smilediver
3f8d47dc36
Trim trailing whitespace for files in `core` folder ( #2089 )
2024-08-15 12:14:02 +08:00
smilediver
ad94765c09
Remove some bad warnings ( #2088 )
2024-08-15 12:13:42 +08:00
halx99
61484ca707
Bump 2.1.6 [skip ci]
2024-08-13 00:07:59 +08:00
halx99
b25b702d97
Release 2.1.5 ( #2076 )
...
* Fix unexpected libpng used
* Fix string format incorrect for tests
* Fix #1751 , use coroutine control AutoTest flow
* Update CHANGELOG.md
* Added OpenType font (.otf) to the noCompress list. (#2077 )
* Update 1k & copyright notice in some sources
* Move doctest to axmol 3rdparty
* Fix ci
* Update 1kdist to v90
* Update 1kiss.ps1
* DrawNodeV2 0.95.1 (#2079 )
* Rename remaining legacy engine related spells and improve code style
* Update 3rdparty README.md
* Fix checkReallySupportsASTC does not work on ios device
reported by @BIGCATDOG in https://github.com/axmolengine/axmol/issues/2078
* Fix ci
* FastRNG: add missing include for AXASSERT (#2081 )
* Delete unused files
* Improve FileUtils
- Rename FileUtils::createDirectory to FileUtils::createDirectories
- Use splitpath_cb to optimize FileUtils::createDirectories
- Rename FileUtils::getFileShortName to FileUtils::getPathBaseName
- Rename FileUtils::getFileExtension to FileUtils::getPathExtension
- Add FileUtils::getPathDirName
- Add FileUtils::getPathBaseNameNoExtension
- Mark all renamed FileUtils stubs old name deprecated
- Mark all FileUtils offthread APIs deprecated
* Update box2d to v2.4.2
* Disable /sdl checks explicitly for winuwp
For axmol deprecated policy, we need disable /sdl checks explicitly to avoid compiler traits invoking deprecated functions as error
* Update cppwinrt to 2.0.240405.15
* Update simdjson to 3.10.0
* Fix box2d testbed compile error
* Improve file path to url
* Fix FileUtils::createDirectories unix logic
* axmol-cmdline: remove arch suffix for host build output directory
* Update CHANGELOG.md
* Update lua bindings
---------
Co-authored-by: Dani Alias <danielgutierrezalias@gmail.com>
Co-authored-by: aismann <icesoft@freenet.de>
Co-authored-by: smilediver <smilediver@outlook.com>
2024-08-11 23:51:35 +08:00
smilediver
869b413fff
Add missing include ( #2075 )
2024-08-06 19:22:02 +08:00
RH
3a46201c5a
Enhance Color4F and method naming change ( #2072 )
...
* Move set methods from Vec4 to base Vec4Base to allow usage with all subclasses of Vec4Base
Rename Vec4::set method to setDirection to reflect its actual purpose
Remove trivial copy constructor method since it does not need to be explicitly implemented
* Add copyright line
2024-08-04 19:50:14 +08:00
halx99
8fd2a551e8
Refactor math simd ( #2070 )
2024-08-04 09:46:36 +08:00
smilediver
39b6560290
Fix Curl downloader not observing set task limits ( #2067 )
...
* Delete unused variable
* Remove invalid comment
* Fix Curl downloader not observing set task limits
2024-08-03 02:19:00 +08:00
smilediver
807a91b49b
Optimize `Renderer::fillVerticesAndIndices()` ( #2065 )
...
* Optimize `Renderer::fillVerticesAndIndices()`
* Fix clobbered registers not being marked in inline assembly
2024-08-02 08:26:58 +08:00
halx99
377f340d0b
Fix #2060 , make http request/respose reference counter thread-safe ( #2064 )
2024-08-01 04:41:27 +08:00
smilediver
fed5f8a374
Optimize ProgramState::setTexture() to avoid vector (de)allocations ( #2061 )
2024-07-31 00:19:56 +08:00
Turky Mohammed
4de7e284c9
Move FastRNG to ax ns and more improvements ( #2057 )
2024-07-28 09:16:47 +08:00
Turky Mohammed
4c80b80ff7
Improve FastRNG implementation ( #2056 )
...
* Update FastRNG and improve particle system and tests
* Update FastRNG.h
* remove unnecessary includes
* Adapt unit_tests
* unit test rotL too
2024-07-27 23:44:25 +08:00
halx99
499c347bda
Fix android VolatileTexture memory leak when addImage(img,k,fmt)
2024-07-25 22:35:18 +08:00
j-jorge
b4667ace78
Handle premultiplied alpha for grayscale PNGs. ( #2047 )
2024-07-23 21:26:54 +08:00
halx99
47942ddd80
Add render I420 video support, fix #2049 ( #2050 )
2024-07-23 01:10:44 +08:00
halx99
6e09fdb1fe
Bump 2.1.5
2024-07-22 23:33:56 +08:00
smilediver
1c33176dd8
Some warning and other minor fixes ( #2038 )
...
* FastRNG: fix warnings, optimize bool01()
* UTF8: limit warnings on Android due to jni.hpp include
* Remove unused includes
* UTF8: add missing fmt/format.h include
* Tests: remove invalid test
2024-07-19 07:59:04 +08:00
halx99
d8343ea6ad
Update emsdk to 3.1.63
2024-07-15 23:33:36 +08:00
halx99
11b8d28fd7
Mark StringUtils::format deprecated, use fmt::format instead ( #2029 )
2024-07-13 22:53:14 +08:00
halx99
b3ec72753f
Remove redundant log message
2024-07-12 23:57:14 +08:00
RH
5c6338aac0
Change AXLOGI to more appropriate AXLOGD for several log calls ( #2028 )
2024-07-12 13:05:26 +08:00
aismann
fe0adcbb1f
Rename all AXLOG/printf to AXLOGD (without .\core, .\3rdparty) ( #2020 )
2024-07-11 23:28:31 +08:00
RH
7a5c45a75b
Ensure the RenderTexture reference is valid on threaded task completion ( #2024 )
2024-07-11 09:07:53 +08:00
halx99
87dd5abce1
Fix #2023
2024-07-09 23:04:00 +08:00
halx99
0b2e9d07c9
Fix #1943 , Make extension luabinding can be controlled by AX_EXT_HINT
2024-07-08 23:17:25 +08:00
RH
e590b9d146
Set several log messages to verbose level ( #2021 )
2024-07-05 22:17:00 +08:00
halx99
a3a5203fb5
Mark AXLOG, AXLOGINFO, AXLOGWARN, AXLOGERROR deprecated ( #2017 )
...
* Mark AXLOG, AXLOGINFO, AXLOGWARN, AXLOGERROR deprecated
* Fix winuwp build
2024-07-05 07:51:36 +08:00
RH
78c7e0022a
Fix call to incorrect java method ( #2015 )
2024-07-04 21:17:09 +08:00
Paulo Coutinho
9886f7d1cc
Fix apple controller to support four players ( #2009 )
2024-06-30 22:55:47 +08:00
smilediver
d79a202e6e
Renderer fixes ( #1996 )
...
* Backend: remove RenderTargetFlag and refactor depth/stencil state setup
* Fix Z-test and Z-write being enabled by default for main queue
* GL: fix framebuffer attachment not being cleared
* Use dirtyFlags for RenderTarget update
---------
Co-authored-by: halx99 <halx99@live.com>
2024-06-29 00:20:32 +08:00
halx99
5ffd6ce09a
Improve downloader
...
- print http respone code when error
- make checksum case-insensitive
2024-06-28 01:03:31 +08:00
RH
042c9b712e
Make debug and verbose level logging in release builds optional ( #2006 )
...
* Debug (AXLOGD) and verbose (AXLOGV) level logging should be disabled by default in release builds.
* Fix preprocessor check
2024-06-27 23:47:42 +08:00
halx99
b6b6a15284
Improve curl downloader ( #1999 )
2024-06-22 08:29:21 +08:00
halx99
2193b5047f
Fix #1984
2024-06-18 23:38:58 +08:00
halx99
a88be080b3
Use AXLOG for audio module
2024-06-17 22:43:00 +08:00
halx99
e02741d0c8
Use new logging system for audio ( #1995 )
2024-06-16 23:51:03 +08:00
halx99
74f27fa62c
Don't output log when custom ILogOutput was set ( #1992 )
...
* Don't output log when custom ILogOutput was set
* Fix ci
2024-06-16 23:09:29 +08:00
Purple
6cb7618ed0
Linux WebView implementation ( #1985 )
...
* linux webview start
* Linux UIWebView phase1
* update setup for linux uiwebview
* add depends for arch
* removed unnecessary XReparent call
* Fixed some XWayland issues
* finalizing linux webview implementation
* enabled webview tests on linux
* updated copyright link
* removed some unnecessary comments
* some formatting
* some more formatting
* fixed a test typo
* removed some unnecessary codes
* removed some unnecessary comments
2024-06-13 22:49:59 +08:00
smilediver
3bcc1cf7e8
Renderer recreated fixes ( #1988 )
...
* Fix Texture2D losing file path when renderer is recreated
* Fix textures with generated mipmaps not reloading correctly when renderer is recreated
2024-06-13 13:14:33 +08:00
halx99
fe89c34b2b
Improve code style
2024-06-12 00:43:02 +08:00
halx99
82744abd8b
Bump 2.1.4
2024-06-10 10:29:08 +08:00
halx99
ad051f353f
Update TLD to axmol.dev in sources ( #1977 )
2024-06-10 02:25:43 +08:00
RH
4abc7f4a94
Only pause GLSurfaceView if activity is moved to the background, and not if it just loses focus ( #1942 )
...
* Only pause GLSurfaceView if activity is being stopped, and not if it just loses focus
* Add copyright notice
* Ensure foreground and background events are not sent out on initial app start
Remove work-around in nativeOnResume to avoid calling applicationWillEnterForeground twice since it is no longer required
Remove redundant setRenderMode calls in AxmolGLSurfaceView
* Add copyright notices
2024-06-09 10:18:34 +08:00
AlexandreK38
aacfa570a0
Count run action finish to call final finish when two run actions are… ( #1946 )
...
* Count run action finish to call final finish when two run actions are performed
* change logic to use wait count
2024-06-08 23:14:16 +08:00
halx99
292125f9ee
Improve JobSystem
2024-06-08 01:09:17 +08:00
halx99
8eeed46cfc
Add JobSystem support ( #1968 )
2024-06-07 00:33:01 +08:00
AlexandreK38
79aabfd6af
Sprite and TextureCache from ax::Data ( #1967 ) [skip ci]
...
* Add Sprite and TextureCache way to use image from Data
* add Sprite cpp tests
* Apply suggestions from code review
---------
Co-authored-by: halx99 <halx99@live.com>
2024-06-07 00:30:55 +08:00
Purple
22ecef1c77
just addressing some compiler warnings on windows ( #1954 )
...
* fixed UIWebViewImpl-win32 warning C4244 while changing LPWSTR to string
* use direct `socket_native_type`
* directly use HMENU instead of int
* not sure why it wasn't auto converted but msvc spitted warnings
* we're moving it, it doesn't need to be constant, using ntcvt::from_chars
* ignore it to reduce one more warning
* add some missing `noexcept`
* reverted some const removal didn't realize it was used for rvalues
2024-06-03 23:16:54 +08:00
RH
66ca90cf41
Apply child stencils correctly to the clipping node ( #1957 )
...
* Child stencils are now applied correctly to the clipping node
Fix incorrect reference count for original program states stored in collection
* Add test for unique child stencils
* Fix comment
2024-06-03 23:15:57 +08:00