halx99
9c7c80aafa
Migrate [skip ci]
2022-10-18 19:13:40 +08:00
一线灵|Deal
5645bb241e
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
一线灵
13fc72c02c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
halx99
f3ac6ea871
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
一线灵
279337f17f
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
Turky Mohammed
8517d0ee7f
Replace everything under `core` ( #735 )
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Co-authored-by: deal <halx99@live.com>
2022-07-09 01:23:11 +08:00
DelinWorks
d1379cd5c2
Improve RngSeed.
2022-07-05 17:21:21 +03:00
DelinWorks
166ebd2ce6
Move global enums to their own file.
2022-07-03 20:43:55 +03:00
DelinWorks
cf770a9810
GitHub being frustrating as always :/
2022-06-16 19:42:37 +03:00
DelinWorks
610711a164
Revert "Fix things..."
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This reverts commit 038fca48e1
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2022-06-16 19:39:58 +03:00
DelinWorks
038fca48e1
Fix things...
2022-06-16 19:38:44 +03:00
DelinWorks
d35455212a
Revert "Revert! dumb idea."
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This reverts commit 7969deb02a
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2022-06-16 19:32:52 +03:00
DelinWorks
7969deb02a
Revert! dumb idea.
2022-06-16 19:31:17 +03:00
DelinWorks
2f12e7692a
Fix enum class confliction & clean up types.
2022-06-16 18:48:53 +03:00
DelinWorks
2e3c84252d
Add fourccId support.
2022-06-16 15:25:43 +03:00
Turky Mohammed
2b2a57e8ce
Update CCParticleSystem.h
2022-06-16 14:13:59 +03:00
DelinWorks
ca4d1524dc
extract RngSeed struct to it's separate class. [skip ci]
2022-06-16 05:01:35 +03:00
DelinWorks
0a1fe16b33
Add cpp_tests and improve system.
2022-06-15 23:04:08 +03:00
DelinWorks
a2bea19e1e
Add in-between fill in.
2022-06-12 15:57:11 +03:00
DelinWorks
eff782dfb4
Add comments.
2022-06-12 15:36:25 +03:00
DelinWorks
b670066756
Avoid unnecessary copying of memory.
2022-06-12 02:44:27 +03:00
DelinWorks
4d3f7ab92d
Add emission mask support.
2022-06-12 00:58:01 +03:00
DelinWorks
6b133b68a2
Improve emission shapes workflow.
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`ps->addEmissionShape(ParticleSystem::createConeShape({ -2000, 0 }, 400, 90, 50));` is the new workflow.
2022-06-11 18:06:43 +03:00
DelinWorks
c54b142e58
Fix indentations.
2022-06-06 19:23:11 +03:00
DelinWorks
fcbd50daa8
Add ability to clear emission shapes.
2022-06-02 19:29:19 +03:00
DelinWorks
2ccd401555
Add emission shapes support.
2022-06-02 19:26:02 +03:00
DelinWorks
1640b1bbfa
Oops [skip ci]
2022-05-29 08:21:08 +03:00
DelinWorks
2e8370f61c
Remove useless `_isHSV`
2022-05-27 14:08:25 +03:00
DelinWorks
298a73c746
Add spawn scale in feature.
2022-05-26 22:53:19 +03:00
DelinWorks
83655d2798
Add spawn fade in feature.
2022-05-26 19:59:48 +03:00
DelinWorks
67098c979c
Conserve memory allocations & Improve animation system.
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Use memory when we need it 😠
2022-05-26 15:56:56 +03:00
DelinWorks
7599aa29b1
Add HSV support and remove frame compensation.
2022-05-26 14:00:33 +03:00
DelinWorks
f0d650c6ef
Revert "Revert stashed changes temporarily."
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This reverts commit c3ca96bcbc
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2022-05-25 10:46:54 +03:00
DelinWorks
c3ca96bcbc
Revert stashed changes temporarily.
2022-05-25 10:20:35 +03:00
DelinWorks
30f7decf25
Improve code and add frame animation independence and null indices.
2022-05-24 11:26:53 +03:00
DelinWorks
ab3854f51a
Improve code and add stutter compensation.
2022-05-24 09:42:27 +03:00
DelinWorks
9a175cb49b
Add fixed FPS function for particle system.
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Useful for low-end devices.
2022-05-24 00:49:17 +03:00
DelinWorks
27eecf1857
Improve code and add useful functions.
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Renamed some variables and functions correctly, added the ability to simulate particles and give them a true random look.
2022-05-24 00:46:38 +03:00
DelinWorks
6e1d48835e
Improve particle RNG and add useful functions
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Replaced M11 RNG with KISS RNG which is better and fixes a problem with particle strafing, added the ability to pause the entire particle system (useful for pause menus) and ability to control particle system time speed multiplier 💪 🥶
2022-05-23 16:04:09 +03:00
DelinWorks
ba5eb463cc
Recheck code and improve it (No CI I trust it 🥶 ) [skip ci]
2022-05-22 20:51:56 +03:00
DelinWorks
35f0368fe0
Use const reference vectors 😮
2022-05-22 17:38:43 +03:00
DelinWorks
16fe6d7963
Reimplement atlas animation system
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Reimplement atlas animations with an easier workflow and make it work with the new animation descriptor system 😍 🥶 🥳
2022-05-22 15:58:36 +03:00
DelinWorks
a3b7217ec0
Add emitter animation random picking
2022-05-22 12:13:17 +03:00
DelinWorks
4a0624a9ed
Macros and random functions are pain...
2022-05-21 20:23:19 +03:00
DelinWorks
30003499bd
Fix Other Platforms Compilations
2022-05-21 17:57:21 +03:00
DelinWorks
1b45bba085
Fix Other Platforms Compilations
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Somehow not including `2d/CCSpriteFrame.h` makes the other platforms fail to compile but not windows :o
2022-05-21 17:47:44 +03:00
DelinWorks
c9ff24e830
Add sprite frame and animation descriptors support
2022-05-21 16:48:46 +03:00
DelinWorks
6ca5481edf
Correct function naming
2022-05-20 01:45:55 +03:00
DelinWorks
49df4d727d
Update
2022-05-20 01:15:39 +03:00
halx99
36fa5ad84e
Remove CC_CONSTRUCTOR_ACCESS, refer to #603
2022-03-18 21:46:07 +08:00