Commit Graph

13336 Commits

Author SHA1 Message Date
coulsonwang e8839cefbe Feature/lua drawing node (#19863)
* fix DrawInRect in lua

* fix

* rename
2019-06-27 17:44:07 +08:00
Arnold 76edaa0993 [bugfix] fix TextureInfo copy constructor (#19865)
* fix copy

* fix compile error

* Update cocos/renderer/backend/ProgramState.cpp
2019-06-27 17:42:32 +08:00
Arnold 75ba0f91d1 add break statement (#19867) 2019-06-27 09:40:53 +08:00
coulsonwang bbc6a88c51 optimize the uniform buffer (#19845)
* optimize the uniform buffer

* update review
2019-06-26 10:26:49 +08:00
Arnold 3620633fd8 [lua] remove simulator code from template project (#19862)
* update template'

* fix compile error
2019-06-25 18:14:50 +08:00
Arnold abd7ffddc6 [lua] remove TODO in LuaBasicConversions.cpp (#19848)
* remove todos

* merge
2019-06-25 10:22:03 +08:00
Arnold a0e114a07f remove cc.SimpleAudioEngine (#19859) 2019-06-25 09:41:19 +08:00
coulsonwang ab749c69ec fix setBlendFunc (#19858) 2019-06-24 15:30:15 +08:00
coulsonwang 22e8a651d2 Feature/lua render texture test (#19827)
* fix render texture test in lua

* remove unnecessary code

* fix CI compile error
2019-06-18 22:45:14 -07:00
coulsonwang 1b6c3a7173 setFrameBufferOnly to false when necessary (#19843) 2019-06-18 18:05:22 -07:00
coulsonwang 2c5fc38297 add test case (#19830)
* add test case

* comment meaningless test case
2019-06-18 18:04:56 -07:00
coulsonwang 7a94e66a14 Feature/fix alpha test (#19824) 2019-06-18 00:25:26 -07:00
coulsonwang 7486fe89dc fix flip issue (#19831)
* fix flip

* fix flip issue
2019-06-18 00:20:29 -07:00
Arnold 7851f212bf Rename backend::Texture2D (#19821)
* compile on windows

* compile on mac

* rename to Texture2DBackend

* compile on mac
2019-06-12 00:01:15 -07:00
coulsonwang fef1752cfe fix TODO (#19793) 2019-06-11 23:58:07 -07:00
Arnold 3c93c3d3dd swap shader source arguments (#19823) 2019-06-11 23:54:15 -07:00
minggo 1273fb305d
Remove simple audio engine (#19802) 2019-06-11 18:23:16 -07:00
patricejiang 85b72ca88a
pollEvents in loop 2019-06-11 10:16:20 +08:00
minggo 261cf5b82a
Merge pull request #19810 from minggo/change-version
change version to beta
2019-06-09 18:31:11 -07:00
minggo 07959475de
Merge pull request #19808 from minggo/fix-warnings
fix warnings
2019-06-09 18:30:24 -07:00
minggo e1a10faa9c change version to beta 2019-06-06 18:16:55 +08:00
minggo 0a85432d02 remove unneeded codes 2019-06-06 18:00:45 +08:00
minggo d6cbaa44e0 fix warnings 2019-06-06 17:53:16 +08:00
Arnold 60deaa60ca run genbindings.py (#19805) 2019-06-06 02:49:33 -07:00
coulsonwang 9dc04bf228 remove opengl codes (#19797) 2019-06-05 02:58:33 -07:00
coulsonwang 9bea7a3255 fix crash when using compressed pixel format (#19794) 2019-06-04 18:30:16 -07:00
coulsonwang 655d0d3404 [TileMapTest] Depth write state setting should not depended on the depth test flag (#19792) 2019-06-04 03:09:47 -07:00
coulsonwang 59d5f97d30 fix compile error (#19788) 2019-06-03 19:52:16 -07:00
coulsonwang 7c29811c81 vertex shader does not need header define (#19785) 2019-06-03 19:43:19 -07:00
coulsonwang bf93892ec9 bind texture target (#19786) 2019-06-03 18:25:32 -07:00
coulsonwang 89ba801628 add compressed format for metal (#19762) 2019-06-03 03:34:28 -07:00
coulsonwang 10b2799051 Feature/fix mipmap issues (#19753)
* fix mipmap

* fix mipmap issues

* remove unneeded code

* fix

* remove Texture2D::PixelFormat, add backend::PixelFormat

* fix lua compile error

* reset *.tps files

* fix compile error

* fix compile error
2019-06-02 18:39:51 -07:00
coulsonwang a67f729610 fix drawNode (#19773) 2019-05-29 19:06:43 -07:00
coulsonwang 8faf4a758f get supported depthStencil pixel format (#19774) 2019-05-28 19:46:55 -07:00
coulsonwang 9b0d36c6a9 [Node::Light] fix no light effects on iPhone6 and iPhone6s (#19751)
* [Node::Light] fix no light effects on iPhone6 and iPhone6s

* add TODO
2019-05-27 22:59:37 -07:00
coulsonwang 000a5e124b fix location (#19764) 2019-05-27 19:14:55 -07:00
minggo 23a21ef298
Remove jsb related (#19729)
* remove jsb related codes
* update 3rd party
2019-05-24 00:00:51 -07:00
coulsonwang a61e408189 set render target flag correcttly (#19730) 2019-05-21 18:53:15 -07:00
coulsonwang 97431b1197 [ParticleSpriteFrameTest] remove getName() in Texture2D (#19740) 2019-05-21 18:49:11 -07:00
minggo 9cb539e0d0
fix base/CMakeLists.txt (#19575) (#19728) 2019-05-17 01:34:49 -07:00
minggo 39a051a58d
use CC_SAFE_DELETE_ARRAY instead of CC_SAFE_DELETE (#19580) (#19727) 2019-05-17 00:42:51 -07:00
coulsonwang 9c0033e1e7 Feature/draw in rect (#19664)
* Texture2D draw in point and draw in rectangle tests work

* optimize code

* fix compile error

* make initProgam() private
2019-05-16 18:14:14 -07:00
coulsonwang 2deea28f49 fix scissor rectangle setting 2019-05-16 13:48:44 +08:00
coulsonwang 2d02e23fbd Feature/update device info (#19712)
* update DeviceInfo

* remove unneeded code

* fix indentation

* add FeatureSet enum for metal

* revert code
2019-05-15 18:26:00 -07:00
coulsonwang 2a0ded38a2 [Texture2D Test17/18] add methods to convert BGRA8888 format (#19716)
* [Texture2D Test17/18] add methods to convert BGRA8888 format

* use size_t and ssize_t when necessary

* fix compile error
2019-05-15 18:17:26 -07:00
minggo a572d088d1
check metal support (#19710) 2019-05-14 01:38:14 -07:00
Arnold 3d314f29ea rename Java_org_cocos2dx_lib_Cocos2dxLuaJavaBridge.* to Cocos2dxLuaJavaBridge.* (#19695) 2019-05-13 17:59:29 -07:00
coulsonwang ac0f9286bf fix lineColor.vert shader (#19684) 2019-05-09 20:30:37 -07:00
coulsonwang cacdc4f140 fix buffer usage (#19685) 2019-05-09 20:30:06 -07:00
Arnold 6dc547080f [cpp-tests] fix fileutils list file, reject empty paths (#19681)
* protect empty string

* enable tests cases
2019-05-08 19:21:25 -07:00