Commit Graph

226 Commits

Author SHA1 Message Date
halx99 180c256732 Fix Value large integer storage 2022-06-08 16:38:42 +08:00
Turky Mohammed a30815f2bf Merge: c54b142e58 6943fb9dce
Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-07 13:04:51 +03:00
DelinWorks 5f361ff58b Conserve memory allocations & Improve animation system.
Use memory when we need it 馃槧
2022-05-26 15:56:56 +03:00
Turky Mohammed 96d41b83e9 Fix typo in HSV/HSL classes. (#647)
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-05-26 19:25:30 +08:00
Turky Mohammed 409e643df9 Add HSV/HSL color spaces to the engine. (#642)
* Add HSV support.

* Do not use a reference on hsv()

* Add alpha specifier to hsv()

* Rename function hsv() to rgb()

* Update ccTypes.cpp

* Fix angle wrapping

* Fix typo.

* Added HSV & HSL Support with a much better API

* Remove parameter prefixes.

* Fix self assignment.

* Fix self assignment.

* Update core/base/ccTypes.h [skip ci]

* Update core/base/ccTypes.h [skip ci]

Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-05-25 20:10:52 +08:00
halx99 429918baa9 Fix lua template duplicate res error on mac
Fix typo

Fix cmdline fail on new macos
2022-05-15 16:36:06 +08:00
halx99 c3f40d2b36 Improvements and bug fixes
Improve ResizableBufferAdapter style

Improve extesnion adxelua

Improve code quality

Fix lua-tests BillBoardTest

Sync texture pixel format enum values for adxelua

Fix luaval_to_vec2 parameter location

Improve windows workflow

Improve cmake scripts

Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99 ba66918607 Improve Ninja build with visual studio ide
a. Disable PCH for Ninja, just a workaround fix compiler always said: can't open xxx.pch files
b. Remove unnecessary definition _WINSOCKAPI_ for Ninja build
2022-04-27 18:48:57 +08:00
halx99 6939196d5c Match compression test images PMA with engine settings 2022-04-26 16:38:59 +08:00
halx99 cc5509f23a Update copyright notices 2022-04-25 19:15:46 +08:00
halx99 57eefa9d12 Add ktxv1.1 file format for etc2/etc1 support 2022-04-25 19:11:58 +08:00
halx99 5c695d12bf Alloc astc block_size_descriptor same with original repo 2022-04-25 10:28:34 +08:00
涓€绾跨伒 821be105dc MSVC compiler bug? 2022-04-24 22:25:27 +08:00
halx99 cc48a75983 Update astcenc to v3.6 2022-04-24 19:15:08 +08:00
Turky Mohammed 11a3b711c5 Remove annoying logs when adding multiple components to a single node (#619) 2022-04-24 10:51:37 +08:00
halx99 4bd1163242 Delete DEPRECATED code 2022-04-23 17:49:42 +08:00
halx99 f4d493651c All compressed image should do PMA at texture convert tools or GPU fragment shader
such as astcenc-2.3+(https://github.com/ARM-software/astc-encoder/releases) with -pp-premultiply
2022-04-23 17:45:07 +08:00
halx99 a576a42002 Remove CC_CONSTRUCTOR_ACCESS, refer to #603 2022-03-18 21:46:07 +08:00
halx99 d88768e865 Fix #597 2022-02-25 15:04:52 +08:00
deal 68215b792e Why FMT_HEADER_ONLY doesn't works on android 2022-01-08 16:15:56 +08:00
halx99 beb8606e16 Fix ci & update project url in sources 2022-01-04 12:36:20 +08:00
halx99 12b4023db2 Fix ci 2022-01-04 11:48:28 +08:00
halx99 30f9bbf307 Update uthash to 2.3.0 and move to thirdparty 2022-01-04 11:18:44 +08:00
halx99 64a6c1b105 Improve linkage 2022-01-04 11:00:07 +08:00
halx99 74271f207b Tidy audio folder 2022-01-03 11:34:58 +08:00
halx99 def5f9e2bc Rename core folder name 2021-12-31 14:39:08 +08:00