Commit Graph

6667 Commits

Author SHA1 Message Date
Liam f1970e98dd update for ui button press event 2014-10-25 18:00:57 +08:00
minggo b99f0bf321 Merge pull request #8926 from MSOpenTech/wp8.1-universal
WP8.1 universal app
2014-10-25 15:45:50 +08:00
yangxiao 0696041ea9 add getMeshArrayByName method 2014-10-25 12:27:03 +08:00
Sven Steinbauer c9f5eacc2e Add greater than operator to Vec2 2014-10-24 20:27:06 +01:00
Ahlwong dfcdf10898 Fix Label Additional Kerning All Strings 2014-10-24 08:57:37 -07:00
Dale Stammen 042976265c updated precompiled shaders for WP8 2014-10-24 07:20:16 -07:00
Dale Stammen 40e49cdc12 Merge branch 'v3' into wp8.1-universal 2014-10-24 07:08:55 -07:00
minggo 1c72b4fba8 Merge pull request #8924 from CocosRobot/update_lua_bindings_1414158758
[AUTO]: updating luabinding automatically
2014-10-24 22:04:20 +08:00
CocosRobot 0ef3887497 [AUTO]: updating luabinding automatically 2014-10-24 13:55:25 +00:00
minggo ab365b9498 Merge pull request #8892 from dumganhar/rm-uthash
Removes uthash in CCGLProgram,uses std::unordered_map instead
2014-10-24 21:50:47 +08:00
minggo a2eeea1d87 Merge pull request #8920 from super626/fixsprite
Fix sprite
2014-10-24 21:48:30 +08:00
teivaz bfe83e5624 * [WP8] Enabled GLProgramState restoring on render recreated 2014-10-24 16:00:08 +03:00
Dale Stammen fa6b70cbb8 disabled xaml functions for WP8 2014-10-24 05:59:59 -07:00
Timothy Zhang 0fb584ad92 release old program with the same key before adding glprogram 2014-10-24 18:31:00 +08:00
Liam 92bdfea638 update ui button size changed logic 2014-10-24 17:38:32 +08:00
yangxiao 4d08a08809 add getMeshCount method 2014-10-24 15:57:47 +08:00
yangxiao f878533f85 load attached sprite from cache 2014-10-24 15:52:24 +08:00
XiaoYang 01e2d62e90 Merge pull request #149 from lvlonggame/v3
Fix bug: load sprite3D from cache, the attach node will be discarded.
2014-10-24 15:43:37 +08:00
yangxiao 7cf5b50790 add getMeshCount method 2014-10-24 15:24:36 +08:00
Dale Stammen 6fcd0ebafd don't hide flyout when keyboard is hidden 2014-10-23 22:23:42 -07:00
Dale Stammen 5df4278e36 fixed reentrancy when closing flyout 2014-10-23 22:17:25 -07:00
Dale Stammen b77e7a5a97 fixed reentrancy when closing flyout 2014-10-23 22:01:35 -07:00
Ahlwong 012683bf6e Fix kerning on signle characters 2014-10-23 21:18:51 -07:00
James Chen 603700179e closed #8843: Fixes DrawNode::drawPoint crash and uses VAO if it's available when draw points. 2014-10-24 12:03:11 +08:00
lvlong 799f375802 Fix bug: load sprite3D from cache, the attach node will be discarded. 2014-10-24 12:02:55 +08:00
Dale Stammen afa052c5c7 added critical section 2014-10-23 20:49:10 -07:00
Dale Stammen f42afaa6bb updated project files with new pch files 2014-10-23 19:40:57 -07:00
Dale Stammen 6e92d169cd changed implementation to use xaml flyout for editbox 2014-10-23 19:30:32 -07:00
Dale Stammen c82a75d4f7 added xaml support functions 2014-10-23 19:29:38 -07:00
Dale Stammen 2ddb692628 added flyout xaml to support uieditbox on winrt 2014-10-23 19:29:18 -07:00
Dale Stammen 96054e9c29 updated headers for change in pch.h 2014-10-23 19:28:53 -07:00
Dale Stammen b6329c6c7b added correct options to compile c file 2014-10-23 13:27:24 -07:00
Dale Stammen b520e80e04 updated 2d and base file locations 2014-10-23 09:03:35 -07:00
Dale Stammen 0af2f30d61 fixed WP8_SHADER_COMPILER checks 2014-10-23 08:40:34 -07:00
Dale Stammen a4294c07c1 added check for WP8_SHADER_COMPILER 2014-10-23 08:32:31 -07:00
Dale Stammen d2f852c3cb added editbox support for universal apps 2014-10-23 07:39:38 -07:00
Dale Stammen b5fdf892b2 added text input from keyboard support for winrt 2014-10-23 07:38:46 -07:00
Dale Stammen cc3b784dd1 added windows 8.1 platform support files 2014-10-23 07:38:04 -07:00
Dale Stammen a4f13a91ab added CC_NO_GL_POINTSIZE preprocessor define 2014-10-23 07:36:23 -07:00
Dale Stammen 89d3d7b7cf added missing cocos2d files 2014-10-23 07:29:57 -07:00
Dale Stammen 9b2adef6b2 added CC_PLATFORM_WINRT 2014-10-23 07:15:58 -07:00
Dale Stammen c0ebee6bc7 gl_PointSize currently not support for Windows Phone 8.1 in new version of ANGLE 2014-10-23 07:15:22 -07:00
Dale Stammen 14568361aa gl_PointSize currently not support for Windows Phone 8.1 in new version of ANGLE 2014-10-23 07:14:58 -07:00
Dale Stammen 01fbcfcd31 Windows 8.1 ANGLE reguires vert and frag shaders to use same precision 2014-10-23 07:13:38 -07:00
Dale Stammen 1112cad792 remove PhoneDirect3DXamlAppComponent namesapce refactor 2014-10-23 07:12:51 -07:00
Dale Stammen 3d16bbc6b9 added UIEditBoxEvent. namespace refactor 2014-10-23 07:09:03 -07:00
Dale Stammen b20015f845 updated for Universal App support 2014-10-23 07:07:58 -07:00
Dale Stammen 06913670dc use device orientation for acceleration values 2014-10-23 07:04:13 -07:00
Dale Stammen 8af672c588 moved messagebox code to winrt cceglview to handle threading issues 2014-10-23 07:03:41 -07:00
Dale Stammen bf9843a905 removed CMakeLists.txt 2014-10-23 07:02:36 -07:00
Dale Stammen 38d5be5082 no mp3 for winrt 2014-10-23 07:01:53 -07:00
Dale Stammen 00f9e888d2 enable console for winrt 2014-10-23 07:01:04 -07:00
Dale Stammen 753bc5034a removed winrt/wp8 code. no longer needed 2014-10-23 06:59:09 -07:00
Mircea Rila 3d276db6d2 fix some warnings / remove TABs 2014-10-23 12:54:15 +03:00
kaile.yin 0f184a4982 add arriving last frame event 2014-10-23 17:38:04 +08:00
kaile.yin e7de544231 1.fixed frame event may forword emit 2014-10-23 17:37:18 +08:00
James Chen dd6bb0b3eb Uses reference in for loop inside ccvector_std_string_to_luaval 2014-10-23 10:18:09 +08:00
Dhilan007 20d372b356 Fixed Label shifting when outline feature enabled 2014-10-22 14:34:01 +08:00
yangxiao 1a5ab908fd Merge branch 'newcode' into v3 2014-10-21 19:31:15 +08:00
yangxiao 9be19cf5ac remove nodetoparent 2014-10-21 19:29:56 +08:00
lvlong 63a47534ab fix 0.2 version load bug. 2014-10-21 18:44:10 +08:00
minggo 14cb7518d6 Merge pull request #8894 from Dhilan007/v3-testcase-android
Fixed incorrect file path of audio resource in AudioEngine on Android.
2014-10-21 18:36:44 +08:00
Dhilan007 c66348435c Fixed incorrect file path of audio resource in AudioEngine on Android. 2014-10-21 18:34:05 +08:00
James Chen 22776dcd88 Removes uthash in CCGLProgram 2014-10-21 17:29:24 +08:00
minggo 47697daf03 remove unneeded codes 2014-10-21 17:28:14 +08:00
lvlong 622df56614 fix OBB intersects bug 2014-10-21 17:22:42 +08:00
lvlong 8664111e4a modify camera attach bug! 2014-10-21 17:19:50 +08:00
minggo 78fd325ac7 Merge pull request #8889 from Dhilan007/v3-testcase-android
Fixed line wrap error for system font on MAC
2014-10-21 16:55:22 +08:00
Dhilan007 90b2d8464b Fixed line wrap error for system font on MAC 2014-10-21 16:46:00 +08:00
samuele3hu 8a2c66fc0e Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_spine 2014-10-21 15:58:07 +08:00
samuele3hu 2f9dbb7142 Update cocos2d basic lua files and LabelTestNew.lua 2014-10-21 15:56:38 +08:00
Dhilan007 b741767b37 Rolling back text color of system font on Linux 2014-10-21 14:14:08 +08:00
minggo 65f007f5ff Merge pull request #8857 from zhongfq/patch-2
fix memory leak when add listener to ui object
2014-10-21 13:57:07 +08:00
minggo 60ecec2ff6 Merge pull request #8881 from super626/v3
Fix Bugs
2014-10-21 13:55:48 +08:00
minggo 5c2ad2b151 Merge pull request #8878 from minggo/fix-warning
fix warning
2014-10-21 13:54:49 +08:00
yangxiao 25409b441a adjust code 2014-10-21 11:59:03 +08:00
minggo 38e4acb120 Merge pull request #8880 from huangshiwu/v3_wp8fixbug
fix WP8 debug mode crash - update WP8's precompileshader.h
2014-10-21 11:58:07 +08:00
XiaoYang 9a7ecbf22b Merge pull request #146 from tangziwen/v3
fix some bugs when loading Animation3D from binary file
2014-10-21 11:47:45 +08:00
tangziwen 61a6fda1c0 fix some bugs when loading Animation3D from binary file 2014-10-21 11:43:28 +08:00
minggo db8dc25b01 fix warning 2014-10-21 11:40:34 +08:00
huanghsiwu e392bf9b17 fix wp8 debug mode crash - update WP8's precompileshader.h to match shader's modify 2014-10-21 11:14:07 +08:00
SunLightJuly 0cb8a3922b fixed bug of definition of utils:: getCascadeBoundingBox() 2014-10-21 11:07:11 +08:00
XiaoYang bf931d5883 Merge pull request #145 from tangziwen/v3
fix animation3D ID bug
2014-10-21 10:04:46 +08:00
minggo 6313f9a622 Merge pull request #8868 from samuele3hu/v3_new_spine
Update LuaMinXmlHttpRequest and remove some useless rename functions in the cocos2dx.ini and cocos2dx_studio.ini
2014-10-21 09:33:40 +08:00
yangxiao 1a72d89194 fix AABB computation 2014-10-20 22:53:24 +08:00
tangziwen 8f7d202816 fix animation3D ID bug 2014-10-20 19:22:00 +08:00
CocosRobot e02558e391 [AUTO]: updating luabinding automatically 2014-10-20 10:17:27 +00:00
minggo b2d1549686 Merge pull request #8869 from Dhilan007/v3-movefile
Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d
2014-10-20 18:10:52 +08:00
samuele3hu 20bcafa143 Fix the bug that callbacks aren’t triggered when response failed 2014-10-20 17:43:04 +08:00
minggo 0dd8e89bb2 Merge pull request #8863 from Dhilan007/v3-labelfix
Fix wrong text color for system font on Linux/Window
2014-10-20 16:38:32 +08:00
Dhilan007 a5f838496c Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d 2014-10-20 16:25:24 +08:00
samuele3hu 72a98c154d Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_spine 2014-10-20 16:07:01 +08:00
samuele3hu 38b462100b Update LuaMinXmlHttpRequest.h/.cpp 2014-10-20 16:05:13 +08:00
minggo f224f275ec Merge pull request #8851 from pipu/#8838
Fixed #8838
2014-10-20 15:14:07 +08:00
Dhilan007 4765ed8494 Fix wrong text color for system font on Linux/Window 2014-10-20 14:33:33 +08:00
minggo 1fba616ba7 Merge pull request #8859 from super626/v3
3d shader optimize
2014-10-20 14:12:54 +08:00
minggo 1ae3dd7fc9 Merge pull request #8860 from CocosRobot/update_lua_bindings_1413785078
[AUTO]: updating luabinding automatically
2014-10-20 14:12:21 +08:00
CocosRobot 5e09b1e3b1 [AUTO]: updating luabinding automatically 2014-10-20 06:06:43 +00:00
minggo f661703307 Merge pull request #8852 from zhongfq/patch-1
fix memory leak when reload texture
2014-10-20 14:06:09 +08:00
minggo 49bd79d14a Merge pull request #8853 from 2youyouo2/v3_EventFrame
fixed emit frame event
2014-10-20 13:57:38 +08:00