James Chen
1db847ad7c
issue #2344 : ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance
2013-07-22 17:24:54 +08:00
Ricardo Quesada
ba6ab126c6
More best practices fixes
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- class order fixes
- static methods (creators) at the beginning
- then constructors / destructors
- then init
- more `const` fixes
- adds some const getters
- some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
James Chen
56419b9e90
issue #2410 : [Android] Adding listener for CCDrawNode when application resume from background.
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Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
James Chen
510b29a2ff
Merge branch 'android-textures-fix' of https://github.com/jotel/cocos2d-x into shared-codes
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Conflicts:
cocos2dx/textures/CCTextureCache.cpp
2013-07-16 16:33:02 +08:00
James Chen
759831c1d8
issue #2397 : Application::sharedApplication --> Application::getInstance.
2013-07-15 16:24:42 +08:00
James Chen
f8cd252c5c
issue #2397 : sharedNotificationCenter --> getInstance
2013-07-12 14:17:42 +08:00
James Chen
1f8e852020
issue #2397 : Shader::sharedShaderCache() --> Shader::getInstance().
2013-07-12 13:40:01 +08:00
James Chen
2c1b26acf8
issue #2397 : EGLView::sharedOpenGLView() --> EGLView::getInstance()
2013-07-12 13:11:21 +08:00
James Chen
88a28b041e
issue #2397 : Director::sharedDirector --> Director::getInstance() for all files.
2013-07-12 11:50:36 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Jaroslaw Lewandowski
626ba2686f
Solving 'black screen' on android
2013-07-09 21:21:43 +01:00
James Chen
fcc02d476c
Updating AppDelegate.cpp
2013-07-05 15:24:29 +08:00
James Chen
dca0874ee3
issue #2371 : Removed unused projects.
2013-07-04 17:24:34 +08:00
James Chen
ec5edeb8f6
issue #2325 : Updating title for Mac projects.
2013-07-02 10:42:50 +08:00
Ricardo Quesada
1e6a7f6bbc
MoonWarriors works on Mac
2013-07-01 16:02:36 -07:00
James Chen
0fdf4b97d6
Fixing iOS workspace project, using c99 instead of gnu99.
2013-06-26 17:52:54 +08:00
James Chen
4196f2036e
Merge pull request #2993 from dumganhar/iss2325-ios-workspace-dependence-fix
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issue #2325 : Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library.
2013-06-25 08:41:28 -07:00
James Chen
3e052d5525
issue #2325 : Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library.
2013-06-25 23:21:06 +08:00
folecr
6708983de2
Update target to android-10 for NDK code
2013-06-24 15:14:14 -07:00
folecr
7d4ce91b6b
Up the minSdkVersion to 9
2013-06-24 15:14:14 -07:00
James Chen
8dc8fec180
issue #2325 : Updating project configuration, tested on iPad 3.
2013-06-24 18:32:06 +08:00
James Chen
b870488aad
issue #2325 : [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port.
2013-06-24 15:31:18 +08:00
James Chen
80cb06d3f7
Merge branch 'minggo-iss2305-replace-pthread' of https://github.com/dumganhar/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-24 10:01:57 +08:00
James Chen
53a372669a
closed #2322 : Updating all win32 project configurations, improvement by using Multi-processor Compilation.
2013-06-23 17:25:34 +08:00
James Chen
88a0dbec5e
Merge branch 'iss2305-replace-pthread' of https://github.com/minggo/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-21 21:29:25 +08:00
minggo
0a768da240
issue #2305 : use 4.7 toolchain to fix compiling errors
2013-06-21 17:17:23 +08:00
James Chen
0879a12516
issue #2129 : Re-adds 'CC' prefix to objective-c classes for all projects.
2013-06-21 11:14:03 +08:00
James Chen
1fb9f44d15
issue #2129 : Removing CC prefix for samples module.
2013-06-20 14:17:10 +08:00
minggo
cd5bcb87af
issue #2284 : merge master and fixed some conflicts
2013-06-13 17:54:05 +08:00
folecr
bab8eff915
enableDebugger() will be called inside ScriptingCore when JSB_ENABLE_DEBUGGER is #defined
2013-06-11 08:18:22 -07:00
James Chen
a14df8d28d
issue #2271 : Fixing some memory leaks.
2013-06-10 11:43:43 +08:00
James Chen
6b0c2667fd
[iOS] Adding i386 arch for MoonWarriors.
2013-06-09 15:57:06 +08:00
James Chen
50de9b7af5
[iOS] Adding i386 arch for MoonWarriors.
2013-06-09 15:29:51 +08:00
minggo
4f484cbcbf
enable c++11 for android projects
2013-06-03 11:02:41 +08:00
minggo
2cdb48bc22
enable c++11 for iOS projects
2013-06-03 10:57:06 +08:00
James Chen
d402b349e2
issue #2092 : Updating win32 project configuration.
2013-05-20 21:12:25 +08:00
minggo
b6c8e78149
remove js files from compiling
2013-04-25 18:37:27 +08:00
James Chen
631b08e984
Updating project configuration for iOS.
2013-04-25 11:30:35 +08:00
James Chen
f129b94e2d
Removing unused file(uthash.h) in JSB projects.
2013-04-19 11:09:02 +08:00
minggo
78d3c7f048
fixed #1613:not reload resources on Android platform after return from background
2013-04-17 15:34:57 +08:00
James Chen
ec7a2f4c5c
fixed #1944 : The subclass of cc.Sprite,cc.Layer... doesn't need cc.associateWithNative anymore.
2013-04-02 11:35:55 +08:00
fape
e9343c2d8a
- update README files
...
- format javascript sample README files like cpp samples
2013-03-21 16:04:53 +01:00
minggo
f33a8fe6f1
remove unsupported parameter in android
2013-03-20 15:37:16 +08:00
James Chen
6a98553633
Synchronizing the submodule reference of cocos2d-js-test to the latest one.
2013-03-18 18:24:37 +08:00
minggo
58618172e6
merge pull request and fix some conflicts
2013-03-18 16:15:48 +08:00
folecr
6dba49f25b
Android build_native.sh now reads local.properties for environment variables
2013-03-15 16:44:16 -07:00
James Chen
ae1c64573e
Merge pull request #2046 from rohankuruvilla/eclipse
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fixed #1827 : Eclipse Project import - Documentation Added and Tested.
2013-03-12 01:36:17 -07:00
James Chen
69b2b13325
fixed #1748 : Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original `cocos2dx.hpp/cpp`.
...
Developer could remove redundant jsbinding codes now.
2013-03-11 16:39:28 +08:00
Rohan Kuruvilla
360519dad5
Removing /bin/bash for executing build command, and keep only bash
2013-03-07 12:09:17 -08:00
Rohan Kuruvilla
7d90fc2254
Adding README files to each sample project
2013-03-04 11:50:39 -08:00