halx99
c5400fa176
Remove duplicated include
2022-04-26 16:33:04 +08:00
一线灵
9c5e935fd1
Merge pull request #622 from shatyuka/dev
...
Compatible with Ninja
2022-04-26 16:20:11 +08:00
Shatyuka
d71c620fc1
Compatible with Ninja
2022-04-26 15:16:02 +08:00
halx99
bc16bb1cd3
Fix missing include
2022-04-26 12:51:01 +08:00
halx99
82ecc7c9e3
Remove duplicated macros
2022-04-25 21:39:49 +08:00
halx99
ef56d0d335
Update copyright notices
2022-04-25 19:15:46 +08:00
halx99
014e4f20e0
Add ktxv1.1 file format for etc2/etc1 support
2022-04-25 19:11:58 +08:00
halx99
0744ee4f74
Alloc astc block_size_descriptor same with original repo
2022-04-25 10:28:34 +08:00
Turky Mohammed
04f7cd1295
[Fix] Node Camera Masking Design Flaw ( #621 )
...
* Update CCNode.cpp
* Add a separate method for assigning mask to children
* Update CCNode.cpp
* Tidy Up Stuff
2022-04-25 09:37:41 +08:00
一线灵
1f76edf752
MSVC compiler bug?
2022-04-24 22:25:27 +08:00
halx99
aef5450056
Reindent code [skip ci]
2022-04-24 21:44:41 +08:00
halx99
a0702dfdb6
Try fix windows ci
2022-04-24 21:23:28 +08:00
halx99
5e97f88f26
Update astcenc to v3.6
2022-04-24 19:15:08 +08:00
Turky Mohammed
eb66048144
Remove annoying logs when adding multiple components to a single node ( #619 )
2022-04-24 10:51:37 +08:00
halx99
024253df0a
Delete DEPRECATED code
2022-04-23 17:49:42 +08:00
halx99
7d7a1f3f2c
All compressed image should do PMA at texture convert tools or GPU fragment shader
...
such as astcenc-2.3+(https://github.com/ARM-software/astc-encoder/releases ) with -pp-premultiply
2022-04-23 17:45:07 +08:00
halx99
893134c79d
Delete unused code
2022-04-05 13:58:55 +08:00
halx99
0ea2db2dfd
Improve use prebuilt engine libs for windows
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a. Fix msedge webview2 include for win32
b. Fix msedeg webview2 linking for apps which use prebuilt libs
c. Improve optional libs linking for apps which use prebuilt libs
d. Auto build optional libs which not dependent by engine, such as yaml-cpp
2022-04-02 13:50:53 +08:00
halx99
4b685e9cb8
Fix #609
2022-03-24 11:03:17 +08:00
deal
e7f9d7ef76
Update CCBundle3D.h
2022-03-18 22:20:31 +08:00
halx99
36fa5ad84e
Remove CC_CONSTRUCTOR_ACCESS, refer to #603
2022-03-18 21:46:07 +08:00
halx99
886a7728ed
Fix #602 c++20 compile errors
2022-03-17 09:37:56 +08:00
halx99
74052fd7b0
Improve shader compatible
2022-03-13 13:07:58 +08:00
halx99
6ce9dc0b8d
Fix leak
2022-03-13 12:05:22 +08:00
halx99
2baa40248f
Fix #597
2022-02-25 15:04:52 +08:00
halx99
2b290bd734
Enable video player test case for windows
2022-02-24 18:30:58 +08:00
halx99
97f6b0e9a5
Move video player implementation to a unique folder
2022-02-24 18:13:01 +08:00
deal
7a89757385
Add windows video play support [render video sample to texture2d] ( #577 )
...
* [Draft] Implement windows video player
Based on microsoft media foundation
* Delete pvd
* Shutdown MF media before release player
* Consider MFMediaPlayer ref leak
* Use Microsoft::WRL::ComPtr
* Simplify code
* Improve code and take care COM object refs
* Update UIVideoPlayer-win.cpp
* Delete unused code
* Add play from url support
* Update logic
* Rename ADXE_ENABLE_MFMEDIA to AX_ENABLE_MFMEDIA
* Rescale video render sprite to view node
* Fix warnings
* Don't shallow copy the video context, it's very dangerous
* Fix compile error CC_VIDEOPLAYER_DEBUG_DRAW=1
* Fixup
* [Window video player] play event dispatch
* support switch video file
* Update UIVideoPlayer-win.cpp
* [windows-video-player] keep aspect ratio and full screen support
* Improve code
* Update changelog [skip ci]
* Update README.md
* Update README.md
* Update README.md
* Update README_CN.md
* Update README_CN.md
2022-02-24 17:57:08 +08:00
deal
a068468333
Fixup
2022-02-23 18:56:26 +08:00
halx99
2be191e380
Fix compile error CC_VIDEOPLAYER_DEBUG_DRAW=1
2022-02-23 18:39:02 +08:00
halx99
70dc9922ef
Don't shallow copy the video context, it's very dangerous
2022-02-23 17:38:21 +08:00
halx99
67c6bcec4f
[cmake] Rename BUILD_LUA_LIBS to AX_ENABLE_EXT_LUA
2022-02-17 21:31:39 +08:00
halx99
818e563e51
Finish #578
2022-02-17 17:11:17 +08:00
halx99
3409456f3f
Fix #587
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Note: New OS feature 'Beta: Use Unicode UTF-8 for worldwide language support' since win10/win11
- OFF: GetACP() equal to current system locale, such as chinese simplified is 936, english is 437
- ON: GetACP() always equal to 65001(UTF-8)
Remark:
The macro CP_ACP for ntcvt::from_chars works for converting chraset from current code page(936,437,65001) to utf-16
2022-02-16 11:56:33 +08:00
DelinWorks
f0c91e38c1
Update UITextField.h
2022-02-15 17:19:26 +03:00
DelinWorks
696b346560
feature-expose-detach-function
2022-02-15 17:17:45 +03:00
deal
7f112b4b52
Update adxe.cpp
2022-02-08 23:22:14 +08:00
halx99
25653e1d7c
Fix #580
2022-02-08 12:41:18 +08:00
halx99
0867240fe9
Fix ci
2022-02-06 13:18:27 +08:00
halx99
64e678c84a
Remove unnecessary parameter
2022-02-06 13:06:49 +08:00
halx99
722b6af026
[Android][freetype] Change streamingParsingEnabled to true
...
Add noCompress config to build.gradle for all templates & tests project
Exists project, please add follow config
android {
// Other configs
// ...
// noCompress config
aaptOptions {
noCompress 'mp3','ogg','wav','mp4','ttf','ttc'
}
}
2022-01-29 14:54:32 +08:00
deal
9197472ef8
Update adxetools.gradle
2022-01-28 19:59:27 +08:00
deal
8270c4f5dd
Update adxetools.gradle
2022-01-28 19:51:42 +08:00
deal
2bc22e1bd1
Update adxetools.gradle
2022-01-28 19:31:42 +08:00
halx99
f0fa7780d7
Improve gradle script to find cmake
2022-01-28 18:25:50 +08:00
halx99
1721141fd7
Downloader: download file with cacert support
2022-01-20 19:15:37 +08:00
halx99
6d76dd9f6b
Fix log order when create download task fail
2022-01-20 19:00:52 +08:00
deal
9c88866354
Update adxetools.gradle
2022-01-17 10:57:48 +08:00
deal
612a8db9a7
Why FMT_HEADER_ONLY doesn't works on android
2022-01-08 16:15:56 +08:00
halx99
2a6e749ad4
Fix ci & update project url in sources
2022-01-04 12:36:20 +08:00
halx99
a466abfda8
Fix ci
2022-01-04 11:48:28 +08:00
halx99
a6a38679c1
Update uthash to 2.3.0 and move to thirdparty
2022-01-04 11:18:44 +08:00
halx99
e86fdf8a67
Improve linkage
2022-01-04 11:00:07 +08:00
deal
9b3233bdbf
Remove dup sources
2022-01-04 09:42:10 +08:00
halx99
3d7218a0eb
Fix #570
...
a. fix lua build error
b. still use separated link jni libs
2022-01-04 09:40:27 +08:00
Delin
4d56ed2948
Update CCLabelTextFormatter.cpp
2022-01-03 08:57:40 +03:00
Delin
dde46fd5ee
Update CCLabel.cpp
2022-01-03 08:56:25 +03:00
Delin
2da2cad6ad
Update CCLabel.h
2022-01-03 08:55:52 +03:00
Delin
a99a842bac
Update CCLabel.cpp
2022-01-03 08:39:18 +03:00
Delin
e4bc205e0f
Update CCLabel.cpp
2022-01-03 08:33:00 +03:00
Delin
c443b5e466
Update CCLabel.cpp
2022-01-03 08:20:34 +03:00
halx99
00e01f17c9
Add missing files
2022-01-03 11:42:07 +08:00
halx99
a651879ee6
Tidy audio folder
2022-01-03 11:34:58 +08:00
halx99
7110de393a
Fix TTFconfig construct with nullable customGlyphCollection
2022-01-01 21:21:34 +08:00
halx99
85f1f0b424
Fix isAbsolutePathInternal for string_view
2021-12-31 15:50:34 +08:00
halx99
e534dd66c0
Rename core folder name
2021-12-31 14:39:08 +08:00