yangxiao
|
e424cb4777
|
fix bug some 3d sprite crash when texture missing on release mode
|
2015-04-28 23:55:23 +08:00 |
XiaoYang
|
8920491287
|
Merge pull request #314 from lvlonggame/v3
fix bug: set sprite name
|
2015-04-28 12:00:24 +08:00 |
minggo
|
a32a1029f5
|
Merge pull request #11617 from lvlonggame/v3
fix bug: set sprite name
|
2015-04-28 09:35:04 +08:00 |
lvlong
|
cecea92fde
|
fix bug: set sprite name
|
2015-04-27 19:12:44 +08:00 |
minggo
|
0a8f533e80
|
Merge pull request #11590 from super626/v3
Animate3D Quality control
|
2015-04-27 10:58:10 +08:00 |
XiaoYang
|
d7deabc3ad
|
Merge pull request #311 from lvlonggame/v3
animate 3d quality
|
2015-04-24 17:54:28 +08:00 |
minggo
|
0198c8707b
|
Merge pull request #11572 from super626/v3
Fix memory leak
|
2015-04-24 16:42:33 +08:00 |
songchengjiang
|
2aee4abd66
|
fix https://github.com/cocos2d/cocos2d-x/issues/11203
fix the error of CCBundle3D
|
2015-04-24 15:31:50 +08:00 |
lvlong
|
a379196340
|
modify comments
|
2015-04-24 14:06:20 +08:00 |
lvlong
|
8e51a561b1
|
modify some about animate3D quality!
|
2015-04-24 11:49:28 +08:00 |
lvlong
|
59b7ab8154
|
fix bug: animation curve memory leak !
|
2015-04-23 14:35:37 +08:00 |
Dale Stammen
|
516966a96f
|
check for PixelFormat::DEFAULT
|
2015-04-21 18:11:56 -07:00 |
lvlong
|
4f96037e15
|
1. Merge branch 'v3' of github.com:super626/cocos2d-x into v3
2. fix bug: memory leak!
|
2015-04-21 19:38:38 +08:00 |
lvlong
|
cae82fcdeb
|
fix bug: memory leak
|
2015-04-21 15:02:09 +08:00 |
minggo
|
fa6735e68f
|
Merge pull request #11518 from perminovVS/v3-dev-optimize-vec3-v2.1
Optimize Vec3 use constructor default.
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2015-04-21 09:33:05 +08:00 |
yangxiao
|
7c37123dbd
|
remove fade in animation if no running animation
|
2015-04-20 19:45:31 +08:00 |
yangxiao
|
e8b21589fc
|
avoid some remap
|
2015-04-20 19:33:16 +08:00 |
yangxiao
|
1a50610c00
|
Merge branch 'newcode' into v3
|
2015-04-20 18:21:07 +08:00 |
Vladimir Perminov
|
6ef1e7e3d0
|
Optimize Vec3 use constructor default.
Make Vec3 vec3(Vec3::ZERO); to Vec3 vec3;
|
2015-04-20 12:56:43 +03:00 |
yangxiao
|
bc62338b36
|
map use node instead of sprite
|
2015-04-20 17:49:01 +08:00 |
Vladimir Perminov
|
4c33050536
|
Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();
Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
|
2015-04-19 20:40:52 +03:00 |
yangxiao
|
8c8058a9be
|
merge cocos resolve conflict
|
2015-04-14 13:56:05 +08:00 |
minggo
|
1ebcca8d9f
|
Merge pull request #11417 from super626/terrain
Terrain
|
2015-04-14 10:50:21 +08:00 |
XiaoYang
|
37dc4c33d9
|
Merge pull request #300 from lvlonggame/v3
fix bug: create single node recursively.
|
2015-04-14 09:10:24 +08:00 |
zhukaixy
|
6684491249
|
1: update cube texture for sky box
2: add mouse-controled camera for test case (skybox)
|
2015-04-14 01:39:23 +08:00 |
yangxiao
|
284c8e5a97
|
add to animation cache
|
2015-04-13 17:14:58 +08:00 |
lvlong
|
57a44194f4
|
fix bug: create single node Recursively.
|
2015-04-13 11:35:52 +08:00 |
tangziwen
|
380d829548
|
move reset draw polygon state in corresponding position
|
2015-04-13 10:14:03 +08:00 |
minggo
|
952f9da2c1
|
Merge pull request #11385 from super626/terrain
Improve Terrain
|
2015-04-13 09:18:50 +08:00 |
tangziwen
|
a7aed360a1
|
update terrain
|
2015-04-10 14:22:07 +08:00 |
minggo
|
9891a94e87
|
Merge pull request #11352 from super626/v3
Fix Sprite3D memory leak
|
2015-04-09 13:57:03 +08:00 |
yangxiao
|
575d32c5ec
|
correct words
|
2015-04-09 11:31:56 +08:00 |
yangxiao
|
9cefa3a9da
|
weak ref to vertexdata
|
2015-04-09 10:52:05 +08:00 |
tangziwen
|
4ca6b559e6
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into terrain
|
2015-04-09 09:40:22 +08:00 |
tangziwen
|
2be309d841
|
add reload method in case of GL context Lost.
|
2015-04-08 19:11:46 +08:00 |
yangxiao
|
a7a39d71f5
|
modify getAABBRecursively
|
2015-04-08 16:40:04 +08:00 |
yangxiao
|
0d0bad186f
|
resolve conflict
|
2015-04-08 16:23:35 +08:00 |
tangziwen
|
dc7cd520b2
|
update terrain
|
2015-04-08 15:17:05 +08:00 |
tangziwen
|
3ab4e75a71
|
update
|
2015-04-08 10:10:05 +08:00 |
tangziwen
|
a220a8f669
|
fix wrong attribute location bind, fix memory leak, enable back-face culling
|
2015-04-07 18:47:19 +08:00 |
lvlong
|
c9014e12b4
|
Merge branch 'v3' of github.com:super626/cocos2d-x into v3
Conflicts:
CHANGELOG
|
2015-04-07 16:40:57 +08:00 |
lvlong
|
99ef79f940
|
modify INT_NEAR
|
2015-04-07 16:37:51 +08:00 |
minggo
|
353c2b0d75
|
Merge pull request #11288 from perminovVS/v3-dev-optimize-vec3
Optimize Vec3
|
2015-04-07 14:04:57 +08:00 |
Vladimir Perminov
|
105bac2d55
|
Optimize Vec3
small function Vec3 move to Vec3.inl
Added:
add(float xx, float yy, float zz);
setZero();
Change all code:
_vec3 = Vec3(x, y, z); -> _vec3.set(x, y, z);
Vec3 vec3 = Vec3(x, y, z); -> Vec3 vec3(x, y, z);
_vec3 += Vec3(x, y, z); -> _vec3.add(x, y, z);
_vec3 = Vec3::ZERO; -> _vec3.setZero();
|
2015-04-05 13:09:50 +03:00 |
lvlong
|
4c6eec9ec1
|
add getAABBRecursively
|
2015-04-03 18:04:33 +08:00 |
tangziwen
|
0193420dfc
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into terrain
Resovle Conflicts:
cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
|
2015-04-03 15:45:51 +08:00 |
tangziwen
|
8a7b318c1a
|
Add some helper function to detect the heightMap size,refact Terrain::Create, fix typo ,add doxygen comment
|
2015-04-03 13:49:07 +08:00 |
XiaoYang
|
63a27d14b7
|
Merge pull request #282 from lvlonggame/terrain
fix bug: about minFilter and magFilter
|
2015-04-02 17:26:35 +08:00 |
lvlong
|
60bed4f461
|
revert alpha map minFilter
|
2015-04-02 15:10:51 +08:00 |
lvlong
|
c3cc8b917c
|
fix bug: about minFilter and magFilter
|
2015-04-02 15:01:14 +08:00 |
yangxiao
|
1b63e5168a
|
add to linux
|
2015-04-02 14:21:51 +08:00 |
yangxiao
|
9e115073a1
|
fix warning
|
2015-04-02 14:04:31 +08:00 |
XiaoYang
|
984babc9c9
|
Merge pull request #281 from tangziwen/terrain
update terrain
|
2015-04-02 10:19:11 +08:00 |
minggo
|
332ce1a8f3
|
Merge pull request #11249 from super626/v3
Release note for texturecube skybox and animtion quality
|
2015-04-02 09:39:16 +08:00 |
minggo
|
199fb2b694
|
Merge pull request #11250 from super626/texturecube
Texturecube Modify
|
2015-04-02 09:38:26 +08:00 |
lvlong
|
1da7ef121e
|
_aabbDirty = true
|
2015-04-02 09:33:48 +08:00 |
tangziwen
|
6cd1077cb0
|
update terrain
|
2015-04-01 18:24:05 +08:00 |
yangxiao
|
2cc9814702
|
modify
|
2015-04-01 17:58:41 +08:00 |
yangxiao
|
4b7ae430a8
|
Merge branch 'texturecube' of https://github.com/super626/cocos2d-x into texturecube
|
2015-04-01 17:37:55 +08:00 |
yangxiao
|
9540fd590f
|
modify skybox
|
2015-04-01 17:34:57 +08:00 |
yangxiao
|
591fff4046
|
release note for texturecube skybox and animtion quality
|
2015-04-01 16:40:40 +08:00 |
lvlong
|
72722ba5b0
|
fix aabbDirty bug.
|
2015-04-01 10:57:19 +08:00 |
tangziwen
|
3247acc0c1
|
ignore some method ,fix typo
|
2015-04-01 10:23:53 +08:00 |
tangziwen
|
8cde333d36
|
update 3d doc
|
2015-04-01 09:47:09 +08:00 |
minggo
|
cb0c9ad6ee
|
Merge pull request #11233 from super626/texturecube
Bug fix: ios devices crash on release mode
|
2015-03-31 18:21:22 +08:00 |
minggo
|
c1cd041912
|
Merge pull request #11221 from super626/v3
3d animation quality control
|
2015-03-31 17:23:58 +08:00 |
zhukaixy
|
3835675cab
|
bugfix: TextureCube will be crashed on release environment
|
2015-03-31 16:56:02 +08:00 |
lvlong
|
336e719a2f
|
initialize _forceDepthWrite
|
2015-03-31 14:41:07 +08:00 |
lvlong
|
ab2c773c5c
|
clean all action from s_fadeInAnimates, s_fadeOutAnimates, s_runningAnimates!!!!
|
2015-03-31 14:26:40 +08:00 |
XiaoYang
|
45987b6a60
|
Merge pull request #276 from tangziwen/terrain
update Terrain, support skirt
|
2015-03-31 09:14:27 +08:00 |
tangziwen
|
1a93f87a15
|
update terrain
|
2015-03-30 18:25:22 +08:00 |
lvlong
|
cbdfd77400
|
modify some name.
|
2015-03-30 17:46:45 +08:00 |
lvlong
|
5032194e98
|
modify animate 3d quality to bool
|
2015-03-30 15:57:58 +08:00 |
samuele3hu
|
6c528c4a42
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_5_test
|
2015-03-30 15:51:01 +08:00 |
samuele3hu
|
c3ad458a26
|
Update comment for Lua
|
2015-03-30 15:47:47 +08:00 |
lvlong
|
6fe9f0d1c8
|
add comments for 3d animation quality!!!
|
2015-03-30 14:05:03 +08:00 |
yangxiao
|
c6a86ac287
|
move shader to shaders
|
2015-03-30 13:45:50 +08:00 |
lvlong
|
ccb5039411
|
Merge branch 'v3' of github.com:super626/cocos2d-x into v3
Conflicts:
cocos/base/CCConfiguration.h
|
2015-03-30 11:50:01 +08:00 |
lvlong
|
b2a7a753c2
|
add comments
|
2015-03-30 11:44:30 +08:00 |
minggo
|
59441adc2c
|
Merge pull request #11213 from super626/texturecube
Texturecube bug fix
|
2015-03-30 10:48:10 +08:00 |
yangxiao
|
b469cfa928
|
merge cocos
|
2015-03-30 10:28:14 +08:00 |
yangxiao
|
7affd8edcf
|
large value for min max
|
2015-03-30 10:00:06 +08:00 |
minggo
|
30db8ab7fa
|
Merge pull request #11159 from super626/v3
node animation support
|
2015-03-30 09:32:36 +08:00 |
VisualSJ
|
6285e72d1e
|
[ci skip] Add javascript notes...
cocos/3d/CCBundle3D.h
cocos/3d/CCBundle3DData.h
cocos/3d/CCBundleReader.h
cocos/3d/CCFrustum.h
cocos/3d/CCMeshSkin.h
cocos/3d/CCMeshVertexIndexData.h
cocos/3d/CCOBB.h
cocos/3d/CCObjLoader.h
cocos/3d/CCPlane.h
cocos/3d/CCRay.h
cocos/3d/CCSprite3DMaterial.h
cocos/base/CCAsyncTaskPool.h
cocos/base/CCIMEDelegate.h
cocos/base/CCIMEDispatcher.h
cocos/base/CCMap.h
cocos/base/CCScriptSupport.h
|
2015-03-28 15:11:51 +08:00 |
zhukaixy
|
5bff8f5bf3
|
Bugfix: for glcontext recreated
|
2015-03-27 17:20:46 +08:00 |
minggo
|
8b5a6d9ccc
|
Merge pull request #11196 from tangziwen/doc
3d fix doxygen add to group
|
2015-03-27 17:09:24 +08:00 |
yangxiao
|
a45f0d1a76
|
merge cocos
|
2015-03-27 16:50:40 +08:00 |
tangziwen
|
56c31845ff
|
fix conflict again
|
2015-03-27 15:25:16 +08:00 |
tangziwen
|
12bcdc8868
|
fix conflict
|
2015-03-27 15:08:20 +08:00 |
tangziwen
|
68563494ae
|
fix doxygen add to group
|
2015-03-27 14:10:41 +08:00 |
tangziwen
|
a2cce0594b
|
update
|
2015-03-27 13:43:09 +08:00 |
tangziwen
|
5a76a628d3
|
add some utility functions
|
2015-03-27 11:46:02 +08:00 |
tangziwen
|
8b376e511c
|
update Terrain
|
2015-03-27 10:12:24 +08:00 |
yangxiao
|
6cd1697240
|
config wp8 and add comment
|
2015-03-26 18:10:42 +08:00 |
yangxiao
|
7d3154e2e9
|
add to linux
|
2015-03-26 14:34:11 +08:00 |
yangxiao
|
c23746fbcd
|
modify
|
2015-03-26 13:05:42 +08:00 |
yangxiao
|
000e34c6d0
|
merge cocos
|
2015-03-26 12:50:18 +08:00 |
yangxiao
|
84535feb0c
|
merge cocos
|
2015-03-26 11:59:26 +08:00 |
lvlong
|
6c29385547
|
animate quality!
|
2015-03-26 11:33:16 +08:00 |
lvlong
|
c999307150
|
add different animate quality.
|
2015-03-26 11:30:22 +08:00 |
zhukaixy
|
aead9e5855
|
correct for code indent
|
2015-03-26 09:53:41 +08:00 |
XiaoYang
|
11c021881b
|
Merge pull request #263 from lvlonggame/v3
fix: obj file load material.
|
2015-03-26 09:29:58 +08:00 |
lvlong
|
f93dffdeb0
|
node frame animation test and resource
|
2015-03-26 09:25:37 +08:00 |
lvlong
|
ecfd66cda3
|
node frame code!!!!!
|
2015-03-26 09:12:05 +08:00 |
minggo
|
cb07aa4ae2
|
Merge pull request #11091 from super626/v3
fix memory leak
|
2015-03-25 16:16:28 +08:00 |
yangxiao
|
c6af12bcd9
|
use CC_SAFE_DELETE
|
2015-03-25 14:33:53 +08:00 |
zhukaixy
|
54472497a4
|
fix comments
|
2015-03-25 13:43:55 +08:00 |
lvlong
|
7efd4c2df6
|
replace setAdditionnalTransform()
|
2015-03-25 10:04:51 +08:00 |
WenhaiLin
|
9dd778edb0
|
[ci skip]Update comments
|
2015-03-24 20:23:51 +08:00 |
lvlong
|
5ce4fbe6df
|
merge node transform problem!!!
|
2015-03-24 17:59:24 +08:00 |
lvlong
|
5c20d49cd7
|
Merge branch 'v3' of github.com:super626/cocos2d-x into v3
|
2015-03-24 16:07:42 +08:00 |
lvlong
|
6e6b2c1869
|
fix bug: load *.obj can't load sub-mesh material.
|
2015-03-24 16:03:51 +08:00 |
zhukaixy
|
6eaa78d1cb
|
add reload mechanism for TextureCube and Skybox
|
2015-03-24 15:43:59 +08:00 |
yangxiao
|
fad4fb8e6f
|
fix memory leak
|
2015-03-24 10:22:55 +08:00 |
minggo
|
dda85fcb02
|
Merge pull request #11027 from tangziwen/doc
add 3D doc, fixed typo
|
2015-03-23 10:45:41 +08:00 |
tangziwen
|
814490ab44
|
add 3D doc, fixed typo
|
2015-03-20 17:20:22 +08:00 |
zhukaixy
|
0587122ccc
|
Move Skybox.shader from Sprite3DTest to Shader3D folder
|
2015-03-19 15:11:24 +08:00 |
minggo
|
1e271a9d96
|
Merge pull request #10899 from super626/v3
Bug fix
|
2015-03-17 19:29:21 +08:00 |
lvlong
|
3ce0449c97
|
decompose
|
2015-03-17 15:17:23 +08:00 |
lvlong
|
733a89100e
|
remove old code!
|
2015-03-17 13:13:03 +08:00 |
lvlong
|
080132d072
|
modify sub node transform!
|
2015-03-17 12:15:03 +08:00 |
konopka
|
0387b13bb6
|
Adding missing virtual keywords
|
2015-03-16 16:39:43 +01:00 |
yangxiao
|
8b3e116ed6
|
check running scene
|
2015-03-16 18:04:50 +08:00 |
Martin Konopka
|
2c80b6ae3a
|
Get rid of compiler warnings: 'func' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
|
2015-03-15 00:10:08 +01:00 |
Martin Konopka
|
cd12d08a52
|
Get rid of compiler warnings: 'func' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
|
2015-03-14 19:33:15 +01:00 |
yangxiao
|
45bd6180ad
|
fix create bundle using empty path
|
2015-03-09 17:09:18 +08:00 |
yangxiao
|
ff3eba6143
|
refact init
|
2015-03-09 16:29:57 +08:00 |
yangxiao
|
d7c1d6b6aa
|
add billboard to transparent queue
|
2015-03-06 09:57:48 +08:00 |
tangziwen
|
840b531a9a
|
update
|
2015-03-03 14:14:50 +08:00 |
yangxiao
|
38636dc8b7
|
allow transition time to 0
|
2015-03-03 11:04:34 +08:00 |
yangxiao
|
874f7c7f99
|
fix transparent render bug
|
2015-03-03 10:42:47 +08:00 |
yangxiao
|
56f3f34ee3
|
add Animate3D::setTransitionTime
|
2015-02-28 17:40:25 +08:00 |
minggo
|
c8eaa4aeba
|
Merge pull request #10447 from super626/particle_merge
add 3d particle (Particle Universe)
|
2015-02-15 19:48:18 +08:00 |
minggo
|
d5e82521de
|
Merge pull request #10359 from flamefox/3dattachnode
getAttachNode should failed when there is no bone with name
|
2015-02-15 19:03:52 +08:00 |
yangxiao
|
9b117bf87c
|
resolve conflict
|
2015-02-13 15:46:19 +08:00 |
yangxiao
|
8f290b2d24
|
modify according to minggo
|
2015-02-12 16:09:08 +08:00 |
yangxiao
|
79a0c0152a
|
add 3d particle (Particle Universe)
|
2015-02-11 18:14:22 +08:00 |
kompjoefriek
|
00edc542cb
|
Merged with upstream/v3
Merged with upstream/v3 and resolved merge conflicts
|
2015-02-10 21:27:20 +01:00 |
flamefox
|
4b405db77d
|
fix tab to space
|
2015-02-04 10:36:16 +08:00 |
flamefox
|
c2e17d6b1d
|
getAttachNode should failed when there is no bone with name
|
2015-02-04 10:32:44 +08:00 |
yangxiao
|
19edeb971b
|
fix warning
|
2015-02-03 17:51:16 +08:00 |
yangxiao
|
66da4e8096
|
mac work
|
2015-02-03 17:38:40 +08:00 |
yangxiao
|
265e6fec1a
|
fix index
|
2015-02-02 16:54:55 +08:00 |
yangxiao
|
f608377bdb
|
make vao work
|
2015-02-02 15:44:47 +08:00 |
zhukaixy
|
806a5011e5
|
solve the problems noted in comments
|
2015-01-30 17:23:30 +08:00 |
tangziwen
|
10eced8b98
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bug fix upload new sample texture
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2015-01-30 15:46:39 +08:00 |
minggo
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dff7d6f639
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Merge pull request #10277 from super626/v3
fix bug on loading .mtl
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2015-01-29 19:21:31 +08:00 |
zhukaixy
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f3536056d8
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Simpilify skybox
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2015-01-29 19:01:10 +08:00 |
tangziwen
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89cff149fc
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add new ray intersection method ,add new Doc to explain the terrain
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2015-01-29 18:06:00 +08:00 |
yangxiao
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3eeeaf051f
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fix load mtl
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2015-01-29 17:54:22 +08:00 |