halx99
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77404fd02a
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Code style
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2021-10-11 12:15:41 +08:00 |
halx99
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c3667c76f0
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Fix #510
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2021-09-30 08:16:33 +08:00 |
halx99
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4a1bebd3e6
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plain include xxhash.h
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2020-11-14 12:22:51 +08:00 |
halx99
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97b283bc94
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Optimize includes
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2020-10-23 16:40:51 +08:00 |
halx99
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22bd64cd27
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Support specific manually and more clearly comment
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2020-10-23 15:27:03 +08:00 |
halx99
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0830fe9c14
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Only needs updateUniformID when set a unstable uniform variable
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2020-10-23 15:07:18 +08:00 |
halx99
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ad98ef54b0
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Add setUniformID manually for user to avoid calculate uniformID with uniform buffer automatically
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2020-10-23 12:39:30 +08:00 |
halx99
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4f36b1bbe9
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Remove default constructor of ProgramState
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2020-10-23 12:17:36 +08:00 |
halx99
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e4d8e60c0b
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Since v4, no needs callback uniform, so mark setCallbackUniform deprecated
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2020-10-23 11:57:17 +08:00 |
halx99
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119479b060
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Refine ProgramState mat id
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2020-10-23 11:37:52 +08:00 |
halx99
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479047361d
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Clear vector after releaseTextures
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2020-08-29 22:00:58 +08:00 |
halx99
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9baf39823e
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Release old storage textures
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2020-08-29 20:07:13 +08:00 |
halx99
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32549195cf
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fix multi-texture2d support
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2020-08-29 16:56:48 +08:00 |
halx99
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8df3d5e274
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Init Commit
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2019-11-23 20:27:39 +08:00 |