minggo
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792204e908
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fixed #645: update pkg file to v1.0.1
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2011-08-02 16:21:23 +08:00 |
minggo
|
914706735f
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update LuaCocos2d.cpp and pkg files
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2011-07-18 17:04:15 +08:00 |
minggo
|
d97fcbf752
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fixed #612: export some CCNode methods to lua
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2011-07-18 10:28:25 +08:00 |
minggo
|
a3e9679578
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fixed #611: add some functions for lua
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2011-07-18 10:18:36 +08:00 |
RongHong
|
9328991cbd
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to update lua support
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2011-07-12 15:18:14 +08:00 |
RongHong
|
41049ec0be
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Merge https://github.com/flyingpacer/cocos2d-x
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2011-07-11 14:02:34 +08:00 |
RongHong
|
30166ad023
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to commit the rest pkg files
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2011-07-11 14:00:55 +08:00 |
unknown
|
54242d709e
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commit some pkg files
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2011-07-08 22:32:54 +08:00 |
RongHong
|
1a869e7c3a
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to commit some pkg files
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2011-07-08 18:31:02 +08:00 |
minggo
|
39a3b715cd
|
fixed #589
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2011-07-08 15:28:13 +08:00 |
Walzer
|
bf99245dbb
|
hide the xcode4 template generator script into tools folder
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2011-06-25 14:20:10 +08:00 |
Walzer
|
e606027b59
|
fixed #528, Lua can get the CCTouch array in callback function; Add CCNode parent for CCLayer in LuaCocos2d.cpp, HelloLua can move the farm layer now.
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2011-06-24 21:03:33 +08:00 |
Walzer
|
3498a91710
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[ios] issue #528, add script_support into xcode4 template
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2011-06-23 10:01:57 +08:00 |
minggo
|
022e2b9998
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issue #528: refactor ok on win32
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2011-06-20 17:31:38 +08:00 |
minggo
|
9c49e27bf1
|
add extensions & tools directory
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2011-06-14 14:31:25 +08:00 |