halx99
b68f7b8948
Update gradle stubs [ci build]
...
a. wrapper to 6.9
b. plugin to 4.2.0
2021-05-14 12:11:19 +08:00
halx99
8e6faac1f1
Merge: 3348f10813
3a7bb58045
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Merge pull request #350 from rh101/fix-cmake-set-property
Fix for CMake error when set_property is called with aliased target
2021-05-05 19:49:30 +08:00
rh101
c3618f8ea6
Extract real target from ALIAS if it exists in order to set property successfully
...
Remove duplicate entries in dependencies lists
2021-05-05 16:04:06 +10:00
halx99
fdf0ebc97f
Make tests could build at external location [ci build]
2021-05-02 17:23:39 +08:00
halx99
0511520281
Merge: 7f1ca55a97
1efe0091a8
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Merge pull request #347 from rh101/imgui-fix
ImGUI font crash fix when using virtual file system
2021-04-27 23:29:22 -07:00
rh101
e5fa398c67
Load fonts into IMGUI using memory routines rather than allowing it to use its own file handling in order to support FileStream related implementations.
2021-04-28 15:53:37 +10:00
halx99
72fa15f8f3
Fix cpp-tests exit crash when tableView in scrolling [ci build]
2021-04-26 17:55:55 +08:00
rh101
95cf5b5c2b
Merge: 2aa2d69151
b7506fed0c
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Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
2021-04-23 00:01:47 +10:00
rh101
54ffa13dff
Move PosixFileStream class to its own files
...
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
2021-04-23 00:01:32 +10:00
RH
1e15ed4839
Merge: 2cef9f2e76
844119d162
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Merge pull request #3 from c4games/master
Sync with master
2021-04-22 21:48:49 +10:00
rh101
7540c06fd3
Use FileStream to write JPG images to disk
2021-04-22 21:36:26 +10:00
halx99
8ed6d34234
Explicit set cmake minimum version at app/build.gradle [ci build]
2021-04-22 11:40:53 +08:00
rh101
2bf12b2226
Add support for virtual file system via custom FileStream and FileUtils implementations.
2021-04-22 03:15:49 +10:00
halx99
473e51cee7
Set cmake min version to 3.10 [ci build]
2021-04-21 14:05:44 +08:00
halx99
c2596efd04
Ensure build native first before compile java code
2021-04-20 20:25:32 +08:00
halx99
1c2daaf4ae
Set gradle-wrapper to 6.8.3 [ci build]
2021-04-08 22:42:15 +08:00
halx99
2a10e85122
fix lua-tests cmake script
2021-03-26 17:10:37 +08:00
halx99
5488a8da20
Fix CMakeLists for separating test projects [ci build]
2021-03-15 09:50:32 +08:00
halx99
6904b9f3f3
Fix depth stencil state/desc ( #321 )
...
* Fix ds state
* fix 3d object not render
* Update DepthStencilStateGL.cpp
* fix ds, not complete
* fix image ref incorrect
* Fix metal captureScreen
* Share ds desc
needs restore properly after non-default render target destroy.
* fix gl compile
* Sync ds desc
* Only set vertex & index buffer once for batch draw
* Add set/get ds desc for renderer
* Refine code style
* Fix RenderTextureTest
a. should restore stencil desc properly
* Sync gl captureNode
* Sync GL
2021-01-31 22:22:52 +08:00
halx99
9cb8963ca3
Merge: aded15aac7
057642921b
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Merge pull request #311 from aismann/master
Update controller.cpp
2020-12-21 22:19:29 +08:00
halx99
984c164c57
Sync yasio to 3.35.0 [ci build]
2020-12-21 18:12:13 +08:00
aismann
f38b271650
Update controller.cpp
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"Node: Physics" using Chipmunk2D (hardcoded on e.g.: CCPhysicsBody.cpp)
Maybe a Wiki entry is also usefull?
2020-12-20 07:11:13 +01:00
aismann
0fab6141b6
same/correct wording style
2020-12-03 21:33:52 +01:00
halx99
04db04ad93
Merge: 3f4178cc27
dbf81d7511
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Merge pull request #295 from aismann/master
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements...
2020-12-02 08:39:58 -08:00
halx99
8b9d5db029
Unify CC_COMPAT_GL to control renderer backend
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win32: google angle
mac: NSGL
ios: GLES
2020-12-02 03:03:05 -08:00
aismann
fd70034958
Removed CC_ENABLE_CHIPMUNK_INTEGRATION from class CCPhysicsDebugNode
...
CCPhysicsDebugNode.cpp has only the Chipmunk2D implementation
2020-12-01 17:58:34 +01:00
aismann
73b2b175d9
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements too
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CCPhysicsSprite(Box2D/Chipmunk2D) cleanup and small improvements on PhysicsTest
2020-12-01 16:39:28 +01:00
halx99
43f5a305c8
Merge: 079ecdbbec
5e249bf6f8
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Merge pull request #293 from aismann/master
Chipmunk2D and Box2D works together now (add two new classes) and FIX ImGuiEXTTest window size problem
2020-12-01 01:52:47 -08:00
aismann
18cc4a9eb4
Update README.md
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change wiki link: https://github.com/c4games/engine-x-wiki
2020-12-01 10:32:09 +01:00
aismann
91843b3fae
Chipmunk2D and Box2D works together now (add two new classes)
...
add class PhysicsSpriteChipmunk2D
add class PhysicsSpriteBox2D
Improve window size problem with ImGuiEXTTest
2020-12-01 10:15:30 +01:00
Eismann
b51545ac54
Same as on 3.17 (with small changes)
2020-11-23 07:46:09 +01:00
Eismann
e08b35755b
Update Box2dTest.h
2020-11-20 07:05:21 +01:00
Eismann
d126affebf
Update CMakeLists.txt
2020-11-20 06:38:09 +01:00
Eismann
232fea1442
add Box2D to CMakeList
2020-11-20 06:19:30 +01:00
Eismann
7179435c80
Add BOX2D test
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Add BOX2D test
2020-11-20 04:51:47 +01:00
halx99
a976e217c1
Rollback gradle plugin version 4.0.1, since there is no benefit upgrade to 4.1.0
2020-11-12 22:50:38 +08:00
halx99
db2e468e91
CMake, use file TO_CMAKE_PATH instead string replace [ci build]
2020-11-12 22:47:35 +08:00
halx99
c98313ac4b
Prepre for box2d-2.4.1
2020-11-08 13:11:40 +08:00
halx99
3835174a45
Sync folder for binding generator config
2020-11-01 20:18:50 +08:00
halx99
a4b6361478
fix fairygui-tests ios project file
2020-10-27 00:24:55 -07:00
halx99
f55c974d18
Build android arch arm64-v8a only for ci, fix test case compiling warning
2020-10-26 11:12:55 +08:00
halx99
534b2acc39
Lock name
2020-10-24 21:57:36 +08:00
halx99
0830fe9c14
Only needs updateUniformID when set a unstable uniform variable
2020-10-23 15:07:18 +08:00
halx99
119479b060
Refine ProgramState mat id
2020-10-23 11:37:52 +08:00
halx99
cff35a61b8
Set CMAKE_XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET at toolchain file ios.mini.cmake
2020-10-22 17:50:25 +08:00
halx99
253b82c617
Make setup.py works with python3
2020-10-22 16:53:28 +08:00
halx99
b8a0e0a478
Finsih rename
2020-10-22 10:58:10 +08:00
halx99
2e7546eca4
Update gradle plugin to 4.1.0
2020-10-21 10:55:32 +08:00
halx99
5748bbee85
Reserve extensions 'cocostudio' for esay to migrate exist projects
2020-10-21 10:12:00 +08:00
halx99
8152e6d8ad
cpp-tests for mobile, set resourceSize to 960x640
2020-10-20 16:38:50 +08:00
halx99
9e6b360437
fix lua build link on android
2020-10-19 23:21:40 +08:00
halx99
4c128913c1
Sync SharedLoader template.
2020-10-19 19:19:17 +08:00
halx99
3741bbd7e2
Finish cpp and lua template to use env var 'COCOS2DX_ROOT' to avoid copy whole engine source when new project.
2020-10-19 18:33:10 +08:00
halx99
5dc2626894
Reserve extension GUI for cpp-tests only
2020-10-18 12:31:45 +08:00
halx99
fdf2d5f668
Remove gradle compile lua to fix compile error, needs tools to compile and encrypt lua later
2020-10-18 01:12:11 +08:00
halx99
9019cb0d0f
Use system env var 'COCOS2DX_ROOT' to avoid copy whole engine sources when create new project with template
2020-10-18 01:05:36 +08:00
halx99
d02c9da98b
Use system env var 'COCOS2DX_ROOT' to avoid copy whole engine sources when create new project with template
2020-10-18 01:01:36 +08:00
halx99
b9c58a8420
Refactor modules ( #238 )
2020-10-17 16:32:16 +08:00
halx99
5401bbf821
Simplfy hsv color
2020-10-16 17:23:29 +08:00
halx99
c594e3789c
Refactor programState management ( #236 )
...
1. Add custom program registery
2. Re-enable batch draw for custom program
2020-10-16 16:23:14 +08:00
halx99
cca0739793
Refactor pixel format manipulate ( #217 )
...
* PixelFormat use table
* Correct PixelFormat name to match 'GL_LUMINANCE'
* Up
* fix cube update texture enum
* linux build
* Refine ci
* fix linux build
* Remove unused function, match mtl framebuffer pixel format
* readPixels always RGBA format
* fix ci for linux
* fix linux build
* Remove unused functions
* fix travis
* fix android ci
* Update config.json
* linux glad
* Update CCGLViewImpl-desktop.cpp
* fix linux build
* Fix linux build
* Link issue [skip appveyor][skip travis]
* Update CMakeLists.txt
* Refine GL enums use
* Update test case name [skip appveyor][skip travis]
* fix linux link issue
* for mtl
* fix ci
* Tidy pixelformat enums
* fix ci
* fix rgba8 to abgr4 error
* fix ci
* fix ci for GLES
* Fix linux build, require glibc-2.27+
* Use properly dist for travis [skip appveyor]
* fix linux build [skip appveyor]
* Update install-deps-linux.sh
* Remove unused members for pixel block info, update external to v73
* Sync from compile linux warnings
* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format
* metal doesn't support rgb8 (#3 )
* Update CCTexture2D.cpp
* Refine code
* Pixel Format Descriptor Table
* fix ci
* BGR5A1
* Simplfy texture format convert function name
* Update
* rgba4 match mtl render format
* Add note about RGBA4
* Remove unused function
* fix osx
* Already converted at texture2d
* Clearly comment
* fixup
2020-09-25 11:07:56 +08:00
halx99
ac2e8e4bb6
fix ci
2020-09-17 12:10:08 +08:00
halx99
c0a61434e0
Sync pr from https://github.com/cocos2d/cocos2d-x/pull/20580
2020-09-17 12:05:31 +08:00
halx99
1f30e31b17
Add Label crashing test case for https://github.com/cocos2d/cocos2d-x/issues/20523
2020-09-17 11:49:47 +08:00
halx99
f2e7955724
fix warn [skip appveyor]
2020-09-11 18:46:15 +08:00
halx99
4fc03985d3
Use glMapBuffer if available
2020-09-11 17:32:08 +08:00
halx99
6c2939d235
More clearly programState management
2020-09-09 13:03:31 +08:00
halx99
08ee67158a
fix ident [skip appveyor] [skip travis]
2020-09-08 17:23:15 +08:00
halx99
7f6b6dfa90
Update CMake scripts and readme
2020-09-08 13:44:59 +08:00
halx99
ddbb6bb0b9
Add ImGuiEXT test case for PC platforms
2020-09-08 13:38:16 +08:00
halx99
d66e62e436
ASTC6x6 support and more comment about bpp usage in engine ( #191 )
...
* ASTC6x6 support and more comment abount bpp usage in engine
* fix log output
* Comment astc compression tool download url
* Add command line comment for astcenc tool [skip travis][skip appveyor]
* Add astc_6x6 test image[skip appveyor][skip travis]
* astc_6x6 mtl
* Refine log info[skip appveyor][skip travis]
* Empty line[skip appveyor][skip travis]
2020-09-03 18:01:40 +08:00
halx99
cc53868d27
More clearly ETC1 format, sync enums for ETC1, correct somethings
2020-09-01 11:43:03 +08:00
halx99
09cedf60b2
Improve images decoder
2020-08-31 21:04:47 +08:00
halx99
e96ae229dd
Merge: 5ddc84bbee
539e5ca42c
...
Merge pull request #189 from aismann/patch-8
Update README.md
2020-08-31 04:27:33 -07:00
halx99
a87c0bba78
More clearly data owner when decode images.
2020-08-31 19:24:23 +08:00
halx99
fa5d2d198b
fix resources relative path to avoid test case crash on mobile
2020-08-31 17:39:29 +08:00
halx99
c338472df8
Move copyright notice to header [skip appveyor][skip travis]
2020-08-31 17:35:01 +08:00
halx99
477aa0c185
Clearly CCLOG content
2020-08-31 17:13:04 +08:00
halx99
43f464163c
1. Finish ETC2 support on GL renderer backend
...
2. Improve ASTC compressed format check
2020-08-30 17:58:39 +08:00
halx99
2197bb52cd
Sync missing feature from v3, and API compatible
2020-08-28 16:33:52 +08:00
halx99
4674b1e89d
Remove TMXLayer,TMXMap, remain FastTMXLayer,FastTMXMap enough
2020-08-28 15:42:40 +08:00
halx99
9eb32b634f
Make core lib can be build as dll, fix link issue for external
2020-08-18 12:36:44 +08:00
halx99
a3a231495c
Backport CCValue APIs
2020-08-18 11:33:18 +08:00
halx99
abc9d5f411
fix #146
2020-08-18 10:51:32 +08:00
halx99
f0276f37ae
Update README files [skip appveyor] [skip travis]
2020-08-17 19:09:54 +08:00
halx99
d084d9f61a
Improve shared library for android, remove mojoal,sdl2, still use OpenAL.framework on apple platform, alsoft on other platforms.
2020-08-17 18:45:14 +08:00
halx99
b456364167
Sets Gradle Plugin version to 3.4.0 to fix cmake can't recognize ninja
2020-08-10 15:04:12 +08:00
halx99
d179f7916f
Remove unnecessary code
2020-08-10 00:21:56 +08:00
halx99
0d357b57f8
Optimize YAsioTest, see #150
2020-08-10 00:20:29 +08:00
aismann
6cd61aac2f
Polygon looks correct now
...
Tested with Clipper 6.x and new poly2tri
2020-08-08 09:57:17 +02:00
halx99
ebc8086a4c
Sync optimize code
2020-08-06 19:58:24 +08:00
halx99
d1f7de2c03
Update fairygui-tests project name for android
2020-08-05 16:33:13 +08:00
halx99
cb40701e35
Sync fairygui-tests settings for ios
2020-08-05 13:33:31 +08:00
halx99
29113690a4
Sync fairygui-tests settings for android
2020-08-05 13:32:14 +08:00
halx99
ec80ebd344
Optimize CMake scripts
2020-08-04 14:05:00 +08:00
halx99
cf52f4d46a
Add full fairygui-tests
2020-08-04 13:15:02 +08:00
halx99
8b9a6bbbf1
fix android build issues
2020-08-03 20:31:47 +08:00
halx99
1e392c9dfe
Refine readme [skip appveyor][skip travis]
2020-08-03 19:12:07 +08:00
halx99
3049b8f751
Huge changes, move spine,dragonbones,cocostudio to extensions folder, future make all extensions pluginable
2020-08-03 17:51:40 +08:00
aismann
400c34fffb
The switch to the third monitor was not working
2020-08-03 08:34:19 +02:00
halx99
588e977ef0
Merge: 8cc189fb4d
6fd4d6e4ab
...
Merge pull request #134 from halx99/fullscreen-mode
Refactor full screen support
2020-08-02 20:03:07 -07:00
halx99
d6958498d4
Unify plist implementation, remove apple specific sources.
2020-08-03 10:48:26 +08:00
halx99
839922bbfe
Set full screen before layout renderer elements to ensure VisibleRect is correct with full screen window size
2020-08-02 16:55:21 +08:00
halx99
bd9a409dd7
Add wav testcase
2020-08-01 19:25:39 +08:00
Eismann
5edcd0b97d
Add tests for Fullscreen Monitor 3
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Add tests for Fullscreen Monitor 3 (if present)
2020-08-01 07:12:29 +02:00
Eismann
ba0e91f7e3
Revert "Revert "Update NewAudioEngineTest.cpp""
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This reverts commit 379c099b2d
.
2020-08-01 06:55:33 +02:00
Eismann
4c36d9477a
Revert "Update NewAudioEngineTest.cpp"
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This reverts commit 87232d61b1
.
2020-08-01 06:54:56 +02:00
Eismann
34b3f1589e
Update NewAudioEngineTest.cpp
...
"wav-samples/8kadpcm.wav" not existing.
2020-08-01 06:49:44 +02:00
halx99
c71642b14f
Optimize link, remove -Wl,--whole-archive for linking 3rd libs.
2020-07-29 18:55:45 +08:00
halx99
f98bcff3a6
Copy angle binaries
2020-07-23 10:32:50 +08:00
halx99
690e89b00e
Remove a submodules.
2020-07-20 18:41:45 +08:00
halx99
16a0fd73c3
Merge: db0ed5bd59
a3a65b0320
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Merge pull request #109 from halx99/win-utf8
Improve utf-8 path on win32, explicit call wide version of system API.
2020-07-10 16:56:18 +08:00
halx99
e9fa3b4dac
Merge: 7624df74f3
d20d3fd241
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Merge pull request #111 from halx99/fix-type-error
fix type error, well xxhash never generate 0 for validate draw command.
2020-07-10 16:42:57 +08:00
halx99
67ab691c30
fix compile issue
2020-07-10 16:00:21 +08:00
halx99
489fb1a50a
finish angle dependencies auto copy for win32, make flatbuffers dep header only
2020-06-14 12:50:20 +08:00
halx99
04a460705d
finish issue: #85
2020-05-06 15:42:25 +08:00
halx99
b30af83018
Remove unused Android.mk files
2020-03-04 22:59:33 +08:00
halx99
ecd988d324
Update deps to v33
2020-03-03 23:17:38 +08:00
halx99
52058861a0
Refactor CCValue.
2020-03-03 19:24:07 +08:00
halx99
0cb266cb57
Merge: d3162956e7
5416b4d34c
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Merge pull request #60 from c4games/remove-xxtea
Remove xxtea, cleanup xxtea reference sources
2020-02-15 23:48:21 +08:00
halx99
853e6b92e2
Update features status
2020-02-15 21:20:22 +08:00
halx99
52d8799d64
Remove xxtea, cleanup xxtea reference sources
2020-02-15 20:54:33 +08:00
halx99
41f0869926
Merge: 2d3e162e21
5d7f58c3ad
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Merge pull request #50 from weiwest/master
add astc support (Great Job)
2020-02-12 20:24:29 +08:00
halx99
53d784af8d
fix #51
2020-02-12 20:15:09 +08:00
weiwest
a998fe8c14
Merge: 2a02db76d8
2d3e162e21
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Merge remote-tracking branch 'upstream/master'
2020-02-12 16:58:47 +08:00
weiwest
33b9e8330b
add astc soft decode support
2020-02-11 23:54:17 +08:00
halx99
aa4d08eb3f
Merge: ffcb65fdaa
e10155bef4
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Merge pull request #39 from halx99/master
Refactor UserDefault, add plain mode for win32.
2020-02-06 23:28:33 +08:00
weiwest
2acb59d377
add astc support 8x8 block size
2020-02-06 21:54:45 +08:00
halx99
a91953ac1a
Refactor UserDefault, optmize for huge entities.
2020-02-06 01:08:51 +08:00
weiwest
27927bbcb3
add astc support 2d 4x4 RGBA
2020-02-05 22:45:19 +08:00
halx99
29f3ffc66e
Merge: 8cb437601f
36f0d0b902
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Merge pull request #35 from weiwest/master
add windows android start guide
2020-02-04 22:56:49 +08:00
halx99
7ad3f908b6
Refactor UserDefault, use file mapping & plain binary encode/decode for all platform
2020-02-04 22:28:54 +08:00
halx99
a95a49713a
Fix .so auto link when folder not exists
2020-02-04 20:57:20 +08:00
halx99
9793a9dd7f
load .so at AppActivity.java
2020-02-04 19:22:11 +08:00
halx99
325db43cdb
fix compile issue
2020-02-03 22:01:18 +08:00
halx99
6aacce867f
solve auto link .so for android platform
2020-02-03 21:18:23 +08:00
minggo
4f6a6b0960
set xcode installation path to ( #20402 )
2020-01-18 20:40:21 +08:00
RH
f1c58b23e2
V4 bmfont improved api ( #20406 )
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* Merged improved BM font API from Cocos2d-x V3. Code based on #20309 and #20300
* Added missing test resources.
2020-01-18 20:40:17 +08:00
RH
1f7e7b238e
V4 uilayout scissorclipping fix ( #20415 )
...
* Fix for issue #19890
* Updated with better fix from the V3 PR #18651
* Formatting fix
* Fixed issue with incorrect type (double instead of float) when compiling on certain platforms.
* Another attempt to fix compilation issue
2020-01-18 20:40:13 +08:00
Arnold
1cd85b88d0
set attribute ( #20417 )
2020-01-18 20:40:09 +08:00
Arnold
a0e24c4c42
[bugfix] set CFBundleExectuable in template info.plist ( #20425 )
...
fix #20414
2020-01-18 20:40:00 +08:00
halx99
b94c50f126
Add test case for yasio
2020-01-05 04:24:13 +08:00
halx99
8cc7800ea8
[v4] spine v3.8
2020-01-05 03:09:32 +08:00
RH
2b3c2872b7
Fix for issue #19890 ( #20407 )
2019-12-12 23:55:23 +08:00
Arnold
e564e12f3a
[bugfix] set Info.plist path ( #20405 )
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fix bug introduced in #20205
2019-12-12 23:55:18 +08:00
halx99
be25a22759
fix SpritePolygonTest
2019-12-03 00:50:11 +08:00
halx99
1795e8c792
fix link issue for android
2019-12-02 18:17:42 +08:00
halx99
5759ea94e6
update links
2019-12-02 05:40:50 +08:00
halx99
d5af773970
Merge: f8e6c06286
cea283c489
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Merge pull request #11 from simdsoft/sync-v4
Sync v4
2019-11-26 08:49:56 -08:00
halx99
217962e748
Merge: 3cab821c25
8ff2ea18c2
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Merge pull request #10 from simdsoft/v5-deps-5
update deps to v5-deps-5
2019-11-26 08:28:03 -08:00