James Chen
12fb55a291
Merge pull request #5137 from Dhilan007/develop_crash
...
fix crash cause by string(null).
2014-01-20 21:59:38 -08:00
Dhilan007
b8adba4c64
fix crash cause by string(null).
2014-01-21 11:59:43 +08:00
James Chen
8af2ac76df
Merge pull request #5136 from dumganhar/iss3789-dispatcher-global-z
...
closed #3789 : EventDispatcher supports sorting listeners by global Z and local Z order. And adds relevant test case.
2014-01-20 18:54:51 -08:00
James Chen
0f9c3fa59c
closed #3789 : EventDispatcher supports sorting listeners by global Z and local Z order. And adds relevant test case.
2014-01-21 10:23:05 +08:00
Dhilan007
d0e3a81d18
fix compiling error cause by undefined ssize_t on vs.
2014-01-21 09:52:43 +08:00
James Chen
1c31871543
Compilation fixes in LocalStorage. include localStorage.h.
2014-01-20 23:01:44 +08:00
James Chen
e5f723774d
Updates jsbindings and localStorage.
2014-01-20 22:45:40 +08:00
James Chen
8b6763a6ac
LocalStorage: const char* —> const std::string&.
2014-01-20 22:31:56 +08:00
James Chen
43b2217fcf
Include fix: CCFileUtils.h —> platform/CCFileUtils.h
2014-01-20 21:30:32 +08:00
James Chen
432534d857
#include “cocos2d.h” was FORBIDDEN in cocos modules. Reduces the dependence when header file changes.
2014-01-20 17:31:12 +08:00
James Chen
9f793f8a9b
Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int
2014-01-20 15:03:30 +08:00
James Chen
0468a1234b
A typo fix in EventDispatcher, DirtyFlag::FIXED_PRITORY —> DirtyFlag::FIXED_PRIORITY.
2014-01-20 14:22:30 +08:00
James Chen
f97b40187c
closed #2789 : Adds a macro ‘’USE_STD_UNORDERED_MAP” for switching the implementation of Map<K, V> between using std::unordered_map and std::map.
2014-01-20 12:01:40 +08:00
James Chen
0d4d4c53f4
issue #2789 : Improves performance for Map<K,V>::keys.
2014-01-20 11:13:29 +08:00
James Chen
5018c9ba6c
Removes unused cast in CCTMXTiledMap.cpp.
2014-01-20 11:13:29 +08:00
CocosRobot
47c8243812
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-18 19:53:43 +00:00
Ricardo Quesada
5fcbf42356
GlobalZOrder is used for render priority...
...
...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada
069a4fb170
Renderer: Don't sort z=0 Commands
...
If Command has z==0, then those elements won't be sorted.
Only Z !=0 will be sorted, and it will use `sort` instead of `stable_sort`
for z!=0, since it is faster
2014-01-17 23:10:04 -08:00
edwardzhou
86e102ab16
fix namespace in spine lua manual binding
2014-01-18 10:58:17 +08:00
James Chen
3c74044929
Merge pull request #5117 from samuele3hu/test-rebase
...
close #3626:Add the “override “ keyword
2014-01-17 18:49:33 -08:00
Ricardo Quesada
8931d968c0
Renderer uses a float as a key
...
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
- No need to convert the 32-bit float into 24-bit int
- keys are shorter
2014-01-17 16:08:29 -08:00
samuele3hu
9d040ff09c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into test-rebase
2014-01-17 22:23:57 +08:00
samuele3hu
85539e7548
issue #3626:Add the “override “ keyword
2014-01-17 22:20:21 +08:00
CocosRobot
d485ade977
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-17 14:14:30 +00:00
James Chen
8eca8e25cb
Merge pull request #5099 from samuele3hu/test-rebase
...
close #3626:Make lua bindings-generator support the namespace binding
2014-01-17 06:07:45 -08:00
James Chen
0a6316a2f3
Merge pull request #5105 from Dhilan007/develop_label
...
close #3678:fix incorrect spacing between characters
2014-01-16 23:18:44 -08:00
James Chen
805e2ad2ba
Merge pull request #5107 from CocosRobot/updategeneratedsubmodule_1389939079
...
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-16 22:34:53 -08:00
Ricardo Quesada
feec6a1e8a
Adds some Asserts in the renderer
...
Linux still has a bug, but I can't reproduce it all the time.
Hoping that these asserts will help me find it
2014-01-16 22:29:25 -08:00
CocosRobot
0c777b0d85
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-17 06:11:22 +00:00
Dhilan007
db4dc28c1a
close #3678:fix incorrect spacing between characters
2014-01-17 14:04:52 +08:00
Ricardo Quesada
1b5b9da102
compiles on Android
...
compiles on Android
2014-01-16 21:58:14 -08:00
Ricardo Quesada
cfbceb0e22
Fixes compilation issues on Linux
2014-01-16 21:49:14 -08:00
Ricardo Quesada
a74a524eaa
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into header_dependency_fixes
2014-01-16 21:36:22 -08:00
Ricardo Quesada
d0dbf34319
removes "include "cocos2d.h" from cocos2d files
2014-01-16 21:35:58 -08:00
samuele3hu
cf857aade2
issue #3626:Modify some files that skipped some modifications because of merge
2014-01-17 11:22:03 +08:00
James Chen
31199183b2
Merge commit 'refs/pull/5086/head' of git://github.com/cocos2d/cocos2d-x into new-label-atlas
2014-01-17 11:10:04 +08:00
James Chen
09f56f3a8b
Merge pull request #5047 from btspoony/develop
...
closed #3750 : Fix long string will be cut off by function “cc_utf8_to_utf16”.
2014-01-16 19:06:39 -08:00
samuele3hu
d086f7a259
issue #3626:Add the deprecated support for the tolua.cast
2014-01-17 10:19:57 +08:00
samuele3hu
31339d10e5
issue #3626:Add the deprecated support for the WebSocket and the XMLHttpRequest in the script
2014-01-17 10:19:57 +08:00
samuele3hu
d49e28610b
issue #3626:Resolve the error that the lua binding of the EventListenerAcceleration and the EventListenerCustom have been bound two times
2014-01-17 10:19:56 +08:00
samuele3hu
35d031ea06
issue #3626:Make the lua binding of the WebSocket and the XMLHttpRequest used in lua in the “cc” module
2014-01-17 10:19:56 +08:00
samuele3hu
de698aaea7
issue #3626:Add lua binding for ScollView and TableView classes in the cocos2d::extension namespace and the related test cases
2014-01-17 10:19:55 +08:00
samuele3hu
811aa69d39
issue #3626:Add namespace’s support for manual lua binding functions for classes related OpenGL and update the related test cases
2014-01-17 10:19:55 +08:00
samuele3hu
fdac224a7b
issue #3626:Add namespace’s support for manual lua binding functions for classes in the cocostudio and cocos2d::gui namespace
2014-01-17 10:19:55 +08:00
samuele3hu
510fce7b12
issue #3626:Add namespace’s support for manual lua binding of functions about physics
2014-01-17 10:19:55 +08:00
samuele3hu
b72f309076
issue #3626:Add namespace’s support for manual lua binding of classes in the cocos2d::extension and cocosbuilder namespace and update the related test cases
2014-01-17 10:19:54 +08:00
James Chen
4302f3886d
issue #2789 : Adds performance test for Vector and CCArray.
2014-01-17 10:02:12 +08:00
Dhilan007
f5afa09de1
remove unneeded empty line.
2014-01-17 09:46:59 +08:00
Ricardo Quesada
cb9761125b
Renderer: When not using VAOs, call...
...
... glBufferData() to update the contents, and not glBufferSubData()
since the performance is better
2014-01-16 15:02:39 -08:00
Ricardo Quesada
ce633b44ab
Adds GL::activeTexture()
...
`GL::activeTexture()` is the cached version of `glActiveTexture`
All code must use it.
2014-01-16 13:44:18 -08:00