Deal
2d9c6dbf90
Fix view size incorrect when frameZoomFactor not 1.0 ( #1694 )
...
* Fix view size incorrect when frameZoomFactor not 1.0
* Tidy code
2024-02-18 09:25:28 +08:00
Deal
cd5a39ee3b
Fix screen size incorrect in retina display ( #1692 )
2024-02-17 13:38:27 +08:00
RH
bee2d6222d
Trim leading and trailing whitespace characters for the HTML parsing option ( #1687 )
2024-02-15 14:51:42 +08:00
RH
8c23d32235
RichText enhancements ( #1683 )
...
* Add paragraph tag support
Add HTML header tags support
Add multi-new line rich text element
Add support for end of tag action
General code clean up
* Remove redundant additions
* Fix compilation issue on platforms other than Windows
* Remove redundant constructors and destructors.
Initialize member variables.
Remove explicit inline specifier since all member class functions are implicitly inlined.
2024-02-15 08:33:38 +08:00
RH
d117232769
Ensure correct video mode is set when creating view to avoid incorrect refresh rate being applied ( #1678 )
2024-02-13 21:10:41 +08:00
RH
9899a97e0d
Fix crash during scene transition due to invalid camera ( #1676 )
...
* Remove final specifier on Node::visit() to allow Scene to override it
Scene can now be visited correctly with valid cameras being set for child nodes when rendering outside of normal render loop.
* Add required copyright notice
2024-02-13 13:14:59 +08:00
RH
d8df9fbc26
Fix cross fade transition ( #1664 )
...
* Cross fade transition cannot use shared render target
* [skip ci] Add copyright line
2024-02-10 22:27:34 +08:00
RH
a1a444384e
Ability to disable default implementations of HTTP and WebSocket clients ( #1656 )
...
* Allow HttpClient and Websocket implementations to be excluded from build
* Allow LLHTTP to be excluded from build
* Add descriptions of new options
* Rename options based on current convention of AX_ENABLE_XXX
2024-02-06 22:19:03 +08:00
j-jorge
583dcdc111
Use different global names and #undef the #defines to stay unity build friendly. ( #1653 )
2024-02-06 07:39:54 +08:00
Deal
14761bf906
Bump 2.1.2 [skip ci][skip appveyor]
2024-02-03 10:10:02 +08:00
RH
9f8962d47d
Change extension folder structure to reduce file name conflicts ( #1647 )
...
* Restructure extension folder structure to reduce conflicts with project source files
* Do not include SDFGen headers for Android builds
* Ensure correct paths are included for the relevant targets
* ImGui is not be enabled for WinUWP, tvOS and iOS
* Fix LUA auto binding generator to work with updated extension folder structure
* Fix path and linker issues for yasio when using prebuilt option
Set correct paths to extensions for prebuilt option
2024-02-03 10:08:22 +08:00
halx99
e278e45ab8
Fix ci
2024-02-02 00:42:42 +08:00
halx99
df165fec4b
Prepare release v2.1.1
2024-02-02 00:00:06 +08:00
halx99
fb9977328d
Fix #1635 , can't generate lua bindings for set/get Node localZOrder
...
---------------------------
reporeted by @bintester
2024-01-29 22:33:23 +08:00
Deal
9774d4751c
Fix memory leaks refreshed ( #1638 )
...
* Fix memory leaks when axmol apps exit on non-embed systems
1. DriverBase no destroyInstance
2. Every object inherited from ax::Ref shoud destory before ScriptEngineManager, otherwise will trigger it's reinit and leak
3. QuadCommand always leak isolated indices
4. static singleton should'nt inhert from ax::Ref due to destory it before ScriptEngineManager impossible
5. Make Director don't inherit from ax::Ref due to it also cause ScriptEngineManager re-init, because we destroy ScriptEngineManger in destructor of Director
6. Explicit Director managed by Application and don't delete self at purgeDirector, since it will release at mainLoop and re-init in glView->pollEvents then leak
7. Rename ApplicationProtocol to ApplicationBase
8. Rename purgeDirector since we don't delete director self at it, maye rename to cleanup
9. Change ShaderCache to new/delete singleton, managed by ProgramManager
---------
Co-authored-by: lich426 <lich426@gmail.com>
2024-01-29 22:30:14 +08:00
halx99
c06bed508b
Rename cocos_android_app_init to axmol_android_app_init and othre code cleanup
2024-01-29 08:51:35 +08:00
RH
6543931e3f
Ensure scissor state is set to the correct value prior to a buffer clear ( #1632 )
2024-01-25 13:26:35 +08:00
halx99
31207e8bdf
Bump version to 2.1.1
2024-01-24 22:12:24 +08:00
Deal
01d4ad60c7
Fix #1630
2024-01-24 22:00:01 +08:00
BinTester
3cf419a35c
add some utils functions and lua support ( #1629 )
...
* UIButton bugfix
* add utils lua support
* add utils lua support
2024-01-24 21:42:39 +08:00
tree
1f0a9526c9
After call setTime,the decoder seek to the wrong frame, need multiplied by channel count ( #1618 )
2024-01-17 15:24:46 +08:00
smilediver
729cc80351
Allow to override AX_USE_COMPAT_GL from user's CMakeLists.txt ( #1610 )
2024-01-15 23:45:37 +08:00
halx99
4600c961cd
Update astcenc to 4.7.0
2024-01-15 23:44:36 +08:00
aismann
991e63ab8b
Set DrawNodeEx default to 'OFF" ( #1613 )
...
* Set DrawNodeEx default to 'OFF"
* Update controller.cpp
* Update CMakeOptions.md
2024-01-14 15:56:08 +08:00
Lich
b57e8b5f5a
Fix incorrect implementation ( #1611 )
2024-01-13 10:45:36 +08:00
Lich
0c77e45fb7
Add fixedUpdate method to Scene ( #1607 )
2024-01-13 01:08:01 +08:00
smilediver
5bcaa9ce51
Fix AXASSERT() not working with more complex msg arguments ( #1609 )
2024-01-12 21:17:40 +08:00
罗捷捷
e412419425
Move FileUtils::fullPathForDirectory to public ( #1596 )
2024-01-11 12:42:00 +08:00
halx99
dea9eb672a
Improve code style
...
Use std::string_view instead std::string
2024-01-10 09:16:56 +08:00
arman hossiny
214fdface8
Add multi UserDefault support ( #1592 )
...
* fixed bug replace scene
* add multi UserDefalut (set file name UserDefalut)
help to run multi player on local
2024-01-10 07:34:54 +08:00
j-jorge
aa3d1fdd86
Turn ShaderCache into a singleton. ( #1588 )
...
This is more consistent with what is done everywhere else in the
repository.
2024-01-07 07:43:13 +08:00
halx99
f54b6cc6d5
Fix typo
2024-01-06 18:45:51 +08:00
j-jorge
bfb30f573a
Fix shader cache leak ( #1580 )
...
* Fix compilation issue in Texture2D.cpp with _AX_DEBUG=2.
* Fix memory leak: ShaderCache was not purged.
The ShaderCache class had two static members: a map for the cache, and
a pointer to the single instance of ShaderCache. The map was
supposedly cleared in the destructor but there was actually no
instance of ShaderCache (getInstance() was never called and the other
functions accessed the map directly). This commit removes the
singleton "interface" such that only the map is used, then it cleared
the map upon request.
2024-01-06 00:48:34 +08:00
aismann
70fa8872de
Add extension 'DrawNodeEx' aka 'DrawNode v2' ( #1568 )
2024-01-05 02:07:13 +08:00
RH
9ca77602bb
Add sub-protocol and optional header support to WebSocket connection ( #1565 )
...
* Add sub-protocol and optional header support to WebSocket connection
Unsolicited WebSocket PONG messages received should be ignored
* Set custom headers via setHeaders method for native WebSocket implementation.
Ensure WASM WebSocket interface has same constructor as native interface
* Fix temporary string reference
Ensure passed url is passed as null terminated string
2024-01-02 19:10:51 +08:00
aismann
99cf951902
Fix issue of UILayout (correctness of fix -> was on the wrong method) ( #1566 )
2024-01-02 07:20:09 +08:00
halx99
e186067daf
Add websocket luabindings
2023-12-31 23:00:13 +08:00
Deal
5fe829728b
Add websocket support ( #1536 )
2023-12-31 22:23:25 +08:00
aismann
c389118571
Fix issue #1546 of UILayout( #1549 ) and small performance boost ( #1559 )
...
* Fix issue #1546 of UILayout(#1549 ) and small performance boost
* add test
* Committing genbindings changes
---------
Co-authored-by: aismann <aismann@users.noreply.github.com>
2023-12-31 11:33:49 +08:00
aismann
54daf354cd
Fix issue #1546 of UILayout ( #1549 )
2023-12-27 19:20:27 +08:00
arman hossiny
29504d102c
Fixed bug replace scene ( #1543 )
2023-12-26 06:05:42 +08:00
suleiman rabiei
d69aa07a24
Fix crash with view nullcheck ( #1540 )
2023-12-24 19:40:09 +08:00
halx99
22a1faa593
Improve build system
2023-12-22 02:39:38 +08:00
halx99
ef40b03c87
Delete unused win32/compat/stdint.h
2023-12-18 23:12:47 +08:00
Lich
c43dbfff95
Get TMXTilesetInfo by name ( #1522 )
2023-12-16 07:13:34 +08:00
halx99
993b7f54c2
Improve win32 timer resolution control
2023-12-16 00:45:54 +08:00
Deal
b88c28013c
GLES3: Fix scalar array layout ( #1523 )
2023-12-15 22:29:23 +08:00
RH
2b01fa2cb3
Make openFileStream a const method ( #1514 )
2023-12-14 01:51:15 +08:00
Lich
ae51e26eb6
Add support for window resized and positioned ( #1513 )
2023-12-14 01:48:52 +08:00
halx99
7864d8f6ec
Enable FPS control for winuwp
2023-12-14 01:46:41 +08:00
halx99
a6107139b6
Fix Device::getPixelRatio for win32,android
2023-12-13 01:56:53 +08:00
RH
baa9de1a5f
Call Android native renderer while opengl context is still valid ( #1504 )
2023-12-12 09:47:11 +08:00
Turky Mohammed
26024d1eeb
Fix TMX Camera Culling ( #1501 )
2023-12-12 09:42:53 +08:00
halx99
206c7e3352
Fix mac Device::getPixelRatio incorrect
2023-12-12 00:45:34 +08:00
Deal
213f788f75
Merge backend Device, DeviceInfo to DriverBase ( #1499 )
...
* backend::Device ==> backend::DriverBase
* backend::DeviceInfo ==> backend::DriverBase
* code style: remove unnecessary virtual function marks
2023-12-11 21:59:25 +08:00
halx99
70997061da
Improve axmolver defines
2023-12-10 00:08:05 +08:00
aismann
f19c8f89ae
Replace 'CCAssert' with 'AXASSERT' ( #1485 )
2023-12-08 16:30:34 +08:00
Lich
0f114baf8c
Improve ActionCoroutine callback style ( #1481 )
2023-12-08 12:46:46 +08:00
Turky Mohammed
36da799b19
Add useful chipmunk function. ( #1480 )
2023-12-08 09:39:32 +08:00
halx99
affcf05b69
Prepare 2.1.0 release
...
* Update copyright notice
* Remove prebuilt libs from SCM
* Remove optional thirdparty sources/repo from SCM
* Remove tests resources folder 'Content' from SCM
2023-12-08 01:04:43 +08:00
Lich
669f864a4d
Fix tilemap multiline property ( #1476 )
2023-12-05 20:53:31 +08:00
aismann
41c65eb28e
Add DrawNode::drawPie ( #1474 )
2023-12-05 17:20:31 +08:00
halx99
49706d72b3
Fix windll build
2023-12-05 01:16:14 +08:00
Lich
d84d527362
Add support for ActionCoroutine like Unity ( #1473 )
2023-12-05 00:28:50 +08:00
RH
371ee89f8a
Reduce memory usage when using getFileMD5Hash function ( #1472 )
...
* Avoid high memory usage when hashing a file.
* Make the chunk size adjustable when hashing a file. Default to 16KB.
* Add computeFileDigest to enable the use of different hashing algorithms.
* A hash should still be reported for an empty file.
2023-12-04 19:08:18 +08:00
Paulo Coutinho
0aab228acc
Rename glview to correct representative name ( #1467 )
2023-12-01 09:04:51 +08:00
RH
5374e6ecc0
Add support for Richtext vertical alignment ( #1466 )
...
* Add vertical alignment support for RichText
* Simplify RichTextTest implementation by reducing code duplication.
Add vertical alignment button to all RichText tests.
* Remove duplicate include
* [RichText] Vertical alignment support when ignoring size
2023-12-01 00:05:11 +08:00
halx99
7b33b4edf0
Apple: remove deprecated gamepad
...
refer #1453
2023-11-27 00:01:14 +08:00
RH
82d88d8970
Use execute_process instead of deprecated exec_program ( #1450 )
2023-11-26 00:03:36 +08:00
axmol-bot
78672f4a19
Update thirdparty prebuilts to v60 ( #1446 )
2023-11-25 14:47:25 +08:00
halx99
6a0f021ba9
Update thirdparty
...
simdjson 3.3.0 ==> 3.6.0
astcenc 4.5.0 ==> 4.6.0
yasio 4.1.0 ==> 4.1.1
2023-11-23 23:27:27 +08:00
j-jorge
f07b34e292
Add operator for Vec2/Vec2. ( #1445 )
...
Since we have the multiplication, it seems natural to have the division.
2023-11-23 09:04:09 +08:00
Deal
b062eb3dc2
Improve linux deps ( #1441 )
2023-11-19 09:38:12 +08:00
aismann
c7be9816d9
Fix/enhancement for issue #1319 ( #1434 )
...
Fix/enhancement for issue #1319 (draw filled complex polygons (concave/convex)
Co-authored-by: eismpesd <peter.eismann@siemens-healthineers.com>
2023-11-16 12:06:39 +08:00
j-jorge
5122352019
Add missing include guard in CommandBufferGLES2.h. ( #1430 )
...
Co-authored-by: Julien Jorge <julien.jorge@MediaKind.com>
2023-11-11 17:32:10 +08:00
RH
4eb133bea7
[Android] Ensure AxmolEditBox used by TextField is visible prior to receiving focu ( #1429 )
2023-11-10 10:33:09 +08:00
RH
213434462a
Use weak and strong references to determine if 'this' pointer is valid. ( #1427 )
...
Check _textBox to ensure it is not null before usage.
2023-11-09 08:43:24 +08:00
RH
7d79c095bb
Add virtual file system support to WICImageLoader ( #1425 )
...
* Add virtual file system support to WICImageLoader
* Ensure supplied buffer pointers are not null
* Simplify conditional check to only not allow reads in WRITE file mode.
2023-11-08 21:56:51 +08:00
RH
2a650ba110
[UWP] Use Package to get app version information ( #1424 )
2023-11-08 08:16:28 +08:00
RH
4b5dc59574
Fix for UWP build issues ( #1421 )
2023-11-08 08:15:40 +08:00
RH
344ed98d49
Allow accessing HTTP cookie when using virtual file system. ( #1423 )
2023-11-08 01:31:41 +08:00
Deal
54ef33d34d
Add API: Device::getPixelRatio ( #1418 )
2023-11-06 00:19:44 +08:00
RH
6f00aed73f
[Android] Enable support for restarting application process if OpenGL context is lost ( #1409 )
...
* Add code to allow app to restart cleanly.
Call native renderer before the sleep in onDrawFrame due to possibility of invalid texture data after delay.
Dispatch event if application process will be restarted.
Add AX_ENABLE_RESTART_APPLICATION_ON_CONTEXT_LOST configuration option. Disabled if AX_ENABLE_CACHE_TEXTURE_DATA is enabled.
* Add missing code for nativeOnContextLost
* Revert onDrawFrame change to commit in separate PR
* Fix activity reference
2023-11-02 19:41:41 +08:00
RH
589f046007
Make AxmolEditBox invisible by default. ( #1414 )
2023-11-01 20:49:38 +08:00
RH
e808fb9758
[Android] Fix corrupted FPS stats font textures on OpenGL context lost ( #1402 )
...
* Fix corrupted FPS stats font textures on OpenGL context lost
* Ensure _rendererRecreatedListener is recreated on a director restart.
2023-10-25 09:44:08 +08:00
RH
cc3156e66e
[Android] Reset the OpenGL state cache if the context is lost ( #1401 )
2023-10-25 09:35:58 +08:00
Saroop Technologies
f2ae7f9759
Add JSONDefault extension ( #1393 )
2023-10-19 15:30:39 +08:00
halx99
429f11fd1c
Fix #1391
2023-10-17 23:23:57 +08:00
halx99
4ccac3c21c
Fix #1389
2023-10-16 20:24:38 +08:00
halx99
de286831de
Improve code style
2023-10-12 22:10:11 +08:00
Deal
c2847f892e
Use std containers instead uthash ( #1379 )
2023-10-12 22:00:46 +08:00
halx99
b9042aeb20
Add a dedicated class for easy load padded string for simdjson parser
2023-10-12 00:02:48 +08:00
halx99
fd9f613b50
Enable Mat4 SSE Istructions acceleration
2023-10-11 01:05:22 +08:00
halx99
13b4a5bc93
Make macro same with cmake in c++
...
- AX_ENABLE_EXT_SPINE
- AX_ENABLE_EXT_DRAGONBONES
- AX_ENABLE_MSEDGE_WEBVIEW2
2023-10-11 00:32:04 +08:00
halx99
e17721d5bc
Improve ObjLoader, avoid use temp buffer to token parse
2023-10-10 23:16:10 +08:00
halx99
65e253b54a
Fix wasm build
2023-10-10 22:01:09 +08:00
Deal
58221bbf2a
Fix osx ci
2023-10-08 08:03:47 +08:00
halx99
dbb0dbcb79
Use JsonWriter for SDFGen
2023-10-08 02:28:08 +08:00
aismann
525c53b0b5
Update FastTMXLayer.cpp (see issue #1283 ) ( #1285 )
...
* Update FastTMXLayer.cpp
fix #1283
* Using local variable rather than doing two calls
* Fix #1336
* Fix ci
---------
Co-authored-by: eismpesd <peter.eismann@siemens-healthineers.com>
2023-10-07 20:36:48 +08:00
halx99
2305bfeced
Update yasio to latest
2023-10-06 01:02:01 +08:00
RH
86ab2fe995
Fix undeclared identifier errors ( #1370 )
...
* Fix undeclared identifier errors
* Add IFileStream::Mode to the FileStream scope
2023-10-03 13:59:34 +08:00
halx99
539f37651b
Make Data::fastSet behavior compatible, refer #1369
2023-10-02 21:08:51 +08:00
halx99
6978028783
Fix wasm build
2023-10-02 11:26:50 +08:00
halx99
8dbdce55c3
Avoid unexpected behaivor when compile optimized
2023-10-01 22:39:46 +08:00
halx99
b19e5eb9f7
Fix ci
2023-10-01 22:30:18 +08:00
halx99
352f3ad420
Remark IFileStream::tell as `virtual`, refer #1366
2023-10-01 22:05:45 +08:00
halx99
57492b203c
Update yasio, improve pod_vector
...
a. now the pod_vector more reusable, byte_buffer, array_buffer aka dynamic_array
b. change pod_vector resize, assign allocate memory exactly/fit and +=, append, insert operations trigger msvc capacity growth strategy
2023-10-01 22:04:47 +08:00
halx99
79cd628235
Improve API utils::base64Encode with std::span
2023-09-29 17:13:10 +08:00
halx99
8ea11838a3
Minor improvements
2023-09-29 11:30:33 +08:00
halx99
4735e7acbe
Minor improvements
2023-09-29 11:27:01 +08:00
halx99
4065b90039
Preferred use byte_buffer as APIs
2023-09-29 01:57:41 +08:00
halx99
96e60b9e19
Fix #1306
2023-09-27 11:38:10 +08:00
halx99
2f1efe5a51
Add preload ttf SDF font atlas support
...
A extension SDFGen tool also available, see ImGuiTest
2023-09-26 01:33:06 +08:00
Deal
b892461a2b
UWP: Migrating from C++/CX to C++/WinRT ( #1355 )
2023-09-26 00:11:33 +08:00
Turky Mohammed
87313eb043
Update Label.cpp ( #1353 )
2023-09-25 20:23:28 +08:00
Deal
2df40b6e4c
Bump version
2023-09-22 19:40:40 +08:00
halx99
9d69966938
Fix non-SDF label outline incorrect for metal
2023-09-20 23:05:21 +08:00
Deal
83b4ff3fcd
Fix #1340 , #1339
2023-09-20 09:54:27 +08:00
halx99
079586d060
Fix #1336
2023-09-19 22:00:17 +08:00
halx99
5f2a7be391
Improve code style
2023-09-19 21:42:14 +08:00
halx99
bd95aead71
Improve SDF font scale
2023-09-19 01:40:09 +08:00
halx99
ac8a7ac14c
Improve SDF, limit baseFontSize max to fontSize
2023-09-18 19:39:46 +08:00
halx99
324ebeb628
Fix wasm RandomHelper always return 0
2023-09-18 19:07:15 +08:00
halx99
92b730085e
Update docs
2023-09-18 13:34:26 +08:00
halx99
ae9f5c4c99
Always apply content scale factor
2023-09-18 10:27:40 +08:00
Deal
4f4f07ddc4
Add enable global TTF SDF rendering support ( #1333 )
2023-09-18 07:18:57 +08:00
halx99
d03c31fb68
Fix #1332
2023-09-15 20:08:27 +08:00
halx99
58cfc7c65d
Make wasm devtools works
2023-09-15 19:33:25 +08:00
RH
6d6f3b1ae1
Fix issue where RichText URL touch listener does not activate on touch ( #1330 )
...
* Fix issue where URL touch listener would not receive touch inputs when certain conditions are met.
* Unused parameter [skip ci]
* Remove incorrect call to release() since RefPtr handles it automatically.
2023-09-14 16:43:22 +08:00
halx99
54db10874f
Fix #1326
2023-09-13 19:34:50 +08:00
halx99
983e383077
Improve build script
2023-09-13 16:00:33 +08:00
halx99
b8baf0d1a8
Android: Allow use external cmake outside of android sdk
2023-09-12 19:32:20 +08:00
Deal
1617380ddd
Bump version 2.0.1 [skip ci][skip appveyor]
2023-09-12 01:18:37 +08:00
halx99
f2470b99aa
Android: Update AGP to 8.1.1
...
- jdk-17.x+ required
- gradle-bin 8.3
- Build-Tools 33.0.1
- Delete package name from AndroidManifest.xml
- Add namespace "org.axmol.xxx" in 'app/build.gradle'
- Rename compileSdkVersion ==> compileSdk in 'app/build.gradle'
- Use rootProject.layout.buildDirectory instead rootProject.buildDir
- Android Studio 2022.3.1+
2023-09-12 01:13:06 +08:00
iAndyHD3
810c909e67
Add extension Inspector (Experimental) ( #1324 )
...
* node explorer
* fix some crash, add to tests
* change tabs to spaces
* remove node explorer from hello template
* change name to Inspector + add readme
* minor fix
* fix minor things
* fix minor thing...
* fix build on ios, android
* Apply suggestions from code review
* fix typename for gcc/clang, add font
* include cxxabi outside ax namespace
2023-09-12 01:06:28 +08:00
halx99
8b96ff7f1b
Tidy platform macros/consts value
2023-09-11 19:37:49 +08:00
halx99
0e23f9812f
GLView: Restore from maximized when setWindowed
2023-09-11 00:06:34 +08:00
halx99
f8b796a7f9
Add API Director::getNextScene
...
Gets the top(next) scene which will going to running state.
2023-09-07 21:57:41 +08:00
halx99
45cb0d82dc
Add cmake option 'AX_WASM_SHELL_FILE'
...
Specify the wasm shell file, by default use
`${_AX_ROOT}/core/platform/wasm/shell_minimal.html`
2023-09-07 21:09:36 +08:00
halx99
c7ab6a227e
Processing wasm touch events properly
2023-09-07 19:32:06 +08:00
Deal
bb4c08a7d8
Update GLViewImpl-desktop.cpp
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wasm not support config vsync
2023-09-07 00:49:53 +08:00
halx99
0f21f4d85f
Enable audio thread pool when wasm pthread enabled
2023-09-06 10:22:22 +08:00
halx99
5a528b46e5
WASM: use shorten target platform name 'wasm' instead 'emscripten'
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For examples:
- win32 app build by msvc/clang and runs on windows
- wasm app build by emscripten/emcc and runs on web browsers
2023-09-05 22:17:18 +08:00
halx99
0a56810af5
Improve wasm support
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- Enable thread support
- Improve emcc flags
- Enable webp support
- axmol run now support wasm by emrun
- Rebuild openssl by pthread support
- Extension: effekseer support
2023-09-05 21:10:25 +08:00
halx99
a4682dc4da
Fix wasm HttpClient not working
2023-09-04 22:16:56 +08:00
halx99
a26dc47238
Enable A8, LA8, L8 render format for GLES_PROFILE
2023-09-04 19:16:26 +08:00
Deal
e8f88ea395
Remove unnecessary preprocessor check
2023-09-04 11:26:56 +08:00
halx99
80f1e0952f
Update wasm persist path
2023-09-03 18:25:39 +08:00
halx99
c67cd64ffc
Use axmol embeded freetype for wasm
2023-09-03 13:12:59 +08:00
halx99
cbb23108cb
Merge: e1f3c5d76f
c21736c0d6
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Merge branch 'dev' of https://github.com/axmolengine/axmol into dev
2023-09-03 11:47:36 +08:00
halx99
7abad49137
Appveyor CI: build wasm release mode
2023-09-03 11:47:33 +08:00
halx99
692688accf
Fix tvos ci
2023-09-03 09:46:21 +08:00
halx99
7be0f8c61a
Fix ios ci
2023-09-02 21:45:43 +08:00
halx99
931fb45990
Fix ios ci
2023-09-02 21:18:54 +08:00
halx99
c66ac9dedc
Merge: 41714a04fd
2631c8405b
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Merge branch '1.x' into dev
2023-09-02 19:56:50 +08:00
halx99
b21fcb0272
Fix gendocs.ps1
2023-09-02 19:56:33 +08:00
halx99
8f8418c15d
Merge: c8bfa8cdf1
062b510c38
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Merge 1.x WASM support into 'dev'
2023-09-02 19:47:18 +08:00
nowasm
03f007fdbe
Add webgl aka wasm build support ( #1315 )
2023-09-01 16:31:14 +08:00
halx99
4c0c328b80
Merge: 6d82d3a76c
5e3cba78a6
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Merge branch '1.x' into dev
2023-09-01 16:29:02 +08:00
halx99
396313de47
consle-next: Looking both powershell 7.x and 5.x
2023-09-01 16:28:34 +08:00
iAndyHD3
ed39cf3996
Update AXBuildHelpers.cmake ( #1316 )
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fix find_program call
2023-09-01 16:09:58 +08:00
halx99
b1ddb2fcce
Sync #1316
2023-09-01 16:09:27 +08:00
halx99
a000ccbab5
Update site build
2023-09-01 14:49:03 +08:00
halx99
ada7deb002
Sync docs [skip ci]
2023-09-01 14:48:42 +08:00
halx99
310c5868ec
Merge: 8f8814532d
bdbbc55909
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Merge branch '1.x' into dev
2023-09-01 13:36:38 +08:00
halx99
e5d984a4f8
Auto deploy wasm demo to gh pages
2023-09-01 13:36:23 +08:00
halx99
5fe4e6d61f
Merge: 89955d901a
279ea746cc
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Merge branch '1.x' into dev
2023-09-01 10:37:57 +08:00
halx99
e565645443
Auto get release list for doc build
2023-09-01 10:31:34 +08:00
halx99
f3f91147a3
Merge: 2a6e84aa15
2969a5b4ff
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Merge branch '1.x' into dev
2023-09-01 03:35:30 +08:00
halx99
fe60bf0a1b
Fix cmake setup for linux
2023-09-01 01:17:49 +08:00
halx99
ec9b7f6e42
Merge: 1d4deae63a
7399ac41a6
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Merge branch '1.x' into dev
2023-09-01 01:07:15 +08:00
halx99
0094c6bbb2
keep files for site build [skip ci]
2023-08-31 22:08:50 +08:00
halx99
2566feff5a
Merge: 6e1be139bd
1d26aa28a5
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Merge branch '1.x' into dev
2023-08-31 21:20:23 +08:00
halx99
12bb1eb62a
Improve axmol site build
2023-08-31 21:20:01 +08:00
halx99
b50c629307
Merge: bdf976681e
82679fca74
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Merge branch '1.x' into dev
2023-08-31 19:56:21 +08:00
Deal
c8d0fb85ea
Fix linux build
2023-08-31 18:59:12 +08:00
halx99
0952acea6a
Merge: 4fe5dd55e7
cc826cb6ae
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Merge branch '1.x' into dev
2023-08-31 18:14:46 +08:00
halx99
b97b1a5630
Fix ci
2023-08-31 18:14:26 +08:00
halx99
06d51ac961
Merge: d3f55e0472
8e723b0cc9
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Merge branch '1.x' into dev
2023-08-31 18:09:23 +08:00
halx99
4a52c781a2
Fix ci
2023-08-31 18:07:23 +08:00
halx99
09db3594f2
Merge: 3d97d1bcc1
0a63a8e364
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Merge branch '1.x' into dev
2023-08-31 17:57:36 +08:00
halx99
a3a117ad2d
Update script permision
2023-08-31 17:57:19 +08:00
halx99
449a596f3e
Merge: fd2cbdc331
a816a8ac64
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Merge branch '1.x' into dev
# Conflicts:
# README.md
# README_CN.md
# install-pwsh.sh
# tools/console/axmol
2023-08-31 17:56:09 +08:00
halx99
c2e55c4cdc
Merge console-next from dev into 1.x
2023-08-31 17:48:39 +08:00
Deal
6d52b97ae8
By default, use ANGLE on win32
2023-08-31 12:33:29 +08:00
halx99
cce6c2f8e1
Improve code style
2023-08-30 19:35:38 +08:00
halx99
6f10f5bbc9
Improve CMakeLists.txt
2023-08-30 18:34:28 +08:00
halx99
acdc28f566
Improve CMakeLists.txt
2023-08-30 17:29:53 +08:00
halx99
68611e902d
Remove linux dependent: libbsd
2023-08-30 15:13:35 +08:00
halx99
0021a69d03
Remove early feature mark
2023-08-26 22:50:18 +08:00
halx99
48209e9203
Improve FileStream API qualifier
2023-08-26 16:53:01 +08:00
halx99
6c881e59d1
Explicit set source charset to utf-8 for windows targets
2023-08-26 11:07:44 +08:00
Deal
307e7b084e
Update CommandBufferMTL.mm
2023-08-25 17:56:25 +08:00
halx99
5183995a36
Merge: f9b6553e57
94be720d3f
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Merge branch '1.x' into dev
2023-08-25 16:57:54 +08:00
halx99
2bf41d7d31
Fix ci
2023-08-25 16:57:38 +08:00
halx99
46f668b01b
Remove render backend setLineWidth [skip ci]
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Due to not all of GL and Metal support it, so remove it unify behavior
developers shouldn't relay on it
2023-08-25 16:49:08 +08:00
halx99
f525d6c726
Update docs
2023-08-25 16:46:32 +08:00
Deal
26fc5c9de6
Update CommandBufferGLES2.cpp
2023-08-24 19:30:00 +08:00
halx99
c230ed8c2c
Improve renderer backend choosing
2023-08-23 20:09:06 +08:00
halx99
549f347e0a
Improve GLES version detection
2023-08-23 01:25:33 +08:00