yangxiao
f4a81f0e53
optimize draw
2015-06-25 15:14:44 +08:00
yangxiao
63f948c822
modify skybox to projection space
2015-06-25 15:01:39 +08:00
Ricardo Quesada
2a3347dd49
RenderState: default state fixes
...
parts of cocos2d code calls GL directly.
This should be avoided since v3.7 since the
`RenderState::StateBlock::_defaultState` won't know that
and the state will be invalid.
In order to fix this issue, after calling GL directly, you should
update the `_defaultState` manually.
2015-06-12 15:03:48 -07:00
Vincent Yang
246913c092
Fix bug: skybox can't move to other position except origin point in world space.
2015-05-26 17:14:26 +08:00
zhukaixy
6684491249
1: update cube texture for sky box
...
2: add mouse-controled camera for test case (skybox)
2015-04-14 01:39:23 +08:00
yangxiao
2cc9814702
modify
2015-04-01 17:58:41 +08:00
yangxiao
4b7ae430a8
Merge branch 'texturecube' of https://github.com/super626/cocos2d-x into texturecube
2015-04-01 17:37:55 +08:00
yangxiao
9540fd590f
modify skybox
2015-04-01 17:34:57 +08:00
zhukaixy
5bff8f5bf3
Bugfix: for glcontext recreated
2015-03-27 17:20:46 +08:00
yangxiao
c23746fbcd
modify
2015-03-26 13:05:42 +08:00
yangxiao
000e34c6d0
merge cocos
2015-03-26 12:50:18 +08:00
yangxiao
84535feb0c
merge cocos
2015-03-26 11:59:26 +08:00
zhukaixy
aead9e5855
correct for code indent
2015-03-26 09:53:41 +08:00
zhukaixy
54472497a4
fix comments
2015-03-25 13:43:55 +08:00
zhukaixy
6eaa78d1cb
add reload mechanism for TextureCube and Skybox
2015-03-24 15:43:59 +08:00
zhukaixy
0587122ccc
Move Skybox.shader from Sprite3DTest to Shader3D folder
2015-03-19 15:11:24 +08:00
yangxiao
265e6fec1a
fix index
2015-02-02 16:54:55 +08:00
yangxiao
f608377bdb
make vao work
2015-02-02 15:44:47 +08:00
zhukaixy
806a5011e5
solve the problems noted in comments
2015-01-30 17:23:30 +08:00
zhukaixy
f3536056d8
Simpilify skybox
2015-01-29 19:01:10 +08:00
zhukaixy
ee99700ec1
add test case TextureCube
2015-01-29 09:28:14 +08:00