zhangcheng
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0862d313b2
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Fix cocos reader bug.
Fixes child nodes can't be rendered when particle and TiledMap as parent and their resource have been removed from disk.
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2015-07-08 16:13:38 +08:00 |
XiaoFeng
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e94bcbd28c
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Remove missing resource label from all UI widget
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2015-05-22 18:21:59 +08:00 |
pipu
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a0a461f319
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Supplement some Reader.
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2015-03-31 11:22:34 +08:00 |
pipu
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35c1e73b8f
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Checking whether tileset is valid during parses TMXTiledMap in GameMapReader.
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2015-01-26 13:14:17 +08:00 |
pipu
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79acf80fb1
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Update that avoid crash during load resource which serialize by flat buffers
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2014-12-17 19:00:24 +08:00 |
Vladimir Timofeev
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9bd1ab74c7
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Replace #include "tinyxml2/tinyxml2.h" to #include "tinyxml2.h" in new cocostudio code. This should fix build with cmake when USE_PREBUILT_LIBS=NO. Because FindTinyXML2.cmake find tinyxml2.h header (without prefix dir). And some systems install tinyxml2 includes without special directory.
Also this inclusion style match other existing files such as cocos/platform/CCFileUtils.cpp
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2014-12-14 12:14:16 +03:00 |
pipu
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6b999d53f3
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Modify that declare and definition that function return value of createNodeWithFlatBuffers() for all kinds of "NodeReader"
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2014-11-26 11:50:42 +08:00 |
pipu
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6be17520c7
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Config android, linux, wp8
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2014-11-21 18:08:09 +08:00 |
pipu
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f3cb80d8f6
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Add flat buffers reader and serialize
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2014-11-21 15:15:38 +08:00 |