Commit Graph

79 Commits

Author SHA1 Message Date
Deal(一线灵) 0c058a5d3e
Remove CC prefix from code file name (#1230)
* Add migrate sources tool

* Fix include replace regex

* Fix compile

* Migrate maually

* Disable sources-migrate tool by default

* Fix ci

* Fix ci

* Improve source migrate

* Fix ios/tvos ci

* Fix ios/tvos ci

* Fix
2023-06-11 13:08:08 +08:00
halx99 c5c73ec165 Update spine to 4.1-fc05ecf 2023-05-07 21:15:56 +08:00
halx99 640dda61ec Fix dll linkage 2023-01-06 18:38:16 +08:00
halx99 5e62a14751 Add missing source files 2022-11-07 15:55:05 +08:00
halx99 6169dfdb3d Update spine runtime to v4.1-c9af18e 2022-11-07 15:48:19 +08:00
halx99 e39d3de685 Fix spine RotateTimeline 2022-11-03 18:00:48 +08:00
一线灵|Deal 5645bb241e
Final migrate (#876) 2022-10-01 16:24:52 +08:00
halx99 72e6061557 Fix #861 2022-09-23 22:41:30 +08:00
一线灵|Deal 33b67fa0df
Migrate, use simple namespace ax (#818) 2022-08-29 20:51:22 +08:00
halx99 9150b9db83 Migrate cmake files 2022-08-11 15:41:10 +08:00
一线灵 13fc72c02c
Migrate axys (#782) 2022-08-08 18:02:17 +08:00
halx99 a9b101809f Sync spine=3.8 latest 2022-07-26 21:04:27 +08:00
halx99 47db7aff28 Remove check since axis allways enable string-pooling 2022-07-16 17:53:01 +08:00
halx99 c0a4371879 Migrate more macors 2022-07-16 10:43:05 +08:00
halx99 f3ac6ea871 Migrate macros 'CC_' to 'AX_' 2022-07-15 19:17:01 +08:00
一线灵 279337f17f
Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
halx99 9ee4181976 Migrate tests, extensions and configs ReSquash for unexpected changes +2 2022-07-09 22:23:34 +08:00
halx99 fff2bd59ed Fix setup cmake files and some relative sources 2022-07-08 14:20:41 +08:00
DelinWorks e73b2492c5 Replace CC_ with AX_ 2022-07-08 02:17:41 +03:00
halx99 8d7f133e7c [spine] Use currentState to setup shader stubs 2022-07-05 14:40:18 +08:00
halx99 0f9a79899b [Spine] Use backend shader definations 2022-07-05 14:36:04 +08:00
halx99 91e57e7dd3 Spine runtime can use official code 2022-07-05 14:13:15 +08:00
halx99 768a8bd5e1 Refator sampler name in shader 2022-07-04 21:26:48 +08:00
halx99 36fa5ad84e Remove CC_CONSTRUCTOR_ACCESS, refer to #603 2022-03-18 21:46:07 +08:00
halx99 4b12f12a55 [spine] Improve RTTI compare performance when compiler string pooling enabled
Refer to: https://github.com/EsotericSoftware/spine-runtimes/pull/2012

Signed-off-by: halx99 <halx99@live.com>
2022-01-05 14:10:05 +08:00
halx99 aaef0c3048 Fix ClippingAttachment doesn't work
Refer to: https://github.com/EsotericSoftware/spine-runtimes/pull/2011

Reported by: @kangleblue

Signed-off-by: halx99 <halx99@live.com>
2022-01-04 22:38:02 +08:00
halx99 15be00be20 Sync commit from pr:
https://github.com/EsotericSoftware/spine-runtimes/pull/1947
2021-09-14 11:54:19 +08:00
halx99 80e0e3b941 Fix spine command pipeline state uniform location mismatch 2021-08-30 17:40:35 +08:00
aismann cbeeb8d8ab Debug 64bit build error
Severity	Code	Description	Project	File	Line	Suppression State
Error (active)	E0075	operand of '*' must be a pointer but has type "bool"	cpp-tests	D:\______\GitHub\adxe\tests\cpp-tests\Classes\SpineTest\SpineTest.cpp	153
2021-08-27 07:47:22 +02:00
halx99 39ca61f623 Update spine-3.8 runtime to latest
Maybe no further update until upgrade to spine-4.x
2021-08-07 00:59:58 +08:00
halx99 f70ad053c0 Rename everything to adxe 2021-07-09 10:42:36 +08:00
halx99 39b5e14489 Update spine runtimes 2021-04-24 18:14:30 +08:00
halx99 c5493b4230 Update extension spine README.md 2020-11-04 23:28:51 +08:00
halx99 f90046f0ac Tidy extension spine folder structure [ci build] 2020-11-04 23:17:05 +08:00
halx99 3fa65521e3 Sync https://github.com/EsotericSoftware/spine-runtimes/pull/1801 2020-10-27 17:08:26 +08:00
halx99 a09d53bf05 Remove unused comment 2020-10-22 21:32:09 +08:00
halx99 c6d8d395a3 fix #234, spine custom shader doesn't work. 2020-10-17 22:00:53 +08:00
HALX99 90ecc475f0
Refactor modules (#238) 2020-10-17 16:32:16 +08:00
halx99 f38f76c1a1 Sync spine code and resource to 3.8 2020-08-05 17:04:57 +08:00
halx99 5dc9e92fb7 fix android build issues 2020-08-03 20:31:47 +08:00
halx99 b142167560 Huge changes, move spine,dragonbones,cocostudio to extensions folder, future make all extensions pluginable 2020-08-03 17:51:40 +08:00
minggo 4313c46e93 issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
rablwupei 5ea249a265 fix memory leak 2013-10-08 20:03:10 +08:00
yinkaile 5e1f91d396 Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop
Conflicts:
	extensions/CocoStudio/Armature/CCArmature.h
	extensions/CocoStudio/Armature/CCBone.h
	extensions/CocoStudio/Armature/animation/CCArmatureAnimation.h
	extensions/CocoStudio/Armature/animation/CCProcessBase.h
	extensions/CocoStudio/Armature/animation/CCTween.h
	extensions/CocoStudio/Armature/datas/CCDatas.h
	extensions/CocoStudio/Armature/display/CCDecorativeDisplay.h
	extensions/CocoStudio/Armature/display/CCDisplayManager.h
	extensions/CocoStudio/Armature/external_tool/CCTexture2DMutable.h
	extensions/CocoStudio/Armature/physics/CCColliderDetector.h
	extensions/CocoStudio/Armature/physics/CCPhysicsWorld.h
	extensions/CocoStudio/Armature/utils/CCArmatureDataManager.h
	extensions/CocoStudio/Armature/utils/CCSpriteFrameCacheHelper.h
2013-09-14 19:54:49 +08:00
samuele3hu d8bd65b2e8 issue #2784:Add class constructor js-binding document 2013-09-13 16:46:31 +08:00
samuele3hu a34ec99014 issue #2784:Add js-binding and lua-binding document 2013-09-13 11:41:20 +08:00
Ricardo Quesada 8bf24f0475 ccGLXXX -> GL::xxx
Adds GL namespace. Deprecates the `ccGLFunctionName` functions. New functions are `GL::functionName`

Also, converts the class `DrawPrimitives` into a namespace
2013-07-25 18:42:53 -07:00
Ricardo Quesada d683e10808 More constant fixes
Transition::ORIENTATION_XXX -> Transition::Orientation::XXX
Image::FORMAT_XXX -> Image::Format::XXX
Image::_function() -> Image::function() // private methods should not start with '_'
DrawPrimitives::drawColor() -> DrawPrimitives::setDrawColor()

And fixes Premultiplied Alpha in PVR v3 images
And tests are updated with the new functions
2013-07-25 14:49:43 -07:00
Ricardo Quesada 16d0b43181 Constant fixes
Director::PROJECTION_2D, 3D,... -> Director::Projection::_2D, _3D, ...
Label::TEXT_ALIGNMENT_... -> Label::HAlignment::...
Label::TEXT_VERTICAL_ALIGNMENT_... -> Label::VAlignment::...
Texture2D::PIXEL_FORMAT_... -> Texture2D::PixelFormat::...
BlendFunc::BLEND_FUNC_DISABLE -> BlendFunc::DISABLE

Also adds more constant for BlendFunc
2013-07-25 13:36:19 -07:00
minggo acdd1cfe9d issue #2430:move GLProgram enum into class 2013-07-25 17:48:22 +08:00