Commit Graph

95 Commits

Author SHA1 Message Date
James Chen d63b933eb3 issue #2790: More CCArray —> Vector<T> or ValueVector for CCBAnimationMangager 2013-12-09 17:55:55 +08:00
James Chen 13111c2cd9 issue #2790: Error fix in CCBReader. 2013-12-09 09:54:04 +08:00
James Chen e07f2bdddd issue #2790: Vector<T> and Map<K, V> for CCBReader. Not finished yet. 2013-12-08 22:17:54 +08:00
boyu0 af5f496861 issue #3162: Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed. 2013-12-06 18:07:16 +08:00
James Chen 499a0404d4 issue #2790: Renames some functions in Vector<T>. Makes it more like stl vector. 2013-12-05 10:35:10 +08:00
James Chen 1d5984b29a issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach 2013-12-04 16:01:02 +08:00
James Chen 90062b656d issue #2790: Node::_children is Vector<Node*> now. 2013-12-04 16:00:17 +08:00
James Chen c152652c5b issue #2790: Vector<FiniteTimeAction*> for Sequence::create(arr) and Spawn::create(arr). 2013-12-04 15:56:08 +08:00
James Chen 60ed1dcd3a Merge pull request #4341 from Dhilan007/touchfix
fix touches not working in cocosbuilder
2013-11-19 18:20:42 -08:00
Ricardo Quesada 0d750cdbaf Adds virtual destructors on Interfaces
Classes with at least one virtual function needs a virtual destructor.
This patch adds virtual destructors to  Interface classes

And also enables  'warn on  missing virtual destructors'
2013-11-19 16:57:23 -08:00
Dhilan007 23f36e0406 fix touches not working in cocosbuilder 2013-11-19 19:24:04 +08:00
Huabing.Xu 1fc928df41 HotFix: use static cast for format conversion 2013-11-19 11:32:12 +08:00
Huabing.Xu 49f34c5339 HotFix: fix CCB particle alpha blend-> setBlendAddictive after set texture 2013-11-19 11:19:12 +08:00
Huabing.Xu 458b9b53da HotFix: fix CCB particle alpha blend 2013-11-19 11:16:14 +08:00
samuele3 5c8d24a11e hot fix:Repair the crash of cocostudio and the bug of some lua test samples can't come in 2013-11-18 14:12:07 +08:00
minggo db804891ed fix some warnings 2013-11-16 20:02:49 +08:00
boyu0 0c309acbe7 fix CCBReader magic bytes compare bug which cause CocosBuilderTest turns black 2013-11-15 15:41:43 +08:00
Huabing.Xu bc55d3246b Merge branch 'develop' into free_instead_of_delete
# By minggo (12) and others
# Via minggo (18) and others
* develop: (78 commits)
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Update CHANGELOG[ci skip]
  Update AUTHORS [ci skip]
  fix bug: cccolor to jsval function has error in jsb
  [ci skip]
  [ci skip]
  [ci skip]
  [ci skip]
  [ci skip]
  C++11: NULL -> nullptr
  [ci skip]
  Fix: UserDefault::createXMLFile with correct XML definition.
  [ci skip]
  [ci skip]
  [ci skip]
  Fix bug: rename const with under line seperator
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Fix bug: Z fighting on TransitionScenePageTurn
  Fixed bugs
  Modify reader and fixed bugs
  ...

Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-11-14 14:47:01 +08:00
minggo 5c58a8224c Merge pull request #4168 from xhcnb/fix_ccb_nodeloader
[ci skip]Fix a bug:we can use 'Custom Class' in CocosBuilder, and assign custom p...
2013-11-13 19:46:08 -08:00
minggo f56cf9b8bf Merge pull request #4222 from HoGarfield/Scale9SpriteLoader
[ci skip]To set anchor point to 0,0 when created by loader
2013-11-13 19:23:49 -08:00
garfield_ho fbb4d02251 When anchor point is 0,0 , CocosBuilder will not output anchor point param setting request.Although the Scale9Sprite`s anchor point is default to 0, 0, but when calling function "initWithBatchNode", the anchor point will be set to 0.5, 0.5. 2013-11-13 14:38:01 +08:00
Ricardo Quesada be64dd97cf replaces `delete[]` with `free()` in C-based API
API that returns a newly allocated buffer as an output argument (not return value) are error-prone.

- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`

But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...

So, this patch does:

- Migrates the API from  `new []` / `delete[]` to  `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
boyu0 dbafd9af2b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2770_fix_warnings 2013-11-12 10:07:26 +08:00
boyu0 d75c96443d issue #2770: fix some warning 2013-11-11 18:28:59 +08:00
minggo 1e15071dc7 remove makefiles 2013-11-11 17:29:48 +08:00
Jason Xu 891ddb5018 Fix a bug:we can use 'Custom Class' in CocosBuilder, and assign custom properties to it, but when you create some nodes with the same custom_class , and they have different custom properties, as they are same class and the share one Loader, so in the loader _customProperties will be wrong.
So, I dropped some lines to clear _customProperties before handle an new node.
2013-11-11 15:45:07 +08:00
minggo bbb2579114 Merge pull request #4160 from dabingnn/iss3025_TextureCache
[ci skip]Iss3025 texture cache
2013-11-10 23:08:01 -08:00
boyu0 6c1144ee79 issue #2770: fix some warning 2013-11-11 12:49:38 +08:00
Huabing.Xu 99bcca0532 issue #3025: replace TextureCache::getInstance() by Director::getInstance()->getTextureCache() in cocos folder 2013-11-07 19:11:09 +08:00
Ricardo Quesada 84a6aa29cd Adds more 64-bit fixes
Replaces more `int` with `long` where it makes sense.

Also , it repalces some `unsigned long` with `long` for "lenght"
values as described in our c++ guideline
2013-11-05 17:36:44 -08:00
James Chen 9be8ca3714 [cmake] output lib to root/lib 2013-11-04 21:03:08 +08:00
James Chen 922924e1ab TestCpp is ok. 2013-11-04 21:03:07 +08:00
Dhilan007 a68d92ff5a perfect vs-project configuration 2013-10-31 10:51:38 +08:00
James Chen cfaef2a01a Adding onEnterHook, onXXXHook for Node. 2013-10-25 10:53:45 +08:00
minggo abcf8f268d fix conflicts 2013-10-22 18:36:13 +08:00
minggo 6a664d480a issue #2905:samples build ok on linux 2013-10-22 18:01:56 +08:00
garfield_ho 0002815acb Modify the sequenceCompleted method in CCBAnimationManager,So it can set the next sequence in callback 2013-10-22 15:56:35 +08:00
James Chen 74b514c299 Merge pull request #3979 from HoGarfield/AutoPlay-Animation
closed #3033: CCBReader can't play sequence automatically in JSB.
2013-10-22 00:30:47 -07:00
Dhilan007 232f0d598b issues #2905:add new vs project 2013-10-21 22:21:11 +08:00
garfield_ho 464d1598d2 fixed bug of CCBReader that can not autoplaySequence 2013-10-19 16:48:57 +08:00
minggo 63c13d8eaa issue #2905:simplify Android.mk dependence 2013-10-18 14:18:36 +08:00
minggo e50f9fc43b issue #2905: jsbinding samples and lua binding samples build ok on android 2013-10-17 15:04:30 +08:00
minggo 8f7a489a4d issue #2905:make cocostudio and gui flat 2013-10-16 16:48:39 +08:00
minggo 6fc2be62f5 issue #2905: testcpp bild ok on Android 2013-10-15 18:00:03 +08:00
minggo 4313c46e93 issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00