Commit Graph

547 Commits

Author SHA1 Message Date
aismann 213afaefa7 add axmol_ext.h (#1117) 2023-03-14 07:56:07 +08:00
halx99 760c59ab6e [UWP] set VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION for all targets 2023-03-12 17:57:54 +08:00
RH 941ccd0d14 TiledMap sprite position fix (#1112)
* Correctly store flags and gid with sprite created for tile
Use correct coordinates when displaying sprite for a tile

* Fix up typo and long test titles
2023-03-12 16:15:11 +08:00
RH 3f6847ebf0 Set default project in Visual Studio for UWP (#1111) 2023-03-12 12:34:51 +08:00
halx99 517ffeedc6 Update project url in sources 2023-03-12 01:44:55 +08:00
Deal(涓€绾跨伒) 277bcd44ce Windows Store UWP apps support (#1108)
* [BIG FEATURE] Windows Store UWP apps support

* Fix ci, add uwp for pr-ci

* Fix ci

* Improve ci script

* Fix ci

* Fix ci

* Fix ci

* Fix ci

* Upload uwp appx package artifacts [skip ci]

* Use d2d draw system font text

* Fix ci

* Improve code style
2023-03-11 22:10:18 +08:00
Turky Mohammed 969c2257f8 [BUG] TileMap flipped/rotated animated tiles incorrect rendering. (#1098)
* Add test cases

* Delete default_hrtf.txt

* Fix rotated/flipped animated tile maps

* Optimize bitwise operations

* improve bitwise operations
2023-03-07 23:26:37 +08:00
RH 00989196af Fix incorrect content variable in cpp template (#1095)
* Fix cpp-template-default CMakeLists.txt content folder reference
Update test project content folder variable name to match cpp template
2023-03-04 21:25:05 +08:00
RH 14ccdfcffa [Apple] Fix for missing resources (#1092)
* [Apple] Ensure resources are mapped to the expected directory by iOS and MacOS targets
2023-03-03 21:53:18 +08:00
Deal(涓€绾跨伒) b06c60dfe5 Update lua debug project files 2023-02-24 04:31:05 +08:00
Deal(涓€绾跨伒) aaadb1752f Revert design size. 2023-02-24 04:20:14 +08:00
halx99 b6ca5716c5 Fix android assets 2023-02-23 23:48:06 +08:00
RH 9c526c81e4 [Android] Update icons to Axmol logo (#1073)
* Update Android icons in test projects.
2023-02-23 23:43:51 +08:00
Deal(涓€绾跨伒) 83d53ba46b Tidy project tree and full symlink support (#1072)
* Tidy project file tree and all symlink support
2023-02-23 21:57:30 +08:00
RH c642b3babc Better richtext word wrapping (#1071)
* [RichText] Do not word-wrap on punctuation characters for better readability
2023-02-23 13:55:42 +08:00
RH a8b02df98a Update app icon to Axmol logo (#1070)
* [iOS] Axmol logo

* [Windows] Add Axmol logo as icon
Replace old logos in test resources with Axmol logo

* [tvos] Update to Axmol logo

* Update iOS and tvOS app logo

* Update cpp template app logos

* Fix resources for iOS and tvos. Update to new Axmol logo.
2023-02-23 13:07:12 +08:00
halx99 c42d6a220f Fix ci 2023-02-23 10:14:14 +08:00
halx99 b666fe93c8 Improve cpp-tests design resolution setup 2023-02-23 09:50:36 +08:00
halx99 452754981a [CMake] Add symlink support, refer to #1005
- Rename ax_<xxx>_copy_xxx to ax_<xxx>_sync_xxx
- Add optional arg `SYM_LINK`
2023-02-22 23:37:32 +08:00
aismann cfcf541744 Visible artifacts on DrawNode::drawCircle() with a corresponding lineWidth > 5 (window resizing issue) (#1050)
* Fix DrawNode::drawCircle() behavior itf the window is resizing.

* Update CCDrawNode.cpp

Tested also with
resourceSize(960, 640) or (1280, 720)
designSize(480, 320) or (400, 320);

Making a deal with the "boss"

* Update drawCircle and Tests

_lineWidth/4  is needed => the circle grow to fast without

---------

Co-authored-by: Deal(涓€绾跨伒) <halx99@live.com>
2023-02-22 20:02:20 +08:00
RH 20dcad664b Trim leading space from wrapped lines of text in RichText (#1066)
* Fix issue with a whitespace appearing at the start of left-aligned text in RichText when using wrapping at word boundaries.
Update RichText test.
2023-02-21 13:15:28 +08:00
Turky Mohammed 3ebd6202cc Improve test naming (#1057)
* add anchored sprite class

* Add feature tests

* Update SpriteTest.cpp
2023-02-13 17:55:26 +08:00
aismann 800da490d8 drawCircle tester improved (#1054)
* drawCircle tester improved

* add more info to the tester

* codacy fix
2023-02-11 08:05:27 +08:00
Turky Mohammed 63263e09d2 Add Anchored Sprite Class (#1040)
* add anchored sprite class

* Add feature tests
2023-02-10 14:07:20 +08:00
aismann 8f63f3934f Changeable window for all "PCs on cpp_tests (#1036) 2023-01-23 19:30:13 +08:00
halx99 a370e0e602 Fix ci 2023-01-21 14:51:14 +08:00
halx99 059dafe021 Make cpp-tests window resizable 2023-01-21 14:30:17 +08:00
aismann f238e5e0ff Improve drawCircle rendering for big rings (#1013)
* Update HelloWorldScene.cpp

replace   _director->end();  with menuCloseCallback(this);

* Rendering drawCircle
2023-01-06 23:25:31 +08:00
halx99 95052b2961 Fix http test print 2023-01-05 23:31:39 +08:00
halx99 2410e7a782 Change HttpRequest::getTag return type from const char* to std::string_view 2023-01-04 23:37:57 +08:00
halx99 cb35a48885 Take care lambda implicit capture std::string_view
refer to: #1002
2023-01-03 23:02:17 +08:00
halx99 0f97e3fa3a Improve base64 API
Move base64Encode/base64Decode to namespace `ax::utils`
2023-01-01 18:07:18 +08:00
CHP 8d36190c98 Improve Android cmake (#985)
* Update CMakeLists.txt

* Improve Andoid CMAKE
2022-12-17 16:35:34 +08:00
halx99 7885170b1d Update fairygui tests resources 2022-12-11 16:25:22 +08:00
RH 2e30b51ab7 Add a pool for GroupCommand rendering commands (#969)
* Committing genbindings changes

* Use a pool of GroupCommand entries to avoid multiple entries of the same group in the render queue in certain scenarios

* Ensure captureNode works as expected.

* Set member variables to default values when init method is called on the GroupCommand

* Explicitly reset the command state when retrieving a GroupCommand from the pool
2022-11-28 08:37:22 +08:00
halx99 d742dceb9f Improve gradle scripts
Add cmake options from gradle command line properties support
2022-11-10 22:53:54 +08:00
aismann 9af1674516 Update DrawPrimitivesTest.cpp
fix #137 and try to "explain" the behavior of setLineWidth() om DrawNode object
2022-11-07 20:56:11 +01:00
halx99 e12b56fd3f Update spine runtime to v4.1-c9af18e 2022-11-07 15:48:19 +08:00
halx99 f0fe1a01c9 Fix copyright notice [skip ci] 2022-11-01 20:02:56 +08:00
halx99 de61119a21 Add effekseer test 2022-11-01 19:50:43 +08:00
RH 82bcb1ae5f Add support for centered horizontal layout (#946)
* Committing genbindings changes

* Add support for CENTER_HORIZONTAL layout type.
2022-11-01 19:02:04 +08:00
涓€绾跨伒|Deal 6ddd6f0e05 Update CMakeLists.txt 2022-11-01 06:47:36 +08:00
halx99 a87bf2ee4b Fix effekseer compiling [skip ci] 2022-10-31 14:30:33 +08:00
halx99 56d66aba67 Remove FileUtils::searchResolutionsOrderArray 2022-10-30 23:03:39 +08:00
halx99 376941da91 Migrate 2022-10-18 19:17:36 +08:00
涓€绾跨伒|Deal 25d93bd509 Improve code quality (stage1.Oct) (#916)
* Improve code quality

* Add env PULL_REQUEST [skip ci]

* Update build.ps1

* Fix ci [skip ci]

* Update ZipUtils.cpp

* Update build.ps1

* Resolve reviews

* Improve

* Improve code style

* Resolve reviews

* Use pod_vector

* Improve resize growth

* Update CCAnimation3D.cpp

* Update axstd.h [skip ci]
2022-10-13 21:44:42 +08:00
halx99 8c18f962d5 馃敤Fix #887 2022-10-12 19:44:31 +08:00
halx99 ec72ebb697 Fix #873 2022-10-12 12:39:27 +08:00
aismann eb5058e6d0 /* axmol thread id */ (#924) 2022-10-12 07:04:36 +08:00
CHP bdbe9b4f6f Update UIImageViewTest.cpp (#923)
Fix UIImageViewIssue12249Test
2022-10-12 07:04:21 +08:00
CHP 4d54f44f62 Update CMakeLists.txt (#922)
* Update CMakeLists.txt

* Update CMakeLists.txt
2022-10-12 07:04:01 +08:00
aismann 3ef8ac63f2 rename cocos2d to axmol (#920)
* rename cocos2d to axmol

* rename cocos2d.h to axmol.h

* Update Physics3DTest.cpp

replace Sprite3D -> MeshRenderer
2022-10-12 00:15:09 +08:00
halx99 fb227f352f Fix #908 2022-10-11 13:23:47 +08:00
CHP b3fa9381b5 Fix noisy message "Unable to resolve full path of PCH-header" (#918)
* Update CMakeLists.txt

fix noisy message "Unable to resolve full path of PCH-header"

* Update CMakeLists.txt

* Update CMakeLists.txt
2022-10-11 08:54:02 +08:00
RH 34094038d5 Enable ImGui for Android (#909)
* Add support for ImGui usage on Android
2022-10-10 03:53:24 +08:00
CHP 9c7a876970 precompile_headers all platforms (#901) 2022-10-10 03:52:04 +08:00
aismann 49f7406f94 Improve MeshRenderer #879 thanks @solan-solan (#904)
* Update Physics3DTest.cpp

Improve #879  thanks @solan-solan

* Update CCMeshRenderer.cpp

#hope this is fixing #879
2022-10-08 06:15:03 +08:00
涓€绾跨伒|Deal 79925e07d6 Merge: 6cd36ab02e c26ab44880
Merge pull request #801 from theunwisewolf/dev-richtext-scale-support

RichElementImage - Add support for scaling
2022-10-04 11:08:49 +08:00
涓€绾跨伒|Deal 0844893fb8 Merge: b249282234 3af8ad9580
Merge pull request #882 from aismann/dev

Adapt Physics3DTest.cpp to #879
2022-10-02 19:43:32 +08:00
aismann a5acb0d180 Update HelloWorldScene.h 2022-10-02 13:09:56 +02:00
aismann 3650bd73a1 Test adapt to #879 2022-10-02 11:56:38 +02:00
涓€绾跨伒|Deal 48a7da97d6 Final migrate (#876) 2022-10-01 16:24:52 +08:00
aismann 359c4ccc83 Add test case for issue #861
Add 'obj' on:
Physics3DTerrainDemo
Physics3DCollisionCallbackDemo

Co-authored-by: 涓€绾跨伒|Deal <halx99@live.com>
2022-09-24 14:00:00 +08:00
halx99 5c735619f9 Improve code style 2022-09-24 11:01:45 +08:00
halx99 82acade5b9 Improve code style 2022-09-24 10:42:11 +08:00
halx99 3a9a26c743 Fix #861 2022-09-23 22:41:30 +08:00
aismann e571e8242d Clipper2 v1 04 (#856)
* Clipper2 v1.04 (and small fixes)

* Update README.md
2022-09-19 14:17:13 +08:00
Paulo Coutinho f5aeb5a8c2 Add apple tvos support (#846)
* support tvos

* support tvos and fix run command

* support tvos, fix run script and fix windows files

* support tvos on ci

* support tvos on ci and fix windows zlib

* support tvos on ci

* support tvos

* support tvos and tvos tests
2022-09-05 14:13:52 +08:00
aismann 6038cfb531 Update Issue829Test (DrawPrimitiveTest) (#844)
* Update Issue829Test (DrawPrimitiveTest)

* Update DrawPrimitivesTest.cpp

* Update DrawPrimitivesTest.cpp
2022-09-05 13:48:28 +08:00
涓€绾跨伒|Deal e0e083aa3b Merge: 6df48e9f8b baceccbb2f
Merge pull request #837 from aismann/ISSUE_#825

#825
2022-09-02 11:59:46 +08:00
halx99 ec1a06afe8 Fix typo 2022-09-02 10:36:25 +08:00
aismann 68f8a2b0c7 #825 2022-09-01 13:51:19 +02:00
aismann 448dd9ee44 Issue_829 2022-08-30 14:05:44 +02:00
涓€绾跨伒|Deal e37761260a Migrate, use simple namespace ax (#818) 2022-08-29 20:51:22 +08:00
aismann 9a8ed19d0d Update SpritePolygonTest.cpp 2022-08-28 07:17:10 +02:00
aismann 21402c7e9c Improve SpritePolygonTest 2022-08-28 06:34:20 +02:00
aismann 3afc22ea7c Update SpritePolygonTest.cpp
Fix for issue #231
2022-08-24 19:44:53 +02:00
涓€绾跨伒 c6fc93abbc Update README.md 2022-08-18 09:13:09 +08:00
unknown 9a9025aede Add empty check 2022-08-16 15:12:45 +05:30
halx99 6d5e50ded9 Avoid unnecessary double lookup 2022-08-16 17:14:06 +08:00
unknown 9968a7ddcb Add support for width & height in percentage for RichElementImage 2022-08-16 12:09:02 +05:30
涓€绾跨伒 31289482d3 Revert "Support for Apple Silicon / M1" 2022-08-12 16:39:06 +08:00
unknown d71ad17f52 RichElementImage - Add support for scaling 2022-08-12 03:58:36 +05:30
halx99 b1287b8cc5 Migrate cmake files 2022-08-11 15:41:10 +08:00
halx99 eabd784590 Fix macOS/iOS build warning
invalid character in Bundle Identifier. This string must be a uniform type identifier (UTI) that contains only alphanumeric (A-Z,a-z,0-9), hyphen (-), and period (.) characters. (in target 'cpp_tests' from project 'axys')
2022-08-09 15:32:00 +08:00
aismann 5d64474cfb rename push_back vs emplace_back (fine tuning and remove on Live2D (too much)) 2022-08-09 05:51:07 +02:00
涓€绾跨伒 9892aa3d1c Migrate axys (#782) 2022-08-08 18:02:17 +08:00
aismann 376c80dd2d Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core (#781)
* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\

D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762

* Replace push_back() vs emplace_back() on axis\core\ #781

* Update CCConsole.cpp

* Update UIWebViewImpl-android.cpp

* Update UIWebViewImpl-android.cpp
2022-08-08 13:18:33 +08:00
halx99 93550405bc Improve android gradle cmake & ndk setup 2022-08-06 23:09:16 +08:00
halx99 484aa38856 Update android gradle plugin to 7.2.2 2022-08-06 20:05:12 +08:00
halx99 448c76c108 Update android target and compile sdk to android 12 2022-08-06 19:26:44 +08:00
Turky Mohammed 818eb3d754 [PROPOSAL] Add wireframe rendering and function classification improvements. (#778)
* Add wireframe rendering and function classification improvements.

* Fix platform compilation.

* Update CommandBufferGL.cpp

GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.

* Update CommandBufferGL.cpp

* Try fix IOS compilation

* Update CommandBufferMTL.h [skip ci]

* GLES & D3D11 wireframe

Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
halx99 b0eef2ef8d Fix live2d-tests 2022-08-02 22:03:54 +08:00
halx99 2f90855c0a Fix live2d_tests android build 2022-08-02 17:55:42 +08:00
aismann 2a2e8a1e95 Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
aismann 455aff97ea Fix: #712 (mistake by me) 2022-07-19 20:05:19 +02:00
halx99 2c6fde019b Migrate macro COCOS2D_DEBUG, refer #751 2022-07-19 15:34:26 +08:00
halx99 c16a33e347 Migrate more macors 2022-07-16 10:43:05 +08:00
涓€绾跨伒 ac1872494c Remove unnecessary check [skip ci]
refer to #748
2022-07-15 19:44:31 +08:00
halx99 41d2c44308 Migrate macros 'CC_' to 'AX_' 2022-07-15 19:17:01 +08:00