James Chen
ac0aecb394
Merge pull request #5737 from dumganhar/runtime-fix
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Lua Runtime fix
2014-03-12 21:48:35 +08:00
James Chen
77a8476c80
GLView::end needs to release self.
2014-03-12 21:45:57 +08:00
James Chen
ac4faeb8c4
Merge pull request #5730 from Dhilan007/develop_label
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Label:Fixes the font rendering on Windows and possible crash when create the label by font name.
2014-03-12 21:25:38 +08:00
Dhilan007
3acaf3ece5
1.Label:Fixes the font rendering on Windows.
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2.fixed Label::setColor crash when create the label by font name.
2014-03-12 20:39:13 +08:00
James Chen
42c724a59d
Changes the order of inheritance for GLView. Reason:
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```
bool ok = true;
JSObject *obj = JS_THIS_OBJECT(cx, vp);
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::GLViewProtocol* cobj = (cocos2d::GLViewProtocol *)(proxy ? proxy->ptr : NULL); // This line will cause the 'cobj' to be an invalid object, since the instance is a 'GLView', but we force cast it to 'GLViewProtocol*'.
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_GLViewProtocol_setDesignResolutionSize : Invalid Native Object");
if (argc == 3) {
double arg0;
```
After changing the order, the result could be fixed. But I don't know whether it's the best way to fix it. Anyway, it wouldn't break anything right now.
2014-03-12 14:43:51 +08:00
James Chen
1cfd14f27d
Tab -> 4 spaces, remove unused spaces for CCGLView.h
2014-03-07 14:03:57 +08:00
James Chen
ae2f7a4a7d
updateDesignResolution -> updateDesignResolutionSize.
2014-03-07 14:01:30 +08:00
James Chen
d699f62193
Tab -> 4 spaces, remove unused spaces.
2014-03-07 13:59:56 +08:00
James Chen
8b359dd90e
Refactoring GLView for desktop platforms, and adding protected method `updateDesignResolutionSize` for GLViewProtocol class.
2014-03-07 13:51:12 +08:00
Ricardo Quesada
c63f210e26
Compiles on Android
2014-03-04 16:59:39 -08:00
James Chen
1b91234325
Merge pull request #5283 from seemk/director_cleanup_fix
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closed #4099 : Fixed crashing when calling CCDirector's end() on win32.
2014-02-24 16:58:34 +08:00
James Chen
3885772e5f
Merge pull request #5263 from boyu0/iss2920_voice_recognition_input_crash_on_ios7
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closed #2920 : fix bug: voice recognition input crash on ios7
2014-02-21 13:46:31 +08:00
James Chen
c5bf3950bc
closed #4107 : Director::setAnimationInterval could not work on Mac platform. Also removed unused files (CCDirectorCaller.h/.mm).
2014-02-21 11:55:37 +08:00
James Chen
95143da782
Merge pull request #4990 from daltomi/debug
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closed #4102 : Uses 'cbegin/cend', 'const std::string' where it's reasonable.
2014-02-20 20:29:56 +08:00
boyu0
6f7dde3a99
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7
2014-02-20 16:51:21 +08:00
James Chen
62e0deaf35
Merge pull request #5384 from wefiends/s3tc_nomipmaps
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closed #4096 : s3tc compressed textures with no mipmaps fail to be loaded.
2014-02-20 15:58:13 +08:00
James Chen
0af0ce9032
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss4058-ref-step1
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Conflicts:
cocos/scripting/auto-generated
2014-02-20 15:13:40 +08:00
zhangbin
9b2c5f71af
closed #3540 , Solve the bug: Sometimes RenderTexture not drawn after a background/foreground.
2014-02-20 14:43:07 +08:00
Nick Barrios
d9cbc5625c
CCImage.cpp: If dds header reports 0 mipmaps, force _numberOfMipmaps to 1 to enable software decoding. Set _renderFormat just once for both hardware and software decoding (moved out of "load mipmaps" loop).
2014-02-20 00:48:09 -05:00
Nick Barrios
45d751caa7
CCImage.cpp: initWithS3TCData() - When there is s3tc hardware support, set PixelFormat before loading mipmaps, to allow for textures with no mipmaps.
2014-02-19 22:13:12 -05:00
James Chen
5e6130c92c
issue #4058 : Get rid of Object ,rename it to Ref.
2014-02-20 10:53:49 +08:00
boyu0
810196d25b
closed #2920 : add a variable to save shared director.
2014-02-19 14:23:41 +08:00
boyu0
49cb2ce9d5
closed #2920 : fix compile error after merge.
2014-02-19 14:12:57 +08:00
boyu0
0b07d376f6
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7
2014-02-19 13:42:02 +08:00
James Chen
19205e3db8
Merge pull request #5365 from natural-law/issue3964
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closed #3964 : Solve the bug of Image::saveImageToPNG().
2014-02-18 11:49:09 +08:00
James Chen
b4121f47fc
[Android] Don't free BitmapDC::_data in BitmapDC's destructor. Remove unused BitmapDC::env.
2014-02-18 11:07:58 +08:00
James Chen
905443d17c
new[] free mismatching after PR #5326 .
2014-02-18 10:11:04 +08:00
James Chen
f67f324378
Merge commit 'refs/pull/5289/head' of git://github.com/cocos2d/cocos2d-x into merge5289
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Conflicts:
cocos/2d/platform/win32/CCImage.cpp
2014-02-17 22:10:45 +08:00
Dhilan007
4f94064242
closed #4048:fixed LabelTTFMultiline test case show nothing on mac.
2014-02-17 14:35:49 +08:00
zhangbin
e02f488224
Merge branch 'develop' into issue3964
2014-02-16 11:01:07 +08:00
James Chen
1693ea0ef6
Typo fix in CCDevice.mm.
2014-02-14 09:41:06 +08:00
Dhilan007
0d5c702708
move labelttf's platform-dependent code from CCImage to CCDevice
2014-02-13 21:08:43 +08:00
zhangbin
8ae5d2a049
closed #3964 , Solve the bug of logic code in method Image::saveImageToPNG().
2014-02-13 16:22:41 +08:00
chuanweizhang2013
e9dd3d828a
issue #3498 : commit jsruntime
2014-02-10 18:15:30 +08:00
Ricardo Quesada
560abe77c8
better Console support
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* Arguments are passed as std::string
* Adds `resolution` and `projection` command
* `texture` and `fileutils` supports the `flush` argument
2014-02-08 12:46:44 -08:00
boyu0
20ee1d2666
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7
2014-02-07 11:37:01 +08:00
Maks
72ede55ac7
fix string size check and assert condition
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1. std::string::size() return size_t (is never < 0)
2. "event must be larger than 0" and 'event' has unsigned int type
2014-02-03 22:12:03 +02:00
James Chen
3026e6d5ca
Removes unused variable (GLViewProtocol::_delegate) and relevant method (GLViewProtocol::setTouchDelegate).
2014-02-02 20:46:15 +08:00
Siim Kallas
881757a792
Fixed crashing when calling CCDirector's end().
2014-02-01 22:10:00 +02:00
Ricardo Quesada
924951d3b5
glview uses rect instead of size
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this is because it could be needed if you want to create a view
inside a window in an specific position
2014-01-30 20:16:40 -08:00
Ricardo Quesada
c9dc113fa2
Fixes compilation issues on Android and Linux
2014-01-30 17:28:12 -08:00
Ricardo Quesada
5691829b72
Linux with #ifdef
2014-01-30 17:10:18 -08:00
Ricardo Quesada
7da8c84a75
Renames EGLView -> GLView
2014-01-30 16:51:43 -08:00
Ricardo Quesada
862500f99a
Renames EGLView -> GLView
2014-01-30 15:40:56 -08:00
Ricardo Quesada
d19a1012a4
Adds the possibility to create EAGLView with an EAGLView
2014-01-30 15:11:37 -08:00
Ricardo Quesada
f1af117a1c
code follows c++ guidelines
2014-01-30 15:11:11 -08:00
Ricardo Quesada
43a4c1937f
Add `else` to `if`
2014-01-30 15:10:52 -08:00
Ricardo Quesada
4ed2e0d9d2
Merge branch 'develop' into glview_improvements
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Conflicts:
CHANGELOG
cocos/2d/platform/linux/CCApplication.cpp
samples/Cpp/AssetsManagerTest/Classes/AppDelegate.cpp
samples/Cpp/HelloCpp/Classes/AppDelegate.cpp
samples/Cpp/HelloCpp/Classes/AppMacros.h
samples/Cpp/HelloCpp/proj.ios/AppController.mm
samples/Cpp/HelloCpp/proj.mac/main.cpp
samples/Cpp/SimpleGame/Classes/AppDelegate.cpp
samples/Cpp/SimpleGame/proj.ios/AppController.mm
samples/Cpp/SimpleGame/proj.mac/main.cpp
samples/Cpp/TestCpp/Classes/AppDelegate.h
samples/Javascript/CocosDragonJS/Classes/AppDelegate.cpp
samples/Javascript/CocosDragonJS/proj.ios/AppController.mm
samples/Javascript/CocosDragonJS/proj.mac/main.cpp
samples/Javascript/CrystalCraze/Classes/AppDelegate.cpp
samples/Javascript/CrystalCraze/proj.ios/AppController.mm
samples/Javascript/CrystalCraze/proj.mac/main.cpp
samples/Javascript/MoonWarriors/Classes/AppDelegate.cpp
samples/Javascript/MoonWarriors/proj.ios/AppController.mm
samples/Javascript/MoonWarriors/proj.mac/main.cpp
samples/Javascript/WatermelonWithMe/Classes/AppDelegate.cpp
samples/Javascript/WatermelonWithMe/proj.ios/AppController.mm
samples/Javascript/WatermelonWithMe/proj.mac/main.cpp
samples/Lua/HelloLua/Classes/AppDelegate.cpp
samples/Lua/HelloLua/proj.ios/AppController.mm
samples/Lua/HelloLua/proj.mac/main.cpp
2014-01-28 11:32:25 -08:00
James Chen
6a3e9d7c13
Merge pull request #5222 from martell/dutch3
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closed #3879 : Added Dutch Language support for 3.x branch.
2014-01-28 00:30:53 -08:00
Ricardo Quesada
20346499ab
Continue with the refactoring
2014-01-27 19:16:09 -08:00