Commit Graph

653 Commits

Author SHA1 Message Date
Ricardo Quesada 5d499d351d Some more changes to make the code more c++ friendly:
- nodeToParentTransform -> getNodeToParentTransform() (the same for its friends)
   - Deprecates the old methods
   - adds 'consts' to those methods
- boundingBox() -> getBoundingBox()
   - the new one is const
   - Deprecates the old method.
- Adds overrides keywords in CCNodeRGBA and CCArmature
- AffineMatrix are mutables
2013-07-16 18:16:04 -07:00
James Chen 80590dcfc1 Merge pull request #3132 from samuele3hu/ScriptHandler
issue 2377:Add scriptHandlerMgr to manager lua script handler
2013-07-16 02:40:50 -07:00
James Chen b71e9d83e1 Merge pull request #3165 from sunzhuoshi/master
Fixed bad js constant names and added config macro for "spine" extension
2013-07-16 02:36:49 -07:00
sunzhuoshi ec7456a43c Removed config macro for "spine" extension 2013-07-16 16:19:20 +08:00
sunzhuoshi 6d0f7dfe88 Merge branch 'master' of https://github.com/sunzhuoshi/cocos2d-x 2013-07-16 15:04:51 +08:00
samuele3hu 241c01bec3 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-16 14:47:46 +08:00
James Chen 13e939b55e Merge pull request #3157 from ricardoquesada/override_love
closed 2407: Adds more readability to the class internals.
2013-07-15 22:05:33 -07:00
samuele3hu 1761669832 issue #2377:Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandlerMgr 2013-07-16 12:47:40 +08:00
samuele3hu c955a559bf issue #2377:Del register/unregister function in .cpp and .h files 2013-07-16 09:55:06 +08:00
Ricardo Quesada 9958e0d7f9 Adds more readability to the class internals.
Changes:
  - creator (static) methods, and singleton methods (static) are always at the top of the class
  - Constructors, destructros, and init methods comes next
  - Then the instance methods for the class
  - Then the overriden methods
  - and finally the ivars

Also, overriden methos have the "override" context keyword
2013-07-15 12:43:22 -07:00
pktangyue 652f679d50 override updateDisplayedColor and updateDisplayedOpacity method in Scale9Sprite class 2013-07-15 20:13:30 +08:00
minggo eada29ee40 issue #2404:created CCDprecated.h and move all global functions and variables into it 2013-07-15 16:14:26 +08:00
James Chen 93bb7bcb31 friend SIOClientImpl --> friend class SIOClientImpl, that will be clearer. 2013-07-13 19:26:46 +08:00
James Chen 4b2165e648 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into socketio 2013-07-13 19:24:41 +08:00
James Chen 8409e2942f Fixing warning in SocketIO.cpp 2013-07-13 19:20:11 +08:00
Chris Hannon 8791c8119e task: hiding non-interface methods in the SsocketIO and SIOClient classes, adding SIOClientImpl as friend to access 2013-07-12 13:05:15 -04:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 58fe3c7563 closed #2393: fixed conflicts 2013-07-12 15:07:44 +08:00
minggo 5d9fea1416 issue #2393:mark PointZero RectZero and SizeZero as deprecated 2013-07-12 14:47:36 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
James Chen 6038d69183 issue #2397: sharedSpriteFrameCache --> getInstance, purgeSharedSpriteFrameCache --> destroyInstance. 2013-07-12 14:12:58 +08:00
minggo bb758df0d0 issue #2393:mark ccp as deprecated 2013-07-12 14:11:55 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Chris Hannon 126ebb888c Implements a socket.io client extension, adds a test case and updates the android makefiles.
Contains the following tasks:
-initial socket.io extension commit
-sioclientimpl subclasses websocket:delegate to respond to websocket events
-implement static connect methods and basic client creation
-move SocketIO class files into correct extension folder (network)
-create SocketIO test in TestCpp
-update project references
-add missing static modifier to connect method
-implement basic test methods
-update extensions tests with SocketIO test entry
-implement basic handshake and opensocket methods for SocketIO
-add Delegate class to handle callbacks, implement virtual Delegate methods in test
-implement socket and client registries for lookup when connecting to hosts and endpoints
-connect delegate onOpen method by separating impl creation from connection
-update test to demonstrate onOpen callback
-create send and emit methods, move SIOClient into header file, add send and emit methods to test
-implement basic socket.io message parsing
-improve logging for events and messages
-add logic to pull event name from payload
-schedule heartbeat to keep connection alive, scheduled for 90% of the heartbeat interval from the server for safety
-add onConnect handler to to catch socket.io onconnect vs websocket onopen
-add disconnect and disconnectFromEndpoint methods to properly disconnect and destroy objects
-modify SIOClientImpl to track _uri for easier lookup in registries
-connect handler for onMessage to message event from socket.io, modify onError handler to take a string instead of WebSocket error code
-create SIOEvent callback type, implement event registry in clients, add test for event registration and callback
-update SIOEvent to use std::function and c++11, utilize cocos2d CC_CALLBACK method to bind selectors, this ensures that the *this reference is properly passed
-check for connect before sending or emitting in the client, cleanup some codes
-change connect logic to reuse existing socket connections instead of opening a new one
-implements get and set Tag methods for clients for easy reference
-improve endpoint handling, add endpoint tests to test layer
-additional error handling within socket disconnect error and failure to open connection
-fixes extracting endpoint from socket.io messages (in cases of the connect message, where there is 1 less colon for the connect message to the default namespace). Also fixes connecting to the default namespace "/" in the connectToEndpoint method
-add disconnect and onClose handlers to client so that onClose is called in the delegate
-add disconnect test methods to test layers
-change c-style casts to static_casts when using a CCDICT_FOREACH
-remove some unneeded namespace completion
-add usage documentation
-add handling for disconnect from server, cleanup some codes
-update comments and documentation in the socketiotest
-update includes so the NDK doesn't complain when compiling with c++11
-add socketio.cpp and test.cpp to the android makefiles
-update test URL to my public server, test script can also be found in my repo at https://github.com/hannon235/socket.io-testserver.git

Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2013-07-11 17:41:42 -04:00
James Chen 093d9a507c closed #2396: indentation fix. 2013-07-11 17:07:41 +08:00
minggo c37af8fa77 issue #2393:mark functions in CCPointExtensions deprecated 2013-07-11 16:38:58 +08:00
pktangyue 8f7d9093c9 Merge remote-tracking branch 'origin/develop' into patch1 2013-07-11 16:08:46 +08:00
James Chen 5727d7099b issue #2395: Scale9Sprite's default anchor point is center now. 2013-07-11 13:59:57 +08:00
James Chen b2c0d17aeb Merge pull request #3122 from dumganhar/iss2389-http-cookie
closed 2389: Adding cookie support for HttpClient
2013-07-10 18:37:29 -07:00
James Chen 3af6f6fe58 enableCookies is static method now 2013-07-10 15:46:01 +08:00
Lee, Jae-Hong 9322e5594b Support Tizen 2.2 SDK.
- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
James Chen 3f57275848 issue #2389: Adding cookie support for HttpClient 2013-07-10 11:37:39 +08:00
Éloi Rivard e6354bbf0a Various linux eclipse projects compilation fixes 2013-07-09 15:23:19 +02:00
James Chen 5eb849a789 closed #2381: ControlSwitch was displayed ugly when adding more than one switch. 2013-07-09 17:23:13 +08:00
James Chen 596c4c3cf2 issue #2387: Using static_cast instead of C style cast while iterating CCDictionary. 2013-07-09 14:40:43 +08:00
James Chen 9b9fe67d25 issue #2387: Using static_cast instead of C style cast in iteration of CCArray. 2013-07-09 14:29:51 +08:00
James Chen 976d4ad11e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
Conflicts:
	cocos2dx/actions/CCActionInterval.cpp
	cocos2dx/cocoa/CCDictionary.cpp
	samples/Cpp/TestCpp/Classes/NodeTest/NodeTest.cpp
2013-07-09 09:48:41 +08:00
Ricardo Quesada 9fe9341646 From C++ best practices
Uses static_cast<> instead of C casting.
2013-07-08 14:38:14 -07:00
dumganhar 9b126e79d7 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-08 23:09:48 +08:00
dumganhar 8f900d02b8 issue #2300: Removing all 'copyWithZone' pattern. 2013-07-08 23:05:47 +08:00
minggo 87125e4b2a issue #2129:use capital words for static const member variables 2013-07-08 18:11:32 +08:00
pktangyue 3e5c62f905 fix CCScale9Sprite CapInsets bug for rotated sprite frame 2013-07-08 17:00:27 +08:00
James Chen e28cf8d258 issue #2129: Windows doesn't support 'initializer list', using constructor instead. 2013-07-07 21:08:14 +08:00
minggo dfde41b932 issue #2129:fix conflicts 2013-07-05 17:32:50 +08:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
minggo 7e56bb57c8 Merge pull request #3076 from samuele3hu/execDev
issue #2244:Modify CallFunc event bug and modify a function name to createCCBreader
2013-07-05 01:32:06 -07:00
samuele3hu ec2f5376f1 issue #2244:Add namespace to some enums 2013-07-05 16:05:38 +08:00
James Chen ec902c3550 issue #2373: Adding missing overload const getter functions. 2013-07-05 15:08:52 +08:00
James Chen d2746bbe90 issue #2373: Removing inline for virtual function. Adding more const getter functions. 2013-07-05 15:08:52 +08:00
samuele3hu c0e89a4ee9 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev 2013-07-05 09:49:01 +08:00
minggo 7bcafb46a4 Merge pull request #3051 from samuele3hu/execDev
issue #2244:make some execute funs into one fun in ScriptEngineProtocol
2013-07-04 03:33:12 -07:00
samuele3hu b0e4757c24 issue #2244:Modify CallFunc event bug and modify a function name to createCCBreader 2013-07-04 17:54:02 +08:00
samuele3hu 570f2663f4 issue #2244:Modify ScriptData struct and functions related with sendEvent 2013-07-04 15:44:42 +08:00
minggo 1d94ce12a2 Merge branch 'const_love' of https://github.com/ricardoquesada/cocos2d-x into const_love 2013-07-04 10:29:56 +08:00
Ricardo Quesada adaa72fbb4 Adds const to getters
Many getters in cocos2d are not declared as const.
This patch adds const to many cocos2d properties, specially in CCNode and
subclasses
2013-07-03 17:22:15 -07:00
YangLe 18b662c942 fix CCScale9Sprite for rotated sprite frame
fix Issue #1145
2013-07-04 00:03:44 +08:00
samuele3hu ec801ae89d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev 2013-07-02 15:29:19 +08:00
samuele3hu 9b08cee01f issue #22434:make some execute funs into one funs in ScriptEngineProtocol 2013-07-02 15:23:51 +08:00
Ricardo Quesada b434f7332a Removes #if from header class
preventing ugly bugs
2013-07-01 11:52:04 -07:00
James Chen 8b1325b544 Merge pull request #3034 from Squallium/develop
Added CocosDenshion dependency to libextension project
2013-07-01 01:54:02 -07:00
Squallium c3e043ef20 Added CocosDenshion dependency to libextension project 2013-06-30 21:38:06 +02:00
Ricardo Quesada b846a3060e cocos2d-x in Mac:
Works as expected. All the projects defines CC_KEYBOARD_SUPPORT.
Either all of them should define them, or none, otherwise the vtable
will be broken
2013-06-28 19:02:10 -07:00
Ricardo Quesada 5bb256e837 Merge branch 'develop' into js_mac 2013-06-27 10:48:58 -07:00
Ricardo Quesada ccd9cb486c JS Tests compiles and links in Mac
...but it doesn't work yet due to a bug with the touch events :-(
2013-06-27 00:58:46 -07:00
James Chen 00d6510a0d Merge pull request #3014 from wtyqm/develop
close #2338: fix sub ccb node resource root path bug
2013-06-26 20:49:00 -07:00
wtyqm ab36c433fa fix sub ccb node resource root path bug
When load sub ccb type node , create a new ccbreader from parent
ccbreader. Should copy ccbRootPath from parent, otherwise, load
resource will fail if sub ccb node resource use special path
2013-06-27 09:41:38 +08:00
Justin Hawkwood 9067918d73 Set textview_hidden to true on init 2013-06-26 13:44:49 -07:00
minggo 72937aa6d8 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2305-replace-pthread 2013-06-26 14:47:31 +08:00
James Chen ad7d606b48 Merge pull request #2703 from sergey-shambir/linux_qmake
close #2332: [Linux] Adding project part for QtCreator.
2013-06-25 21:57:20 -07:00
James Chen ae737365d7 issue #2305: Sleep(50) on Win32, usleep(50000) on unix --> std::this_thread::sleep_for(std::chrono::milliseconds(50)); 2013-06-26 11:34:04 +08:00
James Chen ea36707c57 issue #2305: Using the old logic of "wait". 2013-06-26 11:10:19 +08:00
James Chen 3ad11cc63a issue #2305: Fixing a bug that passing wrong mutex parameter to "wait". 2013-06-26 11:06:13 +08:00
James Chen f2ab73c533 issue #2305: Reverting to use lock and unlock for HttpClient. 2013-06-26 10:45:46 +08:00
James Chen 8a0046a139 issue #2305: Fixing a crash when error is triggered in WebSocket. Using std::lock_guard to replace lock and unlock manually. 2013-06-26 10:11:10 +08:00
James Chen 79962cdf5d issue #2305: Using c++11 std::thread instead of pthread for HttpClient class. 2013-06-26 10:11:10 +08:00
James Chen cfcc39d924 Merge pull request #2987 from dumganhar/iss2305-std-thread
issue #2305: Using c++11 thread instead of pthread for WebSocket.
2013-06-24 21:54:09 -07:00
James Chen 3b9fa904ba issue #2305:use c++11 thread instead of pthread for WebSocket. 2013-06-25 12:51:44 +08:00
Ricardo Quesada ef6f67902f Adds mac workspace
for the moment it includes TestCpp.
But Chipmunk, Box2d, cocos2dx, extensions and CocosDenshion are libraries
Like in the iOS project
2013-06-24 18:04:05 -07:00
James Chen d9985d07ce Merge pull request #2981 from dumganhar/iss2325-ios-workspace
issue #2325: [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port.
2013-06-24 03:33:36 -07:00
James Chen 8dc8fec180 issue #2325: Updating project configuration, tested on iPad 3. 2013-06-24 18:32:06 +08:00
James Chen b870488aad issue #2325: [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port. 2013-06-24 15:31:18 +08:00
minggo f5ed772c22 issue #2305:remove unneeded comment 2013-06-24 14:11:30 +08:00
minggo 141105ac69 issue #2305:remove unneeded comment 2013-06-24 14:03:45 +08:00
minggo e5a122ea39 issue #2305:use c++11 thread instead of pthread in AssetsManager 2013-06-24 13:59:41 +08:00
James Chen 53a372669a closed #2322: Updating all win32 project configurations, improvement by using Multi-processor Compilation. 2013-06-23 17:25:34 +08:00
James Chen f1eaabb09f issue #2322: Fixing a warning in extensions/CCArmature/utils/CCDataReaderHelper.cpp. 2013-06-23 17:23:14 +08:00
samuele3hu e36c6f544a issue #2276: Modify ScrollView and LuaScrollView class 2013-06-21 14:17:41 +08:00
samuele3hu 35f0b07aa6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop 2013-06-21 11:16:46 +08:00
James Chen 0879a12516 issue #2129: Re-adds 'CC' prefix to objective-c classes for all projects. 2013-06-21 11:14:03 +08:00
samuele3hu a862543a4c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop 2013-06-21 10:44:03 +08:00
James Chen 2a715ec3cf Merge pull request #2956 from ricardoquesada/cc_namespace_obj
issue #2129: Re-adds 'CC' prefix to objective-c classes.
2013-06-20 19:10:01 -07:00
Ricardo Quesada 578bce4bc8 Re-adds 'CC' prefix to objective-c classes.
And also makes it compile on Mac, which was broken
2013-06-20 17:46:22 -07:00
Sam Clegg 40766006bd [NaCl] Fix NaCl build which had been disabled.
Since switching to C++11 the NaCL build was disabled.
This re-enables the ARM configuration which uses a
more recent version of gcc.  This means that that NaCl
code paths will at least be test until we can find a way
to re-enable the X86 build.
2013-06-20 12:56:12 -07:00
Sam Clegg 3686e8245f [NaCl] Fix sigslot.h compilation on NaCl ARM 2013-06-20 10:54:11 -07:00
samuele3hu 71fe43ee97 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop 2013-06-20 22:40:21 +08:00
samuele3hu 15c69563e2 issue #2276: Add ScrollView lua binding and test sample 2013-06-20 22:39:30 +08:00
Lee, Jae-Hong 2f8b24d05c Fix compile error. 2013-06-20 19:20:27 +09:00
James Chen cb67ed0227 issue #2129: Removing CC prefix for extension module. 2013-06-20 14:15:53 +08:00
James Chen e281fdfa73 issue #2129: Renaming EditBoxImplIOS to EditBoxImplIOS_objc since it will be conflict with CCEditBoxImplIOS after removing CC prefix. 2013-06-20 13:07:09 +08:00