Commit Graph

2712 Commits

Author SHA1 Message Date
minggo 7dcee2bcf9
Remove ccglstatecache (#19013) 2018-09-11 14:39:30 +08:00
CocosRobot e946c11eb3 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18982) 2018-08-07 11:24:27 +08:00
Jimmy Yin 4a3263d294 Lua: Optimize http header setting code (#18904) 2018-08-06 12:37:25 +08:00
Arnold 81b1e904cd SocketIO#emit/send support multiple parameters (#18944) 2018-07-18 13:41:12 +08:00
leda b26e1bb086
correct #18768, add check for unsafe strcpy() (#18885)
* add check for unsafe strcpy()

add check for unsafe strcpy()

* complying with required coding style

substitute tab with 4 spaces

* NULL -> nullptr
2018-06-08 17:52:50 +08:00
CocosRobot 8988f999f6 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18868) 2018-05-30 21:54:47 +08:00
CocosRobot 1b5f08f528 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18866) 2018-05-30 20:56:51 +08:00
Ricardo Petrére dfdaf9ed61 cc.PI2 was only present in html5 release, added it into JSB (#18860)
[JavaScript] cc.PI2 was only present in html5 release, added it into JSB
2018-05-30 20:36:21 +08:00
CocosRobot 2b80503972 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18844) 2018-05-23 11:32:42 +08:00
leda 391f30a3f3 beauty cmake format, reduce duplicate defines (#18799)
* reduce cmake module duplicate

* make module use more clear, correct cmake style

* keep default physics option

* delete the modules distributed with cmake

* unify the cmake files format

* use AndroidNdkModules at cmake sys modules

* add cmake comments for win

* update cocos2dx files list, manually
2018-05-02 15:33:01 +08:00
leda a5c52607d5 check test cases and fix small bugs before 3.17 release (#18786)
* update edit box H alignment case

* improve label no-break-space test case

* fix label test cases bug

* add GetterSetter define for the placeHolder of TextField

* fix event condition bugs on ParticleTest.lua
2018-04-25 09:50:53 +08:00
CocosRobot 68adbb08ec [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18779) 2018-04-20 17:50:34 +08:00
leda 8ada72aa5c update web Spine to 3.6.39 2018-04-19 09:26:37 +08:00
leda 86ea3a8aee cmake add collect headers list, unify the logic of source add (#18722)
* fix mistake for ios lua template

* auto select headers depend on sources

* change cmake "cocos_build_app" from macro to function

* fix cmake dll repeat copy

* update travis srcipt

* add header list for cocos lib

* add header list in cmake files

* re-add include dir Classes

* improve template cpp var name

* remove func get_headers_by_sources

* cmake add simulator header list

* make source and header collect more clear

* improve macos app pkg

* improve ios pkg, run failed

* revert the ios pak logic, keep older

* expand var APP_BIN_DIR scope

* fix use sqlite3 error on linux

* fix win32 compile error

* remove multi-add mistake

* try to fix python install issue on travis

* fix js-tests build on android

* uninstall old python in travis

* add travis  python print info

* fix command ll to ls -l

* remove useless link

* PYTHON_BIN adapt homebrew python
2018-03-14 13:51:29 +08:00
CocosRobot e5d4a54bff [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18718) 2018-03-08 15:32:40 +08:00
leda 50ecf00115 cmake support win32 ,and support generate&use prebuilt libs (#18683)
* fix win32 prebuilt error, and set cmake as default android native build

* cpp-template support msvc

* add msvc version check

* add -D_USRLUASTATIC, fix lua lib cmake compile error

* fix cpp-empty-test res copy dir, add function needed

* improve msvc res copy

* refactor cmake copy dll logic

* fix cpp-tests compile error

* refactor copy dll temp

* refactor win32 exe using dlls

* js-project compile support cmake using msvc

* improve res mark for win32

* update the way of lua project res mark

* add D_USRLUASTATIC for lua project

* unify RELEASE Release to Release, add CMAKE_CONFIGURATION_TYPES

* improve VS shows targets, add folder

* improve mac/ios res mark

* reduce useless comments

* unify cpp src include variable

* refactor cpp test project  package logic

* improve pkg app logic

* start support prebuilt libs for cpp project using cmake

* improve prebuilt libs generate

* expand js/lua support prebuilt libs on mac

* adapt IDE generate libs path

* start do prebuilt for android

* improve the way of using external libs for prebuilt

* prebuilt libs support cpp-empty-test on android studio

* cpp-tests prebuilt libs, and remove useless

* start to improve libs using, to adapt prebuilt

* improve cpp tests prebuilt on android

* prebuilt support lua & js test on android

* prebuilt support cpp&js template

* rename prebuilt variabl, detail androd config

* finish android support prebuilt using cmake

* fix cmake script run in windows error

* reduce variable name length

* improve the way of win32 use dlls to adapt prebuilt

* loosen pick js/lua engine lib condition

* self review and start check linux build

* unify compile option location

* strict copy dlls condition

* improve libs link order

* start redo the way of copy dlls

* unify dlls copy logic

* fix linux res copy error

* update cmake copy file path in linux

* make prebuilt dir if needed, and divide Debug and Release dir

* cmake win32 divide Debug and Release dir well

* comment Lua Template project, for the unfinished lua simulator support

* add simulator cmake file

* start support simulator

* simulator support cmake build on macOS

* fix simulator compile error on win32

* add simulator prebuilt support

* improve mark cocos app macro

* improve cmake template project format

* improve cmake app files format

* fix format improve mistake

* detail cmake readme

* improve readme, useless comments

* add game.rc to template project

* check travis openssl version

* try update travis openssl

* upgrade travis openssl

* change openssl link

* change to upgrade openssl

* re install python with upgrade openssl

* add comment for macro and func, improve variable name
2018-03-08 09:47:57 +08:00
Dimon4eg 74daac0751 Support Belarusian language (#18658)
* Support Belarusian language

* Fixed code duplication - moved language convertion code to ccUtils

* added Belarusian language for all platforms

* Fix ios/mac build errors
2018-02-11 09:19:47 +08:00
leeda edee97278f V3 android cmake support, add mac/ios support (#18646)
* CMake build improvements

* android cmake support

* Enable proguard for cocos2d

* examples & test cmake support

* add android build type param to gradle.properties file

* less warnings

* update all android configs to recomended settings

* fix network cmake error

* fix js-tests cmake error

* android build config, add cmake

* android build config, add cmake

* add lua share lib

* android lua cmake build fix

* fix

* luajit test

* run fail, still

* fix js-warning

* correct lua main include

* lua test project cmake support android

* try to add lua-template cmake support

* lua template fix

* js_tests support cmake on android

* js-tests improve

* cmake support js-template

* test to realise prebuild

* cmake improve, no feature

* improve templates cmake

* refactor cmake struct

* correct cpp-tests cmake

* cpp-templates cmake improve

* typo fix

* cmake struct refator

* change default option

* adapt new project struct

* uniform cmake test style

* add_dependencies to support make -j

* little struct improve

* little fix

* adapt cmake bin dir

* little improve about cmake version

* change build all tests condition

* add source_group for Xcode

* add mark source files

* add more mark source code

* add template project to test

* add macos info.plist template

* add pak macos for all project

* lua test icon fix

* not consider lua project for now

* modify pak method

* add another ios toolchain

* add ios system library

* update ios toolchain, and reduce ios compile errors

* reduce error

* make ios engine lib compile pass

* cpp-empty-test ios bundle

* cpp-tests ios support

* js-tests ios support

* templates project support ios

* fix the way of lua-tests package

* try to fix lua-template on macOS

* comment lua-template sim file

* improve display on xcode

* update cmake readme

* check android compile again

* fix android compile error

* fix linux cmake res error

* update deps version, for cmake

* fix lua_template linux compile error

* close android cmake support for now

* review template android share library name

* change PROP_BUILD_TOOLS_VERSION version to 27.0.1

* change android compile version

* make `PROP_APP_PLATFORM` back, add comments for android native build

* Revert "make `PROP_APP_PLATFORM` back, add comments for android native build"

This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
Dimon4eg b3285edb56 Speed up windows build (#18662)
* added precompiled headers

* Configure Visual Studio projects to use precompiled headers
2018-01-29 16:36:38 +08:00
leeda 18a6d8241d update Copyright. might need manual fix later (#18659)
* Copyright use python script updated. might be fix by manual later

* Revert "Copyright use python script updated. might be fix by manual later"

This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.

* re modify copyright, consider utf-8-sig encoding

* another situation, add Copyright before  "Permission is hereby granted"

* Revert "another situation, add Copyright before  "Permission is hereby granted""

This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.

* another situation, add Copyright before Permission is hereby granted

* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."

* script modify copyright, consider is cocos copyright or not

* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."

* manual fix, not fix audio related

* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
CocosRobot 4a23e754b2 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18647) 2018-01-19 09:28:46 +08:00
CocosRobot 63767d5550 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18642) 2018-01-18 17:47:46 +08:00
James Chen b2ecbca549 fix JSB Memory leaks and crashes (#18577)
* [game] Uses global compartment.

* fixed cocostudio bug.

* Fixes Memory leak for JSB.

* Memory leak in ActionsTest.js

* js_callfunc binding check whether jsThis is valid.

* Fixes potential crash in DownloadDelegator .

* CCLOG -> CCLOGINFO for garbage collect callback.

* jsb_c_proxy_s is a struct which contains a JS::Heap<> cpp object. Need to use `new`/`delete` to manage its memory.

* The functionality of JS controls C++ object's lifecycle isn't stable enough, please don't enable it now. Make an error if user enables it.

* Compilation error fixes.

* Removes unused JSAutoCompartment since we use JS_EnterCompartment/JS_LeaveCompartment now.
2018-01-10 14:39:45 +08:00
CocosRobot 48c55e5891 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18573) 2017-12-20 10:18:55 +08:00
CocosRobot fe69b07e75 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18540) 2017-12-07 13:45:26 +08:00
James Chen 907b6fda75 Uses NDK r16 to generate js/lua binding code (#18536) 2017-12-07 13:34:12 +08:00
CocosRobot 190e1239bf [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18535) 2017-12-05 18:04:27 +08:00
homolumo 878557814f fix build bug in CCLuaJavaBridge.h (#18524) 2017-12-01 09:47:02 +08:00
CocosRobot 187a6639e9 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18522) 2017-11-29 09:19:23 +08:00
CocosRobot 3ffc1e8644 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18494) 2017-11-23 16:06:18 +08:00
Jason Xu a8b6e33d9c Unregister spine event lua event handler should set listener to null. (#12845) 2017-11-21 10:55:55 +08:00
CocosRobot d42098e2c4 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18431) 2017-11-02 11:17:04 +08:00
minggo cfaa77be28
Update spine (#18427) 2017-11-02 09:06:13 +08:00
minggo 496de07633 don't have to set NDK_MODULE_PATH manually 2017-10-26 13:40:27 +08:00
CocosRobot bf67850710 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18397) 2017-10-23 11:58:20 +08:00
CocosRobot 79b97e9992 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18385) 2017-10-20 10:06:21 +08:00
minggo 36f7f3c37e Merge branch 'v3.16' of github.com:cocos2d/cocos2d-x into syn-v316 2017-09-13 11:18:39 +08:00
James Chen 2fbb6fe32a [ci skip][lua] Bug fix in xhr:getResponseHeader("xxx") and better coding particle. (#18252)
* [lua] Bug fix in xhr:getResponseHeader("xxx") and better coding particle.

* More const auto &.
2017-09-13 10:54:35 +08:00
pandamicro 1929265a7c [ci skip] Fix web engine issues for 3.16 QA (#18251)
* Fix web test case issue in UIListView

* imgLoader callback use texture instead of image

* Update web ref
2017-09-11 21:03:22 -05:00
CocosRobot 46e70d3c71 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18236) 2017-09-08 10:49:17 +08:00
CocosRobot 5d2c3f5d43 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18234) 2017-09-08 09:28:16 +08:00
minggo c89e35e22a Merge pull request #18216 from cocos2d/v3.16
V3.16
2017-09-06 14:59:36 +08:00
James Chen 7a65363208 Changes JS version to 3.16. (#18210) 2017-09-06 09:10:14 +08:00
Valera 03635ecc4a Improved Cocos2dxLuaLoader.cpp (#18171)
* Improved Cocos2dxLuaLoader.cpp

* Added testcase for new LuaLoader
2017-08-25 09:32:02 +08:00
jett_yu d11674fd9c [ci skip]implementation conversion lua table to ObjC Dictionary (#18134) 2017-08-24 14:17:21 +08:00
CocosRobot b274322961 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18183) 2017-08-22 10:06:38 +08:00
CocosRobot 1fa0f3d237 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18129) 2017-08-07 17:01:27 +08:00
Joel Besada efe95fd899 [ci skip]Add Chipmunk JS binding for segmentQuery (#18107) 2017-08-07 11:57:45 +08:00
CocosRobot db79a5ea6f [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18102) 2017-07-26 17:03:19 +08:00
CocosRobot 54586d06a4 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18081) 2017-07-17 16:51:50 +08:00
CocosRobot 17f2a12a28 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18061) 2017-07-13 11:13:38 +08:00
CocosRobot 81d70adece [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18052) 2017-07-12 09:50:15 +08:00
CocosRobot#Set 012e9982d8 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically 2017-07-05 01:32:25 +00:00
halx99 f2e9785132 Export cocos2d::utils::findChild to lua-bindings (#18013) 2017-07-04 14:37:44 +08:00
CocosRobot e7a2708812 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18021) 2017-07-03 15:21:55 +08:00
Wu Zheng 41ef696019 luaoc static function return type fix (#17956)
* update remote repo

* Revert "update remote repo"

This reverts commit c92200d0ac4203c32048ea902e92535dcb4d0935.

* returnType BOOL

* luaoc return type encode
2017-06-26 14:04:55 +08:00
minggo 4ce443bac2 use prebuilt version of bullet (#17950)
* use prebuilt bullet

* prebuilt bullet work ok on linux

* update search path

* update search path

* fix compiling issue for lua/jsb projects

* prebuilt bullet work on windows

* update 3rd party lib version

* add bullet search path

* fix script bindings issue

* fix scripting binding
2017-06-21 13:39:38 +08:00
Y-way e6210874dd Processing Lua file(UTF8+BOM) that is encrypted will crash,when free the buffer pointer that is changed pointer address. (#17937) 2017-06-20 09:02:40 +08:00
CocosRobot 78d5a809c8 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17933) 2017-06-20 09:01:57 +08:00
CocosRobot 992ac34a2d [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17913) 2017-06-09 09:54:03 +08:00
CocosRobot 7230593be0 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17910) 2017-06-08 17:06:05 +08:00
CocosRobot 12db177f5c [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17905) 2017-06-07 16:54:36 +08:00
CocosRobot 421bd16cb7 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17904) 2017-06-07 13:44:00 +08:00
minggo 4ca29ac1cf Merge v3.15.1 (#17897)
* remove APP_SHORT_COMMANDS setting (#17722)

some developers report it will cause error on Windows though i can not reproduce it. It is strange, the setting is used to resolve command length limitation on Windows.

* Particle font size should be a const value (#17676)

* Particle font size should be a const value

* Minor fix: CCStencilStateManager.hpp -> CCStencilStateManager.h in xcode project.

* JSB SocketIO.connect supports to pass a CA cert file (#17736)

* JSB SocketIO.connect supports to pass a CA cert file

* The second parameter of SocketIO.connect function is probably a `option` object. JSB just ignores it.

* The optimization for huawei. (#17832)

* The optimization for huawei.

* setAnimationInterval fix for all platforms.

* disable debug

* include fix.

* Uses better configuration for huawei optimization (#17838)

* Uses better configuration for huawei optimization

* Updates jar file and uncomment fps controlling code

* [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17840)

* update release not and version (#17845)

* [android] Removes an unused variable sRegistered in Cocos2dxActvity.java. (#17861)

* Updates jar to resolve warning while packaging APK file. (#17863)

* update release date (#17870)

* fix compiling error
2017-06-05 13:37:50 +08:00
dadi 3eadc05d36 Fix iskindof (#17785)
* Fix iskindof logic error

* fix iskindof

* No need to deal metatables in function iskindof_
2017-05-23 16:13:37 +08:00
CocosRobot dd880eedf7 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17857) 2017-05-23 10:17:48 +08:00
CocosRobot a857ebe831 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17848) 2017-05-22 16:47:08 +08:00
David DeSimone 2f3a7df55a Fixing serious XMLHTTP leak when CC_ENABLE_GC_FOR_NATIVE_OBJECTS enabled (#17844)
* Fixing issue where XMLHttpRequests would not have their destructor fire if CC_ENABLE_GC_FOR_NATIVE_OBJECTS was set. This was due to mismanagement of JSHeap object tracing.

* Removing unused variables in js_add_object_root.
2017-05-22 13:40:07 +08:00
CocosRobot 1bfbf35026 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17830) 2017-05-19 09:41:55 +08:00
minggo c23330e528 webview supports https in jsb (#17805) 2017-05-11 10:25:43 +08:00
Joshua Meng cc21ff32bf Issue #16188: Fix lua-script Sprite:playAnimationOnce(animation, args) blink bug (#17583) 2017-05-10 17:37:38 +08:00
CocosRobot e7a9ffb396 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17780) 2017-05-05 11:11:06 +08:00
RickyZheng001 f8e325792b V3.15 (#17752)
* remove APP_SHORT_COMMANDS setting (#17722)

some developers report it will cause error on Windows though i can not reproduce it. It is strange, the setting is used to resolve command length limitation on Windows.

* Particle font size should be a const value (#17676)

* Particle font size should be a const value

* Minor fix: CCStencilStateManager.hpp -> CCStencilStateManager.h in xcode project.

* JSB SocketIO.connect supports to pass a CA cert file (#17736)

* JSB SocketIO.connect supports to pass a CA cert file

* The second parameter of SocketIO.connect function is probably a `option` object. JSB just ignores it.
2017-04-27 09:25:20 +08:00
CocosRobot ddb4dc893b [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17733) 2017-04-21 09:16:25 +08:00
minggo ee84d9f12e update v3.15 2017-04-14 13:45:32 +08:00
Ricardo Petrére c69823ba6f cc.Follow not working on mobile
When using a cc.Follow action, I've tested on mobile devices (Android & iOS) and it's not working. This changed fixed the problem.
2017-04-06 08:45:06 -03:00
minggo 9ed5127edc synchronize v3.15 2017-04-01 17:16:45 +08:00
pandamicro 4fe75a99b5 Update engine version (#17624) 2017-03-31 16:09:20 +08:00
CocosRobot 31c0e27b4b [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17606) 2017-03-29 14:23:15 +08:00
pandamicro d25cd8ddf4 [ci skip] Fix QA issues (#17596)
* Fix RenderTexture#clear API inconsistency

* Improve js-tests desktop page

* Fix issues in js test cases
2017-03-27 18:03:20 +08:00
minggo cab5195ad4 find .luac first (#17572) 2017-03-23 10:43:39 +08:00
CocosRobot 72d47c7f39 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17566) 2017-03-22 14:56:45 +08:00
CocosRobot 95921836ca [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17549) 2017-03-20 09:39:41 +08:00
rh101 f8eccb9608 Added VS2017 support in project files (#17548)
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entries for non-existent files that were causing "Build is out of date" issues in Visual Studio
[project.pbxproj] Removed entries for non-existent file

* [libcocos2d.vcxproj.filters] Renamed CCStencilStateManager.h extension to .hpp.

* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entry for file CCDownloaderImpl.h which does not exist.

* Changed extension of CCStencilStateManager.hpp to .h

* Added support for VS2017 in project files.
2017-03-20 09:36:07 +08:00
pandamicro 0e0987d337 Support notify progression in XMLHTTPRequest (#17509)
* Support notify progression in XMLHTTPRequest

* Fix indent

* Fix issues

* fix issue
2017-03-16 14:09:51 +08:00
pandamicro 75383bdcde Jsb improvements (#17513)
* Cleanup ScriptingCore code

* Add jsb.ENABLE_GC_FOR_NATIVE_OBJECTS to indicate the memory model

* Use incremental GC

* Improve ScriptingCore::executeFunctionWithOwner performance

* Support ScriptingCore::executeGlobalFunction

* Reuse js objects for get_or_create_weak_jsobject reduce memory usage

* Fix sequence / spawn js object lost issue

* Improve wrappers with cppOwner system
2017-03-16 09:42:16 +08:00
CocosRobot 87b4d7d54d [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17507) 2017-03-15 16:23:50 +08:00
pandamicro 0eec73ba43 Bindings fix and assets manger ex fix (#17115)
* Fix custom event being discard during event emission

* Fix tilemap black line issue

* Fix auto bindings config

* Adapt websocket to new memory model

* Improve cocos2d_specifics code stability

* Fix issue with get_or_create_js_object function

* Improve memory usage in function wrapper invocation

* Use JS Function bind to avoid memory tracking issues

* Support size parameter to collect total byte size before update process

* Fix download resuming issue on Android

* Remove temporary assets when temporary manifest is invalid or out of date

* Use version compare handle to compare manifests versions

* Support max concurrent tasks setting & download verify callback

* Add Manifest::Asset conversion

* Avoid crash caused by wrappers

* Sync implementation of tested and published AssetsManagerEx from Cocos Creator

* Fix linux compilation issues
2017-03-15 16:09:02 +08:00
mogemimi 98d2236914 Prevent signed/unsigned mismatch (#17468) 2017-03-08 14:32:23 +08:00
CocosRobot fb730b5395 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17456) 2017-03-07 11:29:17 +08:00
CocosRobot e08cbc1c39 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17453) 2017-03-07 09:45:23 +08:00
CocosRobot b32c84f8c2 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17449) 2017-03-06 18:28:58 +08:00
CocosRobot 7dbfc85a8f [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17430) 2017-03-02 16:08:53 +08:00
James Chen 619e012d9b [WebSocket] Adds support for getting url and server selected protocol (#17381)
* [WebSocket] Adds support for getting url and server selected protocol

* Adds const keyword for getter methods, and make LOGE also works in release mode.
2017-02-20 09:44:20 +08:00
CocosRobot#Set a3daaf3626 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically 2017-02-17 07:53:15 +00:00
CocosRobot 126c983ca9 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17375) 2017-02-17 10:17:46 +08:00
minggo 8cb299eb2b fix lua binding string conversion (#17367)
* fix lua binding string conversion
In previous, the characters after \0 will be truncated.

* revert some unneeded modification
2017-02-15 09:27:10 +08:00
CocosRobot d07794052f Update license to 2017 (#17362)
* Typo: CopyRight -> Copyright

* Copyright update: chukong-inc.com -> Chukong Technologies Inc.

* [js files] Copyright update: 2014 -> 2014-2017

* [cpp files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2015 -> 2015-2017

* [js files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2016 -> 2016-2017

* Copyright update: 2013 -> 2013-2017

* Copyright update: 201?-201? -> 201?-2017

* License year fixes.

* Liscene year fix in CCRay.cpp

* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
James Chen 4237639dd6 Some fixes for websocket (#17342)
* libwebsockets & curl are dynamic libraries now, modify project configuration for win32.
Updates WebSocketTest.cpp to test wss connection.

* Corrects some logic in WebSocket.cpp. Adds wss test case. WebSocketTest suggests developers to use `WebSocket::closeAsync` method which will not block current thread.

* mutex unlock fix in WebSocket.cpp. Reverts TEST URL.

* Allows self-assign cert.

* Each ws connection will create a virutal host now. Supports self-signed cert and update test case to suggest developer use ‘closeAsync’.

* Updates deps to 123.
2017-02-13 15:15:23 +08:00
CocosRobot ced1009291 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17339) 2017-02-10 14:14:16 +08:00
minggo 34d4c65c86 fix crash on Android (#17338)
The crash is caused because of local reference table overflow
2017-02-10 13:51:29 +08:00
minggo c61cd9afe7 fix spine binding codes and test case (#17335) 2017-02-10 11:58:23 +08:00
CocosRobot 85dbcc1638 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17332) 2017-02-09 17:07:42 +08:00
minggo 8825a091bb update spine to 3.5.35 (#17331)
* update spine to 3.5.35

* fix jsb compiling error

* fix lua compiling error
2017-02-09 16:57:42 +08:00
CocosRobot 3d51645d3d [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17319) 2017-02-08 10:42:18 +08:00
Dale Stammen 9381152ef1 removed support for Windows 8.1 store and phone (#17311) 2017-02-08 09:46:47 +08:00
mogemimi 75d2e76095 Fix minor typos in comments and docs (#17294) 2017-02-07 09:41:52 +08:00
CocosRobot c1b4358d13 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17290) 2017-02-06 16:31:09 +08:00
mogemimi 1d47ae7e90 Fix typo in function name (#17253) 2017-02-04 10:35:56 +08:00
CocosRobot 4e6be0e9da [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17276) 2017-02-04 10:35:08 +08:00
mogemimi 777a97e141 Fix typo in AudioState (#17258) 2017-02-04 10:34:34 +08:00
CocosRobot#Set bdcf461dc3 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically 2017-01-23 01:32:57 +00:00
minggo 690db56f44 Merge v3.14.1 (#17231)
* update cocos console to fix compiling error with Android Studio projects (#17129) (#17145)

* fix crash if physics3d camera is not set (#17139) (#17144)

* fix linking error with vs2015 (#17146)

* fix issue #17116 & #17119 for v3.14.1

* tests cases

* better documentation

* doc: updates sprite doc

* Fix scale9sprite polygon info (#17161)

* add guard code to Scale9Sprite

* add new test code

* Glfw linux issue (#17166)

* purge glfw3 before installing glfw3.2

* purge glfw3 before installing glfw3.2

* Update web engine ref (#17169)

* update version and release note (#17170)

* issue ##17119 improved v3.14.1 (#17189)

* update version (#17230)
2017-01-20 09:59:30 +08:00
CocosRobot 1bc016b354 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17232) 2017-01-19 14:15:08 +08:00
minggo 00b9dcd62e Lua custom handler (#17211)
* avoid crash if custom handler vector is empty

* simplify codes
2017-01-18 17:05:08 +08:00
mogemimi 888b985e0e Fix variable name typo (#17195) 2017-01-16 11:21:34 +08:00
CocosRobot 21d57bfd39 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17185) 2017-01-16 11:20:39 +08:00
CocosRobot f2114f36f8 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17183) 2017-01-13 14:04:11 +08:00
minggo 1b6c8cc5c1 bind FileUtils:getDataFromFile() to lua (#17182) 2017-01-13 13:39:58 +08:00
minggo afb55253f1 fix dutch language value and add missing languages (#17160) 2017-01-11 14:04:45 +08:00
CocosRobot 90e0ab0c2e [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17152) 2017-01-11 10:49:48 +08:00
CocosRobot 91ae4b1c03 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17143) 2017-01-10 16:59:15 +08:00
kosmosR2 44fb4ba3bc To use some HTTP client library those use `send(null)` like `superagent`,`XMLHTTPRequest` should send a empty request instead of abort. (#16989) 2017-01-05 16:12:03 +08:00
CocosRobot#Set 69217f0e8b [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically 2017-01-05 01:40:38 +00:00
minggo a0acaf5972 Merge pull request #17101 from minggo/merge-v314
Merge v314
2017-01-04 11:48:31 +08:00
CocosRobot 61170c69ee [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17103) 2017-01-04 11:47:58 +08:00
minggo f63fad3e27 Merge branch 'v3.14' into merge-v314 2017-01-04 09:49:22 +08:00
pandamicro 88be66218b Small fix to CallbackWrapper 2016-12-26 00:08:59 +08:00
pandamicro 7c2ea03b00 Improve TrackEntry issue solution with internal unordered_map 2016-12-26 00:08:18 +08:00
pandamicro 100c027054 Fix chipmunk crash issues when using setDefaultCollisionHandler 2016-12-21 11:07:18 +08:00
pandamicro a3d6705b02 Improve cc.formatStr 2016-12-21 11:05:49 +08:00
pandamicro 24be2acde0 Merge branch 'v3.14' of github.com:cocos2d/cocos2d-x into v3.14
# Conflicts:
#	cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
#	cocos/scripting/js-bindings/manual/js_manual_conversions.cpp
#	cocos/scripting/js-bindings/manual/jsb_event_dispatcher_manual.cpp
#	tests/js-tests/src/SpineTest/SpineTest.js
2016-12-19 12:39:55 +08:00
pandamicro 149bdf125e Update engine version 2016-12-19 12:15:41 +08:00
pandamicro 51a09048bd Increase default JS heap to 32 mb 2016-12-19 11:51:43 +08:00
pandamicro a508b7d751 Fix crash during Wrappers deallocation (possible to have leak) 2016-12-19 11:51:23 +08:00
pandamicro 46dbb32fd9 Fix spine TrackEntry recursive conversion issue by using getter 2016-12-19 11:50:52 +08:00
pandamicro 2b6e84e9a2 Separate FinalizeHook for ref objects and non ref objects 2016-12-19 11:50:32 +08:00
CocosRobot 77d0e8292a [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17016) 2016-12-15 10:03:04 +08:00
James Chen c0291afad7 Merge branch 'v3.14' into merge-v3.14 2016-12-14 17:03:58 +08:00
CocosRobot edca6862b9 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17009) 2016-12-14 09:37:46 +08:00
pandamicro 5823f5792b Synchronize creator engine bug fixes and upgrade web engine (#17003)
* Add EventDispatcher#hasEventListener (sync from creator)

* Fix function wrapper using js object during its gc

* Support more system languages

* Direct log/error for better understanding problems & add sys.now

* Synchronize Editbox APIs

* Synchronize Scheduler.PRIORITY_NON_SYSTEM const

* Upgrade web engine

* Upgrade test cases

* Manually bind EventDispatcher::addCustomEventListener to avoid memory issue

* Manual bind EventListeners’ create to avoid memory issue

* Fix compilation issue when COCOS_DEBUG = 2

* Unify function name of Texture2D::releaseTexture

* Fix compilation issues and update web & bindings-generator

* Fix lua compilation issue

* Use %ld instead of %zd
2016-12-14 09:27:47 +08:00
pandamicro a73485a1bc Use %ld instead of %zd 2016-12-13 18:12:50 +08:00
pandamicro d89bde4e8e Fix compilation issues and update web & bindings-generator 2016-12-13 15:37:46 +08:00
pandamicro bedde74df5 Fix compilation issue when COCOS_DEBUG = 2 2016-12-13 14:29:25 +08:00
pandamicro 00b57c9565 Manual bind EventListeners’ create to avoid memory issue 2016-12-13 14:29:24 +08:00
pandamicro 3d6b1367cd Manually bind EventDispatcher::addCustomEventListener to avoid memory issue 2016-12-13 14:29:24 +08:00
pandamicro 6b25a73a93 Synchronize Scheduler.PRIORITY_NON_SYSTEM const 2016-12-13 14:29:24 +08:00
pandamicro d4618e60ef Synchronize Editbox APIs 2016-12-13 14:29:24 +08:00
pandamicro ae5ccd16f2 Direct log/error for better understanding problems & add sys.now 2016-12-13 14:29:23 +08:00
pandamicro b50ea4afce Support more system languages 2016-12-13 14:29:23 +08:00