yangxiao
|
87850d0378
|
rename Animate::createWithFrames
|
2014-10-17 11:16:07 +08:00 |
lvlong
|
6be64fedd7
|
modify Animate3D::create
|
2014-10-11 17:02:42 +08:00 |
lvlong
|
2c18db5b18
|
create animate by frame section.
|
2014-10-10 17:44:45 +08:00 |
yangxiao
|
d542624bfd
|
remove from map when release
|
2014-09-02 10:40:29 +08:00 |
yangxiao
|
97c8764ae7
|
remove unused header
|
2014-09-01 15:21:47 +08:00 |
yangxiao
|
538fe2e543
|
Merge branch 'newcode' into transition
|
2014-09-01 15:14:30 +08:00 |
yangxiao
|
a039d6b0fc
|
animate3d transition
|
2014-08-29 18:25:42 +08:00 |
yangxiao
|
a3dd4e101a
|
animation transition
|
2014-08-28 18:53:15 +08:00 |
minggo
|
7baf873bf6
|
remove unneeded includes
|
2014-08-28 17:03:29 +08:00 |
Ricardo Quesada
|
3dda35b4ef
|
Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
|
2014-08-27 16:31:57 -07:00 |
yangxiao
|
7ff75fb397
|
remove warning
|
2014-08-26 14:19:08 +08:00 |
yangxiao
|
7159914248
|
old model work
|
2014-08-16 16:56:04 +08:00 |
yangxiao
|
9f1cfbfca5
|
add skeleton and refactor skin
|
2014-07-30 18:32:34 +08:00 |
yangxiao
|
0c28106b48
|
init playreverse
|
2014-07-09 09:59:18 +08:00 |
yangxiao
|
90b6841e25
|
adjust api according feedback
|
2014-07-09 09:53:15 +08:00 |
yangxiao
|
2175b25730
|
fix animation bug
|
2014-06-26 21:58:26 +08:00 |
yangxiao
|
ccb39e51b2
|
animation3d transition not finished
|
2014-06-26 18:35:12 +08:00 |
yangxiao
|
3096979b1f
|
rename createSubAnimate3D to create
|
2014-06-20 18:54:09 +08:00 |
yangxiao
|
c5e562106f
|
Animate3D support spawn
|
2014-06-20 17:55:25 +08:00 |
yangxiao
|
f633c6a8c2
|
create sub Animate3D
|
2014-06-20 12:01:54 +08:00 |
yangxiao
|
4db0bea73f
|
bone original pose
|
2014-06-19 12:01:03 +08:00 |
minggo
|
d6776b664a
|
fix compiling error on windows
|
2014-06-18 14:01:57 +08:00 |
yangxiao
|
1ba59fba94
|
code adjustment according to minggo
|
2014-06-17 19:18:56 +08:00 |
yangxiao
|
6c39dc0e18
|
adjust includes
|
2014-06-17 15:28:14 +08:00 |
yangxiao
|
ff6ef1140d
|
two animate3d the same time
|
2014-06-13 19:20:19 +08:00 |
Huabing.Xu
|
f1bc0971aa
|
extract mesh data, material data, skin data into a header file for reuse in converter and engine
|
2014-06-11 18:24:14 +08:00 |
yangxiao
|
6d09b50699
|
animation bug
|
2014-06-10 19:53:06 +08:00 |
yangxiao
|
a991940268
|
debug Sprite3D with .c3t
|
2014-06-09 18:37:58 +08:00 |
yangxiao
|
54caf26a57
|
animation3d
|
2014-06-04 18:17:09 +08:00 |