Commit Graph

39 Commits

Author SHA1 Message Date
Huabing.Xu 725d107ae5 change indices to short for fast tmx 2014-09-17 11:06:15 +08:00
Ricardo Quesada 2c068cd1f5 Merge pull request #7915 from ricardoquesada/xcode_mark_todo_fixme
Adds MARK: TODO: FIXME: in code
2014-08-29 12:55:14 -07:00
Ricardo Quesada c149bfca00 Adds MARK: TODO: FIXME: in code
Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
2014-08-29 12:54:24 -07:00
minggo 3679d66c8e remove unneeded includes 2014-08-29 15:39:52 +08:00
minggo 7baf873bf6 remove unneeded includes 2014-08-28 17:03:29 +08:00
minggo 6a8270f33b Merge pull request #7900 from minggo/setposition-optimize
not create Vec as possible for setting position
2014-08-28 14:31:54 +08:00
minggo 9fb977ff99 not create Vec as possible for setting position 2014-08-28 11:41:18 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
minggo b9c51e6994 remove unneeded codes 2014-08-26 18:19:28 +08:00
Huabing.Xu 1145859d38 remove commented codes 2014-08-12 11:44:06 +08:00
Huabing.Xu b1954ef516 clean up primitive code 2014-08-05 17:49:35 +08:00
Huabing.Xu 56551e6787 fast_tmx migrate to primitive command 2014-08-05 15:08:01 +08:00
Huabing.Xu f7ad98b15b using primitve->draw in Fast_tmx on draw 2014-08-04 17:57:31 +08:00
Huabing.Xu 414d67851f add _vertexBuffer back in Fast_tmx 2014-08-04 16:36:20 +08:00
Huabing.Xu bbf11f5d06 refactor vertex data
using vertex data in fast_tmx
2014-08-04 16:08:54 +08:00
Huabing.Xu a44f4c95e1 using indexBuffer instead of raw VBO 2014-08-04 10:40:07 +08:00
Huabing.Xu 3d4bfe7780 using VertexBuffer instead of raw buffer 2014-08-01 17:50:22 +08:00
andyque 4f5cd2a368 change FastTileMap to TileMap 2014-07-17 14:09:53 +08:00
andyque 880c2c4c3f change FastTiledMap namespace to cocos2d::experimental 2014-07-17 10:46:20 +08:00
Huabing.Xu 0214131bb2 optimise tile map rendering 2014-07-02 17:16:03 +08:00
Huabing.Xu efa452e0c4 support for fast tmx hex 2014-07-02 15:19:11 +08:00
Dhilan007 3eea298428 unbind the VAO anyway to for safety. 2014-06-30 21:08:43 +08:00
Dhilan007 79264daf1e fix the crash on WP8 for FastTileMapTest 2014-06-30 20:56:59 +08:00
Huabing.Xu 9227c4f30a refactor updateTiles 2014-06-27 19:41:34 +08:00
Huabing.Xu 3771654e66 remove deprecated function
rename enum to static const member of class
remove hex tile map(we do not support it yet)
2014-06-27 18:00:06 +08:00
Huabing.Xu eba84b5dea fix wrong indentions 2014-06-27 14:45:30 +08:00
Huabing.Xu 1152f77ed7 clean up fast tmx code 2014-06-27 14:42:53 +08:00
Huabing.Xu b232896f85 roll back fps compute logic
fix crash bug
2014-06-27 13:41:06 +08:00
Huabing.Xu 6292ed05be improvement for fast tmx rendering 2014-06-27 11:50:44 +08:00
Huabing.Xu a04b5fc5d5 use custom command for fast_tmx rendering 2014-06-27 10:30:21 +08:00
Huabing.Xu 81aa9c2c74 use custom command for rendering 2014-06-26 20:45:08 +08:00
Huabing.Xu 87e5e1460e adjust some code to reduce indentions 2014-06-26 11:45:15 +08:00
Huabing.Xu c1b5984ce8 using stable sort for quads 2014-06-25 11:08:47 +08:00
Huabing.Xu bda9708206 clean up Fast TMX code2 2014-06-25 10:06:37 +08:00
Huabing.Xu 67f83f43b0 clean up Fast TMX code 2014-06-25 10:04:20 +08:00
Huabing.Xu 740372ceb3 new version of rendering for tile map 2014-06-24 11:04:17 +08:00
Huabing.Xu bb4128036c use quad command for tile map rendering 2014-06-20 18:10:18 +08:00
Huabing.Xu f82be936b5 Merge branch 'fast_tmx_copy' into fast_tmx
Conflicts:
	cocos/2d/CCFastTMXLayer.cpp
2014-06-19 18:10:44 +08:00
boyu0 5f10ff2c29 issue #4437: change name TMXLayer2 and TMXTiledMap2 to FastTMXLayer and FastTMXTiledMap, change Point to Vec2 2014-06-19 15:57:13 +08:00