yangxiao
4629d257e1
rename checkCameraMask to isVisibleByVisitingCamera
2014-08-14 09:58:11 +08:00
yangxiao
76329f9e53
add camera mask check to visit
2014-08-13 12:06:51 +08:00
Mircea Rila
0154f7a94a
virtual Node::pause() / Node::resume()
2014-08-12 21:05:09 +03:00
yangxiao
3c9483899e
camera, cameratest, drawNode3D squash
2014-08-07 15:23:31 +08:00
Sergey
84e82bf497
stopAllActionsByTag && removeAllActionsByTag
2014-07-22 17:14:27 +04:00
zhangcheng
6cfc5b72dc
1. CocosStudio adapt to cocos2d-x v3.2.
2014-07-21 17:45:56 +08:00
Huabing.Xu
3c6e87d34e
Merge branch 'v3' into v3_dll
...
Conflicts:
cocos/base/ccUtils.h
2014-07-17 14:12:10 +08:00
minggo
2403bc2e50
Merge pull request #7343 from zhouxiaoxiaoxujian/feature/COC-10
...
Add getChildByName method for get a node that can be cast to Type T
2014-07-17 10:02:57 +08:00
Huabing.Xu
63de5f6acc
add CC_DLL
2014-07-15 12:00:31 +08:00
minggo
316564d58a
Node::enumerateChildren just searches from itself
2014-07-10 11:07:39 +08:00
Frank.Xu
5db9fa6e4b
Add getChildByName method for get a node that can be cast to Type T
2014-07-08 15:58:34 +08:00
mannewalis
f238593bfb
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
...
# By chuanweizhang2013 (30) and others
# Via chuanweizhang2013 (19) and others
* 'v3' of https://github.com/cocos2d/cocos2d-x : (78 commits)
fix ui::Helper::seekWigetByName can not find pages in pageview
[AUTO][ci skip]: updating cocos2dx_files.json
add const for getter. fixed redefinition of 'registerListeners'
Update CCController-android.cpp
fixed missing function
issue #4689 : Refactoring game controller API[ios]
Add resources
version1.2
Remove useless codes
Refactoring game controller API
should not include android cpp files in win/wp project
Remove useless codes
Remove useless codes
Add Lua bindings for utils and CaptureScreen test case
revert Android.mk
issue #4689 : Refactor controller API.
add setXXTEAKeyAndSign
fix indent problems
initialize member variable
fix windows compile and running error
...
2014-07-05 12:26:44 -07:00
mannewalis
96605f801c
prefixing ivars
2014-07-03 10:13:46 -07:00
mannewalis
69341095fe
adding accessors to the on*Callback variables
2014-07-03 09:13:52 -07:00
mannewalis
92e08265cd
changes needed for swift bindings to work
2014-07-03 08:42:06 -07:00
minggo
d8c9f6a0a6
add regular support in Node::enumerateChildren()
2014-07-02 17:07:36 +08:00
minggo
cc3a9d0737
fix crash caused by std::regex()
2014-07-01 16:09:25 +08:00
minggo
4f79176da2
Merge pull request #7234 from boyu0/iss5614_physics_transform
...
closed #5614 : add transform support for physics
2014-06-29 17:23:20 +08:00
boyu0
91126341bd
fix transform for physics.
2014-06-27 17:30:21 +08:00
minggo
66703addb2
fixed #4693 : override addChild by name
2014-06-25 11:27:48 +08:00
boyu0
f2ecb31958
closed #5541 : add more warning for unsupported functions.
2014-06-24 10:33:21 +08:00
boyu0
c40c461848
closed #5541 : add warning code and comment.
2014-06-23 13:55:52 +08:00
minggo
6ecca08340
Merge pull request #7039 from minggo/get-child-by-name
...
issue #4693 : add getName(), setName() and getChildByName()
2014-06-18 11:30:14 +08:00
minggo
4da24dfade
issue #4693 : correct comment
2014-06-17 16:21:24 +08:00
minggo
53963a2441
issue #4693:enumerateChildren() support regular expression
2014-06-17 11:43:03 +08:00
pandamicro
7ccff325b6
Issue #5554 : Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage
2014-06-13 10:29:40 +08:00
minggo
05a65a68bb
issue #4693 : added enumerateChildren()
2014-06-12 10:41:08 +08:00
minggo
8a5bfb9840
issue #4693 : add getName(), setName() and getChildByName()
2014-06-11 16:57:43 +08:00
Ricardo Quesada
b24c674d25
Little fixes for setNormalized
2014-05-30 21:50:39 -07:00
Ricardo Quesada
1b8d0d88df
Adds setNormalizedPosition()
...
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
minggo
2e7865a4f6
coding style fix
2014-05-28 17:41:34 +08:00
zifter
d875f27c67
Merge branch 'FixNodeConst' of https://github.com/zifter/cocos2d-x into FixNodeConst
...
Conflicts:
cocos/ui/UIListView.h
cocos/ui/UIPageView.h
2014-05-17 10:40:36 +03:00
Ricardo Quesada
0f67247325
Squashed commit of the following:
...
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 14:33:49 2014 -0700
Yeah... everything compiles on win32 and wp8
commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:58:38 2014 -0700
CCIME moved to base
and compiles on Android
commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:02:57 2014 -0700
compiles Ok for Windows Phone 8
commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 12:25:31 2014 -0700
fixes for Windows Phone 8
commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 11:15:13 2014 -0700
Compiles on Win32
commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 10:08:31 2014 -0700
Compiles on linux!
commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 09:30:42 2014 -0700
moves cocos/2d/platform -> cocos/platform
commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 08:24:41 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into files
commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 15 19:36:23 2014 -0700
files in the correct directory
2014-05-16 14:36:00 -07:00
Ricardo Quesada
dc711643cd
Squashed commit of the following:
...
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 14 10:03:44 2014 -0700
math renames
`Vector2` -> `Vec2`
`Vector3` -> `Vec3`
`Vector4` -> `Vec4`
`Matrix` -> `Mat4`
commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:24:28 2014 -0700
raw version of rename Vector3
commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:07:14 2014 -0700
rename Vector2 after merge
commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:05:30 2014 -0700
Merge branch 'v3' into v3_renameMathClassName
Conflicts:
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp
commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 08:51:45 2014 -0700
rename vector2 in tests/cpp-empty-test folder
commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:58:23 2014 -0700
rename vector2 in tests/cpp-tests cpp files
commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:52:57 2014 -0700
rename vector2 in tests/cpp-tests head files
commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:49:48 2014 -0700
rename vector2 in extension folder
commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:47:22 2014 -0700
rename vector2 in cocos/2d cpp files
commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:44:39 2014 -0700
rename vector2 in cocos/2d head files
commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:59 2014 -0700
rename vector2 in cocos/base folder
commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:43 2014 -0700
rename vector2 in cocos/deprecated folder
commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:26 2014 -0700
rename vector2 in cocos/editor-support folder
commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:36:48 2014 -0700
rename vector2 in cocos/ui folder
commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:39 2014 -0700
rename vector2 in cocos/renderer folder
commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:15 2014 -0700
rename vector2 in cocos/physics folder
commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:25:01 2014 -0700
rename vector2 in cocos/math folder
commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:16:55 2014 -0700
rename Vector2 to Vec2
deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
zifter
249dffa346
getter always must be a const method.
2014-05-13 23:28:04 +03:00
James Chen
86411837c6
PLEASE NEVER `using namespace cocos2d;` in header file
2014-05-13 16:15:21 +08:00
Ricardo Quesada
77c03fcf11
ShaderCache -> GLProgramCache
2014-05-09 18:39:25 -07:00
Ricardo Quesada
62d9c24518
moves shaders files from 2d/ to renderer/
2014-05-08 18:01:48 -07:00
Ricardo Quesada
580ebf939f
working Ok with new API
2014-05-08 15:43:12 -07:00
Ricardo Quesada
462338879e
rolling back physics in layer
2014-05-01 16:42:35 -07:00
Ricardo Quesada
8bb8416c26
Improved directory structure
2014-04-29 17:37:36 -07:00
Ricardo Quesada
81c2d92355
yeah... love in includes
...
<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada
9b118e5e96
Squashed commit of the following:
...
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:10:06 2014 -0700
Updates templates files
commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:08:19 2014 -0700
compiles on Windows
commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:55:30 2014 -0700
adds cocos2d.h
commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:54:24 2014 -0700
re-adds missing files
commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:51:12 2014 -0700
Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes
commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:49:12 2014 -0700
Adds SimpleAudioEngine
commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:47:45 2014 -0700
Compiles for Android
commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:13:35 2014 -0700
Fixes the includes
2014-04-26 10:11:22 -07:00
Ricardo Quesada
b053a9145a
Compiles on Windows32
2014-04-25 22:03:25 -07:00
Huabing.Xu
feec24e3ef
Merge branch 'v3' into develop_migrate_math_lib_merge
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/CCNode.cpp
cocos/2d/CCRenderTexture.cpp
cocos/2d/platform/wp8/CCGLView.h
cocos/physics/CCPhysicsBody.cpp
extensions/physics-nodes/CCPhysicsSprite.cpp
extensions/physics-nodes/CCPhysicsSprite.h
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
Huabing.Xu
30dec564e6
remove kazmath/kazmath.h include
2014-04-15 23:50:28 +08:00
Huabing.Xu
9c33b48b50
remove Point in CCNode.h and CCSprite.h
2014-04-15 17:09:18 +08:00
Huabing.Xu
511e868ac4
migrate getAnchorPoint, getAnchorPointInPoints and relative member variable to Vector2
2014-04-15 16:59:16 +08:00
Huabing.Xu
e351b778c1
migrate setAnchorPoint to Vector2
2014-04-15 16:47:29 +08:00
Huabing.Xu
6686b657a4
Migrate getPostion and correspondent member variable to Vector2
2014-04-15 16:28:59 +08:00
Huabing.Xu
071cbc7565
migrate setPosition to Vector2
2014-04-15 16:16:14 +08:00
Huabing.Xu
ec2ef0f64b
migrate convertXXXX to Vector2 step2
2014-04-15 14:41:09 +08:00
Huabing.Xu
633173005b
migrate convertXXXX to Vector2
2014-04-15 14:29:12 +08:00
Huabing.Xu
44be9a38ec
Node convertToNodeSpace and convertToWorldSpace use Vector2
2014-04-15 14:09:46 +08:00
boyu0
b53961b78d
issue $4771: fix lua test and fix some bugs
2014-04-15 13:40:44 +08:00
boyu0
c98f50026f
issue $4771: move PhysicsWorld to layer.
2014-04-15 03:21:18 +08:00
Huabing.Xu
1670e07300
Merge branch 'develop' into develop_migrate_math_lib_merge
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
James Chen
43d6e1176a
issue #4729 : Compilation error fixes for linux
2014-04-10 00:36:42 +08:00
Huabing.Xu
409b696bab
remove kmMat4 interface in class Node
2014-04-08 23:05:33 +08:00
Huabing.Xu
fcff284fd5
getParentToNodeTransform return Matrix
2014-04-08 22:13:59 +08:00
Huabing.Xu
3837c23ebe
draw() using Matrix instead of kmMat4
2014-04-08 22:07:35 +08:00
Huabing.Xu
b9af100493
visit() using Matrix instead of kmMat4
2014-04-08 21:45:54 +08:00
Huabing.Xu
5d70170a4b
getNodetoParentTransform getNodeToWorldTransform return Matrix instead of kmMat4
2014-04-04 18:41:29 +08:00
Huabing.Xu
49de7511f5
migrate Vertex3f to Vector3
2014-04-02 15:06:16 +08:00
andyque
57d8f155df
issue #4401 . resolve conflicts
2014-03-26 14:54:50 +08:00
minggo
a374241f65
Merge pull request #5924 from MSOpenTech/wp8-3.0-cocos2d-changes
...
Windows Phone 8,0 cocos2d-x 3.0 changes
2014-03-26 13:58:46 +08:00
James Chen
45b98e7dc0
issue #4541 : s_globalOrderOfArrival is an static variable of Node class.
2014-03-25 15:07:11 +08:00
Dale Stammen
44e6efea64
#pragma mark for ios and mac only
2014-03-22 06:08:05 -07:00
James Chen
f51c39c034
closed #3897 : Constructors should be protected, but should be a way to disable them, added CC_CONSTRUCTOR_ACCESS.
...
Thank @pandamicro.
2014-03-21 13:44:29 +08:00
heliclei
c26b103b23
remove node name related features from v3.0
2014-03-13 10:45:02 +08:00
heliclei
2a3cb0847e
refactor api name
2014-03-12 18:10:45 +08:00
heliclei
a907580d0a
use lambda callback
2014-03-12 14:15:45 +08:00
heliclei
80417f0f35
correct naming convetion
2014-03-11 15:27:28 +08:00
heliclei
8db680b9ee
add EnumChildNodesByName, walk node tree with callback
2014-03-11 13:58:43 +08:00
James Chen
63292b5ba6
Merge pull request #5544 from heliclei/node-string-tag
...
CCNode:Add String tag, to support runtime manipulation
2014-03-10 18:26:51 +08:00
heliclei
83c4d5b479
fix comments
2014-03-10 18:21:53 +08:00
Ricardo Quesada
77d19e9bc2
better doctrings
...
improved documentation for Node
2014-03-06 14:04:19 -08:00
heliclei
73a3011b11
fix comments
2014-03-06 10:31:29 +08:00
heliclei
55080d713b
refactor string tag to name
2014-03-05 17:03:25 +08:00
heliclei
cbec0f9a15
CCNode:Add String tag, to support runtime manipulation
2014-03-05 00:15:01 +08:00
Ricardo Quesada
8bdfce9bbe
Merge branch 'develop' into visit_draw_improved
2014-03-03 17:31:29 -08:00
Ricardo Quesada
81f5254e15
Removes setNormalizedPosition
...
This funciton is useful, but the code is buggy.
In should check the parents' position instead of Director::Size()
Let's do it correctly, and then re-add this function
2014-03-03 16:08:30 -08:00
Ricardo Quesada
c386f88e32
Merge branch 'develop' into visit_draw_improved
...
Conflicts:
CHANGELOG
cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
Ricardo Quesada
cdc19eea1c
Nodes: setAdditionalTransform() receives a pointer
...
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
Ricardo Quesada
d78304599d
Cache working OK.
...
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada
6920bec6ef
transform object returns the MV
...
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
boyu0
a934d29c57
issue #4150 : Correct body position with the node has a parent. Add set/getPosition/Rotation method.
2014-02-28 15:31:25 +08:00
Ricardo Quesada
eb66ddd931
visit and draw improved.
...
`visit()` and `draw()` are improved.
they both receive:
- `Renderer`
- `kmMat4` for transformation
- `bool` whether or not the transform changed from the previous frame
Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).
Those parameters are needed for:
- `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
- we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
- whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.
We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
boyu0
a4cc0edb4a
issue #4118 : refactor physics update
2014-02-24 16:17:42 +08:00
Ricardo Quesada
04460750b8
culling working for both 2d and 3d projections
2014-02-23 01:09:52 -08:00
Ricardo Quesada
fe1160cd8c
changes in API to support 3D
2014-02-22 19:16:42 -08:00
James Chen
0d8846d876
closed #4097 : Adds a macro to disable inserting script binding relevant codes.
2014-02-20 16:40:46 +08:00
James Chen
5e6130c92c
issue #4058 : Get rid of Object ,rename it to Ref.
2014-02-20 10:53:49 +08:00
Ricardo Quesada
7a8707cb08
Merge branch 'develop' into local_z_Order_fixes
...
Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/CCNode.h
2014-01-21 10:10:50 -08:00
Ricardo Quesada
f1444a26a1
Improves documentation with local z order
2014-01-21 09:26:58 -08:00
James Chen
0f9c3fa59c
closed #3789 : EventDispatcher supports sorting listeners by global Z and local Z order. And adds relevant test case.
2014-01-21 10:23:05 +08:00
Ricardo Quesada
5fcbf42356
GlobalZOrder is used for render priority...
...
...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada
f2c3d2f3ae
Camera and Node fixes
...
OrbitCamera: added getters (public). Setters moved from `protected` to `public
: Improved API. Instead of using "out" parameters for getters, it returns a `kmVec3`
: Setters receives `kmVec3` as well. Old API is still supported
Node: `setAdditionalTransform` doesn't get `dirty` on the next frame.
Instead, once the additional transform is set, in order to remove it the user needs to pass
the identity matrix
2014-01-13 12:52:07 -08:00
walzer
64af0de648
update copyrights for 2014, in cocos/2d/ folder
2014-01-07 11:25:07 +08:00
James Chen
9baa64f274
Merge pull request #4688 from walzer/develop
...
make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00