCSAXParser.h
	cocos2dx/platform/CCStdC.h
	tests/AppDelegate.cpp
	tests/tests/Box2DTestBed/Tests/EdgeShapes.h
2011-09-29 16:03:37 +08:00
dumganhar de545096de modify bada project setting 2011-09-28 18:21:17 +08:00