halx99
3a855ac97f
Fix unit test
2021-11-11 18:41:59 +08:00
halx99
c6945c44e5
Add `CCValue` int64_t/uint64_t support
2021-11-09 14:29:15 +08:00
halx99
6e1f8f5953
Optimize cmake scripts
2021-10-12 15:39:37 +08:00
halx99
a49bba32ef
Merge: 846231e2f1
cc1d09d04d
...
Merge pull request #521 from adxeproject/refine-lua-loader
Refactor lua loader, reload lua with file name as-is
2021-10-12 14:18:02 +08:00
halx99
8d2dd47cc6
Fix #522
2021-10-12 13:16:27 +08:00
halx99
8dbd1ea335
Remvoe lua 64bit bytecode spec
...
a. since we know how to compile compatible bytecode for both plainlua and LuaJIT
2021-10-11 23:26:25 +08:00
halx99
8d83891f30
Improve lua workflow on windows
...
a. Use working directory as default resource root on windows
b. Don't copy res and scripts to build binary dir on windows
c. Always build plainlua as dll on windows for fast debug
d. Remove 64bit spec search path for lua script
2021-10-07 18:44:34 +08:00
halx99
1deeb87a70
Update copyright notice [skip ci]
2021-10-06 18:47:07 +08:00
halx99
782dc062d3
Fix #516
2021-10-06 11:24:39 +08:00
rh101
c9c003a03f
[setup.py] Add download support. Add NuGet CLI download to tools folder.
...
Download NuGet Microsoft.Web.WebView2 package version 1.0.992.28
Add support for WebView for Windows builds.
2021-10-04 18:55:01 +11:00
aismann
85edbe2d28
Update PhysicsTest.cpp
2021-09-08 10:16:14 +02:00
姒嗘煶鏉?
35b658c90e
Merge: f5663f279c
d73d937894
...
Merge remote-tracking branch 'upstream/dev' into dev
2021-09-05 20:45:32 +08:00
姒嗘煶鏉?
0aff165959
[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
2021-09-05 20:44:14 +08:00
halx99
4a1bdeda0d
Fix #493 , sync uri parse unit test
2021-09-04 00:22:47 +08:00
halx99
a3d51468f7
Fix #492 for win64 require larger stack for cpp-tests: 41
2021-09-03 20:37:34 +08:00
rh101
73ad51b4e0
Windows callback requires `long` return type
2021-09-02 21:21:28 +10:00
rh101
4e7db23d38
Remove getLong() method
...
Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
2021-09-02 20:30:20 +10:00
姒嗘煶鏉?
64e2cdd8d9
[fix]The problem of inaccurate maximum width limit when using system fonts.
2021-09-02 17:15:03 +08:00
rh101
615fbd5088
More %ld to %d changes
2021-09-02 17:54:13 +10:00
rh101
eba8696d65
Change %ld to %d for 32bit data types
...
Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
rh101
1f668eb783
Fix typo
2021-09-02 17:05:33 +10:00
rh101
60c0a58cfd
Use explicit cast to uintptr_t prior to casting to int type.
2021-09-02 16:52:40 +10:00
rh101
546d7d6c61
Fix for compilation issue due to pointer to int32 conversion.
...
Fix warning.
2021-09-02 16:38:23 +10:00
rh101
89ba502d20
Test code updated with long to int32_t changes
2021-09-02 15:48:05 +10:00
halx99
0a4d3ee73d
Merge: cb81a61530
a762c94904
...
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2021-09-01 10:10:46 +08:00
halx99
b7bcdd7164
Fix #486 , re-enable custom shader batch draw
2021-08-31 16:25:45 +08:00
halx99
756ff065c8
Enum compatible [skip ci]
2021-08-31 15:50:18 +08:00
halx99
be5eff1d5a
Refactor layer
...
Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
aismann
74dfe14b16
Merge: 1c05947474
7dd7422abd
...
Merge branch 'adxeproject:dev' into dev
2021-08-27 08:33:22 +02:00
halx99
fc1c901209
Macro compatible
2021-08-27 13:54:05 +08:00
aismann
6632c5c3f6
Debug 64bit build error
...
Severity Code Description Project File Line Suppression State
Error (active) E0075 operand of '*' must be a pointer but has type "bool" cpp-tests D:\______\GitHub\adxe\tests\cpp-tests\Classes\SpineTest\SpineTest.cpp 153
2021-08-27 07:47:22 +02:00
halx99
426aa0db93
Merge: b48133e9c6
c9ebafe501
...
Merge pull request #466 from rh101/fix-sprite-test-crashes
Fixes for crashes in sprite and sprite cache tests
2021-08-19 14:35:44 +08:00
rh101
ad3e3380e2
Fixes for crashes in sprite and sprite cache tests
2021-08-19 15:43:18 +10:00
aismann
18184b1d31
fix
2021-08-18 06:00:43 +02:00
aismann
5f086208a0
Important API change for naming convention
...
rename
class DebugDraw
to
PhysicsDebugNodeBox2D
2021-08-18 05:23:03 +02:00
aismann
288941a63f
cleanup and improvement
2021-08-18 04:16:21 +02:00
rh101
e558b3c976
Fix incorrect reference count check in SpriteFrameCache::removeUnusedSpriteFrames
...
[BaseTest] Ensure unused frames are released before attempting to free unused textures
2021-08-17 15:26:44 +10:00
rh101
c60f66c9bb
Use integer identifier for sprite sheet format.
...
Revert method name addSpriteFramesWithFileAndTexture back to addSpriteFramesWithFile
2021-08-17 14:04:45 +10:00
rh101
7a6734408d
Update sprite sheet API to allow custom sprite sheet texture filename to be used
2021-08-17 09:04:51 +10:00
aismann
39dbbc4713
More improvements ( #455 )
2021-08-14 10:28:28 +08:00
RH
2c0f04c99b
Support custom texture atlas formats ( #284 )
...
* Allow support for custom texture atlas formats other than PLIST.
* Revert usage of emplace_back to push_back to ensure support for older compilers.
* Update test to support SpriteFrameCache::addSpriteFramesWithFile
* Re-add SpriteFrameCache::addSpriteFramesWithFileContent
* Change order of SpriteFramesFromFileContent test back to what it previously was
* Remove sprite sheet and all frames associated with it correctly
* Move sprite loader classes into their own files to clean up CCSpriteFrameCache
* Remove redundant line and update comment
* Fix formatting to match adxe code style
* Fix typo
* Add custom sprite sheet loader test using JSON-array sprite atlas format.
Simplify sprite sheet loader interface by adding identifier to the custom sprite sheet loader implementation.
* Add newline at the end of the file
2021-08-13 14:52:58 +08:00
halx99
3905654659
Fix xcode build warnings
2021-08-12 15:54:16 +08:00
halx99
84a84a8931
Merge: 39eb09daad
861c356bb4
...
Merge pull request #447 from aismann/Box2D_TestBed_improvement
Box2D_TestBed_improvement
2021-08-12 15:34:24 +08:00
aismann
d0a18036b5
Update README.md
2021-08-12 07:03:14 +02:00
aismann
24a99d6e27
update CMakeList.txt
2021-08-12 06:02:01 +02:00
aismann
c94562d417
Box2D_TestBed_improvement
2021-08-12 05:54:06 +02:00
halx99
dc3b5292d7
Xcode Embed Frameworks support
...
refer to: https://gitlab.kitware.com/cmake/cmake/-/issues/22412#note_997156
2021-08-10 11:43:16 +08:00
halx99
48505bc10f
Update cmake link
2021-08-10 10:46:11 +08:00
halx99
50c270e8f5
Merge: 0a682f0dc1
c2b44cc7e1
...
Merge pull request #445 from aismann/Box2D-Basic-Clean-code-and-speed-optimized
Box2D - Basic ready for use (clean code and speed optimized)
2021-08-06 19:40:32 +08:00
aismann
97a6104516
Update README.md
2021-08-06 12:19:45 +02:00