andyque
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ff321ba1dc
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fix chipmunk
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2014-08-30 21:09:28 +08:00 |
walzer
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c5e95618d9
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fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment
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2013-12-26 23:55:05 +08:00 |
boyu0
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98779b0a9f
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issue #2771: move CC_USE_PHYSICS from project definition to ccConfig.h
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2013-12-04 14:36:32 +08:00 |
boyu0
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72f2d68edd
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
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2013-11-27 17:47:37 +08:00 |
boyu0
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99d904363a
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issue #2771: delete all the box2d implementation in physics parts.
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2013-11-26 13:47:42 +08:00 |
Ricardo Quesada
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b6ddc6d048
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Uses std::unordered_map<> instead of std::map<>
and more fixes.
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2013-11-21 13:43:59 -08:00 |
boyu0
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af129e25f0
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issue #2771: change some coding style
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2013-11-05 20:02:58 +08:00 |
boyu0
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2efef34144
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issue #2771: fix vs compile errors
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2013-10-31 18:18:02 +08:00 |