Mazyad Alabduljaleel
ce377c4a1e
Fix compilation issues on Android and Win
2015-03-06 16:05:05 +04:00
yangxiao
8137b01f23
merge cocos
2015-03-06 18:31:57 +08:00
XiaoYang
27ae60e626
Merge pull request #249 from songchengjiang/particle_merge
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support win8.1
2015-03-06 17:57:34 +08:00
minggo
2238cb0dbb
Merge pull request #10546 from krishnanm86/knarasimhan_sourcerefactor_jni_audio
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Sourcr Refactor. Abstracted common functionality from two jni methods an...
2015-03-06 16:14:59 +08:00
minggo
15853a435e
Merge pull request #10738 from newnon/v3_mingw_build_fix
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MinGW build fix
2015-03-06 15:49:13 +08:00
minggo
65926a9f0b
Merge pull request #10734 from pipu/projectnode_animation_innerspeed
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Serialize and parse attribute "innerspeed" for ProjectNode.
2015-03-06 15:43:57 +08:00
songchengjiang
4ca90341b9
support win8.1
2015-03-06 15:35:02 +08:00
minggo
c96f3b135a
Merge pull request #10733 from pipu/modify_layout_attribute_name
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To modify layout attribute name that are used in serialized and parsed.
2015-03-06 15:00:33 +08:00
yangxiao
457ac3fdd7
reset unproject with viewport cocostudio using it
2015-03-06 11:29:40 +08:00
yangxiao
d7c1d6b6aa
add billboard to transparent queue
2015-03-06 09:57:48 +08:00
andyque
e93f39fae1
fix typo
2015-03-05 17:05:08 +08:00
andyque
a229793e31
fix Linux glfw linker error on v3
2015-03-05 16:34:51 +08:00
Sergey
8270355ad6
blending function for Scale9Sprite
2015-03-05 11:13:51 +03:00
Sergey
de284c98ce
MinGW build fix
2015-03-05 11:11:13 +03:00
Sergey Perepelitsa
215fe8a0c9
Windows network path fix
2015-03-05 11:10:03 +03:00
pipu
fadac31868
Serialize and parse attribute "inner speed" for ProjectNode.
2015-03-05 15:48:17 +08:00
songchengjiang
444dbfdf9e
replace .mesh with .c3b
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modify ParticleUniverse file structure
2015-03-05 14:54:32 +08:00
pipu
be1b0b7239
To modify layout attribute name that are used in serialized and parsed.
2015-03-05 14:34:35 +08:00
yangxiao
faf299c5a1
make path shorter
2015-03-05 13:24:06 +08:00
Jacky
c38c4a1373
fixed source coding error.
2015-03-04 18:15:05 +08:00
Krishna
35403439f3
Fixed compilation issue. Introduced missing CLASS_NAME
2015-03-04 10:48:30 +01:00
Krishna
ec3a8d49f9
Fixed compilation error.
2015-03-04 10:43:31 +01:00
pipu
010a077fa8
To reconstruct callback binding for nest node as WidgetCallBackHandlerProtocol in CSLoader.
2015-03-04 17:29:40 +08:00
yangxiao
ea7dfe1147
lua test
2015-03-04 10:42:08 +08:00
yangxiao
68eaadaffb
merge cocos
2015-03-04 09:57:42 +08:00
Dale Stammen
e93fe1b13b
Merge branch 'v3' into v3-wp8-fix
2015-03-03 08:40:07 -08:00
CocosRobot
93c2b48779
[AUTO]: updating luabinding automatically
2015-03-03 15:15:43 +00:00
minggo
13e4525772
Merge pull request #10659 from super626/v3
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Remove expolosion particle
2015-03-03 23:03:02 +08:00
cpascal
db9985d7cd
Added new line with the left curl bracket.
2015-03-03 20:39:25 +09:00
yangxiao
3db3d9ae11
merge cocos
2015-03-03 17:23:33 +08:00
Nite Luo
49912c2f62
clean up the formatting
2015-03-02 23:29:15 -08:00
Chad
395c14f07d
Hide Cursor - Feature Request #8766
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Added the ability to hide or show the cursor on desktop builds.
2015-03-02 23:21:18 -08:00
cpascal
a6ee1451f4
changed one more indentation.
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I made mistake, (now replacing the spaces to tab)
2015-03-03 13:44:43 +09:00
cpascal
4058e16f16
Added line break & removed function call in compare operator.
2015-03-03 13:40:40 +09:00
yangxiao
38636dc8b7
allow transition time to 0
2015-03-03 11:04:34 +08:00
yangxiao
874f7c7f99
fix transparent render bug
2015-03-03 10:42:47 +08:00
Dale Stammen
44b951a51a
Merge branch 'v3' into v3-wp8-fix
2015-03-02 16:42:05 -08:00
Mazyad Alabduljaleel
9d5fdcb973
Support Color4B for editbox text
2015-03-02 15:31:59 +04:00
songchengjiang
5c460ebb2d
add/update particle files
2015-03-02 13:07:32 +08:00
Mazyad Alabduljaleel
4387844176
Fix editbox on Mac
2015-03-01 23:56:18 +04:00
kpkhxlgy0
99dea9395d
enable setWritablePath on platform win32 and mac
2015-02-28 18:21:57 +08:00
yangxiao
56f3f34ee3
add Animate3D::setTransitionTime
2015-02-28 17:40:25 +08:00
CocosRobot
84fb4094fc
[AUTO]: updating luabinding automatically
2015-02-28 03:23:08 +00:00
minggo
0755400a79
Merge pull request #10279 from seobyeongky/motionstreak_bug_fix
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MotionStreak MoveTo/MoveBy action OK
2015-02-28 11:17:28 +08:00
Dale Stammen
fd11984e0a
disable LTCG
2015-02-27 11:21:36 -08:00
Dale Stammen
e4db9f396e
disable LTCG. set warning level to W3
2015-02-27 11:16:40 -08:00
Dale Stammen
f68a966485
disabled Check SDL to allow CC_DEPRECATED to work as warning and not error
2015-02-27 11:07:51 -08:00
Dale Stammen
e04fd6eb1d
updated cocos2d dll name from 3.4 to 3.5
2015-02-27 10:54:27 -08:00
Dale Stammen
d486cc78fb
updated cocos2d dll name from 3.4 to 3.5
2015-02-27 10:52:32 -08:00
Dale Stammen
8bc5b37b40
removed missing include files from project
2015-02-27 10:48:53 -08:00
Dale Stammen
b5e936c657
disabled LTCG to speed up release builds
2015-02-27 10:43:13 -08:00
Dale Stammen
2eb919bb7a
disabled Check SDL to allow CC_DEPRECATED to work as warning and not error
2015-02-27 10:36:48 -08:00
Dale Stammen
e9ef92291f
renamed cocos2d dll from 3.4 to 3.5
2015-02-27 10:26:58 -08:00
Dale Stammen
49b16718a2
removed missing .h files from solution
2015-02-27 10:24:02 -08:00
Wenhai Lin
5af895b24d
Fixed the position of physics body is wrong when the position of parent node has been change.
2015-02-27 17:55:25 +08:00
minggo
7805adce94
Merge pull request #10325 from seobyeongky/httpclient_bugfix
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HttpResponse reference counting bug fixed
2015-02-27 14:32:41 +08:00
CocosRobot
8a310c09c0
[AUTO]: updating luabinding automatically
2015-02-27 03:54:42 +00:00
yangxiao
dd070e177e
modify unproject
2015-02-27 10:20:32 +08:00
yangxiao
437a59fb9a
modify project & unproject api
2015-02-27 10:01:57 +08:00
yangxiao
6f395edf0e
modify according to minggo
2015-02-26 17:37:45 +08:00
yangxiao
f13237c013
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2015-02-26 17:27:42 +08:00
minggo
e69e648d7c
Merge pull request #10483 from redism/ios-network-header-fix
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apply custom request header for every request type (ios)
2015-02-26 16:40:12 +08:00
minggo
e37bbee1c2
Merge pull request #10545 from Mazyod/ios-http-request-leaks
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Fix major memory leaks in iOS http request
2015-02-26 15:41:10 +08:00
yangxiao
a1642757f9
merge setcameramask
2015-02-26 15:33:18 +08:00
yangxiao
9a64eb18dd
add project function
2015-02-26 15:20:20 +08:00
Krishna
58df860b4e
Made the loadeffect utility method into a static method. Removed declaration of old method from header file
2015-02-26 06:53:20 +01:00
Nite Luo
dbba9e36a1
Merge pull request #10431 from vovkasm/dev/fix-win32-resource-search-path
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Fix win32 resource search path to be relative to the executable.
2015-02-25 20:24:07 -08:00
minggo
366a938a86
Merge pull request #10603 from sun-ray/v3
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CocosStudio 3DReader
2015-02-26 11:01:28 +08:00
minggo
5d8071bdcf
Merge pull request #10597 from loadrunner/v3
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added Romanian language
2015-02-26 10:51:46 +08:00
Ray
bfb5c1ca23
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
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Conflicts:
cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems
cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-02-26 10:44:20 +08:00
minggo
39d2f0629c
[ci skip] update version
2015-02-26 10:40:30 +08:00
minggo
e6ce627632
[ci skip]update version
2015-02-26 10:39:37 +08:00
minggo
31e8d0dccd
Merge pull request #10521 from ryule/fix_httpclient-ios
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Fixed HttpClient-ios request to work when the data is started by 0x00.
2015-02-26 10:32:20 +08:00
Ray
1a2aa8633f
fix w8 project
2015-02-26 10:27:12 +08:00
Ray
a2dc8b85c4
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
2015-02-26 09:20:16 +08:00
Ray
83a7b8012c
3DParticle Reader and tests
2015-02-26 09:19:14 +08:00
Dale Stammen
38d513648a
added missing UserCameraReader files to Universal App project
2015-02-25 08:33:19 -08:00
loadrunner
9e310ba272
added Romanian language
2015-02-25 17:25:19 +02:00
minggo
524c723daa
Merge pull request #10587 from sun-ray/v3
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CocosStudio 3DReader
2015-02-25 20:19:06 +08:00
Krishna
3b54af1763
Introduced missing function declarators
2015-02-25 10:26:59 +01:00
pandamicro
9bf22a51ea
Fix ListView::setDirection issue
2015-02-25 16:17:43 +08:00
Mazyad Alabduljaleel
23093b9c53
Just a few more leak fixes
2015-02-25 10:56:25 +04:00
Mazyad Alabduljaleel
c80312bea6
Two more memory leaks
2015-02-25 10:52:15 +04:00
Mazyad Alabduljaleel
3e60e0ddf6
For some reason, this is causing a conflict
2015-02-25 10:44:00 +04:00
Ray
2f4fbbf4e8
fix the define problem
2015-02-25 14:28:39 +08:00
Ray
94523b667a
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
2015-02-25 14:19:37 +08:00
Ray
c66a4f28bc
Add CocosStudio UserCameraReader
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fix Sprite3DReader Test
2015-02-25 14:19:08 +08:00
lvlong
ac5d34b93d
recover bundle3d
2015-02-25 10:56:01 +08:00
lvlong
2d89ee34ef
recover bundle3d
2015-02-25 10:54:49 +08:00
lvlong
7437bfad15
recover bundle3D.
2015-02-25 10:33:16 +08:00
minggo
c2479adc59
Merge pull request #10549 from mogemimi/fix-typo
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Fix typo in Image::Format
2015-02-25 09:32:58 +08:00
Dale Stammen
b39b078593
fixed conflict with near and far defined in windows.h for Win32, WP8 and WinRT platforms
2015-02-24 14:39:21 -08:00
minggo
0d2566c202
Merge pull request #10520 from mannewalis/v3
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adding CC_DEPRECATE(version) macro
2015-02-24 09:30:21 +08:00
mogemimi
d384f7ce1e
Fix typo: unkown -> unknown
2015-02-24 02:39:50 +09:00
mogemimi
9e7ce0cd85
Fix typo in Image::Format
2015-02-24 02:36:20 +09:00
Krishna Narasimhan
80ea81884b
Source refactor. Corrected compile issue
2015-02-23 13:01:19 +01:00
Krishna Narasimhan
239a5f307f
Sourcr Refactor. Abstracted common functionality from two jni methods and saved space/resources
2015-02-23 10:20:12 +01:00
Ray
c5cc1ebaa2
fix test project
2015-02-23 16:35:46 +08:00
Mazyad Alabduljaleel
839f1a851d
One more memory leak fix:
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When you get the allHeaderFields, the net retain count is 0, because it is autoreleased.
Then, a copy message is issued +1
After that the property itself retains it +1
Total = 2, released once in the dealloc -> leak.
2015-02-23 11:52:49 +04:00
Mazyad Alabduljaleel
a2f9956d00
Fix major memory leaks in iOS http request
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... and other small fixes
Brief:
1. In iOS, whenever you have a new spawned thread with its own run loop (i.e. while true), you must wrap it with an autorelease pool, so it cleans up the objects at the end of each loop cycle.
2. There were a few "alloc" and "new" objects that weren't released.
3. The HttpAsync class itself was missing dealloc, also property assignment should use `self.property` so the previous value gets released as appropriate.
4. Resolved a small warning
**NOTE**: I have a cocos2d-x game that heavily relies on the HTTP requests, with cookies, but without SSL, so I couldn't test the SSL.
I haven't tested the cookies and SSL yet, but for starters, these improvements are meant to fix the memory issues only, not the logic.
2015-02-23 10:38:33 +04:00
cpascal
8d9da362e5
changed indentation.
2015-02-23 11:55:27 +09:00
Ray
fbe9e5b767
complate project file
2015-02-23 00:52:50 +08:00
Ray
35e3e8d62d
Sprite3D Reader and tests
2015-02-23 00:34:30 +08:00
Ray
8eb201797d
工程文件修改
2015-02-19 17:52:50 +08:00
Ray
73e40f1c4b
Node3DReader Test
2015-02-19 16:18:54 +08:00
Ray
2f01deee89
3D Editor Reader
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Node3DReader
2015-02-19 12:08:09 +08:00
Jongryul Kook
c05dd4357d
Fixed HttpClient-ios request to work when the data is started by 0x00.
2015-02-18 16:51:12 +09:00
mannewalis
21dbc29ad1
adding CC_DEPRECATE(version) macro
2015-02-17 13:01:53 -08:00
Dale Stammen
0801160a37
added precompiled Particle3D shaders
2015-02-16 11:28:24 -08:00
Dale Stammen
76233d4c6e
added missing Particle3D files and tests
2015-02-16 10:41:03 -08:00
Dale Stammen
795f65c85f
added missing Particle3D files and tests
2015-02-16 10:01:09 -08:00
cpascal
e7a39287f1
Fixed missing ui::EditBox functionalities on Win32
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1. There was 100-byte input limit at ui::EditBoxImplWin::openKeyboard()
2. Implemented MaxLength as LengthFilter, not ByteFilter. (same as
Android's InputFilter - LengthFilter)
3. Users can input unicode characters that is not supported by CP_ACP.
2015-02-16 18:21:26 +09:00
CocosRobot
6a91450f7c
[AUTO]: updating luabinding automatically
2015-02-15 11:53:55 +00:00
minggo
c8eaa4aeba
Merge pull request #10447 from super626/particle_merge
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add 3d particle (Particle Universe)
2015-02-15 19:48:18 +08:00
minggo
d5e82521de
Merge pull request #10359 from flamefox/3dattachnode
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getAttachNode should failed when there is no bone with name
2015-02-15 19:03:52 +08:00
minggo
dd7d8a61ef
Merge pull request #8980 from fspadoni/v3
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CCPhysicsWorld.cpp Remove cpArbiterIgnore call from collisionPreSolveCallback
2015-02-15 18:58:17 +08:00
samuele3hu
3a7cbe9d67
Add Particle3DTest for Lua and update related configure files
2015-02-15 15:56:20 +08:00
Vladimir Perminov
9f5efe5153
Fix visual studio project out of date
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Remove 3dExport.h from project.
Change location CCPlatformConfig.h and CCPlatformMacros.h from ..\base\
to ..\platform\
2015-02-13 11:18:14 +03:00
yangxiao
9b117bf87c
resolve conflict
2015-02-13 15:46:19 +08:00
Justin Fraize
3667cc6e1f
Cleaned up CCAction.cpp
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*Fixed tab/space issue.
*Removed unneeded if/else block.
*Added explicit braces around if block.
2015-02-12 21:00:12 -08:00
minggo
87e444873f
Merge pull request #10268 from kompjoefriek/Fixing-warnings
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Fixed some compiler warnings
2015-02-13 10:04:19 +08:00
yangxiao
d4ace2a08c
Merge branch 'particle_merge' of https://github.com/super626/cocos2d-x into particle_merge
2015-02-13 09:49:07 +08:00
yangxiao
2789ad1393
remove unused code
2015-02-13 09:48:27 +08:00
kompjoefriek
a2ef1abef3
Fixed unwanted changes
2015-02-12 23:07:24 +01:00
zhukaixy
acc0476f01
Solve compile errors on win32 platform
2015-02-12 19:36:03 +08:00
Jeff Oh
e33854f3eb
apply custom request header for every request type (ios)
2015-02-12 20:07:19 +09:00
CocosRobot
a643691795
[AUTO]: updating luabinding automatically
2015-02-12 10:47:08 +00:00
minggo
afd4e94c4c
Merge pull request #10160 from lite3/wildpointer
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fix wild pointer
2015-02-12 18:01:10 +08:00
minggo
7fd6b5bfe7
Merge pull request #10172 from sergeant-wizard/make_tmx_object_group_name_getter_const
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make CCTMXObjectGroup::getGroupName const
2015-02-12 18:00:49 +08:00
minggo
8716164a5d
Merge pull request #10206 from sergeant-wizard/specify_default_capacity_for_sprite_batch_node
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Specify default capacity for sprite batch node
2015-02-12 17:58:59 +08:00
minggo
3a4e9ced46
Merge pull request #10442 from Dhilan007/v3-accelerometer-fix
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Fixed Accelerometer has lagged on iOS
2015-02-12 17:20:07 +08:00
yangxiao
58bfae2e57
adjust and remove unused code
2015-02-12 16:58:34 +08:00
minggo
f44ea6468e
Merge pull request #10461 from ntotani/fix-lua-framework-v3
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fix SpriteEx
2015-02-12 16:17:46 +08:00
yangxiao
8f290b2d24
modify according to minggo
2015-02-12 16:09:08 +08:00
minggo
9d6f399584
Merge pull request #10467 from minggo/audio-issue
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audio resume issue
2015-02-12 15:39:48 +08:00
Wenhai Lin
eb7a7a9fb7
Fixed audio can't resume after the interruption of audio session has ended on iOS.
2015-02-12 15:38:44 +08:00
sawada_yasuharu
cf8a7cd6da
Changed the option to be passed to calculate bounding rect size for
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strings.
As an option, NSStringDrawingUsesLineFragmentOrigin and
NSStringDrawingUsesFontLeading are passed, the result size is differ
from the size which actually strings are rendered.
2015-02-12 15:30:46 +08:00
Naoyuki Totani
2b43c12b88
fix SpriteEx
2015-02-12 15:16:48 +09:00
lvlong
ee03bb8eea
setCameraMask for cocostudio-ui
2015-02-12 09:24:04 +08:00
yangxiao
79a0c0152a
add 3d particle (Particle Universe)
2015-02-11 18:14:22 +08:00
WenhaiLin
20ad425407
Fixed Accelerometer has lagged on iOS
2015-02-11 16:28:43 +08:00
lvlong
6304a89462
Merge branch 'v3' of github.com:super626/cocos2d-x into v3
2015-02-11 14:27:25 +08:00
KompjoeFriek
7f28230311
Fixed merge error
2015-02-10 21:37:18 +01:00
kompjoefriek
00edc542cb
Merged with upstream/v3
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Merged with upstream/v3 and resolved merge conflicts
2015-02-10 21:27:20 +01:00
minggo
1e11f3b3da
Merge pull request #10310 from perminovVS/v3
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Fix visual studio project out of date
2015-02-10 14:18:13 +08:00
Chad
befbc0a14e
FIX for Build error when CC_USE_CULLING=0 #10373
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Fix for build error when using CC_USE_CULLING
2015-02-09 18:15:22 -08:00
Vladimir Timofeev
653bf1549d
win32: Search resources in the executable directory by default instead of the current directory. Because new default location is much more predictable.
2015-02-09 02:23:01 +03:00
yangxiao
2ac0b35283
fix render state
2015-02-06 10:09:23 +08:00
Nite Luo
ee2781e6a6
Merge pull request #10223 from vovkasm/cmake-msvc-fixes-core
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Cmake build system fixes for MSVC (partial)
2015-02-04 23:18:08 -08:00
lvlong
6152925739
If parse the vertex attribute is fail, then discard the vertex attribute.
2015-02-04 16:19:30 +08:00