Commit Graph

401 Commits

Author SHA1 Message Date
minggo 44857e5137 Merge pull request #2093 from sbc100/linux_build_system
Linux build system
2013-03-06 19:09:49 -08:00
Sam Clegg 7ad171d8ee Use same top level Makefile for nacl and linux builds.
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.

Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg 8677dad3c6 Improved build system from linux.
This change makes several fundamental improvements to the linux
build system:

- Remove duplication: a lot of the common make logic is now in
  a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk

- Quiet by default: unless you specify V=1 on the commandline
  the output is now very clean and quiet.

- Dependencies: gcc's automatic dependancy generation is now
  used (-MMD).  This means that if you change a header file
  then all the object that depend on it now get rebuilt.

- Don't store objects in the source tree: previously object
  files were stored alongside the sources, which meant that
  debug and release object clobbered each other which leads
  to confusion and lots of unnecessary rebuilding.Q

- Library dependencies: each binary now depends on the libraries
  it links aginst.  This means that if the cocos2dx library
  changes then all examples will get re-linked.

- Top level Makefile: there is now a top level Makefile that
  can be shared/used by any platform the uses make as the
  build system (for example NaCl).  Everything can be built
  by simply running 'make' at the top level. e.g:

    make DEBUG=1
    make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
wangshuai 3aaa18f7f4 Merge branch 'master' into iss1425-lua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
Sam Clegg 4d0aa01c4b Fix all gcc warnings in NaCl build. 2013-03-05 17:01:40 -08:00
wangshuai bdbdbc27f5 issue #1425:exist lua test case is ok!
1.add some lua test case
2.add ccset.pkg
3.fixed ParticleSystem error in lua test case
2013-03-05 14:46:18 +08:00
Sam Clegg 33c422d1d5 Add new port: Native Client 2013-03-02 12:15:24 -08:00
wangshuai 8867766241 issue #1425: exist lua test case is ok.
1.fixed some bugs in some lua test case;
2.modify touch event and node event type;
3.fixed some bugs in CCParticleSystem.pkg
2013-03-01 17:09:42 +08:00
wangshuai b4e13af460 issue #1425: 
1.fixed some bugs in .lua file. like this:local b = a:copy():autorelease()
2.fixed bug of CCShakyTiles3D's create() in CCActionTilesGrid.pkg
3.delete method copyWithZone in .pkg files
2013-02-28 10:23:30 +08:00
James Chen 9cc4b7ab29 fixed a bug of respond touch events in hello.lua. The event type is string now. 2013-02-20 12:03:21 +08:00
James Chen 60ab4c4886 issue #1733: Updated linux makefile. 2013-02-19 18:06:30 +08:00
James Chen fc1848eb02 issue #1733: Updated linux makefile. 2013-02-19 17:39:27 +08:00
James Chen a94aa15031 issue #1733: Adding extension project for linux. 2013-02-19 17:28:49 +08:00
James Chen 8c261c1789 issue #1770: Updating linux makefile. 2013-02-06 15:59:29 +08:00
minggo 07cd6d2bb2 issue #1689:modify lua samples to make them work correctly 2013-02-04 14:50:45 +08:00
minggo a771bc8183 issue #1689:modify lua Android.mk 2013-02-04 12:02:21 +08:00
minggo 3ea562b4ad fix some logical errors and compiling errors 2013-01-28 23:19:57 +08:00
James Chen 59f2ae13f8 issue #1683: Updating CCFileUtils for Blackberry and Marmalade. 2013-01-28 20:12:48 +08:00
James Chen 733a334ec2 issue #1683: Fixed compilation errors for linux. 2013-01-28 18:32:34 +08:00
James Chen c19b9885fe Adding COCOS2D_DEBUG=1 for sample projects. 2013-01-28 10:22:32 +08:00
James Chen eec0ba3c19 Getting full path in before playing sound. 2013-01-27 19:20:49 +08:00
James Chen de8a237d73 Merge pull request #1881 from dumganhar/linux-fix
fixed #1676: Refactoring Makefile and eclipse project configuration for LINUX port.
2013-01-22 03:22:41 -08:00
James Chen 3f57b01f94 Fix for 32bit. 2013-01-22 18:30:16 +08:00
James 1d7650767b Updated Makefile and project configurations for linux port. 2013-01-22 16:45:35 +08:00
James Chen 219657ee1a Merge pull request #1872 from moadib/android_manifest_gles20
fixed #1673: Added <uses-feature android:glEsVersion="0x00020000"/> to AndroidManifest.
2013-01-21 23:52:32 -08:00
ivzave 737fc4ce9e do not overwrite existing resources in TestLua 2013-01-21 18:01:57 +04:00
moadib e39829269d Added <uses-feature android:glEsVersion="0x00020000" /> to AndroidManifest.xml 2013-01-21 13:03:55 +04:00
johnangel 16269d952d Detect VS2012 Update 1 2013-01-10 11:55:30 +01:00
johnangel 674bb8e728 Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010. 2013-01-07 11:51:05 +01:00
James Chen 9ef74bef80 fixed #1636: Deleted CC_ENABLE_CHIPMUNK_INTEGRATION and CC_ENABLE_BOX2D_INTEGRATION in ccConfig.h since they are moved to extension, it doesn't depend on engine any more.
Added platform macro for CCEditBoxImpl* files.
2013-01-05 11:10:24 +08:00
James Chen ec72701414 Merge pull request #1815 from fape/marmalade_testlua
Marmalade TestLua postbuild script
2013-01-03 18:53:47 -08:00
James Chen f6b57a9b92 Removing grskia dependancy and adding in freetype support to the builds. 2013-01-04 10:16:18 +08:00
fape 94471a06b6 rename and add commandline argument to cccopy.py 2013-01-03 20:52:22 +01:00
fape 3c89bf1d83 marmalade TestLua: add postbuild script to copy resources 2013-01-03 14:47:57 +01:00
Dale Ducharme 611db78b39 Removing grskia dependancy and adding in freetype support to the builds. 2013-01-02 18:53:31 -05:00
James Chen d2ad820a48 fixed #1627: Adding view name for sample applications. 2012-12-29 14:50:00 +08:00
James Chen 9bd302e35b fixed #1627: VS version check in project file. 2012-12-29 13:54:46 +08:00
James Chen f2f3aa55bf Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
Conflicts:
	samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
	samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
	samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
	samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
	samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
	samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
	samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
	scripting/javascript/bindings/generated
	scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
James Chen c68884a121 issue #1625: Updated EffectsTest.cpp and EffectsTest.lua. 2012-12-27 11:48:46 +08:00
James Chen eb417274fb fixed #1621: fix compilation error of eclipe project. 2012-12-24 11:15:56 +08:00
ivzave fcce930188 repair linux eclipse build & add 64-bit project configurations 2012-12-22 07:14:59 +04:00
ivzave 0538b22300 repair linux cli build 2012-12-22 04:14:15 +04:00
minggo 89fb58e791 issue #1603:change pathes of android codes 2012-12-21 17:28:14 +08:00
James Chen e670d702a8 issue #1603: Updated TestLua project setting for iOS port. 2012-12-20 21:58:26 +08:00
James Chen a36446cba2 Merge branch 'iss1603-adjust-directory' of https://github.com/minggo/cocos2d-x into iss1603-adjust-directory 2012-12-20 18:39:52 +08:00
minggo 65e01b9ade issue #1603:build ok on mac 2012-12-20 18:02:24 +08:00
James Chen f65717cd86 issue #1603: updated linux project configuration. 2012-12-20 17:49:34 +08:00
James Chen 08aa5066a5 issue #1603: updated blackberry, linux, marmalade project configurations. 2012-12-20 17:47:30 +08:00
minggo 977046cc32 issue #1603:make some samples build ok on iOS 2012-12-20 17:20:10 +08:00
James Chen dcfd38756d Updated android build files. 2012-12-20 14:04:49 +08:00
James Chen 4660e72eda issue #1603: Moved the position of some projects. 2012-12-20 12:58:21 +08:00