Dale Stammen
e9a947b02a
updated location of openssl dlls ( #17133 )
2017-01-10 16:50:22 +08:00
minggo
733799f4a1
fix crash if physics3d camera is not set ( #17139 )
2017-01-10 15:37:29 +08:00
Ricardo Quesada
e100d02dff
Sprite fixes: color + polygon ( #17135 )
...
* fixes issue #17119
and sanitizes the code a little bit
* more fixes
* fixes issue #17116
* restore xcode "none" sign profile
* code is cleaner
add more documentation in CCSprite.h
* missing assets
* anchor point works with batchnodes again
2017-01-10 15:28:47 +08:00
Ricardo Quesada
ff8e622b7a
Slice9 Sprite with triangles, not quads ( #17105 )
...
* sprites: use triangles instead of quads
uses less memory
* oops, color should be white by default
* works with flipped sprites
* none for xcode
2017-01-05 09:27:13 +08:00
minggo
93d193dfcc
Openssl adjust ( #17106 )
...
* change openssl search path
* copy libopenssl from openssl folder
* update external version
2017-01-05 09:22:38 +08:00
effolkronium
f5a90765fc
fix type conversion warnings ( #17061 )
...
* Fix conversion warning
from unsigned int to float
* Fix type conversion warning
* Fix type conversion warning
* change the return type of getOutlineSize to float
* fix typo
2017-01-04 12:01:07 +08:00
minggo
a0acaf5972
Merge pull request #17101 from minggo/merge-v314
...
Merge v314
2017-01-04 11:48:31 +08:00
minggo
79126ea72a
make ListView::setGlobalZOrder() work ( #17098 )
...
* make ListView::setGlobalZOrder() work
* revert modification of UIButton
* reset background color
* change global z order to test
2017-01-04 11:06:44 +08:00
minggo
f63fad3e27
Merge branch 'v3.14' into merge-v314
2017-01-04 09:49:22 +08:00
Ricardo Quesada
b3279bafa7
implements issue #17069 ( #17090 )
...
implemnts suggestion done by @three0s
2017-01-03 09:49:22 +08:00
子龙山人
163e730849
Fix label disableeffect ( #17075 )
...
* add toggle rendering type test
* fix label additional kerning
* only substract additionalKerning when bold is enabled
2016-12-29 13:59:24 +08:00
James Chen
be43c4210f
Fixes crash that playing long audio and then uncacheAll ( #17079 )
...
* Fixes crash of playing long audio then uncacheAll.
* update
* Updates comments in MciPlayer.h
* tab -> 4spaces
* include path fix.
2016-12-29 10:05:13 +08:00
Ricardo Quesada
c4a20a032f
creator c++ support bug fixes ( #17051 )
...
I need these 2 changes applied to v3.14 in order to
support C++ correctly in Creator.
Thanks!
2016-12-21 16:17:32 +08:00
Ricardo Quesada
57dffa3a12
fix issue #17022 ( #17025 )
...
for branch 3.14
don't re-flip the letters
2016-12-16 17:22:13 +08:00
James Chen
77cf6de2e5
[label] Fixes shadow is drawn incorrect while also enabling outline. ( #17024 )
2016-12-16 14:56:36 +08:00
Ruud Arentsen
a66215916e
Added support for larger tilemaps in CCFastTMXTiledMap ( #17006 )
...
* Added option to use 32 bit indices for large maps
* Added option to use 32 bit indices for large maps
2016-12-15 10:01:37 +08:00
James Chen
c0291afad7
Merge branch 'v3.14' into merge-v3.14
2016-12-14 17:03:58 +08:00
Francesco Capano
9903de8f30
Inform eventdispatcher on node reordering ( fixes #16992 ) ( #17007 )
...
When changing the order of a node associated to the scene graph priority listener, inform eventdispatcher of the change
2016-12-14 14:08:00 +08:00
Ricardo Quesada
2e0881e284
Scale9Sprite / Slider / LoadingBar fixes ( #16949 )
...
* WIP
* loadingbar issues fixed
* fixes clone in slider
* slider bug fixes
* slider: sets texturesize correclty before seting capsInsets
* sprite: scale9 avoid negativa values
* yeah! works!
* cloneIn -> copyTo
* restore xcode team: none
* fixes issue #16924
* correct issue number
* yeah! fixes issue #16928 and #16930
2016-12-03 07:35:22 -08:00
Dale Stammen
8791794f39
updated for v3.14 ( #16942 )
2016-12-01 10:37:04 +08:00
minggo
56232a136b
correct physics3d debug draw camera ( #16927 )
2016-11-30 14:38:18 +08:00
minggo
01f1bf88b4
use correct way to create spriteframe in clone ( #16918 )
2016-11-30 11:36:01 +08:00
James Chen
066adfe204
Adds missing Scale9Sprite::initXXX overrided methods after refactoring Scale9 logic. Otherwise, `setupSlice9` will not be invoked. ( #16916 )
...
* Adds missing Scale9Sprite::initXXX overrided methods after refactoring Scale9 logic. Otherwise, `setupSlice9` will not be invoked.
Test case is: 1. Node: Scene3D -> Description -> Scale9Sprite display is wrong.
* Some fixes:
* Call Sprite::initWithFile(filename) in Scale9Sprite::initWithFile(filename) rather than Scale9Sprite::initWIthFile(filename, Rect::ZERO). Otherwise content size will be zero which is incorrect.
* setCapInsets in updateCapInset only when it’s in slice mode.
* setCapInsets should reset _insetLeft, _insetTop, _insetRight, _insetBottom member variables.
* Remove _previousCenterRectNormalized, just updateCapInset while switching to SLICE mode.
* Fixes JSTest -> ExtensionTest -> EditBoxTest: no background of editbox.
* Avoids an unused `setCapInsets` invocation in setupSlice9.
2016-11-30 09:26:40 +08:00
minggo
575ed756d1
should check validation of _stencil ( #16913 )
2016-11-29 10:46:20 +08:00
James Chen
48dd8c25c7
Avoids to creating element in map in SpriteFrameCache::getSpriteFrameByName & removeSpriteFrameByName. ( #16910 )
2016-11-28 09:57:18 +08:00
James Chen
0c06029532
fixed #16894 : RenderTexture does not support Sprite3D ( #16909 )
2016-11-28 09:50:54 +08:00
James Chen
b397c93b01
fixed #16894 : RenderTexture does not support Sprite3D ( #16908 )
2016-11-28 09:50:45 +08:00
Ricardo Quesada
fce13ba607
fix: Scale9Sprite test case 18 ( #16897 ) ( #16902 )
...
* fix: Scale9Sprite test case 18
Bug calculating rotated frames.
the width was being used instead of the height and vice-versa
* fixes test cases 8 and 9
2016-11-25 09:27:20 +08:00
Ricardo Quesada
5848c02d16
fix: Scale9Sprite test case 18 ( #16897 )
...
* fix: Scale9Sprite test case 18
Bug calculating rotated frames.
the width was being used instead of the height and vice-versa
* fixes test cases 8 and 9
2016-11-24 01:06:56 -08:00
Ricardo Quesada
81f854e82e
fix: Scale9Sprite test case 18 ( #16898 )
...
Bug calculating rotated frames.
the width was being used instead of the height and vice-versa
2016-11-24 15:35:57 +08:00
James Chen
2d35fda9eb
fixed wrong display of rotating a 2d sprite by setRotation3D. ( #16895 )
...
Test case is Sprite3DRotationTest.
2016-11-24 11:38:37 +08:00
Ricardo Quesada
e63a2d0dc2
Scale9Sprite refactor ( #16891 )
...
* Squashed commit of the following:
commit 026eee59c9ece7fc59d71fead41104f375f72eb5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Nov 22 21:45:12 2016 -0800
yay!
everything works!
commit a645c99d44f0d7674e6238afae7628d8d2a030b1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Nov 22 14:55:31 2016 -0800
more fixes in Scale9Sprite
commit 3a688f4ea70c0abe311232c65ed14a7e9acc7611
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 21 23:06:45 2016 -0800
rotated sprites
commit 45e2085df3aa4b52236c817f7db7c1f6602c1e95
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 21 17:10:44 2016 -0800
android patch 9: fixes
is not 100% backward compatible since the previous version
had some artifacts. fixed the artifacts. now it renders ok
commit 4655d894387fa40a7e63b074a36bfed20e41d5f9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 21 16:31:29 2016 -0800
sprite: correct size for "fake scale9"
commit cb98aba27cc1c82a986268d5b74afb55b6cca2f3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Nov 18 21:55:51 2016 -0800
sprite: adds setStrechEnabled for backward compatibility
and other fixes
commit c0fe67aac54cd62e3846810d56f87133f3a7343b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Nov 18 18:49:42 2016 -0800
implemts missing functions in scale9sprite
commit e471ef318725ccabc9eca2c062e285e9ca4f9a81
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Nov 18 18:42:30 2016 -0800
"batched" works
commit 33124bfb14d1f275d4b0ffca8989975625a8a76d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 16 18:59:38 2016 -0800
more fixes
commit 149f8206269843af63a1739885c00ed8d94c239c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 16 18:37:12 2016 -0800
scale 9 rotated not fixed yet.
but making progress
commit 27f98275d94ce00c8d5ff0b6f74b5c22723cc3c3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 16 15:32:57 2016 -0800
sprite: streching works ok with normal sprites
commit 2519498cac8b77a32dee5bdf1805be56fbda5ed6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 16 12:12:28 2016 -0800
somes fixes... still not working
commit 43580d0b4aa976b0200717611a286bf1035c472d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Nov 15 23:15:22 2016 -0800
more bug fixes related to untrimmed setCenterRect...
...in SCale9Sprite
commit 407247616e506afaa0415c58ad7fce38efed0cd9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Nov 15 22:13:38 2016 -0800
spritecale9: untrimmed vs. trimmed capInsets
WIP. there still a few bugs
commit 3d845b2af3500be287fabb04bb6ba0ec04dbb401
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 14 23:11:17 2016 -0800
started progressbar
commit 0a44b00daf723869b7105689890f29cd53a62608
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 14 17:43:23 2016 -0800
adds EditBox test
commit 330304bd9b2e762de95c2f27f1ae3ceee83b2fbf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 9 16:57:08 2016 -0800
adds elastic to scroll view
commit a06a35f8691ff56a143953c44acd947b519150b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 9 15:58:29 2016 -0800
yay! scrollview works
commit 37748a885c62eca8c00d2c9c11ee103f1d95e71c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 9 15:33:58 2016 -0800
yet more scrollview fixes
commit a6e563b497adef7b141ac7c92c844d479b244c59
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 9 14:48:28 2016 -0800
initial scroll view
commit 4243edd7548e5533ca03c26d5042f8dc5517445a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Nov 8 17:50:15 2016 -0800
sanity check in frames.
missing files
commit 159d88603ad22f3c01761b60bacec98d52b9041d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 7 19:21:00 2016 -0800
three buttons working
commit 6764cfc7937a1a81d6993d5e32a21f17457b8e0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 7 18:50:22 2016 -0800
missing files
commit 11c1fa3812e706a7d34137fe2626f05ab73ee3e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 7 18:49:59 2016 -0800
button works!
commit 26b6de4c28fc973e332dd51fcd763a6249c0b4c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 7 18:19:47 2016 -0800
Scale9: more fixes.
complies with odd Rect::ZERO behavior
commit ce561268096afe322f25034eeab3508a60027afd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 7 11:50:42 2016 -0800
label: setTitleLabel
commit 51b5536cd2af36896002621f75c7310960c3f5e7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 2 17:41:08 2016 -0700
UIButton kind of working
commit 7562a49a761ef70c383a99d2addefc63d77e279f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 2 11:11:42 2016 -0700
missing resoruces
commit a9890dee5da0104bff6872cc04e8786a6c0a9018
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 2 10:54:55 2016 -0700
setCenterRect to .cpp file
commit c9c4bb55ed3fc55709eca46c43d1bfe5301c317f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 2 00:19:51 2016 -0700
removed unused paramter
commit e47732934cca79c08e6fe96e46ebdf075508e568
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Oct 28 18:19:31 2016 -0700
flipping works!
commit c9769bacd321aeddf84e1772dd270f12194d2f04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Oct 28 17:57:53 2016 -0700
spirte flip fixes... not finished yet
commit 1cbdc8e12cc6d0d2728c06dfabaada001784a178
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Oct 28 09:53:16 2016 -0700
centerRect changes
commit aeb1b14c00331dabba640f52d79ab0e255fa3407
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Oct 28 09:10:41 2016 -0700
changes from v3
commit e7a61c4a20d786c2bc1d6f57e33bf3ac95cb6f21
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 26 17:01:15 2016 -0700
sprite: rotated slice 9 works as expected
commit 91049389426051deb49a9d951364bf60abaf4532
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 26 15:39:54 2016 -0700
more bug fixes in scale9sprite support
commit 9feb12449078441c439df16dc7bcfb4506c7a226
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 26 13:22:52 2016 -0700
Android's Patch 9 works as expected
commit 1cf46afe3e7f7f5f714d30779caefc25a9bb1b3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 26 10:18:47 2016 -0700
Sprite: uses capInsets instead of centerRect
just to share the same API as Scale9Sprite
commit e944fa0248a7eb58012aacb229de1a9b814e0aef
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 25 18:59:42 2016 -0700
scale9sprite support fixes
commit b08765740d480b6ae1491800161b40d88f458767
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 25 17:38:47 2016 -0700
more scale9sprite fixes
commit 388a34d93de5e6007a2cecea959c929f26427cab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 25 17:20:01 2016 -0700
UI::Scale9Sprite refactoring
subclass of Sprite... much cleaner!
commit c84ec8ee654f74d4b38be2d0a3d7ffe6adbc6faf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Oct 24 20:58:36 2016 -0700
supports tiled sprites
commit d2b18eb47a647b29319488bd53edac9f304acb84
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Oct 24 19:21:57 2016 -0700
testing tiled sprite
commit b4832ab2facc01cbb624db587ede01fe7acf23e8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Oct 24 16:53:19 2016 -0700
using correct top-left coordinates for setCenterRect
commit 29d8de86a71cc597b2338f59f7951a28ee0c93b2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Oct 24 16:46:13 2016 -0700
fixes from scale_sprite9 branch
commit ccbe1063bea7db75397ecaf9046aac3dd977a621
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 20 19:01:50 2016 -0700
updated example
commit 24f7f85d4eba80f8e543810dcbc1a02447900bdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 20 18:47:28 2016 -0700
more fixes in nine slice
commit df3358fae68f2d81baf3a8cbe033a4c400ea50da
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 20 18:22:14 2016 -0700
anchor point fixes
commit 4ac7409bc72425abb0dc747b956ec346fbd1b2fa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 20 17:01:48 2016 -0700
support for slice-9 from creator
commit a3221375d3a9defc2e03df0b1c2da1b36dfdd491
Merge: 73e5389 d7490d9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 20 14:13:38 2016 -0700
Merge branch 'sprite_scale9' into creator_cpp_support
commit d7490d94896ad0ce8705dc0695252cee34329b5e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 13 14:34:52 2016 -0700
Adds slice9 support for Sprite.
how to use it:
// points coords
sprite->setCenterRect(Rect(x,y,w,h));
// normalized coords
sprite->setCenterRectNormalized(Rect(x,y,w,h));
starts scale9sprite in sprite
more slice 9 changes
sprite 9 slice works?
kind of works
correct anchor point
slice 9 works, at least with non-rotated atlases
streched works ok
better Y invert code.
cleaner, compatible with the previous code
yay, scaling workings...
need a better api now
sets scale correctly
yay! works as expected!
more fixes and tests
better test for box
setContentSize() changes size in non-9-slice mode sprites as well
setCenterRect() -> setCenterRectNormalized()
yet another test
adds setPositionNormalized()
adds setCenterRect() tests
remove devel team from xcode
tests: add one more tests
fun test!
improved test
yet another test for slice 9
commit 73e5389ef719880096067d0f7d0bffd6e1f3cfd1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Oct 9 18:54:22 2016 -0700
kind of ProgressBar support
commit 4db5e9e7369e93ceba1d9512ab88c26b843c43d5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Oct 7 16:23:54 2016 -0700
new generatred ui files
commit 75aa06f3d39df8c6aa898d5e6810b3cd8015c07b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 6 10:44:59 2016 -0700
bette canvas support
commit 89beacac478fc7f58ef930963b6393f3da4a743c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 5 21:47:11 2016 -0700
sprites tests
commit 5fe930ad50c2c1b6d868982709c7b659176f9889
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 5 18:35:44 2016 -0700
more label tests
commit d3f615a097d080d78f2ebd95f3e2388da45f92db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 5 18:08:24 2016 -0700
label tests
commit 2a4018922ce8d36117f7092fc324e37cf75fdeab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 4 21:52:56 2016 -0700
label fixes
commit 41fafbd023de63e376d014311605f2b156add307
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 4 19:14:58 2016 -0700
updated test
commit 06919fc28fffbc5a20cd14bdcc2ad2ff997e0da1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 4 18:50:45 2016 -0700
creator tests: works
commit 6e362e7cc7f68dc216b569a7f7f90aaa110c0e4a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Sep 27 23:15:56 2016 -0700
autogen: new data
commit e78078b2ad84b4e364827a66f1c459de7384a91d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 26 18:18:57 2016 -0700
fix: initial test for CPP support for Creator
* adds more documentation
* adds more documentation
2016-11-24 09:59:00 +08:00
yahont
0c664ebc99
some warnings fixed: unused variables, signed-unsigned comparison ( #16878 )
2016-11-21 15:03:41 +08:00
minggo
88f6825c48
reset stencil program when alpha threshold is set to 1 ( #16858 )
2016-11-18 09:28:01 +08:00
minggo
8460fb53e7
remove duplicate codes ( #16860 )
2016-11-18 09:27:37 +08:00
Adrien de Sentenac
460c68125f
Use resolved file name (through dictionary lookup) in font atlas creation ( #16797 )
...
* Use resolved file name (through dictionary lookup) in font atlas creation, to prevent creating multiple atlases for the same file.
Add font tests with and without font name replacement (through dictionary lookup).
* Fix cpp-tests xcode and cmake project
* Additional fix for cmake project
2016-11-18 09:23:44 +08:00
pyrosphere
663bb4d7ed
No CC_UNUSED_PARAM ( #16812 )
...
* Added -Wno-unused-parameter and removed all uses of the CC_UNUSED_PARAM macro
* Commented unused parameter names in .cpp files which previously used CC_UNUSED_PARAM
* Reverted -Wno-unused-param flag.
Moved deprecated touch methods definitions to .cpp file.
Commented more unused parameter names.
* Fixed some errors and warnings caused by the previous commit.
* Commented remaining unused parameter names in .cpp files.
* Fixed unused parameter warnings in headers.
* Fixed some more unused parameter warnings.
* Fixed some more unused parameters warnings.
* Fixed mistake in previous commit, missing ComAudioReader:: in method. Other warnings.
* Fixed build errors.
* Added missing file to CMakeLists
2016-11-16 09:48:37 +08:00
yahont
a429469d62
required check for nullptr with new(std::nothrow) ( #16822 )
...
* tequired check for new
* check for init()'s return value too; deleting unused texture
2016-11-14 10:05:26 +08:00
子龙山人
2e2b9b81e4
fix missing chinese characters when using ttf label ( #16832 )
2016-11-14 09:51:30 +08:00
yahont
e9b39a99e2
cocos2dInternal cleaned of some warnings ( #16818 )
...
* cocos2dInternal cleaned of some warnings: unused parameters and signed-unsigned comparisons
* -Werror removed
* tab fixed
* indent fixed
* more warnings fixed
2016-11-09 10:34:50 +08:00
Ce Zheng
4b3525f7a8
use STL emplace when possible ( #16815 )
...
* replaced some unordered_map::insert(std::make_pair(foo, bar)) with unordered_map::emplace(foo, bar)
* replaced some vector::push_back(std::make_pair(foo, bar)) with vector::emplace_back(foo, bar)
The old way will construct a std::pair first then call move constructor
when putting it into the container, while using emplace will construct
the pair in-place in the container. Also, the emplace way is shorter &
more concise.
2016-11-08 11:50:00 +08:00
n2omatt
6be4ec8ee5
Add new methods to get the number of actions running in a given node with a specific tag. ( #16789 )
...
* Add new methods to get the number of actions running in a
given node with a specific tag.
This is useful for cases that we want to know how many
animations with a **specific** tag is running in our target.
For example:
auto tag1Count = this->getNumberOfRunningActionsByTag(kMyTag1);
auto tag2Count = this->getNumberOfRunningActionsByTag(kMyTag2);
While this could be achieved (more or less) with callbacks
to increment the tagCount at start of action and decrement
at the end the proposed API is much more concise and less error
prone.
* Replace the old C casts to static_casts.
As discussed in #16789 issue thread @minggo asked
to change the old style of cast to newer, more safer
static_casts.
* Add the required parenthesis and normalize the spaces.
Normalize all the static_cast<Action *> to static_cast<Action*>
some places we have spaces, other places haven't.
Fix the missing parenthesis.
2016-11-04 09:41:03 +08:00
ggggamer
54d6321ff3
Support float line width ( #16781 )
...
glLineWidth use float but CCDrawNode use int
2016-11-02 17:48:26 +08:00
James Chen
e183160efe
fixed #16787 : Removes unused code of 'if (sizeof(Vec2) == sizeof(Vec2)'. ( #16791 )
2016-11-02 17:27:49 +08:00
chgowolf
ef380298bb
fix issue#16756 tileGid may overflow when use horizontal flip ( #16758 )
...
* tileGid may overflow when use horizontal flip
kTMXTileHorizontalFlag = 0x80000000
when use horizontal flip, gid will bigger chan 0x7FFFFFFF
* use unsigned int to convert string to gid
2016-10-31 10:42:09 +08:00
James Chen
cc1b7808f0
fixed #16735 : [native] The behavior of (setRotation + setSkewX) is wrong ( #16736 )
...
* fixed #16735 : [native] The behavior of (setRotation + setSkewX) is wrong.
Since I removed some logic, this patch may also improve a little bit performance.
* Adds test case for issue #16735
2016-10-31 10:29:04 +08:00
Ricardo Quesada
e0809d869c
Sprite::capInsets -> Sprite::centerRect ( #16770 )
...
* Sprite::capInsets -> Sprite::centerRect
as requested by @minggo
* fixes flip issues in Sprite with slice 9
2016-10-29 17:52:33 -07:00
SongChengJiang
af8b9cc47c
Support MultiView matrix array ( #16723 )
...
* Support MultiView matrix array
Support MultiView matrix array and add new interface in GLProgram to
support shader header definitions.
* support getMatrixStackSize
* optimize code
* remove indents
* rename resetMatrixStack(unsigned int stackCount)
* Add document to interfaces
* Supplement document of render interface
2016-10-28 09:33:31 +08:00
Wilson E. Alvarez
c0e1e91373
Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. ( #16716 )
...
* Use range-based for-loops and allocate std::vector size(), end(), cend(), rend(), crend() on the stack where favorable.
Other minor trivial changes were applied.
* Fixed Android compilation error
* Fixed windows-universal compilation error
2016-10-27 15:10:24 +08:00
Ricardo Quesada
323ea7c0d4
Sprite scale9 ( #16702 )
...
* Adds slice9 support for Sprite.
how to use it:
// points coords
sprite->setCenterRect(Rect(x,y,w,h));
// normalized coords
sprite->setCenterRectNormalized(Rect(x,y,w,h));
starts scale9sprite in sprite
more slice 9 changes
sprite 9 slice works?
kind of works
correct anchor point
slice 9 works, at least with non-rotated atlases
streched works ok
better Y invert code.
cleaner, compatible with the previous code
yay, scaling workings...
need a better api now
sets scale correctly
yay! works as expected!
more fixes and tests
better test for box
setContentSize() changes size in non-9-slice mode sprites as well
setCenterRect() -> setCenterRectNormalized()
yet another test
adds setPositionNormalized()
adds setCenterRect() tests
remove devel team from xcode
tests: add one more tests
fun test!
improved test
yet another test for slice 9
* fixes anchorPoint issues
* adds documentation
* fix: using top-left coordinate for setRect
* sprite: fixes related to scale9 and tiled
* Sprite: slice 9 fixes
works Ok with rotated frames
uses `setCapInsets` instead of `setCenterRect` to be more familiar
with `UIScale9Sprite`
* fixes js and lua bindings for Autopolygon
2016-10-26 18:45:40 -07:00