Commit Graph

1257 Commits

Author SHA1 Message Date
2youyou2 b323f5772e optimize frame 2014-06-18 14:21:33 +08:00
andyque 615995af54 add base property parser for WidgetReader 2014-06-18 14:15:11 +08:00
minggo 08453b911d Merge pull request #7071 from pandamicro/Script_onEnter_fix
Fixed #5563: Wrap override onEnter function by script call detection code to solve bugs in JSB
2014-06-18 13:37:57 +08:00
andyque 95f1bd7e72 update loader 2014-06-18 11:54:25 +08:00
pandamicro 94fdff1da9 Fixed #5563: Make sendNodeEventToXXX as static functions of ScriptEngineManager in CCScriptSupport 2014-06-18 11:51:52 +08:00
minggo 6ecca08340 Merge pull request #7039 from minggo/get-child-by-name
issue #4693: add getName(), setName() and getChildByName()
2014-06-18 11:30:14 +08:00
2youyou2 719fdb712d add frame event test 2014-06-18 11:22:38 +08:00
andyque ca24ad6768 Merge branch 'v3' into cleanupBinaryLoader 2014-06-18 11:19:19 +08:00
minggo 8a0a6a2ded Merge pull request #7064 from kyokomi/TextReader_filePath_fix
Fix bug for TextReader #setFontName.
2014-06-18 10:36:29 +08:00
kyokomi b6ed783b0b fix use raw char* to represent string. 2014-06-17 17:05:44 +09:00
2youyou2 806d74b6f9 add change play section test 2014-06-17 15:57:30 +08:00
2youyou2 c221a59954 fixed frame's value not right when enter frame 2014-06-17 15:57:06 +08:00
2youyou2 d2a6782a9e fixed start frame not right 2014-06-17 11:45:57 +08:00
2youyou2 02363c2ae4 read visible property 2014-06-16 17:20:59 +08:00
2youyou2 f9a817a2bf read flip property 2014-06-16 15:19:58 +08:00
2youyou2 7bb188f15a fixed not read zorder 2014-06-16 15:03:53 +08:00
pandamicro d00c9fe70a Fixed #5563: Add sendNodeEventToJSExtended function to fix issues and remove lua event send (unnecessary) 2014-06-16 12:50:35 +08:00
2youyou2 c5fe56ef21 update CMakeLists.txt 2014-06-16 09:44:14 +08:00
andyque 1d01fe8bbc refactor 2014-06-15 16:12:24 +08:00
kyokomi d7199204bd Fix bug for TextReader #setFontName. 2014-06-14 23:56:12 +09:00
maldewar 74c4073418 Update _bPlaying on CCActionObject.
The method CCActionObject::isPlaying() return the state of the member var _bPlaying,
which is initially declared false and never updated. The change updates this variable
across the play, pause, stop and end states of the action.
2014-06-13 17:52:42 -07:00
2youyou2 d9f34a1412 change texture to textureName 2014-06-13 19:52:53 +08:00
2youyou2 5bce6b87ea change ActionTimeline to cocostudio ActionTimeline folder 2014-06-13 18:51:32 +08:00
2youyou2 57fe37f9f1 add const word 2014-06-13 18:00:46 +08:00
pandamicro d524ba1013 Fixed #5563: Wrap override onEnter function by script call detection code to solve bugs in JSB 2014-06-13 17:59:23 +08:00
2youyou2 2031e0e92d change TimelineAction to ActionTimeline 2014-06-13 16:03:03 +08:00
2youyou2 b181eaf802 modify mk file 2014-06-13 14:43:53 +08:00
2youyou2 e0f6ae9db4 change TimelineAction to cocos/2d folder 2014-06-13 13:36:01 +08:00
pipu 65c2a5e3e1 add parse actionTag in loadWidget method of CCNodeReader 2014-06-13 10:49:57 +08:00
2youyou2 f09b1863a9 fixed read sprite 2014-06-12 20:16:39 +08:00
pipu c0170d23c7 fixed warnings 2014-06-12 19:56:15 +08:00
2youyou2 b2c5334de1 change NodeCache to NodeReader 2014-06-12 19:24:27 +08:00
2youyou2 eb2e973e07 change read name 2014-06-12 19:12:05 +08:00
2youyou2 ea7e24ba24 add TimelineActionData 2014-06-12 18:50:37 +08:00
2youyou2 e4f1ac6126 add hd resource 2014-06-12 17:38:26 +08:00
2youyou2 db992b6d0f modify cocostudio Android.mk 2014-06-12 16:26:18 +08:00
2youyou2 f536020d26 remove unused files 2014-06-12 16:21:41 +08:00
lvlong 742ea7f2df Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
2youyou2 4d1bf0c1a2 Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3
Conflicts:
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioTimelineActionTest/TimelineActionTestScene.cpp
2014-06-12 09:42:20 +08:00
youyou 28ae57c5fc add AsyncReader 2014-06-12 00:38:23 +08:00
2youyou2 aa06fab776 support relative path for reading json 2014-06-11 21:11:22 +08:00
minggo 8a5bfb9840 issue #4693: add getName(), setName() and getChildByName() 2014-06-11 16:57:43 +08:00
andyque 5515c43bb2 improve lasers 2014-06-11 15:16:08 +08:00
andyque f50263402a improve parser 2014-06-11 14:56:12 +08:00
andyque 2f6f1b7151 improve binary format 2014-06-11 14:45:35 +08:00
andyque 7a8f27ee0b remove unused parser code 2014-06-11 14:15:34 +08:00
2youyou2 09a2ceb7df add TimelineAction 2014-06-11 11:10:07 +08:00
andyque b895018765 update parser 2014-06-11 09:35:24 +08:00
2youyou2 0c7cbda144 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-06-10 09:09:53 +08:00
andyque 6bbf5a1459 tests 2014-06-06 10:12:23 +08:00
andyque c96a6086c3 improve parsing code 2014-06-05 11:43:43 +08:00
andyque 8690122c96 add version 300 parsing code in widget reader 2014-06-05 10:25:08 +08:00
andyque b570487bf3 add cocostudio binary file parser 2014-06-05 10:24:12 +08:00
Ricardo Quesada 79ebc546f8 Merge remote-tracking branch 'cocos2d/v3' into normalized_position
Conflicts:
	CHANGELOG
	cocos/ui/UILayout.cpp
2014-06-04 09:19:22 -07:00
andyque d089b251db fix other platform compile error 2014-06-04 14:56:34 +08:00
andyque 54e93f6c41 fix ObjectFactory refactor issue 2014-06-04 14:56:34 +08:00
andyque 38e274de73 refact ui header file include 2014-06-04 14:56:33 +08:00
Ricardo Quesada 1b8d0d88df Adds setNormalizedPosition()
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
Hanju Kim 28b95bd54a * Skip UTF8 BOM if it exists
* Fix when string isn't terminated if fread() reads less size than paramter at FileUtils getData
2014-05-31 00:06:56 +02:00
minggo f3de239647 Merge pull request #6616 from xhcnb/fix_callback
Fix crash: use cocostudio gui editor, create a action in editor, when yo...
2014-05-27 14:51:36 +08:00
2youyou2 b0bc406bdc fixed Armature::getBoundingBox() is wrong when bone's display is null 2014-05-26 16:16:06 +08:00
hanbihui 332f75a57c Update CCActionObject.h Doxygen comments 2014-05-26 12:02:14 +08:00
James Chen 7da07342fe Merge pull request #6734 from 2youyouo2/v3
fixed no effect with stopping tween between two frames
2014-05-17 12:17:34 +08:00
Ricardo Quesada 0f67247325 Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 14:33:49 2014 -0700

    Yeah... everything compiles on win32 and wp8

commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:58:38 2014 -0700

    CCIME moved to base

    and compiles on Android

commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:02:57 2014 -0700

    compiles Ok for Windows Phone 8

commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 12:25:31 2014 -0700

    fixes for Windows Phone 8

commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 11:15:13 2014 -0700

    Compiles on Win32

commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 10:08:31 2014 -0700

    Compiles on linux!

commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 09:30:42 2014 -0700

    moves cocos/2d/platform -> cocos/platform

commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 08:24:41 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into files

commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 15 19:36:23 2014 -0700

    files in the correct directory
2014-05-16 14:36:00 -07:00
minggo 385b2507aa Merge pull request #6615 from xhcnb/fix_ActionObject
FIx: correct TotalTime of ActionObject.
2014-05-15 15:39:15 +08:00
Ricardo Quesada dc711643cd Squashed commit of the following:
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 14 10:03:44 2014 -0700

    math renames

    `Vector2` -> `Vec2`
    `Vector3` -> `Vec3`
    `Vector4` -> `Vec4`
    `Matrix` -> `Mat4`

commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:24:28 2014 -0700

    raw version of rename Vector3

commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:07:14 2014 -0700

    rename Vector2 after merge

commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:05:30 2014 -0700

    Merge branch 'v3' into v3_renameMathClassName

    Conflicts:
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp

commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 08:51:45 2014 -0700

    rename vector2 in tests/cpp-empty-test folder

commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:58:23 2014 -0700

    rename vector2 in tests/cpp-tests cpp files

commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:52:57 2014 -0700

    rename vector2 in tests/cpp-tests head files

commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:49:48 2014 -0700

    rename vector2 in extension folder

commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:47:22 2014 -0700

    rename vector2 in cocos/2d cpp files

commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:44:39 2014 -0700

    rename vector2 in cocos/2d head files

commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:59 2014 -0700

    rename vector2 in cocos/base folder

commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:43 2014 -0700

    rename vector2 in cocos/deprecated folder

commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:26 2014 -0700

    rename vector2 in cocos/editor-support folder

commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:36:48 2014 -0700

    rename vector2 in cocos/ui folder

commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:39 2014 -0700

    rename vector2 in cocos/renderer folder

commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:15 2014 -0700

    rename vector2 in cocos/physics folder

commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:25:01 2014 -0700

    rename vector2 in cocos/math folder

commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:16:55 2014 -0700

    rename Vector2 to Vec2
    deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
andyque 437b30487c issue #5110, refactor UITextBMFont 2014-05-14 16:02:31 +08:00
andyque e6889dca36 issue #5110, refactor UIText 2014-05-14 15:26:14 +08:00
yinkaile e30e05ce92 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-05-14 15:13:38 +08:00
andyque 08801c035e issue #5110. refactor UILoadingBar, remove unneeded deprecats 2014-05-14 10:48:16 +08:00
Ricardo Quesada 31dd70dba2 Matrix::identity() -> IDENTITY
consistency with the rest of the  cocos2d API
2014-05-13 10:26:25 -07:00
James Chen 86411837c6 PLEASE NEVER `using namespace cocos2d;` in header file 2014-05-13 16:15:21 +08:00
minggo ccb55448da Merge pull request #6685 from andyque/refactor5118
closed #5118, remove WidgetType and refactor LayoutType to Type
2014-05-13 11:35:36 +08:00
Ricardo Quesada 012f1020ca GLProgramState fixes
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
andyque c2f7c10f1c closed #5118, refactor, improving variable name 2014-05-13 09:56:10 +08:00
andyque ebffc66a83 closed #5118, fix CCSGUIReader setAnchorPoint 2014-05-12 18:07:13 +08:00
andyque a0a4df5ac5 closed #5118, remove WidgetType and refactor LayoutType to Type 2014-05-12 18:00:54 +08:00
andyque 9a8c87601c Merge branch 'v3' into refactor5057 2014-05-12 15:52:47 +08:00
andyque 74ac5d1d5a issue #5057, refactor UIScrollView 2014-05-12 11:08:10 +08:00
andyque 77a463bac3 issue #5057, refactor UIPageView 2014-05-12 10:31:52 +08:00
andyque 7f15a14d55 issue #5057, refactor LoadingBar 2014-05-12 10:12:22 +08:00
andyque 43eb75fb1a issue #5057, refactor Listview 2014-05-12 09:51:23 +08:00
yinkaile 3f83367b61 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-05-11 17:25:39 +08:00
Ricardo Quesada 77c03fcf11 ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
andyque e1fe26543d issue #5057, refactor & remove deprecated warnings 2014-05-09 18:37:22 +08:00
andyque 264769f814 issue #5057, refactor LinearGravity 2014-05-09 17:54:25 +08:00
andyque 09a53e7b03 issue #5057, refactor BackGroundColorType 2014-05-09 17:05:36 +08:00
andyque e8e0d007bd issue #5057, refactor LayoutType 2014-05-09 16:49:00 +08:00
andyque c5a505ec4c issue #5057, Merge branch 'v3' into refactor5057
Conflicts:
	cocos/ui/CocosGUI.h
2014-05-09 15:39:02 +08:00
andyque 762e8d9249 issue #5057, refactor WidgetType to strong typed enum 2014-05-09 15:16:33 +08:00
andyque 6a7277c38f issue #5057, refactor TextureResType to strong typed enum 2014-05-09 14:56:05 +08:00
andyque 1d7726133c issue #5057, refactor enum SizeType to strong typed enum 2014-05-09 09:37:51 +08:00
andyque 3ef1facfb0 issue #5057, replace deprecated enum with strong typed enum 2014-05-09 09:29:07 +08:00
Ricardo Quesada 62d9c24518 moves shaders files from 2d/ to renderer/ 2014-05-08 18:01:48 -07:00
Ricardo Quesada 51f498fc94 fixed deprecation warnings 2014-05-08 16:42:36 -07:00
Ricardo Quesada 580ebf939f working Ok with new API 2014-05-08 15:43:12 -07:00
andyque fd362d2ace issue #5057. deprcated PositionType and make a new enum class instead 2014-05-08 18:25:49 +08:00
CaiWenzhi 0a46b3c8d2 Merge branch 'v3' into v3_nutty_fixedreaderbug
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2014-05-08 15:56:34 +08:00
CaiWenzhi a562f19880 Fixed bug of guireader 2014-05-08 15:15:09 +08:00
Jason Xu 5b09ef9b63 just unschedule, no need release here. 2014-05-08 10:56:59 +08:00
Jason Xu 2b581aba18 Fix crash: use cocostudio gui editor, create a action in editor, when you play like:
auto _action = getActionByName("action_name");
        _action->play(CallFunc::create([](){
		CCLOG("done.");
        }));
It'll crash.
2014-05-08 10:52:31 +08:00
Jason Xu 8507fd7f8d FIx: correct TotalTime of ActionObject. 2014-05-08 10:28:41 +08:00
Mircea Rila b66b4c6f1d upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
remove C4005 warnings after upgrading projects
2014-05-07 17:41:04 +03:00
2youyou2 44b93f3548 change tab to 4 space 2014-05-05 17:46:06 +08:00
2youyou2 d4f644814c change tab to 4 space 2014-05-05 17:43:15 +08:00
2youyou2 f6eac43a0a fixed no effect with stopping tween between two frames 2014-05-05 09:45:06 +08:00
Ricardo Quesada 32f3fedb37 Moves cocos/2d/Android.mk to cocos/Android.mk
Easier to find Android.mk
2014-05-01 14:09:26 -07:00
Ricardo Quesada 40fe815ab9 Squashed commit of the following:
commit c16dcfaaea0922039aad05bce1f4efed18e04871
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 19:05:18 2014 -0700

    more linux fixes

commit 1553795976c9090a1b46deb53d12910fe0676008
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 19:04:04 2014 -0700

    more linux fixes

commit 1e43a8cabff33cbf25aa5eb5412f53a878222d83
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 19:02:07 2014 -0700

    fixes linux isuses

commit 723a445dd6411f91846da2b801248ad8298174f1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:58:50 2014 -0700

    more linux fixes

commit 533c8025e794fc76cef02f396b3a93b3d7f4cfc8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:57:33 2014 -0700

    more linux fixes

commit 4ba1e84959670bcbf044f18d1c0d4b3cb3be4090
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:53:43 2014 -0700

    more linux fixes

commit 1f8e011f306a47ed4134224e5e349929201f0539
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:49:28 2014 -0700

    more linux fixes

commit 3e2033100822ff6d532a1b4f012337491dc11920
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:47:43 2014 -0700

    more linux fixes

commit 2e708863c75fd032f1b2396dfdf1d31f7a62b713
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:46:00 2014 -0700

    more linux fixes

commit 861b5b92a6efd4de7b926c20d636ce9d749b293f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:43:15 2014 -0700

    more linux fixes

commit 2a43365a0c1755e9b9cada53301be1a20adb31cf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:36:06 2014 -0700

    more fixes for linux

commit 7d332bf911892f87c7824d2a5da7bf73ce7ec411
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:35:29 2014 -0700

    more fixes for linux

commit f1becc17d3316dfe3678c23c9dcedb7a447d9235
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:34:44 2014 -0700

    more fixes for linux

commit d2e5959bb0dde921dd5e73be1d8acc3b3f50e51d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:33:45 2014 -0700

    fixes for linux

commit ad9b633c352107cf0e8b060a0e23d6e6a3f5e80f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:16:48 2014 -0700

    compiles on Windows

commit 4425ee8e5de8f42a2d6050e4470109600dce8b5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:07:20 2014 -0700

    fix builder
2014-04-30 19:09:13 -07:00
Ricardo Quesada 8bb8416c26 Improved directory structure 2014-04-29 17:37:36 -07:00
James Chen aa04176d83 Merge pull request #6386 from pipu/fixed_bug_ui_layout_clip
fixed the clipping of ui layout read from CocoStudio could not work
2014-04-28 11:08:40 +08:00
pipu c492f4d3c3 fixed ui layout clip 2014-04-28 10:06:11 +08:00
Ricardo Quesada 81c2d92355 yeah... love in includes
<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada 9b118e5e96 Squashed commit of the following:
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:10:06 2014 -0700

    Updates templates files

commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:08:19 2014 -0700

    compiles on Windows

commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:55:30 2014 -0700

    adds cocos2d.h

commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:54:24 2014 -0700

    re-adds missing files

commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:51:12 2014 -0700

    Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes

commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:49:12 2014 -0700

    Adds SimpleAudioEngine

commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:47:45 2014 -0700

    Compiles for Android

commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:13:35 2014 -0700

    Fixes the includes
2014-04-26 10:11:22 -07:00
Ricardo Quesada b053a9145a Compiles on Windows32 2014-04-25 22:03:25 -07:00
Huabing.Xu adcacbf5eb Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCLabelAtlas.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2014-04-24 16:58:46 +08:00
CaiWenzhi 4750e8b417 Fixed bug of gui reader 2014-04-23 15:02:35 +08:00
Huabing.Xu e74f8719cf fix warning in compiling 2014-04-21 09:52:59 +08:00
Huabing.Xu 3b83d52f95 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/ui/UIButton.cpp
	cocos/ui/UIButton.h
	cocos/ui/UICheckBox.cpp
	cocos/ui/UICheckBox.h
	cocos/ui/UIImageView.cpp
	cocos/ui/UIImageView.h
	cocos/ui/UILayout.cpp
	cocos/ui/UILayout.h
	cocos/ui/UILoadingBar.cpp
	cocos/ui/UIRichText.h
	cocos/ui/UISlider.cpp
	cocos/ui/UIText.cpp
	cocos/ui/UIText.h
	cocos/ui/UITextAtlas.cpp
	cocos/ui/UITextAtlas.h
	cocos/ui/UITextBMFont.cpp
	cocos/ui/UITextBMFont.h
	cocos/ui/UITextField.cpp
	cocos/ui/UITextField.h
	cocos/ui/UIWidget.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIButtonTest/UIButtonTest.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UILayoutTest/UILayoutTest.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIScrollViewTest/UIScrollViewTest.cpp
2014-04-19 00:30:34 +08:00
CaiWenzhi ed4fcd5d1a Merge branch 'develop' into develop_nutty_modifylayout_add_Boxes 2014-04-17 14:23:08 +08:00
CaiWenzhi 19f6526ef8 Widget supports contentsize 2014-04-17 14:08:25 +08:00
Huabing.Xu 63b52dd287 replace Point with Vector2 in cocos folder cpp file 2014-04-15 18:13:57 +08:00
Huabing.Xu e2a24dec84 replace Point with Vector2 2014-04-15 18:08:29 +08:00
Huabing.Xu 5303f50904 Migrate to Vector2 in DrawPrimitive.h 2014-04-15 17:29:23 +08:00
Huabing.Xu 511e868ac4 migrate getAnchorPoint, getAnchorPointInPoints and relative member variable to Vector2 2014-04-15 16:59:16 +08:00
Huabing.Xu e351b778c1 migrate setAnchorPoint to Vector2 2014-04-15 16:47:29 +08:00
Huabing.Xu 6686b657a4 Migrate getPostion and correspondent member variable to Vector2 2014-04-15 16:28:59 +08:00
Huabing.Xu 071cbc7565 migrate setPosition to Vector2 2014-04-15 16:16:14 +08:00
Huabing.Xu ec5398e7c6 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.h
2014-04-14 14:08:19 +08:00
James Chen b715a87791 Memory leak fix in macro IMPLEMENT_CLASS_INFO 2014-04-12 12:58:00 +08:00
Huabing.Xu 866c4ad735 remove kmMat4 in Armature 2014-04-11 17:25:28 +08:00
Huabing.Xu 1670e07300 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
James Chen 443195df40 Merge pull request #6123 from ololomax/patch-1
set _node to null in createNodeWithSceneFile
2014-04-10 17:05:45 +08:00
Huabing.Xu 231cdcb906 adjust comment message 2014-04-10 11:14:46 +08:00
James Chen 364fc4722a issue #4729: Updates CCInputDelegate.h 2014-04-10 00:52:41 +08:00
James Chen 5615717617 issue #4729: NULL -> nullptr in constructor or setXXX(NULL) 2014-04-10 00:36:43 +08:00
Huabing.Xu a269ac2864 remove kmMat4 interface in cocostudio and UI 2014-04-09 14:44:54 +08:00
Huabing.Xu 409b696bab remove kmMat4 interface in class Node 2014-04-08 23:05:33 +08:00
Huabing.Xu 3837c23ebe draw() using Matrix instead of kmMat4 2014-04-08 22:07:35 +08:00
Huabing.Xu b9af100493 visit() using Matrix instead of kmMat4 2014-04-08 21:45:54 +08:00
Huabing.Xu 29c345bd02 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-04 18:45:21 +08:00
Huabing.Xu 5d70170a4b getNodetoParentTransform getNodeToWorldTransform return Matrix instead of kmMat4 2014-04-04 18:41:29 +08:00
James Chen 541d4dea0c Merge pull request #6105 from andyque/feature3636
Added create functions with parameters for all ui controls
2014-04-04 18:34:59 +08:00
Huabing.Xu 6b4451482f remove matrixToKmMat4 function 2014-04-04 18:13:10 +08:00
andyque e346ed3559 closed #4636. done 2014-04-04 17:38:58 +08:00
andyque e20b3d8eb8 issue #4636. refactor SliderReader 2014-04-04 17:35:15 +08:00
Huabing.Xu f1b1678900 Director::getMatrix returns Matrix instead of kmMat4 2014-04-04 17:31:21 +08:00
andyque af5fe04480 issue #4636. refactor LoadingBarReader 2014-04-04 17:25:20 +08:00
andyque a4e0c1a6e2 issue #4636. refactor LayoutReader 2014-04-04 17:21:23 +08:00
andyque 3482815e69 issue #4636. refactor ImageViewReader 2014-04-04 17:18:24 +08:00
andyque c252aa5a55 issue #4636. refactor CheckBoxReader 2014-04-04 17:12:47 +08:00
andyque 77aee27f05 issue #4636. refactor ButtonReader 2014-04-04 16:51:07 +08:00
andyque 51404500b7 issue #4636. fixed WidgetReader error 2014-04-04 16:24:54 +08:00
andyque ec83b3db04 issue #4636. fix ButtonReader 2014-04-04 15:21:28 +08:00
Huabing.Xu f9405e0ea9 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-03 17:47:16 +08:00
Huabing.Xu 67e62ce73d readied director::getMatrix again. remove kmGLgetMatrix 2014-04-03 17:26:06 +08:00
yinkaile 66e37cf481 remove cc prefix 2014-04-03 16:19:49 +08:00
Huabing.Xu 960ac300d5 migrate cocostudio to director matrix stack 2014-04-03 14:55:55 +08:00
yinkaile eda2d0927c Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop 2014-04-03 10:37:13 +08:00
yinkaile 7177866331 fixed set blend func 2014-04-03 10:34:20 +08:00
ololomax e03ef10809 set _node to null in createNodeWithSceneFile
_node was being set to null only in constructor, so when we call method createNodeWithSceneFile with path to existing file and then call it again with path to missing file (not calling destroyInstance method), it returns a pointer to previously created node, what may lead to a crash.
2014-04-03 03:06:08 +03:00
Huabing.Xu 49de7511f5 migrate Vertex3f to Vector3 2014-04-02 15:06:16 +08:00
minggo 98ed579b34 Merge pull request #6052 from pipu/develop_pipu_fixedbugsforeditor_1301
Fixed bugs for Editor
2014-03-31 15:37:45 +08:00
Dale Stammen 31150ce189 added wp8 support files and projects 2014-03-28 12:55:40 -07:00
pipu 733b364b51 Fixed bugs for Editor 2014-03-28 18:54:06 +08:00
zhangcheng f564c4e34a 1. Spirte -> Sprite.
2. _EMPTYNODE -> EMPTY_NODE.
2014-03-26 17:55:35 +08:00
zhangcheng c1ff610277 use capital letters for enum. 2014-03-26 17:21:09 +08:00
zhangcheng 1e6b9f7d9f remove isRenderer. 2014-03-26 17:02:37 +08:00
zhangcheng 58a61d94fb add use CCComRender as parent for attaching component 2014-03-26 16:39:32 +08:00
minggo a374241f65 Merge pull request #5924 from MSOpenTech/wp8-3.0-cocos2d-changes
Windows Phone 8,0 cocos2d-x 3.0  changes
2014-03-26 13:58:46 +08:00
James Chen f6c6d428ad Merge pull request #5926 from andyque/fix_tests_warnings
issue #4401, remove warnings under win32
2014-03-25 18:17:42 +08:00
aeonmine 4edaa62ec7 Update CCActionManagerEx.cpp
modify intent
2014-03-25 12:41:16 +09:00
mine_masahiro 3a0ee65a7e Fix ActionObject memory leak bug 2014-03-25 11:44:26 +09:00
Dale Stammen 04b529d328 fixed use of nullptr in variable args for wp8 2014-03-24 15:09:24 -07:00
andyque f5795c25b6 remove warnings under win32 2014-03-24 10:12:40 +08:00
Dale Stammen ea9fb140fa no mp3 support for wp8 2014-03-22 06:13:02 -07:00
Dale Stammen b50a158b62 need to terminate variable args list with NULL. nullptr will not work with wp8 compiler 2014-03-22 06:04:36 -07:00
James Chen 177bf4df9d Some warning fixes. 2014-03-14 15:38:43 +08:00
CaiWenzhi 4d99736e4a Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed 2014-03-12 17:06:48 +08:00
James Chen 176a9b5fe6 Some warning fixes in TriggerMng.cpp and TriggerObj.cpp 2014-03-12 14:07:34 +08:00
andyque 8e125734fe Merge branch 'develop' into fix_gui_to_ui
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	samples/cpp-tests/Resources/cocosgui/100/100.ExportJson
	samples/cpp-tests/Resources/cocosgui/100/1000.plist
	samples/cpp-tests/Resources/cocosgui/100/1000.png
	samples/cpp-tests/Resources/cocosgui/CloseNormal.png
	samples/cpp-tests/Resources/cocosgui/CloseSelected.png
	samples/cpp-tests/Resources/cocosgui/CocoGUISample.json
	samples/cpp-tests/Resources/cocosgui/CocoGUI_PageView_Sample.json
	samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.plist
	samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.png
	samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_2_1.ExportJson
	samples/cpp-tests/Resources/cocosgui/Hello.png
	samples/cpp-tests/Resources/cocosgui/Marker Felt.ttf
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonHighlighted.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ui_checkbox_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonHighlighted.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ui_ImageView_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/GUI/labelatlasimg.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ui_labelatlas_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.fnt
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ui_labelbmfont_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/A Damn Mess.ttf
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ui_label_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/Hello.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ui_layout_backgroundimage_editor_1_0_0.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ui_layout_color_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ui_layout_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ui_layout_gradient_color_editor_1_0.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ui_layout_linear_horizontal_layout_editor.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ui_layout_linear_vertical_layout_editor.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/ui_layout_relative_align_location_editor.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/selected02.png
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	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_DataEditor.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_SceneEditor.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_UIEditor.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/ribbon.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/teehanlax - iOS 6 - iPhone_check.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/teehanlax - iOS 6 - iPhone_check01.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/128_128.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/Rosewood stdloadingH.fnt
	tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/Rosewood stdloadingH.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/button_d.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/button_n.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/e-mail.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/register_1.json
	tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/ui_shop_005-hd.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/4.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/5.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/6.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/button_end_01.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/button_end_02.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce_1.json
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/1.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/2.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/7.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item_1.json
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_1.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_10.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_11.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_12.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_13.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_14.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_15.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_16.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_17.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_18.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_19.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_2.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_20.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_21.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_22.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_23.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_24.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_25.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_26.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_27.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_28.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_29.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_3.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_30.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_31.png
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	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_5.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_6.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_7.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_8.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_9.png
	tests/cpp-tests/Resources/cocosgui/labelatlas.png
	tests/cpp-tests/Resources/cocosgui/loadingbar.png
	tests/cpp-tests/Resources/cocosgui/scrollviewbg.png
	tests/cpp-tests/Resources/cocosgui/slidbar.png
	tests/cpp-tests/Resources/cocosgui/sliderProgress.png
	tests/cpp-tests/Resources/cocosgui/sliderProgress2.png
	tests/cpp-tests/Resources/cocosgui/sliderThumb.png
	tests/cpp-tests/Resources/cocosgui/sliderTrack.png
	tests/cpp-tests/Resources/cocosgui/sliderTrack2.png
	tests/cpp-tests/Resources/cocosgui/slider_bar_active_9patch.png
	tests/cpp-tests/Resources/cocosgui/sliderballnormal.png
	tests/cpp-tests/Resources/cocosgui/sliderballpressed.png
	tests/cpp-tests/Resources/cocosgui/switch-mask.png
	tools/cocos2d-console
2014-03-12 10:09:09 +08:00
CaiWenzhi f2c483876a Fixed bug of guireader 2014-03-12 10:07:55 +08:00
chengstory 59aa17ea05 Change && to || in conditions judge. 2014-03-11 22:02:55 +08:00
andyque 48772fb952 modify android makefile 2014-03-11 18:48:28 +08:00
andyque cbcc1bbbcf let ios project compile correct 2014-03-11 18:48:26 +08:00
Geron 09c6d196a2 Merge pull request #1 from 2youyouo2/develop
merge kaile
2014-03-11 12:37:55 +08:00
geron-cn 9083de94b4 repair bug: changedisplay(armature,i>=0) does not reblind parentbone 2014-03-11 10:21:43 +08:00
CaiWenzhi 26b3013f77 Format codes 2014-03-10 15:08:42 +08:00
CaiWenzhi 80d97bb107 Modify action 2014-03-07 21:49:24 +08:00
CaiWenzhi 5ee35be0ad Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-07 14:41:32 +08:00
James Chen 49223fe50c Compilation error fixes for linux port (clang compiler). 2014-03-07 13:52:54 +08:00
CaiWenzhi 51a6eb6d64 Fixed bug of Action Manger Ex 2014-03-07 12:01:51 +08:00
CaiWenzhi b4466fab12 Fixed bug of action manager 2014-03-07 11:58:54 +08:00
CaiWenzhi 7cdfba088d Modify reader 2014-03-07 10:35:58 +08:00
CaiWenzhi bd5c11b5ee Modify mk file and solve warnings 2014-03-06 16:15:03 +08:00
CaiWenzhi 3554dcd749 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-06 11:22:33 +08:00
Ricardo Quesada a0ab8fcdf3 onDraw() updated
`onDraw()` receives `const kmMat4 &transform` and `bool
transformUpdated`.

`CC_NODE_DRAW_SETUP()` is no longer used in our code.
`_modelViewTransform` is only used as a cache.
2014-03-05 15:49:08 -08:00
CaiWenzhi cb5f9ad6dc Modify windows project 2014-03-05 22:34:24 +08:00
CaiWenzhi 4f9dfdbef8 Fixed build error except Windows 2014-03-05 21:18:51 +08:00
CaiWenzhi 7a4ba91f29 Modify project file 2014-03-05 17:08:59 +08:00
CaiWenzhi ab47cafb31 Merge branch 'develop' into develop_nutty_modify_framework_for315
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/gui/UIButton.cpp
	cocos/gui/UIButton.h
	cocos/gui/UIWidget.h
2014-03-05 16:52:31 +08:00
James Chen 8e28400725 Some warning fixes in cpp-tests. 2014-03-05 15:04:47 +08:00
CaiWenzhi 5108d276b6 Modify trigger 2014-03-04 23:55:36 +08:00
CaiWenzhi 8b9d572961 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-04 16:59:06 +08:00
CaiWenzhi 4a2dc4a607 Add custom widget and reader 2014-03-04 16:51:35 +08:00
Ricardo Quesada c386f88e32 Merge branch 'develop' into visit_draw_improved
Conflicts:
	CHANGELOG
	cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
minggo d207670011 Merge pull request #5501 from nutty898/develop_nutty_modify_framework_for315
Develop nutty modify framework for315
2014-03-03 18:09:32 +08:00
yinkaile 8f1ba73a52 fixed add ParticleSystem display crashed 2014-03-03 14:56:56 +08:00
CaiWenzhi 23a51c7c84 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-03 13:45:53 +08:00
James Chen 757425c54b issue #4165: Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now. 2014-03-03 11:00:30 +08:00
cai wenzhi 683d3c9f14 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-02 19:28:44 +08:00
Ricardo Quesada cdc19eea1c Nodes: setAdditionalTransform() receives a pointer
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
Ricardo Quesada d78304599d Cache working OK.
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada 6920bec6ef transform object returns the MV
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada eb66ddd931 visit and draw improved.
`visit()` and `draw()` are improved.
they both receive:
 - `Renderer`
 - `kmMat4` for transformation
 - `bool` whether or not the transform changed from the previous frame

Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).

Those parameters are needed for:
 - `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
 - we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
 - whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.

We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
andyque bf81591b48 fixed #3829. change namespace gui to ui 2014-02-25 10:18:44 +08:00
Ricardo Quesada fe1160cd8c changes in API to support 3D 2014-02-22 19:16:42 -08:00
James Chen 0d8846d876 closed #4097: Adds a macro to disable inserting script binding relevant codes. 2014-02-20 16:40:46 +08:00
James Chen 4cf4e15ba6 issue #4058: Adds CCStdC.h. 2014-02-20 15:12:35 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
andyque 143f5975a6 fix cross-platform comiple error
details:
remove CCActionEaseEx dependency
fix compile errors on android platform
fix a few inproper decalare
fix linux compile error
fix win32 compile error
2014-02-18 14:22:15 +08:00
andyque 68b1c9f2c1 change CCTweenFunction class to tweenfunc namespace 2014-02-18 14:22:13 +08:00
andyque 838c71b135 refactor EaseIn with CCTweenFunction 2014-02-18 14:22:13 +08:00
andyque ab11147eeb rename namespace of CCTweenFunction to cocos2d and fix some compile errors 2014-02-18 14:22:13 +08:00
andyque f16b0022a3 move CCActionEaseEx content to CCActionEase 2014-02-18 14:22:13 +08:00
andyque 895b2a0055 move CCActionEaseEx and CCTweenFunction to core engine 2014-02-18 14:22:12 +08:00
James Chen f67f324378 Merge commit 'refs/pull/5289/head' of git://github.com/cocos2d/cocos2d-x into merge5289
Conflicts:
	cocos/2d/platform/win32/CCImage.cpp
2014-02-17 22:10:45 +08:00
Denis deb4666e27 -fixed formating and small optimizations 2014-02-13 11:39:53 +03:00
CaiWenzhi c1cfa1cce2 Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone 2014-02-07 11:26:46 +08:00
Maks 72ede55ac7 fix string size check and assert condition
1. std::string::size() return size_t (is never < 0)
2. "event must be larger than 0" and 'event' has unsigned int type
2014-02-03 22:12:03 +02:00
James Chen c6e7093270 closed #3833: SceneTest of CocoStudio crashes 2014-01-24 11:50:58 +08:00
andyque 43ff0c42cf fix a potential bug of CCSkin. It will cause the display of CCSkin wrongly. 2014-01-24 11:05:34 +08:00
minggo 4381685a9d deprecated some functions in Object 2014-01-22 13:47:29 +08:00
CaiWenzhi a3f9a636e2 Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone 2014-01-20 11:54:11 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada 8931d968c0 Renderer uses a float as a key
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
 - No need to convert the 32-bit float into 24-bit int
 - keys are shorter
2014-01-17 16:08:29 -08:00
CaiWenzhi 58ed383c01 Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone 2014-01-17 14:12:19 +08:00
Ricardo Quesada 1b5b9da102 compiles on Android
compiles on Android
2014-01-16 21:58:14 -08:00
Ricardo Quesada cfbceb0e22 Fixes compilation issues on Linux 2014-01-16 21:49:14 -08:00
Ricardo Quesada d0dbf34319 removes "include "cocos2d.h" from cocos2d files 2014-01-16 21:35:58 -08:00
CaiWenzhi 602133a071 Merge branch 'develop' into develop_nutty_modify_framework_fixedupdatebugs 2014-01-17 11:25:38 +08:00
andyque 4a6e137389 fixed #3683. fixed convertToWorldSpaceAR of CCSkin returning error coordinate 2014-01-16 15:00:35 +08:00
CaiWenzhi fdf5a4c0b5 Fixed bug of reader. 2014-01-15 20:06:49 +08:00
CaiWenzhi fdfa84ce20 Fixed bugs. 2014-01-14 14:37:31 +08:00
CaiWenzhi 4e2d6143af Fixed bug of reader 2014-01-10 17:02:16 +08:00
James Chen c7639319ee Fix Armature::init() crashes 2014-01-07 20:53:44 +08:00
James Chen e90f35daa6 Merge pull request #4975 from chengstory/fix_UIAction_play_error
fixed UIAction play error.
2014-01-07 03:17:41 -08:00
zhangcheng bf8187fee2 fixed UIAction play error. 2014-01-07 19:04:18 +08:00
James Chen 26efb4bf5c long —> ssize_t for some classes. 2014-01-07 18:26:31 +08:00
edwardzhou e1c21aa9cb rename UIHelper to Helper for consistency 2014-01-07 16:22:18 +08:00
James Chen 2a3481f20c Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
walzer d4c1aa92d5 add copyrights for 2014, in folders other then 2d. 2014-01-07 11:47:11 +08:00
chengstory e44d28ea7b replace CC_SAFE_RELEASE to CC_SAFE_RELEASE_NULL 2014-01-06 13:27:19 +08:00
chengstory 76f96d0b41 fixed ActionNode memoryleak. 2014-01-06 10:42:17 +08:00
chengstory 877c6dddf3 fixed #3582
1.  CCScene ->  Scene.
2014-01-05 13:16:23 +08:00
chengstory bd9dc274f8 fixed #3482
1.   add override to  virtual functions.
                 2.   replace std::string::npos  to filePath.npos.
                 3.   replace std::string to  const std::string& .
2014-01-05 12:42:39 +08:00
chengstory 10fec47b04 fixed #3582 update libCocoStudio windows project. 2014-01-05 11:38:01 +08:00
chengstory b4118a7ccc fixed #3582
1.  add #include "cocostudio/CCComBase.h" into  CocoStudio.h
2014-01-05 03:55:10 +08:00
chengstory aae6d27c74 fixed #3582
1.  revert ComRender::create(cocos2d::Node *node, const char *comName).
2014-01-05 03:11:32 +08:00
chengstory bac600ab9f fixed #3582
1.  create Component By  component Factory.
2014-01-05 02:22:32 +08:00
James Chen 17be52740a Removes duplicated file in Android.mk 2014-01-04 16:57:46 +08:00
James Chen 284d845f2f Merge commit 'refs/pull/4795/head' of git://github.com/cocos2d/cocos2d-x into merge4795 2014-01-04 16:55:40 +08:00
James Chen 4c3fa3da49 Merge pull request #4865 from dumganhar/testjs-bugfix
Some fixes for TestJavascript
2014-01-03 23:34:08 -08:00
James Chen 98265e7961 Reverts GUIReader definition. it should be inherited from Object to make bindings happy. 2014-01-04 15:17:36 +08:00
James Chen ef5ab1b9be sharedXXX -> getInstance, purgeXXX -> destroyInstance. 2014-01-04 14:23:40 +08:00
James Chen 98346474b8 Merge pull request #4863 from Dhilan007/develop_crash
fix compiling error and miss file on vs.
2014-01-03 20:41:19 -08:00
Dhilan007 35246b0810 fix compiling error and miss file on vs. 2014-01-04 12:25:12 +08:00
James Chen 322cf0d233 Fixing CocoStudio bindings error. 2014-01-04 12:11:10 +08:00
James Chen 55e45d44c4 Merge pull request #4810 from chengstory/#3480
Update SceneReaderTest Samples
2014-01-03 19:49:28 -08:00
James Chen 46153d8c34 More warning fixes. 2014-01-04 09:17:37 +08:00
chengstory 46c7338008 fixed #3480
1.  remove unused getnode and setnode interface.
                 2.  add condition test.
                 3.  Modify ComAttribute to support for parse json file.
                 4.  Replace scenereader callback function  to C++ 11 implement.
2014-01-03 19:30:47 +08:00
chengstory e08e4ce0f8 fixed #3480 add search paths. 2014-01-03 02:21:36 +08:00
chengstory 77dca5958f issue #3480 upload Samples resources. 2014-01-03 02:03:05 +08:00
chengstory 5903a74bd2 issue #3480
1.  add getNode  and  setNode class function to Component.
            2.  fixes some build error.
2014-01-03 01:42:14 +08:00
chengstory 6892d8cf6a issue #3480
1.  add SceneReader Tests.
                  2.  Modify class member name.
2014-01-03 01:14:12 +08:00
Liam dd0b22be8d resolved ui animation easing error for develop branch 2014-01-02 17:18:40 +08:00
Liam ef76edbd1c merge from develop branch 2014-01-02 17:02:55 +08:00
yinkaile 1f38fc28a6 change interface 2014-01-02 11:07:31 +08:00
CaiWenzhi 81bdfac795 Modify class name Label LabelBMFont LabelAtlas 2013-12-31 16:36:33 +08:00
James Chen edb2ad0933 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
Conflicts:
	cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen 1edf748dc3 [JSB] Adds trigger bindings for CocoStudio. 2013-12-30 20:57:46 +08:00
chengstory 0488aa6dcb fixed #3474
1.  Modify CCLOG, Add classname.
         2.  change ArmatureMovementDispatcher::addAnnimationEventCallBack to ArmatureMovementDispatcher::addAnimationEventCallBack.
         3.  remove unused do while(0).
2013-12-30 15:26:51 +08:00
minggo 0e9b43248c Merge pull request #4728 from dabingnn/develop_removeCommandPool
Develop remove command pool
2013-12-29 21:53:12 -08:00
James Chen b17117a1a1 More warning fixes. 2013-12-28 14:34:52 +08:00
James Chen f4825ec94a Bug fixes for cocostudio. 2013-12-27 20:54:05 +08:00
James Chen b03c8259b1 Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
Conflicts:
	cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
minggo 0690305398 Merge pull request #4666 from 2youyouo2/develop
change play interface name
2013-12-27 01:50:08 -08:00
chengstory faaf6d3f2b fixed #3457 fixes some bug. 2013-12-27 17:21:13 +08:00
Huabing.Xu 66e550e5a0 Merge branch 'develop' into develop_removeCommandPool
* develop: (33 commits)
  fix black screen when back to foreground  on android.
  Fix set FPS broken.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Update CCString.cpp
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates Bindings-generator.
  Renames: IntValueMap —> ValueMapIntKey
  Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
  Modify reader
  long --> ssize_t for TableView callback.
  Generates execute file in cocos root_dir/bin folder for HelloCpp.
  Add listview and pageview  reader
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Modify actionnode
  [AUTO] : updating submodule reference to latest autogenerated bindings
  optimize loop
  fix LabelTestNew
  Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
  Fix box2dView
  ...
2013-12-27 14:07:04 +08:00
chengstory 4cb227ae0d fixed #3457 ui action can not play. 2013-12-27 12:45:05 +08:00
zhangcheng dd4339b0bb Merge branch '#3457' of git://github.com/chengstory/cocos2d-x into #3457 2013-12-27 12:41:01 +08:00
zhangcheng 1b666d4d41 fixed #3457 scenetest crashed when back to menu. 2013-12-27 12:39:21 +08:00
Liam 0cdf2d15fe merge from develop branch 2013-12-27 10:50:50 +08:00
Liam 2a6c24f8bf update coco action with correct coding rule 2013-12-27 10:43:49 +08:00
zhangcheng 6a9fbfbc60 fixed #3457 update libCocosStudio.vcxproj, add trigger code. 2013-12-27 10:24:50 +08:00
chengstory 7a7d939da0 issue #3457 use C++ 11 auto loop. 2013-12-26 23:51:55 +08:00
chengstory 774e3d8536 issue #3457
1. replace UIAction NULL to nullptr.
2. modify  class variable  name.
2013-12-26 23:40:50 +08:00
chengstory cfbbb7889b Merge branch 'develop' into #3457
Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-12-26 23:01:34 +08:00
chengstory 26df681915 fixed #3457 remove jsoncpp. 2013-12-26 22:45:23 +08:00
CaiWenzhi 26a7f3474c Modify reader 2013-12-26 21:02:47 +08:00
boyu0 d32fbbbfca change GroupCommand variable to class member. 2013-12-26 18:11:23 +08:00
CaiWenzhi ad535e2fcb Add listview and pageview reader 2013-12-26 17:53:22 +08:00
chengstory bd46681867 fixed #3457 continue to fixes failed to build. 2013-12-26 17:37:02 +08:00
chengstory 041e78cb54 Fixes failed to build android. 2013-12-26 17:17:02 +08:00
CaiWenzhi 3206727b9c Modify actionnode 2013-12-26 17:01:31 +08:00
yinkaile 891d8c3a38 change comment 2013-12-26 16:48:19 +08:00
Liam a158e25767 modify coco action with new coding rule 2013-12-26 16:36:21 +08:00
boyu0 2fb0179293 change QuadCommand variable to class member. 2013-12-26 16:36:03 +08:00
Liam bc54707893 modify coco action with new coding rule 2013-12-26 16:29:59 +08:00
yinkaile f0d4f3f9bf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-26 16:19:21 +08:00
yinkaile 7027587542 fixed armature update 2013-12-26 15:49:20 +08:00
boyu0 f878864794 Specialize GroupCommand and CustomCommand, change generateCommand to new. 2013-12-26 15:41:47 +08:00
yinkaile c096743325 change comment 2013-12-26 14:57:38 +08:00
chengstory ab3cf064d1 fixed #4357 failed to build android. 2013-12-26 13:26:23 +08:00
chengstory 8ae7ecff33 Merge branch 'develop' into #3457
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
yinkaile b44090b40b change std::map to std::unordered_map 2013-12-26 10:23:51 +08:00
chengstory 19d75cee01 fixed #3647 fixes ComAttribute warning. 2013-12-26 02:18:28 +08:00
chengstory 8afdf88d25 Test triiger 3.0 2013-12-26 01:17:04 +08:00
CaiWenzhi eaef723bd7 Remove C cast 2013-12-25 22:13:19 +08:00
yinkaile 5eb961b165 fixed warning 2013-12-25 19:46:09 +08:00
yinkaile d72c9d94d7 upload trigger code. 2013-12-25 17:40:54 +08:00
yinkaile 13408e4dc5 change play interface name 2013-12-25 16:46:31 +08:00
CaiWenzhi 2ae8576e0f Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-25 10:40:05 +08:00
chengstory e4e22b52cb Merge branch 'develop' into #3456
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
chengstory 64f0987fea issue #3456 ios test rapidjson. 2013-12-24 21:23:24 +08:00
zhangcheng 2c6f95ecea issue #3456 replace jsoncpp to rapidjson. 2013-12-24 20:33:55 +08:00
CaiWenzhi 0dac69523c Remove "_renderer" from widget 2013-12-24 20:22:14 +08:00
zhangcheng 5214965e4f fixed #3456 2013-12-24 18:33:19 +08:00
James Chen 0ff85852cc Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead. 2013-12-24 18:08:40 +08:00
Liam c6fb3b7e0d Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop 2013-12-24 15:32:09 +08:00
yinkaile 67c3480320 change std::string.compare() to == 2013-12-24 14:21:25 +08:00
yinkaile 44e22584a4 fixed getFileData 2013-12-24 13:35:46 +08:00
yinkaile ff053e71fe change std::string compare method 2013-12-24 11:05:53 +08:00
CaiWenzhi 3885477276 Remove CCDictionary from GUIReader 2013-12-24 10:41:01 +08:00
CaiWenzhi 9aa85d2bd6 Remove NodeRGBA inherit 2013-12-23 15:02:52 +08:00
yinkaile ba809a0096 change const char* to const std::string& 2013-12-23 14:05:46 +08:00
yinkaile 4f003da8cb Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-20 10:53:37 +08:00
James Chen e56a4a7c00 Merge pull request #4567 from dumganhar/for_each-gone
All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
minggo 756f8f7a11 Merge pull request #4482 from dabingnn/develop_gridNode
Develop grid node
2013-12-19 18:30:42 -08:00
James Chen 34382b4a8a More std::for_each —> for(const auto& …) 2013-12-20 09:54:50 +08:00
Ricardo Quesada 59fee6b8d2 replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Ricardo Quesada 99ae4d86d3 fixes compiler warnings
* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
yinkaile c58963bd45 add support for tweenRotate property 2013-12-19 21:12:25 +08:00
James Chen ec0bdf06af Merge pull request #4555 from 2youyouo2/develop
fixed armature position not right
2013-12-19 05:05:25 -08:00
yinkaile b367896f94 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-19 20:50:27 +08:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0 ef54ed3c15 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
	cocos/2d/CCLabel.cpp
	cocos/2d/CCLabel.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/2d/CCLayer.cpp
	cocos/2d/CCLayer.h
	cocos/2d/CCNode.cpp
	extensions/GUI/CCControlExtension/CCControl.cpp
	extensions/GUI/CCControlExtension/CCControlButton.cpp
	extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
	tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
yinkaile 140bd2ecad fixed armature position not right 2013-12-19 15:43:32 +08:00
James Chen 75b5edb66c Merge commit 'refs/pull/4532/head' of git://github.com/cocos2d/cocos2d-x into armature-test 2013-12-19 11:16:03 +08:00
yinkaile a6a432d2a2 fixed not render 2013-12-19 10:42:06 +08:00
Ricardo Quesada 89701f5006 getNodeToParentTransform fixes
Code is cleaner.
`Armature` calls parent to reduce code.

[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
yinkaile 93eaf44e9c Merge branch 'develop' into Array
Conflicts:
	cocos/scripting/auto-generated
2013-12-19 09:42:21 +08:00
Ricardo Quesada 8390e7eadb Node cleanup
Uses "normal" interation without the lambda to prevent another object in the stack.

removed unused code.
2013-12-18 16:56:59 -08:00
Ricardo Quesada d1b555614e removes `using namespace std` from header file
... in order to prevent possible collisions.

`using namespace XXX` MUST never be used in header files.
2013-12-18 11:45:30 -08:00
yinkaile 324732b867 change play arguments 2013-12-18 23:29:54 +08:00
yinkaile 7be834ea37 change play arguments 2013-12-18 22:57:18 +08:00
yinkaile 57c33e0604 fixed compile error 2013-12-18 22:36:10 +08:00
yinkaile d3a575e8cc change for iterator and callfunc 2013-12-18 22:07:33 +08:00
yinkaile 026811ca59 Merge branch 'develop' into Array
Conflicts:
	cocos/scripting/auto-generated
	tools/bindings-generator
2013-12-18 22:03:16 +08:00
Ricardo Quesada 33c4f891a0 Adds 'CC' to renderer files 2013-12-17 18:41:09 -08:00
Ricardo Quesada d6be81b7a8 The Renderer is not a singleton
In order to access, you have to get it from the Director

`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada 10eafeaeed fixes warning compiler 2013-12-17 11:16:30 -08:00
yinkaile 581a7856de fixed compiler error 2013-12-17 19:32:16 +08:00
Huabing.Xu 25fc3d3c2a Merge branch 'develop' into develop_gridNode
* develop: (105 commits)
  update armature to new render
  iOS & Mac project fix.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  use size_t replace unsigned int for record redeque::size returned value.
  issue #2171: Updates CMakeLists.txt.
  issue #2171: Binds New renderer classes, ignores NewTextureAtlas.
  issue #2171: Adds header files of renderer in cocos2d.h.
  issue #2171: Reorder renderer files for iOS & mac project.
  issue #2171: small fix in ccTypes.h
  issue #2171: Don’t ‘using namespace std;’ in header file.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #2171: Ignores Director::getFrustum.
  issue #2171: Fixing compilation errors for Linux port.
  issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
  issue #2171: [New Renderer] Fixing compilation errors for Android.
  [Win32] fix argument type. - argument of interface is ssize_t.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Add mouse scrolling support for extension test
  issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/cocos2d.vcxproj.filters
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
yinkaile 6ff45b09e7 Merge branch 'newRenderer' into Array
Conflicts:
	cocos/editor-support/cocostudio/CCArmature.cpp
	cocos/editor-support/cocostudio/CCArmature.h
	cocos/editor-support/cocostudio/CCBatchNode.cpp
	cocos/editor-support/cocostudio/CCColliderDetector.cpp
	cocos/scripting/auto-generated
	tools/bindings-generator
2013-12-17 18:06:11 +08:00
James Chen c0d741d0d8 Merge pull request #4507 from dumganhar/del-vector-foreach
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 01:55:35 -08:00
James Chen d16fa07661 Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort. 2013-12-17 17:45:29 +08:00
minggo bcb07abb7b Merge pull request #4505 from 2youyouo2/newRenderer
update armature to new render
2013-12-17 01:43:07 -08:00
yinkaile bc868cc004 update armature to new render 2013-12-17 17:00:01 +08:00
James Chen 12cc6c6153 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2171-new-renderer
Conflicts:
	cocos/2d/CMakeLists.txt
2013-12-17 15:50:24 +08:00
minggo 16ed9155c0 Merge pull request #4460 from Dhilan007/label_distanceField
new label:add support for distanceField
2013-12-16 23:18:41 -08:00
James Chen 2a38d4fe94 issue #2171: Fixing compilation errors for Linux port. 2013-12-17 14:50:40 +08:00
Liam 3c26106ffb update ui animation with frame ease type 2013-12-16 18:13:49 +08:00
youyou 81cdbea9c8 change Array to Vector, Dictionary to Map 2013-12-16 14:34:09 +08:00
Huabing.Xu b1eacd52cb Merge branch 'develop' into develop_gridNode
* develop:
  fix compile error related to ssize_t.
  issue #2771: add and change some physics API, and add more documents
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Some fixes for XXX:getDescription.
  Reverts CCSpriteBatchNode.h
  size_t —> ssize_t in CCTMXLayer.cpp
  issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
  Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
  [AUTO] : updating submodule reference to latest autogenerated bindings
  More renames of description() to getDescription()
  getDescription() works as expected
  fix compiling error after fixing conflicts
  fix compiling error after fixing conflicts
  use ssize_t for index
  use ssize_t for index and capacity
  use ssize_t for capacity and index in containers
  Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
Ricardo Quesada 3838268fd0 Merge branch 'develop' into newRenderer 2013-12-14 19:28:01 -08:00
youyou 917bd8c3d9 change Array to Vector 2013-12-13 19:40:38 +08:00
boyu0 defae416f3 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 18:09:39 +08:00
youyou 0e8c3409e5 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
Conflicts:
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.h
2013-12-13 16:28:50 +08:00
youyou 6a3aff0861 fixed change animation internal, animation speed not right 2013-12-13 15:58:58 +08:00
youyou 1bdf1a44a1 1.change blendfunc method
2.support custom easing
2013-12-13 15:02:09 +08:00
Dhilan007 39280d55f3 new label:add support for distanceField
PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Ricardo Quesada 29a15c885a Merge branch 'develop' into newRenderer 2013-12-12 11:44:09 -08:00
boyu0 d7106d49be Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-12 17:04:21 +08:00
Huabing.Xu 5509bd48ef remove _grid 2013-12-12 16:21:21 +08:00
minggo 16efe94946 fix compiling error after fixing conflicts 2013-12-12 14:48:27 +08:00
Ricardo Quesada 6d1abc7d4d Merge branch 'develop' into newRenderer 2013-12-11 15:28:05 -08:00
James Chen cc567a3077 issue #2790: Vector::remove —> Vector::erase. 2013-12-11 18:08:06 +08:00
boyu0 7cbce905bf issue #3162: delete duplicate functions. 2013-12-11 16:12:14 +08:00
Ricardo Quesada 23222923bf Migrated code to Matrix4 2013-12-10 11:07:15 -08:00
Dhilan007 abef5b59fa fix compile error for vs project 2013-12-10 21:20:52 +08:00
youyou a884a70045 fix2d compling warning 2013-12-09 13:56:07 +08:00
youyou c96bc7b58d fix collider Synchronization 2013-12-09 11:14:53 +08:00
boyu0 4d0e3dbd8d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-06 18:16:26 +08:00
boyu0 af5f496861 issue #3162: Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed. 2013-12-06 18:07:16 +08:00
youyou e17b9d839b 1.add TEST_EASING
2.add play serveral movement function
3.update TEST_COLLIDER_DETECTOR
4.fixed movement event
2013-12-06 13:40:49 +08:00
minggo b67d567a79 replace long with int or ssize_t 2013-12-05 17:22:22 +08:00
James Chen 499a0404d4 issue #2790: Renames some functions in Vector<T>. Makes it more like stl vector. 2013-12-05 10:35:10 +08:00
James Chen 9928e8bef1 issue #2790: Uses Vector<T>::getObjectAtIndex instead of Vector<T>[] operator to avoid some mistakes. 2013-12-04 16:01:55 +08:00
James Chen 1d5984b29a issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach 2013-12-04 16:01:02 +08:00
James Chen d4d864216b issue #2790: Deletes Vector::init, adds Vector::setCapacity. 2013-12-04 16:00:18 +08:00
James Chen 90062b656d issue #2790: Node::_children is Vector<Node*> now. 2013-12-04 16:00:17 +08:00
James Chen c152652c5b issue #2790: Vector<FiniteTimeAction*> for Sequence::create(arr) and Spawn::create(arr). 2013-12-04 15:56:08 +08:00
2youyou2 963dd6852b Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop 2013-12-02 13:33:26 +08:00
2youyou2 246b03d52d fixed alpha effect 2013-12-02 13:32:31 +08:00
minggo eded94ef76 don't create a pool, since it doesn't invoke any iOS dependent codes 2013-11-27 17:43:54 +08:00
minggo bcb131262c add helper funcion to invoke a function in gl thread 2013-11-27 16:49:07 +08:00
2youyou2 36cd51a453 change ColliderFilter param type 2013-11-27 11:39:58 +08:00
2youyou2 c0bd7f012c change ColliderFilter param type 2013-11-27 11:32:37 +08:00
2youyou2 9cfb7b2a85 change armature version 2013-11-25 14:46:10 +08:00
Ricardo Quesada a26b385b11 Merge branch 'develop' into constructors_are_protected 2013-11-21 10:56:03 -08:00
samuele3 07ea8647c3 Add doxygen comments for the CocoStudio 2013-11-20 15:07:34 +08:00
samuele3 8a408f9951 Add doxygen comments for the CocoStudio 2013-11-20 12:04:47 +08:00
Ricardo Quesada 5c74c938ee Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/2d/CCLayer.h
2013-11-19 13:13:57 -08:00
2youyou2 d5478f1ca2 fix if last frame has tween effect, armature may display wrong 2013-11-19 11:44:17 +08:00
yinkaile f308f2f95a fix CCArmature display wrong on mac version 2013-11-19 11:22:40 +08:00
Ricardo Quesada c943702bc8 Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/editor-support/cocostudio/CCActionObject.cpp
	samples/Cpp/TestCpp/Classes/PhysicsTest/PhysicsTest.h
2013-11-18 11:07:15 -08:00
Liam c7932b6181 fixed ui anmation crash when stop animation 2013-11-19 00:57:22 +08:00
minggo 1ed8cfee7c Merge pull request #4297 from liamcindy/develop
[ci skip]Shielded unusefull log for develop branch
2013-11-18 07:10:40 -08:00
minggo 5c41130083 Merge pull request #4293 from 2youyouo2/develop
[ci skip]fixed BatchNode's _children is empty, draw will crash
2013-11-17 23:01:32 -08:00
Liam 66443255a6 Shielded unusefull log 2013-11-18 14:20:50 +08:00
2youyou2 4f2603f69c fixed BatchNode's _children is empty, draw will crash 2013-11-18 13:23:38 +08:00
CaiWenzhi 2f3e922a98 Fixed crash of reader 2013-11-18 10:19:40 +08:00
minggo db804891ed fix some warnings 2013-11-16 20:02:49 +08:00
Ricardo Quesada 7c2ed2743c Menu + MenuItem
`Menu` and `MenuItem` have protected constructors
2013-11-15 13:14:12 -08:00
Huabing.Xu e14295c404 Merge branch 'develop' into free_instead_of_delete 2013-11-15 09:45:03 +08:00
Huabing.Xu 022b5c7b9a Merge branch 'develop' into free_instead_of_delete
# By CaiWenzhi (4) and others
# Via minggo (7) and others
* develop:
  fix asynchronize loading bug
  [AUTO] : updating submodule reference to latest autogenerated bindings
  fixed #3185 support for html5.
  fixed bug of widget
  fixed bugs of widget
  fixed #3185  ComponentTest and SceneTest NULL to nullptr.
  Add deprecated functions of class TextureCache
  fix warning
  set z order after reorder
  fixed #3185 replace NULL to nullptr.
  add "override"
  fixed #3185
  Modify code criterion

Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-11-15 09:44:29 +08:00
minggo c594a673fc Merge pull request #4244 from chengstory/#3185
[ci skip]fixed #3185
2013-11-14 01:33:26 -08:00
chengstory 6acf422f3b fixed #3185 support for html5. 2013-11-14 17:03:45 +08:00
Huabing.Xu bc55d3246b Merge branch 'develop' into free_instead_of_delete
# By minggo (12) and others
# Via minggo (18) and others
* develop: (78 commits)
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Update CHANGELOG[ci skip]
  Update AUTHORS [ci skip]
  fix bug: cccolor to jsval function has error in jsb
  [ci skip]
  [ci skip]
  [ci skip]
  [ci skip]
  [ci skip]
  C++11: NULL -> nullptr
  [ci skip]
  Fix: UserDefault::createXMLFile with correct XML definition.
  [ci skip]
  [ci skip]
  [ci skip]
  Fix bug: rename const with under line seperator
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Fix bug: Z fighting on TransitionScenePageTurn
  Fixed bugs
  Modify reader and fixed bugs
  ...

Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-11-14 14:47:01 +08:00
chengstory e9f5e889d6 fixed #3185 replace NULL to nullptr. 2013-11-14 14:05:24 +08:00
chengstory 14d51f9f35 fixed #3185 2013-11-14 13:28:42 +08:00
CaiWenzhi 611ba9e9f5 Modify code criterion 2013-11-14 11:37:46 +08:00
minggo 84689e0121 Merge pull request #4206 from boyu0/iss2770_fix_warnings
[ci skip]issue #2770: fix warnings
2013-11-13 17:57:25 -08:00
minggo 87fd45a6a4 Merge pull request #4226 from nutty898/develop_nutty_addfunctiontoguireader_3
[ci skip]Develop nutty addfunctiontoguireader 3
2013-11-13 17:51:35 -08:00
minggo 408ab94eba Merge pull request #4215 from liamcindy/develop
[ci skip]fixed ui animation play error
2013-11-13 17:47:39 -08:00
CaiWenzhi 3ac054edbd Fixed bugs 2013-11-13 20:38:18 +08:00
CaiWenzhi 5f68e028b5 Modify reader and fixed bugs 2013-11-13 20:01:57 +08:00
boyu0 fb04c9e574 issue #2770: fix some warning 2013-11-13 11:22:34 +08:00
CaiWenzhi 0665d6c9bc Merge branch 'develop' into develop_nutty_optimizeguireader_3 2013-11-13 10:19:09 +08:00
CaiWenzhi 03b3d583e8 Modify scenereader 2013-11-13 10:16:16 +08:00
samuele3 062fb85943 issue #2868:Modify cocos2dx_studio.ini to add more auto-binding class 2013-11-13 10:12:44 +08:00
samuele3 f429c4c632 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-12 17:51:33 +08:00
minggo 8d79e67ecf Merge pull request #4165 from 2youyouo2/develop
[ci skip]update armature
2013-11-11 23:57:30 -08:00
samuele3 cfb1cfdf65 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.h
2013-11-12 15:30:36 +08:00
samuele3 482ee5d47f issue #2868:Add more ccs lua test samples 2013-11-12 15:25:47 +08:00
Liam f0ca796da1 merge from develop 2013-11-12 11:20:29 +08:00
Ricardo Quesada be64dd97cf replaces `delete[]` with `free()` in C-based API
API that returns a newly allocated buffer as an output argument (not return value) are error-prone.

- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`

But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...

So, this patch does:

- Migrates the API from  `new []` / `delete[]` to  `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
CaiWenzhi b688e39584 Merge branch 'develop' into develop_nutty_optimizeguireader_3 2013-11-11 18:23:21 +08:00
CaiWenzhi 4f76141c41 optimize guireader 2013-11-11 18:22:14 +08:00
2youyou2 cdae8f51bc Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop 2013-11-11 17:30:52 +08:00
2youyou2 528c257497 add setUserObject method to CCArmatureAnimation 2013-11-11 17:30:37 +08:00
minggo 1e15071dc7 remove makefiles 2013-11-11 17:29:48 +08:00
samuele3 7cfe890d5d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-11 17:04:37 +08:00
samuele3 06c7d3e96d issue #2868:Add ccd lua test samples 2013-11-11 17:03:43 +08:00
yinkaile 677cf00355 fix compiler warning 2013-11-11 15:29:24 +08:00
yinkaile 9f67ea786e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-11-11 14:57:20 +08:00
yinkaile 0bb8714f86 Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop 2013-11-11 14:53:18 +08:00
yinkaile 5ba1e4ce10 1.remove compiler wornings
2.change void Bone::removeFromParent(bool recursion);  to void Bone::removeFromParent();
2013-11-11 14:50:30 +08:00
minggo e193311e55 Merge pull request #4161 from boyu0/iss2770_fix_warnings
[ci skip]issue #2770: fix warning
2013-11-10 22:10:10 -08:00
2youyou2 0a72c3c1c2 1.when add a skin to last index, applay it's skindata to the previous skindata
2.Do not retain target when regist frame event and movement event
2013-11-11 13:33:47 +08:00
boyu0 6c1144ee79 issue #2770: fix some warning 2013-11-11 12:49:38 +08:00
James Chen a6c85a3906 issue #3137: Disabling Accelerometer when layer is destroyed. 2013-11-11 10:23:05 +08:00
Ricardo Quesada 5faae4a51e removes exe bit from text files 2013-11-08 11:30:50 -08:00
Liam 2aaa21255f fixed cocostudio action can not looping 2013-11-08 14:34:24 +08:00
CaiWenzhi c69163559b Move some method from helper to reader 2013-11-07 21:26:56 +08:00
CaiWenzhi af5ab02bc7 temp commit 2013-11-07 14:00:51 +08:00
CaiWenzhi e765eb1e7a Test commit 2013-11-06 18:30:09 +08:00
CaiWenzhi 7163dd4d76 Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch 2013-11-06 18:13:51 +08:00
2youyou2 3ea0d2f12d change override function 2013-11-06 16:37:30 +08:00
CaiWenzhi 12570b5e8f temp commit 2013-11-06 16:20:01 +08:00
CaiWenzhi 7a207431cd Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
Conflicts:
	cocos/gui/UIHelper.h
2013-11-06 16:13:10 +08:00
2youyou2 fcf0b1ef5f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-11-06 16:06:37 +08:00
CaiWenzhi e0aa82da13 Merge master branch to develop branch 2013-11-06 16:04:06 +08:00
2youyou2 efd8f62992 add virtual 2013-11-06 15:40:06 +08:00
2youyou2 12d6bc1722 1. change CCARRAY_FOREACH to range-based loop 2013-11-06 15:25:44 +08:00
2youyou2 f05c1590ae 1.fix particle kCCPositionTypeFree state bug 2013-11-06 11:20:16 +08:00
Ricardo Quesada 84a6aa29cd Adds more 64-bit fixes
Replaces more `int` with `long` where it makes sense.

Also , it repalces some `unsigned long` with `long` for "lenght"
values as described in our c++ guideline
2013-11-05 17:36:44 -08:00
2youyou2 8b86373b08 1.Change to range-based loop 2013-11-05 20:33:29 +08:00
2youyou2 16c23d0ad3 remove CC_PROPERTY and CC_SYNTHESIZE. 2013-11-05 19:53:38 +08:00
2youyou2 3eef64c3b8 1. Change NULL to null
2. Remove CocoStudio/Armature files
2013-11-05 15:32:13 +08:00
2youyou2 b076711b69 fix compile error 2013-11-05 13:42:27 +08:00
2youyou2 25196072f2 1. change color json format
2. fix tween easing
3. fix CCBone crate bug
2013-11-05 11:57:20 +08:00
Ricardo Quesada ba7ed6e578 Fixes some compiler warnings
The warnings are related to:

* 64-to-32-bit conversion
* shadow variables
2013-11-04 16:31:36 -08:00
James Chen 9be8ca3714 [cmake] output lib to root/lib 2013-11-04 21:03:08 +08:00
James Chen daa91ad413 [CMake] Update library dependency. 2013-11-04 21:03:07 +08:00
James Chen 922924e1ab TestCpp is ok. 2013-11-04 21:03:07 +08:00
2youyou2 a9054ba14a 1.add method to set collider filter 2013-11-01 14:36:44 +08:00
2youyou2 005d3c0121 1. fix if frame event is at the last frame, it may emit event several times
2. add method for removing single data info
3. add test TEST_DIRECT_LOADING
4. add test TEST_FRAME_EVENT
5. add method for getting calculated collider vertex
2013-10-31 17:28:14 +08:00
Dhilan007 a68d92ff5a perfect vs-project configuration 2013-10-31 10:51:38 +08:00
yinkaile 80b97be6f4 update develop 2013-10-30 11:34:16 +08:00
yinkaile 8fa8b9f844 update develop 2013-10-30 09:41:40 +08:00
yinkaile 2d3df69982 fix add display 2013-10-29 16:57:06 +08:00
James Chen 48ce5e39fe EventDispatcher is managed by Director now, like Scheduler and ActionManager. 2013-10-26 15:04:01 +08:00
James Chen 1f3863e787 Event Dispatcher refactor commit. TestCpp could run. 2013-10-25 10:53:45 +08:00
James Chen cfaef2a01a Adding onEnterHook, onXXXHook for Node. 2013-10-25 10:53:45 +08:00
minggo d07d054a01 issue #2905:ndk-r8e build ok now 2013-10-23 17:44:20 +08:00
minggo abcf8f268d fix conflicts 2013-10-22 18:36:13 +08:00
minggo 6a664d480a issue #2905:samples build ok on linux 2013-10-22 18:01:56 +08:00
Dhilan007 232f0d598b issues #2905:add new vs project 2013-10-21 22:21:11 +08:00
minggo 63c13d8eaa issue #2905:simplify Android.mk dependence 2013-10-18 14:18:36 +08:00
minggo e50f9fc43b issue #2905: jsbinding samples and lua binding samples build ok on android 2013-10-17 15:04:30 +08:00
minggo 91eada6c1e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2905-adjust_folder 2013-10-16 16:50:46 +08:00
minggo 8f7a489a4d issue #2905:make cocostudio and gui flat 2013-10-16 16:48:39 +08:00
James Chen 6fba0dd5db issue #2905: [iOS Mac] TestJavascript works now. 2013-10-16 15:43:59 +08:00
James Chen 7dc8aeb156 issue #2905: Updating include path for 'cocostudio' module, adding 'cocostudio' prefix. 2013-10-16 11:19:01 +08:00
minggo 6fc2be62f5 issue #2905: testcpp bild ok on Android 2013-10-15 18:00:03 +08:00
minggo 4313c46e93 issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00