Walzer
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945e5fde00
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issue #633, add test case for play effect repeatly, force the volume of effect&bgm between 0.0~1.0 in SimpleAudioEngine.mm.
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2011-08-08 21:40:33 +08:00 |
minggo
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1bb9e8139a
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issue 33: iOS & Android support looping playing effect
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2011-07-26 15:52:41 +08:00 |
natural-law
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846b529e49
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[wophone] fixed #482, Modify the resource data path for the new WoPhone-SDK.
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2011-05-06 10:13:12 +08:00 |
natural-law
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d56575dd5a
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[uphone]change the parameter order of function setResource.And add default value of the parameter pszResPath.
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2011-01-25 14:26:26 +08:00 |
minggo
|
b3fe7f5b6c
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fixed #307:merge TestAudioEngine into tests
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2011-01-21 16:26:51 +08:00 |
minggo
|
dfad6ab9f9
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change the interface of SimpleAudioEngine
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2011-01-21 15:14:07 +08:00 |
walzer
|
e22ec58feb
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[iphone] fix compilation error on SimpleAudioEngine::setResource(...)
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2011-01-19 16:51:40 +08:00 |
natural-law
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f992838f96
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[uphone]fixed #293,Modify the absolute path method in CCFileUtils.
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2011-01-18 18:21:06 +08:00 |
natural-law
|
acff950860
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[uphone]fixed #315,remove the way which use resource in ResourceMap.
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2011-01-14 17:42:37 +08:00 |
natural-law
|
3d45614227
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issue #310.Modify the SimpleAudioEngine in cocos2d-uphone.
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2011-01-11 16:41:06 +08:00 |
minggo
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221943fc26
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rename SimpleAudioEngine::release() to SimpleAudioEngine::end()
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2011-01-10 11:47:59 +08:00 |
minggo
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dca85259b1
|
cocosdenshion ok on iphone
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2011-01-10 11:39:34 +08:00 |