James Chen
19b06c6b5d
Update AUTHORS
2013-04-17 12:58:21 +08:00
James Chen
694c47f5d6
Merge pull request #2382 from wedteam/keypad-support
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fixed #2057 : [JSB] Adding response for back and menu keypad event for Android.
2013-04-16 21:56:37 -07:00
James Chen
34be87a736
Merge pull request #2383 from dumganhar/iss1847-lua-jit
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fixed #1847 : Adding luajit support for iOS, Android and Win32.
2013-04-16 21:51:00 -07:00
James Chen
1eb79530c6
fixed #1847 : -DCC_ENABLE_BOX2D_INTEGRATION ~> -DCC_ENABLE_BOX2D_INTEGRATION=1,
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-DCC_ENABLE_CHIPMUNK_INTEGRATION ~> -DCC_ENABLE_CHIPMUNK_INTEGRATION=1.
2013-04-17 12:49:25 +08:00
James Chen
d4c40c7f37
fixed #1847 : Updating template for iOS.
2013-04-17 12:44:55 +08:00
James Chen
a005852fa5
issue #1847 : Using luajit for win32.
2013-04-17 10:46:38 +08:00
akira_cn
e1f9e1a300
update keypad support
2013-04-17 10:40:46 +08:00
James Chen
2384d97ce8
issue #1847 : Adding luajit library for win32.
2013-04-17 10:09:17 +08:00
James Chen
c311085dea
issue #1847 : Updating multi-platform-lua/proj.ios/HelloLua.xcodeproj.
2013-04-17 10:00:56 +08:00
James Chen
47991f3992
issue #1847 : Updating Info.plist for TestLua, the package was updated: org.cocos2d-x.TestLua -> org.cocos2dx.TestLua.
2013-04-17 09:53:53 +08:00
James Chen
928b6ad361
issue #1847 : Fix a typo in Ball.lua and Paddle.lua.
2013-04-17 09:52:26 +08:00
James Chen
6a56bb6d73
issue #1847 : [iOS] Using LuaJit for HelloLua and TestLua.
2013-04-17 09:51:28 +08:00
NatWeiss
f875366cc6
Properly resets the tile's Y flipping
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This bug caused many tiles to be Y flipped if only one tile was actually intended to be flipped.
2013-04-16 15:01:22 -07:00
Oleg Baluk
af71b881df
fix wrong buffer name
2013-04-17 01:59:23 +04:00
James Chen
4a7bacf0b5
Updating Android.mk.
2013-04-16 18:19:46 +08:00
James Chen
bbbf139c8d
Adding luajit iOS prebuilt library.
2013-04-16 18:19:25 +08:00
James Chen
79d58bcdb9
issue #1847 : Adding sources of Luajit2.0.1-hotfix, and adding android support.
2013-04-16 17:34:58 +08:00
James Chen
b3e499c6db
Merge pull request #2379 from natural-law/master
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issue #1723 : Remove the protocol IAP Online.
2013-04-15 23:52:55 -07:00
zhangbin
d762283c9b
Resolve the ndk build error.
2013-04-16 14:51:32 +08:00
zhangbin
244740a0c9
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
2013-04-16 14:42:51 +08:00
zhangbin
75557bbe7b
Remove the protocol IAP Online
2013-04-16 14:41:35 +08:00
tianTian
9a04eee8d1
do it atomically;
2013-04-16 12:38:53 +08:00
tianTian
91ddfe7382
Add support for CCDictionary contains CCArray;
2013-04-16 12:34:09 +08:00
akira_cn
54f18be09a
add back key support
2013-04-16 10:19:36 +08:00
James Chen
5da2b53869
Merge pull request #2377 from CocosRobot/updategeneratedsubmodule_1366077719
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cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-04-15 19:08:58 -07:00
CocosRobot
5928d2836c
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-04-16 10:02:11 +08:00
James Gregory
54fc4d8583
Add libxml2 build for Emscripten.
2013-04-15 14:59:39 -07:00
billy1380
16b9506690
fixed a bug that was causing http client to fail on mac os x with
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semaphore error
2013-04-15 22:49:29 +01:00
James Chen
f478da6e2f
Update AUTHORS
2013-04-15 23:11:57 +08:00
James Chen
bf4344a53f
Merge pull request #2231 from sbc100/physics_fixes
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fixed #2055 : Physics fixes.
1) Fix CCPhysicsSprite getPosition variants …
CCPhysicsSprite was overriding only some of the getPosition
methods on a node resulting in, for example, getPositionX
and getPositionY not working for physics nodes.
This change also makes this overloads shared between box2d
and chipmunk implementations.
2) Fix typo in make-all-linux-project.sh
3) The ENABLE_BOX2D/ENABLE_CHIPMUNK defines were previously
hardcoded in the Makefiles. Now you get chipmunk by default
on both platforms and can enble Box2D by setting USE_BOX2D in
your environment.
Also remove erroneous -D__CC_PLATFORM_FILEUTILS_CPP__ and
-D__CC_PLATFORM_IMAGE_CPP__ from linux Makefiles. These should
never be defined globally like this.
2013-04-15 08:06:15 -07:00
Sam Clegg
ffb7360e46
Enable easy swithing between Box2D and chipmunk in linux and nacl
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The ENABLE_BOX2D/ENABLE_CHIPMUNK defines were previously
hardcoded in the Makefiles. Now you get chipmunk by default
on both platforms and can enble Box2D by setting USE_BOX2D in
your environment.
Also remove erroneous -D__CC_PLATFORM_FILEUTILS_CPP__ and
-D__CC_PLATFORM_IMAGE_CPP__ from linux Makefiles. These should
never be defined globally like this.
2013-04-15 07:35:50 -07:00
Sam Clegg
57d34bf161
Fix typo in make-all-linux-project.sh
2013-04-15 07:35:50 -07:00
Sam Clegg
87f57d6ca6
Fix CCPhysicsSprite getPosition variants
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CCPhysicsSprite was overriding only some of the getPosition
methods on a node resulting in, for example, getPositionX
and getPositionY not working for physics nodes.
This change also makes this overloads shared between box2d
and chipmunk implementations.
2013-04-15 07:35:49 -07:00
James Chen
92647db858
Merge pull request #2373 from dumganhar/iss1876-9sprite-setColor
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fixed #1876 : CCScale9Sprite::setColor(...), setOpacity(...) are broken.
2013-04-15 01:38:58 -07:00
James Chen
5b2196075a
fixed #1876 : CCScale9Sprite::setColor(...), setOpacity(...) are broken.
2013-04-15 16:37:35 +08:00
Marcel Bloemendaal
76b222978c
Changed some property names to match conventions.
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Changed m_pSecureTextEntry to m_bSecureTextEntry and renamed
getSecureTextEntry to isSecureTextEntry
2013-04-15 09:11:04 +02:00
James Chen
85932f1120
Merge pull request #2371 from CocosRobot/updategeneratedsubmodule_1366005697
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cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-04-14 23:56:44 -07:00
CocosRobot
d6e9d4420e
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-04-15 14:01:47 +08:00
James Chen
d1b1c6972b
Update AUTHORS
2013-04-15 13:40:02 +08:00
James Chen
bfa766f705
Merge pull request #2356 from MarkEHenderson/master
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Fix variable initialization in SpriteBatchNode and LabelBMFont to allow JS extension
2013-04-14 22:37:46 -07:00
James Chen
d89b5cbcb2
Merge pull request #2370 from dumganhar/iss2054-s9sp-anchorpoint-ccb
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Fixed #2054 : AnchorPoint property of CCScale9Sprite doesn't work in CCBReader.
2013-04-14 20:54:02 -07:00
James Chen
7a676982db
Updating AUTHORS.
2013-04-15 11:51:47 +08:00
James Chen
b7e16e9895
Fixed #2054 : AnchorPoint property of CCScale9Sprite doesn't work in CCBReader.
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Invoking init method in CCScale9Sprite::create().
2013-04-15 11:51:26 +08:00
James Chen
b228a13218
Merge branch 'patch-1' of https://github.com/zhanghaojie/cocos2d-x into iss2054-s9sp-anchorpoint-ccb
2013-04-15 11:45:59 +08:00
James Chen
233a987265
Update AUTHORS
2013-04-15 11:12:44 +08:00
James Chen
ca2f203947
Merge pull request #2343 from Yodesoft/master
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fixed #2053 : [Linux] Setting writable path to "<user's home>/.config/<app name>".
2013-04-14 20:10:23 -07:00
James Chen
028bba3959
Update AUTHORS
2013-04-15 10:47:17 +08:00
James Chen
0c8e3e9129
Merge pull request #2349 from rogerzanoni/master
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fixed #2052 : [Linux] [-Werror=array-bounds] error appears when compiling Box2dTestBed.
2013-04-14 19:45:35 -07:00
James Chen
4ae375e7fe
Merge pull request #2369 from dumganhar/iss1860-subccb-onNodeLoaded
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fixed #1860 : onNodeLoaded will be called twice if ccb was added as a CCBFile and adding test.
2013-04-14 19:41:08 -07:00
James Chen
a5d78830db
fixed #1860 : onNodeLoaded will be called twice if ccb was added as a CCBFile.
2013-04-15 10:39:44 +08:00