Huabing.Xu
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725d107ae5
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change indices to short for fast tmx
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2014-09-17 11:06:15 +08:00 |
Ricardo Quesada
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2c068cd1f5
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Merge pull request #7915 from ricardoquesada/xcode_mark_todo_fixme
Adds MARK: TODO: FIXME: in code
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2014-08-29 12:55:14 -07:00 |
Ricardo Quesada
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c149bfca00
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Adds MARK: TODO: FIXME: in code
Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
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2014-08-29 12:54:24 -07:00 |
minggo
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3679d66c8e
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remove unneeded includes
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2014-08-29 15:39:52 +08:00 |
minggo
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7baf873bf6
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remove unneeded includes
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2014-08-28 17:03:29 +08:00 |
minggo
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6a8270f33b
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Merge pull request #7900 from minggo/setposition-optimize
not create Vec as possible for setting position
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2014-08-28 14:31:54 +08:00 |
minggo
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9fb977ff99
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not create Vec as possible for setting position
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2014-08-28 11:41:18 +08:00 |
Ricardo Quesada
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3dda35b4ef
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Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
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2014-08-27 16:31:57 -07:00 |
minggo
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b9c51e6994
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remove unneeded codes
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2014-08-26 18:19:28 +08:00 |
Huabing.Xu
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1145859d38
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remove commented codes
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2014-08-12 11:44:06 +08:00 |
Huabing.Xu
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b1954ef516
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clean up primitive code
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2014-08-05 17:49:35 +08:00 |
Huabing.Xu
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56551e6787
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fast_tmx migrate to primitive command
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2014-08-05 15:08:01 +08:00 |
Huabing.Xu
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f7ad98b15b
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using primitve->draw in Fast_tmx on draw
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2014-08-04 17:57:31 +08:00 |
Huabing.Xu
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414d67851f
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add _vertexBuffer back in Fast_tmx
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2014-08-04 16:36:20 +08:00 |
Huabing.Xu
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bbf11f5d06
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refactor vertex data
using vertex data in fast_tmx
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2014-08-04 16:08:54 +08:00 |
Huabing.Xu
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a44f4c95e1
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using indexBuffer instead of raw VBO
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2014-08-04 10:40:07 +08:00 |
Huabing.Xu
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3d4bfe7780
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using VertexBuffer instead of raw buffer
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2014-08-01 17:50:22 +08:00 |
andyque
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4f5cd2a368
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change FastTileMap to TileMap
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2014-07-17 14:09:53 +08:00 |
andyque
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880c2c4c3f
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change FastTiledMap namespace to cocos2d::experimental
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2014-07-17 10:46:20 +08:00 |
Huabing.Xu
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0214131bb2
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optimise tile map rendering
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2014-07-02 17:16:03 +08:00 |
Huabing.Xu
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efa452e0c4
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support for fast tmx hex
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2014-07-02 15:19:11 +08:00 |
Dhilan007
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3eea298428
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unbind the VAO anyway to for safety.
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2014-06-30 21:08:43 +08:00 |
Dhilan007
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79264daf1e
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fix the crash on WP8 for FastTileMapTest
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2014-06-30 20:56:59 +08:00 |
Huabing.Xu
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9227c4f30a
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refactor updateTiles
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2014-06-27 19:41:34 +08:00 |
Huabing.Xu
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3771654e66
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remove deprecated function
rename enum to static const member of class
remove hex tile map(we do not support it yet)
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2014-06-27 18:00:06 +08:00 |
Huabing.Xu
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eba84b5dea
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fix wrong indentions
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2014-06-27 14:45:30 +08:00 |
Huabing.Xu
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1152f77ed7
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clean up fast tmx code
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2014-06-27 14:42:53 +08:00 |
Huabing.Xu
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b232896f85
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roll back fps compute logic
fix crash bug
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2014-06-27 13:41:06 +08:00 |
Huabing.Xu
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6292ed05be
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improvement for fast tmx rendering
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2014-06-27 11:50:44 +08:00 |
Huabing.Xu
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a04b5fc5d5
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use custom command for fast_tmx rendering
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2014-06-27 10:30:21 +08:00 |
Huabing.Xu
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81aa9c2c74
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use custom command for rendering
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2014-06-26 20:45:08 +08:00 |
Huabing.Xu
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87e5e1460e
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adjust some code to reduce indentions
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2014-06-26 11:45:15 +08:00 |
Huabing.Xu
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c1b5984ce8
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using stable sort for quads
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2014-06-25 11:08:47 +08:00 |
Huabing.Xu
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bda9708206
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clean up Fast TMX code2
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2014-06-25 10:06:37 +08:00 |
Huabing.Xu
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67f83f43b0
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clean up Fast TMX code
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2014-06-25 10:04:20 +08:00 |
Huabing.Xu
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740372ceb3
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new version of rendering for tile map
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2014-06-24 11:04:17 +08:00 |
Huabing.Xu
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bb4128036c
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use quad command for tile map rendering
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2014-06-20 18:10:18 +08:00 |
Huabing.Xu
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f82be936b5
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Merge branch 'fast_tmx_copy' into fast_tmx
Conflicts:
cocos/2d/CCFastTMXLayer.cpp
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2014-06-19 18:10:44 +08:00 |
boyu0
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5f10ff2c29
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issue #4437: change name TMXLayer2 and TMXTiledMap2 to FastTMXLayer and FastTMXTiledMap, change Point to Vec2
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2014-06-19 15:57:13 +08:00 |