halx99
9d9067dec4
Backport CCValue APIs
2020-08-18 11:33:18 +08:00
halx99
e379fc513d
Refactor CCValue.
2020-03-03 19:24:07 +08:00
coulsonwang
fb39795d27
fix warning
2019-09-19 18:43:31 +08:00
coulsonwang
dc910efee7
fix uniformLocation
2019-09-17 15:09:44 +08:00
Arnold
eed319938d
[lua tests] MaterialSystemTest update u_Time uniform ( #20083 )
2019-09-05 15:56:39 +08:00
John
3c08471bab
don't convert const char* to char* ( #20039 )
...
* C++ forbids conversion from const char* string to char*, so we change
function signature from char* to const char* in lua basic conversion
functions.
2019-08-16 15:29:49 +08:00
coulsonwang
320b9b4e67
Feature/sprite optimized ( #19998 )
...
Optimize sprite creation speed
2019-08-06 09:37:49 +08:00
Arnold
abd7ffddc6
[lua] remove TODO in LuaBasicConversions.cpp ( #19848 )
...
* remove todos
* merge
2019-06-25 10:22:03 +08:00
coulsonwang
ab749c69ec
fix setBlendFunc ( #19858 )
2019-06-24 15:30:15 +08:00
coulsonwang
10b2799051
Feature/fix mipmap issues ( #19753 )
...
* fix mipmap
* fix mipmap issues
* remove unneeded code
* fix
* remove Texture2D::PixelFormat, add backend::PixelFormat
* fix lua compile error
* reset *.tps files
* fix compile error
* fix compile error
2019-06-02 18:39:51 -07:00
Arnold
98d5f37a30
fix lua-tests errors ( #19646 )
...
* enable test case
* save
* generate enum classes
* save
* autobindg backend interface
* safe
* fix typos
* fix setUniform
* enable draw primitives and fast tmx tiled map
* save all
* update
* fix compile error on mac
* fix locations
* fix locations
* deduce vertexlayout
* clean
* compile on mac
* fix resource path
* save
* update bindings-generator
* remove unused code
* rename ccbackend to ccb
* remove todo
2019-05-05 00:26:34 -07:00
Arnold
eb771312f5
fix lua compile
2019-03-13 15:34:32 +08:00
Arnold
1d0107c087
alias backend::SamplerDescriptor
2019-03-13 10:54:26 +08:00
minggo
a6be522601
make hello lua work
2019-02-28 11:17:05 +08:00
leeda
18a6d8241d
update Copyright. might need manual fix later ( #18659 )
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* Copyright use python script updated. might be fix by manual later
* Revert "Copyright use python script updated. might be fix by manual later"
This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.
* re modify copyright, consider utf-8-sig encoding
* another situation, add Copyright before "Permission is hereby granted"
* Revert "another situation, add Copyright before "Permission is hereby granted""
This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.
* another situation, add Copyright before Permission is hereby granted
* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."
* script modify copyright, consider is cocos copyright or not
* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."
* manual fix, not fix audio related
* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
minggo
8cb299eb2b
fix lua binding string conversion ( #17367 )
...
* fix lua binding string conversion
In previous, the characters after \0 will be truncated.
* revert some unneeded modification
2017-02-15 09:27:10 +08:00
CocosRobot
d07794052f
Update license to 2017 ( #17362 )
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* Typo: CopyRight -> Copyright
* Copyright update: chukong-inc.com -> Chukong Technologies Inc.
* [js files] Copyright update: 2014 -> 2014-2017
* [cpp files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2015 -> 2015-2017
* [js files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2016 -> 2016-2017
* Copyright update: 2013 -> 2013-2017
* Copyright update: 201?-201? -> 201?-2017
* License year fixes.
* Liscene year fix in CCRay.cpp
* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
James Chen
b135d512d2
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
mogemimi
15030ad4c3
Fix typos in log messages
2016-07-25 02:53:22 +09:00
minggo
3dc167a9f9
use std::abs instead
2016-07-11 12:01:09 +08:00
xpol
1e70fb5eb5
Remove include of cocos2d.h ( #15435 )
2016-04-18 15:09:21 +08:00
mogemimi
44080a04d8
Fix typos in comments and strings
2016-03-29 10:52:17 +09:00
Xpol Wan
90456d29ba
Fixes 1605 include path in 541 files
...
using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
XiaoFeng
928dc3ab1f
Add lua value conversion function for cocos studio
2015-11-25 23:03:25 +08:00
dualface
bd39247192
Add Luabinding conversions for std::map<std::string, std::string>
2015-07-26 07:40:34 +08:00
samuele3hu
71595898ed
Update the Lua binding for Physics3D ,related test cases and the template project
2015-05-15 16:25:07 +08:00
samuele3hu
8db62c82f8
Add Lua bindings for Physics3D and related test cases
2015-05-15 09:28:03 +08:00
samuele3hu
5819159889
Add Lua-bindings for SpritePolygon and related test case
2015-04-28 18:19:57 +08:00
samuele3hu
9aadc2a993
Fix the error that the default value of `a` should be 255 when converting a color3b_table into cocos2d::Color4B,
2015-04-17 17:40:28 +08:00
samuele3hu
921981833e
Update Sprite3DCubeMap test case
2015-03-28 14:59:47 +08:00
samuele3hu
020b3ba5cb
Update comments of some header files
2015-03-24 21:46:18 +08:00
htl
5a87908344
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3_origin
2015-01-19 09:38:34 +08:00
samuele3hu
4601331dee
Update the luaval_to_int32 conversional function to get correct value
2015-01-16 09:50:22 +08:00
htl
ecbef0c45c
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3_origin
2015-01-15 16:14:52 +08:00
samuele3hu
203d20161c
issue #9886 : fix the number conversion error when passing 0x80000000
2015-01-13 10:02:09 +08:00
htl
3d2aa30aa7
modify trans lua value to fontdefinition error
2015-01-07 15:18:56 +08:00
samuele3hu
58d946b578
issue #9796 : Extract related physical auto-binding codes to manual-binding to add `CC_USE_PHYSICS` limit
2015-01-05 17:10:25 +08:00
Shrimpz
ac666d1e6d
fixed typo
2014-11-25 15:51:25 +08:00
samuele3hu
08d6b0dcff
Fix the type judgment of lua value would parse string —> int or int —> string
2014-10-31 17:50:59 +08:00
James Chen
dd6bb0b3eb
Uses reference in for loop inside ccvector_std_string_to_luaval
2014-10-23 10:18:09 +08:00
samuele3hu
634d42775e
Update CocoStudioUIEditorTest,adjust Xcode project configure and fix some compile warning
2014-10-19 17:00:05 +08:00
samuele3hu
115d81574c
Add CameraTest、OBBTest and related lua bindings
2014-10-10 09:49:25 +08:00
samuele3hu
f00187d3bb
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3D
...
Conflicts:
tools/tolua/cocos2dx.ini
2014-09-29 09:48:35 +08:00
samuele3hu
e50eaf684f
Add CameraTest and update related lua-bindings files
2014-09-28 14:31:58 +08:00
samuele3hu
23fb2062c9
Fix the bug that passing the wrong stack index to luaval_to_ccvaluemap and luaval_to_ccvaluevector
2014-09-25 15:05:42 +08:00
samuele3hu
45f08d54cb
Fix the member name error in the `vec4_to_luaval `
2014-09-03 15:07:31 +08:00
edwardzhou
bf4143b5a3
show detail class & function name on conversion error
2014-07-21 09:39:41 +08:00
samuele3hu
5b6330d59b
Add more conversion functions and manual binding functions
2014-06-13 14:10:08 +08:00
samuele3hu
2d65f9bc6f
issue #5255:Add Sprite3D test cases for Lua
2014-05-20 18:09:04 +08:00
samuele3hu
5a14b1d67b
fix compile error and synchronizate the UI change for Lua
2014-05-15 15:39:15 +08:00