James Gregory
d52aa420e8
Switch to slot-based GL buffer loading code for CCSprite.
2013-05-06 20:59:47 -07:00
James Gregory
089a47d937
Add method to CCNode class to allow uploading data to GPU. Call it from CCSprite.
2013-05-06 20:58:45 -07:00
Mark Henderson
038a04c05b
Fixing SpriteBatchNode and LabelBMFont to prevent error when release is called without calling init
2013-04-11 15:02:09 -07:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
...
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
minggo
94076a5b9c
issue #1686:synchronize CCSprite.cpp
2013-02-27 15:30:49 +08:00
James Chen
6f3b22031f
Using new API of getting full path for file name.
2013-01-25 20:51:52 +08:00
James Chen
bc76cf09c4
Added filename lookup support for win32.
2013-01-18 21:54:48 +08:00
walzer
4ae43e5901
fix typos in doxygen of CCSprite and CCProtocol
2013-01-14 21:51:47 +08:00
walzer
c9c227873f
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2013-01-14 17:07:07 +08:00
walzer
1ab552b482
Add a sample doxygen sample in CCSprite.h and CCProtocol.h
2013-01-14 16:54:20 +08:00
James Chen
6733f786a5
fixed #1649 : Reverted some invokings of function that returns const reference.
2013-01-14 16:06:18 +08:00
James Chen
6565fa92cc
fixed #1649 : Changed return type to const reference for member variable access.
2013-01-14 15:51:53 +08:00
James Chen
266e6e8acc
fixed #1641 : The coins in Watermelon Me fail to animate in cocos2d-x JS binding.
2013-01-05 18:54:08 +08:00
minggo
a75f8b7e7a
fixed #1593:remove all deprecated methods expect CCBAnimationManager
2012-12-06 18:51:33 +08:00
James Chen
ebd522e3fa
issue #1564 : Return a new object instead of 'const reference' for some get methods.
2012-11-20 16:34:55 +08:00
minggo
a4a53df159
issue #1555:build ok on android
2012-11-16 14:23:14 +08:00
minggo
a701eaecce
issue #1555:update to v2.1 beta3
2012-11-14 18:05:15 +08:00
James Chen
833b5b1be8
Merge branch 'gles20' of https://github.com/mrmop/cocos2d-x into iss1557-marmalade
...
Conflicts:
cocos2dx/base_nodes/CCNode.cpp
cocos2dx/sprite_nodes/CCSprite.cpp
samples/TestCpp/Classes/TouchesTest/Ball.cpp
samples/TestCpp/Classes/VisibleRect.cpp
samples/TestCpp/Classes/VisibleRect.h
2012-11-12 10:20:04 +08:00
minggo
af12b8dfc2
revert CCSpriteBatchNode::removeSpriteFromAtlas()
2012-10-30 18:20:47 +08:00
minggo
4d8f1aa678
Merge pull request #1420 from sburavtsov/gles20-fixSpriteBatch
...
Fix removeTileAt crash corresponding this post: http://www.cocos2d-x.org ...
2012-10-29 20:12:21 -07:00
James Chen
9f6d263c15
fixed #1531 : The CCSprite::updateTransform() function needs to inherited from a base function on the CCNode.
2012-10-30 10:24:28 +08:00
Mat Hopwood
2b265929e2
Marmalade Sample data removed and merged changes
...
* Marmalade samples now use Resources folder, excess data removed
* Merged in James' changes
* CCNode::updateTransform() added
2012-10-25 21:40:37 +01:00
Mat Hopwood
24115675b0
Marmalade Cocos2d-x Main Repo Changes
...
These are changes to the main Cocos2d-x repo that Marmalade would like
to request for inclusion in the main repo
2012-10-19 16:38:58 +01:00
Sergey Buravtsov
9eec2d69ee
Fix removeTileAt crash corresponding this post: http://www.cocos2d-x.org/boards/6/topics/4336
2012-10-01 16:08:11 +04:00
walzer
06f639edab
update copyright to 2012, update cocos2d version to 2.0.3
...
1. update all copyright from 2010-2011 to 2010-2012 cocos2d-x.org
2. update COCOS2D_VERSION to 0x00020003
3. update const char* cocos2dVersion() to "cocos2d-2.0-x-2.0.3"
2012-09-24 21:22:20 +08:00
Donald Alan Morrison
4cbd993091
Minor English Spelling Corrections. A few grammar corrections.
2012-09-17 00:02:24 -07:00
YuLei
39b019b2cb
[Mac] fix CC_ASSERT error
...
[Mac] add CC_DISABLE_ASSERT check
[cocos2d-x] CCSprite::createWithSpriteFrame() check pSpriteFrame
2012-09-04 11:16:59 +08:00
Rolando Abarca
bee9099102
updates CCMenuItem and CCAnimation
2012-08-27 08:43:39 -07:00
Rolando Abarca
4ce9cc9810
adds typeinfo and fixes overloaded funcs
2012-08-27 08:43:38 -07:00
Rolando Abarca
a114502929
removes OBJECT_TYPE thing
2012-08-27 08:43:38 -07:00
Rolando Abarca
4e640ecb35
uses new ADD_OBJECT_TYPE macro
2012-08-27 08:43:37 -07:00
Rolando Abarca
e757d55a29
updates cocos2d-x API to support getObjectType()
2012-08-27 05:45:11 -07:00
minggo
56ce6869d6
Merge pull request #1227 from donaldalanmorrison/gles20
...
Gles20
2012-08-23 18:32:39 -07:00
minggo
2a9d29ba21
fixed #1440:convert offert point to pixel
2012-08-22 14:29:23 +08:00
Donald Alan Morrison
c75f73aa41
Silenced Static Analyzer Warning by removing unneeded assignment. (Value never read.)
2012-08-20 14:33:34 -07:00
Walzer
a77a4eac03
add more details in doxygen comments.
2012-08-10 13:58:34 +08:00
Walzer
cc3d850892
fixed #1416 , add object orientated APIs for CCGeometry, replace "CCFloat" with "float"
2012-08-01 15:30:12 +08:00
Walzer
685b70e6fb
fixed #1402 , résolve conflicting "create" functions
...
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
James Chen
bde351dda7
fixed a bug in CCSpriteFrame::getTexture.
...
if( m_strTextureFilename.length() <= 0 ) // logic error, must be > 0
{
return CCTextureCache::sharedTextureCache()->addImage(m_strTextureFilename.c_str());
}
2012-06-27 15:04:42 +08:00
James Chen
a901b0bb12
fixed #1367 : Refactor "createWith***" to "create".
2012-06-27 14:21:29 +08:00
Walzer
9eab0c19f8
add groups to all classes for doxygen
2012-06-20 18:09:11 +08:00
James Chen
24e3ec7499
fixed #1336 : Updated comment information for deprecated apis.
2012-06-20 14:31:36 +08:00
James Chen
b818c0afa6
fixed #1336 : Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
2012-06-20 11:48:31 +08:00
minggo
90448ec7d0
issue #1269:fix some compiling error because of including error header files
2012-06-19 16:20:46 +08:00
minggo
9ec29d715a
issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx
2012-06-19 13:50:11 +08:00
James Chen
595a402c83
fixed #1292:make some function names more readable.
2012-06-15 16:47:30 +08:00
minggo
d0f905992a
issue #1292:make some function names more readable
2012-06-15 15:10:40 +08:00
James Chen
3a410c14a1
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
...
Conflicts:
cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
cocos2dx/label_nodes/CCLabelBMFont.cpp
cocos2dx/menu_nodes/CCMenuItem.cpp
cocos2dx/menu_nodes/CCMenuItem.h
cocos2dx/misc_nodes/CCRenderTexture.h
cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
James Chen
7fe3f7357e
issue #1324 : Reverted old interfaces.
2012-06-14 17:18:05 +08:00
James Chen
23574172ff
issue #1324 : Added create() for static member functions that new an autorelease object, updated cocoa folder.
2012-06-14 16:05:58 +08:00
James Chen
3f7b44fc23
issue #1324 : Added create() for static member functions that new an autorelease object
2012-06-14 15:13:16 +08:00
Nicolas Gramlich
5550d9f2b0
Merge with gles20.
2012-06-13 15:56:52 -07:00
James Chen
b770010c41
issue #1310 : Updated LabelTest. Added init method for CCLabelBMFont. Fixed a bug in CCLabelAtlas::initWithString.
...
In CCSpriteBatchNode::initWithTexture, when capacity is equal to 0, set it to default value.
2012-06-12 14:33:53 +08:00
Nicolas Gramlich
e52d5ae223
CCSpriteFrameCache: Minor optimization.
2012-06-11 18:31:36 -07:00
Nicolas Gramlich
4378731418
Merge with gles20.
2012-06-11 10:43:07 -07:00
James Chen
c9dc60b0f7
issue #1310 : fixed a bug in CCSpriteFrameCache.cpp. Disable retina mode for tests project.
2012-06-08 17:58:21 +08:00
James Chen
76a560a474
issue #1310 : Made CCFileUtils as a singleton.
2012-06-08 16:22:57 +08:00
James Chen
c5cf23c859
issue #1310 : First commit since sync to rc2.
2012-06-08 14:11:48 +08:00
Nicolas Gramlich
67d9b8ea25
Minor changes.
2012-06-01 15:11:42 -07:00
Nicolas Gramlich
827ee160b5
Added support for initializing a CCLabelBMFont without a fntfile and a string. (See: ffbdb60a5908f5baef227bb0365a0b2653a3a59a, a6749b38f8085ba81921063328bc50cb7a989613, e6e3917c0c3f2e95e13c3be29584cb9e3781d3a7).
2012-05-30 15:31:08 -07:00
Nicolas Gramlich
15ef23bac8
Removed assert which prevented CCSpriteBatchNode from being used as a root node. (Discussed this with Ricardo Quesada)
2012-05-21 17:38:24 -07:00
James Chen
edfb8c1f9c
issue #1190 : used std::string as key of CCDictionary. Updated CCString.pkg, CCArray.pkg, CCDictionary.pkg.
2012-04-26 11:39:49 +08:00
James Chen
0f36a89c7e
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00
minggo
f3d97bd9b6
fixed #1180 : synchronize CCConfiguration
2012-04-20 11:39:12 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
7d7baf81a2
refactor updated...
2012-04-18 18:43:45 +08:00
James Chen
a71e5be0d8
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
...
Conflicts:
cocos2dx/shaders/CCGLProgram.cpp
2012-04-16 12:45:47 +08:00
James Chen
88951bfeec
fixed #1165 : Close retinaDisplay for HelloWorld by default. Removed ENABLE_ALL_SHADER macro. Fixed some issues in CCSprite.cpp.
2012-04-16 12:00:35 +08:00
Phenix Yu
e623cd6357
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
...
Conflicts:
cocos2dx/include/CCTexture2D.h
cocos2dx/include/ccMacros.h
cocos2dx/textures/CCTexture2D.cpp
lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
James Chen
d01f1277af
optimize data struct.
2012-04-14 19:11:57 +08:00
Phenix Yu
247bf08d98
fixed content size issue for retina
2012-04-11 19:27:34 +08:00
James Chen
df58a09255
Update:
...
1. init CCSprite::m_pobBatchNode at the beginning of CCSprite::initWithTexture.
2. Add CCAssert in ccArrayRemoveObjectAtIndex.
3. Use new method to allocate CCDirector.
2012-04-05 18:53:53 +08:00
James Chen
d7aed75942
issue #1056 : Removed CCNode::arrayMakeObjectsPerformSelector, instead, we defined two macros (arrayMakeObjectsPerformSelector and arrayMakeObjectsPerformSelectorWithObject) to fit for any classes that inherit from CCNode.
2012-03-29 14:30:13 +08:00
James Chen
56d5c496e9
issue #1056 : Refactored two macros -- ccArrayMakeObjectsPerformSelector , ccArrayMakeObjectsPerformSelectorWithObject.
2012-03-29 11:25:08 +08:00
James Chen
7d04254855
issue #1056 : Updated some files.
2012-03-26 22:37:09 +08:00
James Chen
0f5efaffd2
issue #1056 : Check bugs of SpriteTest.
2012-03-26 18:44:28 +08:00
James Chen
9c9230a43f
#issue #1056 : Updated SpriteTest.
2012-03-23 17:31:28 +08:00
James Chen
2ac2da9c97
issue #1056 : 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
...
2. Added Box2DTest and Box2DTestBed.
Tested on win32.
2012-03-21 15:43:35 +08:00
James Chen
6ce06bd906
issue #1056 : Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 15:04:53 +08:00
James Chen
e021ae9821
#1056 : issue #1056 : synchronise cocos2d-iphone-2.0-rc0a, update some files.
2012-03-16 17:56:19 +08:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
James Chen
9e89171557
issue #1056 : Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class.
2012-03-15 10:42:22 +08:00
James Chen
8aa3f7f9ae
issue #1056 : TestCases works ok except Box2dTest and ChipmunkTest.
2012-03-14 18:11:25 +08:00
James Chen
aefdb852a2
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
dumganhar
d61f87ba92
modify construct and destruct function of some class, for example CCNode() --> CCNode.cpp(void)
2012-01-09 23:21:31 +08:00
dumganhar
a773e4fb96
move SelectorProtocol to CCObject
2012-01-08 21:03:16 +08:00
minggo
cdc842051f
issue #892 : use RTTI to simplify codes, work ok on win32
2011-12-07 14:28:22 +08:00
minggo
f0d22ae504
issue #879 : replase assert with CCAssert
2011-11-28 17:28:43 +08:00
Walzer
ab7db20809
Fix a typo, CCSprite::get/setHornorParnetTransform to get/setHonorParnetTransform
2011-11-26 17:20:12 +08:00
minggo
5273819e83
offer a thread safe function to read contents of xml file, and the engine use it internal
2011-11-15 10:41:18 +08:00
minggo
2c14402107
fixed #776 : merge pull request and remove unneeded codes
2011-10-28 09:46:19 +08:00
laschweinski
04633242ba
fix a bug in audio player
2011-10-22 19:10:50 +08:00
minggo
a411f4877c
fixed #698:Not invoke init() in the construction of CCSprite
2011-08-29 11:00:31 +08:00
moadib
a8d87a9976
Non-trivial arguments passed by reference now.
...
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
minggo
09dc164fff
issue #645 : update to v1.0.1
2011-08-02 15:45:27 +08:00
natural-law
d6221cfa36
Use the setter to set the value of m_tAnchorPoint.
2011-08-02 11:02:02 +08:00
natural-law
bf44d13bc9
fixed #644 , m_bUseBatchNode of all sprite drawn by CCSpriteBatchNode should be false after CCSpriteBatchNode::removeAllChildrenWithCleanup() invoked.
2011-08-01 10:44:18 +08:00
Walzer
45e8915963
fixed #628 , CCMutableArray::arrayWithObjects & arrayWithArray should set the return object to autorelease. And add CCAnimation::m_pobFrames->retain() after it get value from arrayWithArray. (it's property with retain in -iphone version but we miss the retain)
2011-07-24 08:30:49 +08:00
minggo
d48c3fdfb1
upgrade to 1.0.0-final 07-11
2011-07-12 11:20:41 +08:00
natural-law
810cf3f8c3
fixed #591
2011-07-08 15:02:46 +08:00