James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
carlo morgantini
c9e875869e
comment fixed
2013-05-15 16:37:08 -07:00
carlo morgantini
04c890522d
class renamed and moved to ccTypes.h
2013-05-15 16:35:25 -07:00
carlo morgantini
bc9a74218c
added a new utility for comparing 2 ccColor3b
2013-05-15 16:29:33 -07:00
walzer
4ae43e5901
fix typos in doxygen of CCSprite and CCProtocol
2013-01-14 21:51:47 +08:00
James Chen
bb486af6a7
Added stackable action support. Exchanged the order of action.
2012-12-26 18:59:31 +08:00
James Chen
c5b5b978fa
issue #1555 : Made win32 works ok.
2012-11-16 17:08:34 +08:00
minggo
a701eaecce
issue #1555:update to v2.1 beta3
2012-11-14 18:05:15 +08:00
walzer
06f639edab
update copyright to 2012, update cocos2d version to 2.0.3
...
1. update all copyright from 2010-2011 to 2010-2012 cocos2d-x.org
2. update COCOS2D_VERSION to 0x00020003
3. update const char* cocos2dVersion() to "cocos2d-2.0-x-2.0.3"
2012-09-24 21:22:20 +08:00
Donald Alan Morrison
4cbd993091
Minor English Spelling Corrections. A few grammar corrections.
2012-09-17 00:02:24 -07:00
minggo
cc39dc55f4
issue #1405:remove unneeded functions of CCFileUtils
2012-08-08 18:39:33 +08:00
minggo
9ec29d715a
issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx
2012-06-19 13:50:11 +08:00
minggo
15ad463fbe
issue #1322 : vertical alignment ok on iOS
2012-06-13 16:20:58 +08:00
James Chen
26cf81e42e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
...
Conflicts:
cocos2dx/CCScheduler.h
cocos2dx/include/ccTypes.h
2012-06-08 14:14:13 +08:00
James Chen
c5cf23c859
issue #1310 : First commit since sync to rc2.
2012-06-08 14:11:48 +08:00
minggo
cc16320445
issue #1310 : syncronize actions
2012-06-08 13:55:28 +08:00
James Chen
0f36a89c7e
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
7d7baf81a2
refactor updated...
2012-04-18 18:43:45 +08:00
James Chen
baa27540a0
Updated the implementation of ccc4f. Initialize the ccResolutionType resolution variable in CCTextureCache::addImage.
2012-04-09 09:55:06 +08:00
minggo
355e27dada
merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
2012-04-08 14:16:29 +08:00
James Chen
c5d0b1ca6f
issue #1056 : Updated ParticleTest.
2012-03-22 18:29:07 +08:00
James Chen
aefdb852a2
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
laschweinski
606c8803bc
modified: CocosDenshion/Linux/FmodAudioPlayer.cpp
...
modified: CocosDenshion/Linux/FmodAudioPlayer.h
deleted: HelloWorld/AppDelegate.cpp
deleted: HelloWorld/AppDelegate.h
deleted: HelloWorld/HelloWorldScene.cpp
deleted: HelloWorld/HelloWorldScene.h
modified: cocos2dx/.cproject
modified: cocos2dx/actions/CCActionInstant.cpp
modified: cocos2dx/include/CCActionInstant.h
modified: lib/android/Debug/libcocos2d.so
modified: lib/android/Release/libcocos2d.so
modified: lib/linux/Debug/libcocos2d.so
modified: lib/linux/Debug/libcocosdenshion.so
modified: lib/linux/Release/libcocos2d.so
modified: lib/linux/Release/libcocosdenshion.so
HelloWorld/AndroidDebug/
HelloWorld/AndroidRelease/
HelloWorld/Classes/
HelloWorld/android/assets
HelloWorld/postCompiled.sh
cocos2dx/platform/third_party/linux/
installLinuxLib.sh
tests/Res/gui_close.WAV
2011-08-25 19:04:29 +08:00
minggo
0e6bf40e7c
fixed #561 : upgrade particle_nodes to 1.0.0-rc3
2011-07-04 19:20:16 +08:00
minggo
6b97a381e9
fixed #560 : upgrade misc_nodes to 1.0.0-rc3
2011-07-04 16:01:57 +08:00
minggo
22b55eaf78
issue #418 : add copyright of original author to each file
2011-03-19 10:59:01 +08:00
minggo
47173778cc
fixed #409 : rename NSArray UIAlignment
2011-03-18 14:31:29 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00
minggo
d0a16a246e
fixed comipling error and link error of upto-0.99.5
2010-12-31 14:56:24 +08:00
minggo
355570ea8f
issue #292
2010-12-28 15:05:55 +08:00
Walzer
820c2f0714
issue #211 cocos2d-x back to cocos2dx
2010-11-18 15:01:42 +00:00
Walzer
b4328354af
issue #211 cocos2dx -> cocos2d-x
2010-11-18 14:07:17 +00:00
Ming
416a319344
fixed #203
2010-11-13 03:34:49 +00:00
Ming
6062cf1558
issue #202
2010-11-12 09:26:01 +00:00
Ming
a50b1b97bb
issue #151 : because now the r, g, b is correct, so we should not
...
change it
2010-09-21 08:15:23 +00:00
Ming
556b8ed455
issue #151 : change the function name
2010-09-18 07:44:56 +00:00
Ming
93135d1366
issue #151
2010-09-18 07:22:07 +00:00
Walzer
bb04891ccb
issue $48, implement CCXBitmapDC
2010-08-16 07:02:17 +00:00
Ming
fa71e45ac0
issue #42 : implement CCProgressTimer
2010-08-11 10:15:52 +00:00
Ming
76f62adf62
fixed #30 : change some header files to include
2010-08-04 08:45:00 +00:00
Walzer
14427a24d7
2010-08-04 07:46:12 +00:00
Ming
a324e38cb2
issue #21 : change INT32 to int, change UINT to unsigned int
2010-08-02 02:58:00 +00:00
Ming
5eede62659
fixed #16 : fixed compile errors
2010-07-27 05:47:29 +00:00
Ming
4160abc669
issue #6 : fixed compile error because some file is deleted
2010-07-26 02:35:45 +00:00
Ming
bfb9133ca5
issue #6 : add function vertex3
2010-07-22 06:51:37 +00:00
Walzer
c8d3a1754f
issue #7 , remove ../
2010-07-20 06:34:25 +00:00
Walzer
0e8d3a5e9e
fixed #2 , fix comiple errors. but link error still exists
2010-07-08 07:13:07 +00:00
Ming
dffa1cd731
issue #2 : change including header file because we change the path of CocosTypes.h
2010-07-08 04:02:18 +00:00
Walzer
97d6aaf296
issue #2 , add link to website at each file header
2010-07-06 12:55:05 +00:00